Hex Combat/Movement in PBeM From: rpeiper@moreinfo.com (Richard Peiper) Date: Wed, 23 Sep 1998 00:00:00 +0000 I am in the process of writing a new Fantasy Adventure/Combat game which involves combat and movement on a hex map. I am running in to a problem determining the distance from one hex to another. It appears it is not as simple as you might think it would be which is annoying to say the least. Does anyone have an algorithim which they know of or use that can simply tell the distance between A and B on a hex map using X,Y descriptions of the hexes? Richard Dark Towers GM/Programmer Referenced By Up