Spellbinder Games - best avoided! From: ggshaw11@aol.com (GGShaw11) Date: Wed, 25 Nov 1998 00:00:00 +0000 Hello everyone. Just delurking here to let you all know how Spellbinder Games treat players who don't behave in accordance with their idea of what a customer should do. OK, I dropped out of their playtest, because I don't consider it to be the email game they offered on here some time ago. It's snail mail files sent through email, some of which are formatted so badly it's almost impossible to read them (particularly the key one containing details of your position in the game). I made some comments about their game too, I thought in my naivety that was what a playtest is supposed to be for, but not with these guys. As for the comment about my turn and when it arrived - I sent it to them before the deadline, which I've always understood to be how PBM games operate. And the turnaround is very poor, regardless of holidays! Anyway, what follows is what I said when I dropped out, and what their "top man" Chris Dempsey said in reply. I wouldn't touch them again with a very long barge pole, you can reach your own conclusions. I expect they'll be responding with something lambasting me, that would seem about par for the course from this particular gentleman!! >Hello Chris, > >Sorry, I've decided to drop out. This was not what I was expecting when I saw >a game advertised as an email game on rec.games.pbm - there's no genuine email >aspect to the system, for example, where is the player front end software? What an utter load of rubbish, so to play a game by Email you have to have `player front end software', what a load of tosh! Arrogant elitism, play the game that's what is important, and basically you don't really know what you are talking about but just bung lots of words togetehr to make it seem as if you do. > And >the turnaround is dire - far worse than just about all the other footy PBM's >I've ever played, which includes a lot of amateur games. Crap John, I've been on holiday, you have holidays no doubt. I'd love to improve the turnaround if I could get players to get their turns in on time, but I can't and I note that you were none too quick in gettingf your turns in! >Nothing wrong with >the game itself, so when you've actually turned it into something truly email >then post another ad to rec.games.pbm and I'd be delighted to have another >look, if you'll have me back. > I doubt we would, we can't really take people who know more about the game, PBM, and just about everything in general than we do, which has basically been your opinion since you joined the game, stick to your fast turnaround crappy PBM soccer games John, proper front-end software and all, and don't bother us again. >By the way, next time you go on holiday you should teach your staff how to >open those 6-700 envelopes that you've come back to, or is Spellbinder really >a one man operation?! > Up yours smart ass -- Chris Dempsey Spelbinder Games John Referenced By Up