Star Empires III an experience that cannot be described From: Geoff Squibb <star.empires@cableinet.co.uk> Date: Tue, 23 Feb 1999 00:00:00 +0000 STAR EMPIRES III =============== This is much enhanced and expanded new game based on the very popular Star Empires II. Many new planetary, military, civil and ship based items have been added, expanded or enhanced and the galaxy expanded to 90 x 90 x 90 sectors...now you can get REALLY lost... and confused... Damn now i will HAVE to update the rulebook. Its still a game of interstellar empire building, exploration and conquest but with many new alien races that are now much more responsive to player interaction... They eat the wary, torture the unwary and merely scare the cautious players.. (The timid?? Oh we don't get those!) Each Game can hold 200+ players, no fixed deadlines and monthly production run (free).. Startups cost 10 pounds (includes the first three turns) Subsequent turnsheets cost 2.50 pounds for email, 3.0 pounds postal. (discounts for block purchases in advance) Payment by cheque (sterling only), international money order, or cash (Dollars etc quite acceptable at current exchange rate) just send in envelope wrapped in a few sheets of paper... so far in 7 years we have never lost one in the post... Unfortunately VISA/MASTERCARD not available at this time. No hidden extras, costs or postage etc ie combat, status reports .. Design your own ships, colonise planets, explore alien finds, trade or conquer alien races or other players planets, drop spies on other players worlds to discover their secrets, drop commando's to interfere with another players economy or destroy selected targets, set up counterspy networks, launch drones out of detection range and pulverise their defences before you invade! Construct immense starbases and orbital fortresses to protect vital planets.. your planetary retreat, the hidden gem mine that is your retirement fund, the research planet where those strange funguses grow out of the technicians fingers... awkward that! Research dozens of weapons and other tech advances in a dozen fields including five weapon types, computers, shields, medical, social, civil etc Research into planet finds, strange alien devices, lost tombs, ancient alien cities, primitive races (why do they do that!) Try various tax rates on your planets, will the people love you or rebel in disgust at your attempts at running the economy (they just don't understand the principles involved!) Persuade lost colonies to join your empire, fight off incursions from other players, aliens forces, strange interstellar alien creatures and if you get really upset... destroy planets!... set stars to go nova! (no not that one!.. My God!.. the enemies you fool!) Conspire with dark forces to plunge your enemies empire into disarray. Apply to Geoff Squibb, 108 Teddington Park Road, Teddington, Middx.,TW11 8NE or Email Crusader@intonet.co.uk Phone 0181 287 2596 Have a look at : http://www.casema.net/~pbragt Up