AD: GalaxyView V2.0 released! From: Roland Scholz <scholz@izm.fhg.de> Date: Thu, 27 May 1999 00:00:00 +0000 GalaxyView is a turn viewer for Standard Galaxy, Blind Galaxy and GlaxyNG. You can download from from http://computer.freepage.de/galaxyview/ Here is what's new from the history list: . On most lists, there is now a context menu to create commands. For example, pressing the right mouse button on a planet in the planet list displays a menu with commands specific for this planet. Now you can create your orders planet by planet and group by group. . New tool chart to get a chart displaying several statistics for every race and all turns. . Configuration files no longer supported. Configurations are now stored in Windows registry, which is much more flexible than files. You have to create new configurations for all your games (see help on configurations how this can be done easily). Note: In former versions of GalaxyView, you could start GalaxyView with the name of a configuration file. Now, start GalaxyView with the name of a configuration (no path, no extension). . Map enhancements: . New button to display all planets in the map with their size. . New button to display all battles in the map with their size. . New button to display planet defence/weapons and number of ships at planet . New menu item `Check move` in Move Editor to find errors in the move. . The Move Editor can now put the move to the clipboard and can get it from there. . `Scan area` in Move Editor can now get the coordinated from the map by clicking on the map with the mouse. . New tool Text Editor for writing emails directly to other players. It can handle Unix style text files, too. . Search for race can now find planets, where the player has ships, too. . Calculation of ETA in the Move Editor now works for fleets also, which are created in the current move (and doesn't exists already). . Button bar will be divided into two parts, if main window is too small. . Text search (f.e. in the Report section) can now search case sensitive/ insensitive. . Menu items now have their appropriate bitmaps. . Bug fixes in 'Develop planets' algorithm. Now, no CAP is taken from planets, which needs it themselves and no groups are loaded on planets, which don't have any cargo. . Mouse position indicator don't hide planet information on 800x600 displays. . Thanks to Sheldon E. Smith for his help on the online help. . Minor enhancements . Minor bugfixes Have fun with it, Roland Scholz Up