New PBEM - Neuromancer From: Karl CFF Frank <Karl.Frank@DELETEME.elsnet.at> Date: Fri, 10 Aug 2001 17:10:52 +0000 Welcome to your new life... We heard only the best of you. That is why you are here now. There are lots of cyberspace cowboys just like you out there. So you might ask yourself why you? Your past accomplishments made us aware of you. We think you got the potential to help us. As exchange for your loyalty we will take you into our family. You surely did already get the tour through your new home. Should you miss something feel free to tell. We want you to be as comfortable as possible, but I got the feeling it is not that important to you. You more hunger to get to know more about the deck in front of you, no? It is an incredible piece of hardware. Not like the home brewed systems you are probably used to. It is the newest on the market, fully compatible with all known operating systems. Its expandability is also second to none. It can support many different types of AIs. Additionally it can store an infinite amount of procedures using a fractal compression routine. Toy around with it and get comfortable with its interface. I will soon have a mission to do for you. I took the freedom to also load a basic AI into the system as well as an assorted library of various procedures. You probably got a bunch of your own, but maybe they are still of use. I will stay in contact... ---- Neuromancer is set as the fight between a group of very skilled hackers. Employed by companies who sponsor them. Neuromancer is a freeform roleplaying game in a very open environment. It is both competitive and cooperative. Accompanied to the open aspect of roleplaying there is also a quite sophisticated fight engine. Neuromancer can be played in a broad range of styles. From the more competetive minded person that likes arena style games up people who like to do to distributed story telling. http://members.elsnet.at/kfrank/Neuromancer/ -- Smith & Wesson, the ORIGINAL point and click interface... Up