Question regarding trade systems in PBEM From: "Liam Tovey" <toveyf@uq.net.au> Date: Sat, 28 Jul 2001 03:21:40 +0000 I'm interested in the viability of a complex trade system in a pbem format. Has anyone either come across or designed one that: 1) Is not too difficult for the player to use and the G.M to resolve; and 2) Is still an exciting and integral part of the game. I'm thinking in terms of human moderated games. I've seen quite a few based around excel spreadsheets but have never been totally sold on them. Would be interested in anyones comments or suggestions. Dylan Referenced By Up