Advise on Tracking Damage and Ammunition From: AC <spam@nospam.com.invalid> Date: Wed, 01 Jan 2003 20:03:42 +0000 I've started a futuristic RPG PBEM and have run up against a bit of conceptual problem. How does one track damage to players over timee (taking into account healing) and use of ammunition? I've been toying with some sort of calendar approach, but my only fear is that the bookkeeping involved might get pretty large. Does anybody have any ideas? -- A. Clausen Up