Atlantis PBeM - Players Tools - AAAcontroller from Atlantibots From: michael@foord.net (Fuzzyman) Date: Tue, 11 Nov 2003 12:14:32 +0000 There is now a set of players tools available for players of the popular Atlantis PBeM. http://www.atlantibots.org.uk AAAcontroller is the program which gives you access to the six AAAs - Automated Atlantis Assistants. You can download the windows-executable version or a python source version which will run on most Linux distros. The AAAs are (so far) : tradereport - A configurable script to produce reports on profitable trade routes across the world you've explored so far. Can output lists (ordered by distance between towns, or price difference) of every item wanted/for sale in a town - and where they can be profitably bought and sold. Will also output lists by item rather than by town. order_processor - A script that adds extra commands to the Atlantis ruleset. WAIT and REPEAT bring TURN/ENDTURN power (and more !) to Atlantis 4.0.6 and the ARMY commands allow you to specify groups of units to move and fight together. (@)AT allow you to issue commands to any unit when another unit (or itself) arrives at a specified location. These are particularly powerful when combined with - (@)MOVE/ADVANCE commands - which allow you to move a unit to a specified location or between several locations - it will automatically take the best route. flag_checker - This checks and maintains the flag settings for your units - if they are innapropriate for the unit type it issues the orders to correct them. Helps you systematically decide what flags different types of units ought to have and makes it easy to change the 'type' of a single unit or the flag settings for a *whole* type... sentry_monitor - Will automatically check a large network of guarding sentries and report on unusual troop movements in their hexes. When combined with loadandmerge can check a sentry network maintained by several factions. Will ignore the troops of your friends. diggers - Will help automate road repairs. Leave a build unit in a road, and if it falls into disrepair the digger unit will automatically repair it. You'll have to keep it replenished with money and stone yourself at the moment though - although it will perform a default action when not repairing and let you know when it's low on materials. map_bot - Explorer units under the control of map_bot will automatically explore for you. They always head for and through the nearest patch of unexplored land, with various options to control their behaviour. Useful for building a map. loadandmerge - Manages the SuperReport that AAAcontroller creates. Merges all the map data from reports in a directory into the SuperReport and can output merged reports for allies (where you have various contributing factions) and can also output *just* map data for sharing with allies. The SuperReport itself can be directly imported into the various Atlantis Clients like ACB and ALH. Fuzzyman All project code is released under GNU GPL, open source license. You should find a copy of this in the project packages or documentation folder. Correct and uploaded on 10th November 2003 Comments, bug reports and suggestions to the project message group http://groups.yahoo.com/group/atlantis_talk/ or to fuzzyman _at_ voidspace _dot_ org _dot_ uk Up