Diplomacy game opening From: Eric_S_Klien@cup.portal.com Date: Sun, 20 Aug 1989 02:29:04 +0000 I have organized game #19 of Diplomacy, it is a gunboat game and the GM is scc6069@iruccibm.bitnet/Michael O'Regan. I am organizing games #20 and #21 of Diplomacy, I am currently looking for GMs (for regular and variant games), guest publishers, and players. Remember to give me your home phone number, work phone number, home address, and country preferences when you sign up for my waiting list! People who I have been unable to contact: kstevens@qarry.enet.dec.com/Ken Stevens who wants to be a guest publisher. People on my waiting list for a regular Diplomacy game: elliott@clunker.uucp/Elliott Kleinrock mrt@cbnewsh.att.com/Mark Tyler apple!leadsv!chariw/Walter Chariw prothan@ufpine.bitnet/Jeff Mason willis@trwind.ind.trw.com/Willis Marti jdent@boulder.colorado.edu/Joe Dent uunet!macvax!ukc!inset!danielh/Daniel Hannigan (he can play after Aug 18th) patrik@tessan.datessa.se/Patrik Andreasen (he can play in Sept) in%cwekx@htikub5.bitnet/Constantijn Wekx (Am having problems responding to his messages, working on the problem.) I also have openings for a 1914 variant of Diplomacy based on an article in The General. (The General is published by the manufacturer of Diplomacy to give you an idea of how good this variant must be!) This game is much more realistic than regular Diplomacy, you even can get bombers starting in Winter 1917. My waiting list is tedrick@ernie.berkeley.edu/Tom Tedrick and roberson@june.cs.washington.edu, barry@vax1.acs.udel.edu/Barry T. Fausnaugh (need country preferences from him). I need two more people. I am now opening another Gunboat game where you don't know who your opponents are, you only communicate through press. I have one person on my waiting list. (Including a few more who have to wait for vacations to end.) Waiting list for Blind Diplomacy game: Snarr@chemistry.utah.edu/Benjamin A. Snarr Dougi@astro.as.utexas.edu/Doug Ingram Shook@boulder.colorado.edu/David Shook Syzwange@phoenix.bitnet/Steven Jacob Zwanger (need country preferences) Uunet!microsoft!paulc/Paul Canniff(need country preferences) I need two more players. (And I now have two people who want to GM!) In this variant, the locations of all pieces are secret. You discover the locations of enemy pieces when you attack them or are attacked by them. You also discover the location of enemy pieces by spying. Each country begins with 2 spies, in any home centers. You lose a spy if you lose your capital, and both spies if you lose all your home centers. You gain a spy for each enemy capital you take. Spies that are destroyed are replaced each year in a home center. Each spy may: move, hold, or counter espionage. Spies themselves are completely invisible -- they may move through any space regardless of the presence of other units. Spies are never dislogded, and can only be destroyed by counter espionage. A spy performing conter espionage kills all enemy spies in the area. If two spies both CE the same area, both die. If a spy survives, it provides complete information on the unit occupying the area and its actions in the just completed turn. ------------------------- Read this about standbys! ------------------------- I have decided to give in and start a standby list to take over positions that people have dropped because they are either bums or their e-mail connections have died. Although we haven't had a big problem with this, I feel that the zine has gotten so big I should automate everything that I can. So if you would like to be a standby for an abandoned position let me know. It is great opportunity to practice end-game diplomacy, and can be a great test of your skills if you are given a particularly bad position. Actually, I could also use a standby list for GMs, mostly for GMs who are going on short vacations but occassionally for GMs that are no longer able to GM for some reason. So sign up for both lists! Player standby list ------------------- watmath!utai!utgpu!sickkids!gw/Graham Wilson uunet!microsoft!paulc/Paul Canniff GM standby list --------------- No one. Up