Discussion, part 1 of 3, general PBM From: gabai@paul.rutgers.edu (Steven Gabai) Date: Sat, 16 Sep 1989 07:54:04 +0000 Jeff Young and I have been discussing certain things in email, and I thought it appropriate to bring up here. > Feel free to ask any other questions. I'd like to keep this >line of conversation open, as while I have run PBM games before, I >haven't run anything on this large a scale before. How do you handle bouncing mail? With the number of messages being passed about, AND the fragility & instability of some nodes in the mail paths, I get about 20-100 messages per week that bounce on somebody or another's address. How do you handle key participants that disappear for various reasons at inconvenient times? We've had players, meta-players, etc. with vacations, too busy with work, system crashes, etc. have fun, Steven Gabai gabai@paul.rutgers.edu Referenced By Up