Diplomacy game opening! From: Eric_S_Klien@cup.portal.com Date: Fri, 27 Oct 1989 02:41:00 +0000 Game #29 has been organized! GM is Joseph_Harold_Thomas@cup.portal.com/Joseph Thomas He will soon assign Spring '01 deadline, game name, and country assignments. Players are: imladris@cup.portal.com/Imladris pa1458@sdcc13.ucsd.edu/Eric Williamson sccs6016@iruccibm.bitnet/Gearoid Casey rlg@ai.mit.edu/Bob Givan bsherrod@bonnie.ics.uci.edu/Bruce Sherrod bellcore!nvuxh!hall/Michael R. Hall mf2t@andrew.cmu.edu/Matt Fletcher I am organizing games #30+ of Diplomacy, I am currently looking for GMs (for regular and variant games in both my electronic and postal zines), GM standbys, player standbys, scribes, and players. I specifically need a GM to take over a 20 player variant that is down to 7 players. We now have nearly a million games going (well, close to a million) and I need all the help I can get to run things smoothly. If you would like to help out in a bureaucratic position, let me know. I have plenty of paper shuffling jobs that need to be filled! Remember to give me your home phone number, work phone number, home address, and country preferences when you sign up for my waiting list! REGULAR Diplomacy game waiting list: I almost have enough for my next game! ames@sybil.cs.buffalo.edu/Ralph Ames bridge@max.acs.washington.edu/Kingsum Chow uggersho@cs.buffalo.edu/Greg Gershowitz sinhaa@mcmaster.ca/Anand Sinha jog@hpperf1.hp.com/Rajeev Jog fqoj@cornella.bitnet/Roger Jagoda (need pref) kfw@cunixb.cc.columbia.edu or columbia!cunixb.cc.columbia.edu!kfw/Kin F. Wong (Need his home phone, work phone, and home address) gws10465@uxa.cso.uiuc.edu/Greg Soare (He needs a map) 1914 waiting list: ucsd!bjarrett/Brooke Jarrett matt@oddjob.uchicago.edu/Matt Crawford The 1914 variant of Diplomacy is based on an article in The General. (The General is published by the manufacturer of Diplomacy to give you an idea of how good this variant must be!) This game is much more realistic than regular Diplomacy, you even can get bombers starting in Winter 1917. GUNBOAT waiting list: 6 players. Almost there! Note that I am having authorization problems in contacting a 7th player! (Please respond you-know-who.) In this variant you don't know who your opponents are, you only communicate through press. BLIND DIPLOMACY waiting list: akuo@scam.berkeley.edu/Augie Kuo ronin@cory.berkeley.edu/Sam Parazette caeco!i-core!acrylion!herring/Dustin Fehr jzzr@cc.utah.edu/Dave Francetic Only need 3 more players, join before we hit 7 players! In this variant, the locations of all pieces are secret. You discover the locations of enemy pieces when you attack them or are attacked by them. You also discover the location of enemy pieces by spying. Each country begins with 2 spies, in any home centers. You lose a spy if you lose your capital, and both spies if you lose all your home centers. You gain a spy for each enemy capital you take. Spies that are destroyed are replaced each year in a home center. Each spy may: move, hold, or counter espionage. Spies themselves are completely invisible -- they may move through any space regardless of the presence of other units. Spies are never dislogded, and can only be destroyed by counter espionage. A spy performing conter espionage kills all enemy spies in the area. If two spies both CE the same area, both die. If a spy survives, it provides complete information on the unit occupying the area and its actions in the just completed turn. CLASSIC DIPLOMACY waiting list: daybell@aludra.usc.edu/Donald Daybell rolee@hmcvax.bitnet/Roderick Lee abartlet@ualtavm.bitnet/Alan Bartlett edbailey@walt.cc.utexas.edu/Ed Bailey aaronb@eedsp.gatech.edu/Aaron Birenbolm Only need 2 more players, join before we hit 7 players! In this game we follow the original rulebook and board from the 1958 edition of Diplomacy. In this game you actually place armies on top of fleets to convoy them (at the rate of one unit per turn) and have neat places such as Mesopotamia and Persia. My favorite change is that Switzerland is a neutral supply center! ******************************************************************** READ THIS ABOUT STANDBYS! ******************************************************************** I need standbys for players and GMs. Particularly GMs. Player standby list ------------------- uunet!microsoft!paulc/Paul Canniff tedward@cs.cornell.edu/Ted Fischer jbillione@jarthur.claremont.edu/Jeremy Billones bridge@max.acs.washington.edu/Kingsum Chow bacota@top.cis.syr.edu/Bruce Cota GM standby list --------------- tedward@cs.cornell.edu/Ted Fischer ******************************************************************** OTHER POSITIONS ******************************************************************** A scribe types articles so I can reprint them in this zine. I will supply xeroxes. Let me know how many pages you wish to type. Let's keep my wrist out of a brace! Scribes ------- sccs6016@iruccibm.bitnet/Geaorid Casey. uunet!microsoft!paulc/Paul Canniff hardlj@druwa.att.com/Larry Hardouin mikeb@ee.ubc.ca/Mike Bolotski as3615@yuorion.bitnet/Dave Hedman An e-mail wizard helps people with e-mail problems. E-mail Wizards -------------- george@cs.cornell.edu/George Boyce A chapter checker helps makes sure that a chapter is running smoothly. I.e. that it is being published and that the games in it are also being published. Chapter Checkers ---------------- dwarf@cory.berkeley.edu/Ron Youngquist (Checker of Chapter One) elf@walt.cc.utexas.edu/Jon Gibson (Checker of Chapter Two) A guest publisher takes the results of 5 games and publishes them in a chapter, twice a week. Guest Publishers ---------------- daybell@aludra.ucs.edu/Donald Daybell (Chapter One) tedward@cs.cornell.edu/Ted Fischer (Chapter Two) Guest Publisher Waiting List ---------------------------- goebel@emunix.emich.edu/Matthew Goebel An archiver stores on disk one or more chapters of the zine. This very important position will allow me to recreate records of games in case their GMs abandon them. You may also ask for past issues from an archiver. Archivers --------- Oliveb!intelca!mipos3!cadev4!jlitvin or Jlitvin@cadev4.intel.com /John Litvin A GM runs a game. I could use another 5 people or so on my GM waiting list, I am starting an exponential increasing number of games! GM waiting list --------------- hardlj@druwa.att.com/Larry Hardouin (1914) sjzwange@phoenix.princeton.edu/Steven Jacob Swanger (Blind or Reg) rolee@hmcvax.bitnet/Roderick Lee (Postal) ssmith@ms.uky.edu/Scott Smith (Reg) olsen@xn.ll.mit.edu (need home phone number, work phone number, and home address) ********************************************************************* THANKS ********************************************************************* Thanks to the tremendous amount of people who are helping out! In my two zines combined, I currently have: 23 GMs, 3 standby players, 1 GM standby, 5 scribes, 1 e-mail wizard, 2 chapter checkers, 2 guest publishers, 1 person on the guest publisher waiting list, 1 archiver, and three people on the GM waiting list. That gives us 30+ people helping out in the zines. It takes a lot of people to keep such a huge venture running smoothly. Up