E-Mail Tag, Interested? From: mrn31796@uxa.cso.uiuc.edu Date: Tue, 05 Jun 1990 15:25:00 +0000 Anyone interested in E-mail tag? If so read the below rules and send some mail to tag@uiuc.edu saying you wish to play. ******************************************************************************* * Tag Rules 8.0 * ******************************************************************************* E-Mail Tag is an electronic-mail based game. The idea is simple: every time you log in, check to see if you have been tagged. If you have been tagged, all you have to do is tag someone else. The purpose of Tag is simply to get to know other people who use the system. There is no strategy involved; this is just to have fun. The game was started at University of Illinois in the Spring of 1990, and the winner of the game gets a free pizza lunch (if they attend the University of Illinois.) The game works as follows: I tag someone via e-mail, then they tag someone via e-mail, then they tag someone via e-mail, etc. The message can be as simple as "Tag! You're It," or you can be as original as you want. *** Rules 7.0 *** 1. An Official Tag consists of A. The word "Tag" B. Which String the tag is. Strings are important and explained below. C. A Carbon copy (Cc:) sent to Tag@uiuc.edu D. Failure to forget any of the above three rules will result in a warning, and afterwards you will be dropped from the game. Due to the amount of mail I get and the amount of time I spend on the system, I'll have to be a little anal retentive about this. 2. The Scoring System: is a little difficult to explain. I have a list of exact times that I will check to see who's "it." At these times, which occur every 1-4 days, I will score a point to the person who's been tagged. The person with the least points "wins." Analogy--> It's like Hot Potato. When the music stops (i.e. I check for tags) that person is caught. Only, (s)he is not excluded from the rest of the game. Many tags may occur between the times I check. If you don't want to be caught, simply tag another person before I check; throw the hot potato to another person. 3. No tagbacks. 4. You can tag me. 5. Player Lists and Updates: All players get a complete list of other players. After that, updates will be posted to rec.games.pbm with player changes, additions, and points awarded. If you do not want to read the notesfile or don't have access to it I will upon request mail you updates. 6. New Players: New players are added every Sunday 7. Tag "Strings": A. One string of tags can be pretty slow for many players. That's why there are a number of strings, ordered alphabetically. Include the name of the Tag String (i.e. A,B,C...) in the body of the letter. This helps me keep track of all tags. Tag strings do not limit your choices as to whom you may tag. You may still tag anyone on the list. B. If you are tagged more than once, you will need to tag the same amount of people in return. 8. Future Automation: Since this is the first semester of Tag, it is currently being operated manually. As many of the original players can attest, the rules have been updated frequently! Once I know what features I will need for the automated version, it should not be difficult to automate Tag. 9. Spread the Word: Please post these rules to local university or company notesfiles/news systems. This game could get BIG. Please send your questions, comments, and rules clarifications to Wires@uiuc.edu (Mike Neuliep) Rules by Tim Elliott "Genghis" Carbon Copies of Tags to: Internet: Genghis@uiuc.edu Internet: Tag@uiuc.edu --------------------------------------------------------------------------- Summer Rules: 1. Summer Rules are the same as above with the exception that all mail for Genghis@uiuc.edu should be directed to Wires@uiuc.edu instead. 2. There will not be as many strings because there aren't as many players in the summer. New strings will be added as seen fit. Up