Diplomacy game opening! From: Eric_S_Klien@cup.portal.com Date: Wed, 27 Jun 1990 03:35:50 +0000 **************************************************************** I really need some suggestions for game names! **************************************************************** ==================================================================== Remember to give me your home phone number, work phone number, fax phone number, home address, and country preferences when you sign up for my waiting list. ==================================================================== Game #62 has been organized! It is an Ultimate Shambles game. GM is matt@oddjob.uchicago.edu/Matt Crawford. Players are: uunet!bnrgate!bmers1!dgibbs/David Gibbs jzzr@cc.utah.edu/Dave Francetic dougi@astro.as.utexas.edu/Doug Ingram tbvanbelle@watcgl.waterloo.edu/Terry Van Belle Richard_V._Lamb@ub.cc.umich.edu/Richard V. Lamb rdawson@ccs.carleton.ca/Ron Dawson walker@ug.cs.dal.ca/Paul D. Walker Game #63 has been organized! It is a warp game. GM is 74270.2276@compuserve.com/Bob Aube. Players are: att!druwa!hardlj or hardlj@druwa.att.com/Larry Hardouin muns@midway.uchicago.edu/Ziad Munson krek@mcmaster.ca/Tim Krekoski akuo@scam.berkeley.edu/Augie Kuo v117gv8r@ubvmsc.cc.buffalo.edu/Thom Burnett oleg@crash.cts.com/Oleg Rovner dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane I am organizing games #64+ of Diplomacy, I am currently looking for GMs (for regular and variant games in both my electronic and postal zines), GM standbys, player standbys, scribes, and players. If you would like to help out in a bureaucratic position, let me know. I have plenty of paper shuffling jobs that need to be filled! Also if your game ever has problems, PLEASE CONTACT ME! If you don't own Diplomacy, you can buy it at your local hobby store or from Avalon Hill directly. Avalon Hill's prices are $25.00 for the game, or $10.00 for the mapboard, $5.00 for the rules, $2.00 for the basic rules sheet, $5.00 for the game pieces, and $3.00 for a set of 7 conference maps. They also sell a Gamer's Guide to Diplomacy which I think is great for $4.50. Their phone numbers are 1-800-638- 9292 and (301) 254-9200. Address is 4517 Harford Road, Baltimore, MD 21214. Postage and handling is 10% for the U.S., 20% for Canada and Mexico, and 30% for anywhere else. Also, there is a neat IBM compatible Diplomacy program named Judge. To get it send $20.00 US or $25.00 Canadian to Les Casey, 33 Nestrow Dr., Nepean, Ontario, K2G 4M2, Canada. Judge is fantastic for GMing! I also have info about a shareware Amiga program if you are interested. REGULAR Diplomacy game waiting list: karnisky@scox1.span.bitnet/Rob Karnisky sun!eua.ericsson.se!Vineto.Trifunovski/Lasse Stenholm jdoty@eagle.wesleyan.edu/John Doty (Still on Vacation) REGULAR French Diplomacy waiting list: ccsupeh@prism.gatech.edu/Eric Hoffman death@watcsc.waterloo.edu/Trevor Green (and French variants) barry@vax1.acs.udel.edu/Barry T. Fausnaugh cboucher@ualtavm.bitnet/Charles Boucher This is a game where all negotiations and press announcments are done in French. Let me know if you are also willing to do variants in the French language. I need a GM for this game. REGULAR Dutch Diplomacy waiting list: None. Hey! Doesn't anyone know Dutch? This is a game where all negotiations and press announcments are done in Dutch. REGULAR German Diplomacy waiting list: adyer@wyse.com/Andrew Dyer u2228@crayamid.cray.com/David M. Bowen This is a game where all negotiations and press announcments are done in German. 1914 waiting list: jmike@asylum.sf.ca.us/J. Michael Hammond randy@ms.uky.edu/Randy Appleton None. The 1914 variant of Diplomacy is based on an article in The General. (The General is published by the manufacturer of Diplomacy to give you an idea of how good this variant must be!) This game is much more realistic than regular Diplomacy, you even can get bombers starting in Winter 1917. GUNBOAT waiting list: 6 people, need 1 more. I need one more person to get this game going! BLIND DIPLOMACY waiting list: jdshaw@sun.udel.edu/John D Shaw (need pref) pinkse@htikub5.bitnet/Joris Pinkse (need pref) dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane krek@mcmaster.ca/Tim Krekoski aik@mentor.cc.purdue.edu/Jerry Brower sinhaa@mcmaster.ca/Anand Sinha cbm@phy.duke.edu/C. B. Mckee murphy@dg-rtp.dg.com/John Murphy This game will start in a day or so. I am waiting for country preferences. In this variant, the locations of all pieces are secret. You discover the locations of enemy pieces when you attack them or are attacked by them. You also discover the location of enemy pieces by spying. Each country begins with 2 spies, in any home centers. You lose a spy if you lose your capital, and both spies if you lose all your home centers. Spies that are destroyed are replaced each year in any home territory provided that you have enough home centers to support them. Each spy may: move, hold, or counter espionage. Spies themselves are completely invisible -- they may move through any space regardless of the presence of other units. Spies are never dislogded, and can only be destroyed by counter espionage. A spy performing conter espionage kills all enemy spies in the area. If two spies both CE the same area, both die. If a spy survives, it provides complete information on the unit occupying the area and its actions in the just completed turn. WARP BLIND DIPLOMACY waiting list: dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane murphy@dg-rtp.dg.com/John Murphy This is blind Diplomacy with one or two day turns. CLASSIC DIPLOMACY waiting list: None. But I DO need standbys for Classic games ASAP! In this game we follow the original rulebook and board from the 1958 edition of Diplomacy. In this game you actually place armies on top of fleets to convoy them (at the rate of one unit per turn) and have neat places such as Mesopotamia and Persia. My favorite change is that Switzerland is a neutral supply center! WARP SPEED DIPLOMACY waiting list: rdesper@eagle.wesleyan.edu/Rick Desper murphy@dg-rtp.dg.com/John Murphy Turns will be either every day or every other day, majority vote. SLOW WARP SPEED DIPLOMACY waiting list: uunet!bnrgate!bmers1!dgibbs/David Gibbs v117gv8r@ubvmsc.cc.buffalo.edu/Thom Burnett Turns will be either every three days. WIN90 waiting list: loeb@geocub.greco-prog.fr/Daniel Loeb rdawson@ccs.carleton.ca/Ron Dawson This is a regular Diplomacy game for people who have won previous e-mail games. ULTIMATE SHAMBLES waiting list: murphy@dg-rtp.dg.com/John Murphy In this variant, everyone gets 4 supply centers randomly assigned in the first turn, and then gets 3 builds the following turn. The game proceeds normally from there. If you consider having your units spread all over the place normal. This game requires much more Diplomacy than normal since everyone is your neighbor! DISBAND VARIANT waiting list: johnm@cinnet.com/John E. Murray pl436000@Brownvm.bitnet/Jamie Dreier fqoj@cornella.bitnet/Roger Jagoda uunet!bnrgate!bmers1!dgibbs/David Gibbs In this game you can voluntarily disband units. ******************************************************************** POSITIONS ******************************************************************** Player standby list ------------------- att!druwa!hardlj or hardlj@druwa.att.com/Larry Hardouin (for Warp) uunet!jade!jsi-csa!oyvind/Oyvind (Ivan) Bjartveit (After his current game gets past Spring 1903) karnisky@scox1.span.bitnet/Rob Karnisky (regular) hall@mobydick.leis.bellcore.com/Michael R. Hall (regular) jf5irhmc@miamiu.bitnet/Jim Feldhouse (regular) ae22@dkauni2.bitnet/Thomas Klaus (blind) odear@uncvx1.bitnet/Bob Odear (blind) Player standby list for French games ------------------------------------ None. GM standby list --------------- jall@diku.dk/Mogens Jallberg A scribe types articles so I can reprint them in this zine. I will supply xeroxes. Let me know how many pages you wish to type. Let's keep my wrist out of a brace! Scribes ------- as365156@yuorion.bitnet/Dave Hedman An e-mail wizard helps people with e-mail problems. If you can't get mail to someone, contact my e-mail wizard. I could use some more wizards! E-mail Wizards -------------- grboyce@rodan.acs.syr.edu/George Boyce demarsee@gamera.cns.syr.edu/Darryl Marsee andre@hern.mv.com or andre@spock.epps.kodak.com/Andre' Wood A chapter checker helps makes sure that a chapter is running smoothly. I.e. that it is being published and that the games in it are also being published. Having some chapter checkers is critical for this zine's long term health. Chapter Checkers ---------------- None. A guest publisher takes the results of 5 games and publishes them in a chapter, twice a week. I NEED another guest publisher! This is my most important position. Guest Publishers ---------------- daybell@aludra.usc.edu/Donald Daybell (Chapter One) tedward@cs.cornell.edu/Ted Fischer (Chapter Two) cwekx@htikub5.bitnet/Constantijn Wekx (Chapter Three) lord_zar@ucrmath.ucr.edu/Wayne Wallace (Chapter Four) uunet!bnrgate!bmers1!dgibbs/David Gibbs (Chapter Five) An archiver stores on disk one or more chapters of the zine. This very important position will allow me to recreate records of games in case their GMs abandon them. You may also ask for past issues from an archiver. Archivers --------- jlitvin@st860.intel.com/John Litvin eric@snark.uu.net/Eric Raymond A GM runs a game. GM waiting list --------------- jall@diku.dk/Mogens Jallberg (Disband Variant) dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane (Regular or Warp) sinhaa@mcmaster.ca/Anand Sinha (regular or Gunboat) mike@x.co.uk/Mike Moore (regular) jdshaw@sun.udel.edu/John D Shaw (anything but French dip) daybell@aludra.usc.edu/Donald Daybell (regular or Gunboat) willis@cs.tamu.edu/Willis Marti (regular) Up