Diplomacy game openings! From: Eric_S_Klien@cup.portal.com Date: Sat, 16 Mar 1991 01:07:52 +0000 **************************************************************** I need GMs, especially for gunboat variants! **************************************************************** Game #111 has been organized! It is a regular game. GM is loeb@nestor.greco-prog.fr/Daniel Loeb. Players are: Richard_S_Curtin@cup.portal.com/Richard S Curtin christo@wehi.dn.mu.oz.au/Paul Christo count0@ucscb.ucsc.edu/Josh Lubliner brian@tpocc.gsfc.nasa.gov/Brian Youse rance@vms3.macc.wisc.edu/Rance Schwichtenberg morgan@noah.arc.ab.ca/Sean Morgan scottb@cs.utexas.edu/Scott Boland Game #112 has been organized! It is a regular game. GM is loeb@nestor.greco-prog.fr/Daniel Loeb. Players are: head_c@cubldr.colorado.EDU/Christopher Head corey_lynn_nelson@cup.portal.com/Corey Lynn Nelson stamos@suna0.cs.uiuc.edu/Bill Stamos jmh@ATHENA.MIT.EDU/J. Michael Hammond c162-dw@danube.berkeley.edu/Sam Parazette rjohnson@yoda.eecs.wsu.edu/Ryan Raymond Johnson demon@wsu.bitnet/Brett Kottmann ==================================================================== Remember to give me your home phone number, work phone number, fax phone number, home address, and list all seven countries in order of preference when you sign up for my waiting list. Also include a list of your e-mail addresses. ==================================================================== The integrity of this zine will be destroyed if I don't get some more guest publishers. Volunteer today. Or at least volunteer your neighbors! Once I fill up these positions, I will then need people to help me organize games and fill out endgame reports for the BNC. As we move towards having 300 players, this zine is getting a little too big for one person to handle. Finally, if anyone needs a place to stay north of Boston between December 17th and March 2nd, send me e-mail. I am organizing games #113+ of Diplomacy, I am currently looking for GMs (for regular and variant games in both my electronic and postal zines), GM standbys, player standbys, scribes, and players. If you would like to help out in a bureaucratic position, let me know. I have plenty of paper shuffling jobs that need to be filled! Also if your game ever has problems, PLEASE CONTACT ME! Also let me know if there are any mistakes in this game opening message. If you don't own Diplomacy, you can buy it at your local hobby store or from Avalon Hill directly. Avalon Hill's prices are $25.00 for the game, or $10.00 for the mapboard, $5.00 for the rules, $2.00 for the basic rules sheet, $5.00 for the game pieces, and $3.00 for a set of 7 conference maps. They also sell a Gamer's Guide to Diplomacy which I think is great for $4.50. Their phone numbers are 1-800-999- 3222 and (301) 254-9200. Address is 4517 Harford Road, Baltimore, MD 21214. Postage and handling is 10% for the U.S., 20% for Canada and Mexico, and 30% for anywhere else. Also, there is a neat IBM compatible Diplomacy program named Judge. To get it send $30.00 US/ Canadian to Les Casey, 33 Nestrow Dr., Nepean, Ontario, K2G 4M2, Canada. Judge is fantastic for GMing! Other programs of similar quality are avaiable for free: "Diplomacy Adjudicator" by Ken Lowe (ken@milton.u.washington.edu) is a program which accepts Diplomacy orders in a file or my electronic mail and computes and mails the results. A very sophisticated program. "Diplomat Interface" by Danny Loeb (loeb@nestor.greco-prog.fr) is a program in LCS design for the Diplomacy Programming Project moves are entered in Suntools or X windows or by other computer programs, and the results are returned in the same way. "Diplomat" by Jon Monsarrat (jonmon@cadence.com) accepts a file of moves written in a certain format and returns the results along with a template in which to enter the next turns moves. REGULAR Diplomacy game waiting list: brian@geovision.gvc.com/Brian Dawson (need pref) roger@nuacc.bitnet/Roger Safian (need pref) hamado@ocf.Berkeley.EDU/Henry A. Amado, Jr. (need pref) greg@cpsc.ucalgary.ca/Greg James roy@alanine.phri.nyu.edu or phri!roy (after Mar 30) Also, please indicate whether you have any preference in regards to participating in a regular diplomacy game where the GM is assisted by an automatic adjudicating program. Your moves would then have to be written in a certain format, but your results would come out quicker and be more accurate. WORK Diplomacy game waiting list: fox@wubios.WUstl.edu/Dave Fox jhthomas@oracle.com/Joe Thomas This is a regular diplomacy game for people in the U.S. who have access to Usenet from their work place. REGULAR French Diplomacy waiting list: * I need a French GM! * loeb@geocub.greco-prog.fr/Constantin Staykov rapp@freezer.it.udel.edu/Brian Rapp jacquesc@cc.umontreal.ca/Jacques Carette laramee@iro.umontreal.ca/Francois-Dominic Laramee ccsupeh@prism.gatech.edu/Eric Hoffman barry@vax1.acs.udel.edu/Barry T. Fausnaugh This is a game where all negotiations and press announcments are done in French. Let me know if you are also willing to do variants in the French language. REGULAR Dutch Diplomacy waiting list: * I need a Dutch GM! * daniel@cs.kun.nl/Daniel Tuijnman bitol@hroeur5.bitnet/Frank A. van Tol muts@fys.ruu.nl/Peter Mutsaers inls7809@dutiws.tudelft.nl/Hans de Graaff andre@duteina.tudelft.nl/Andre Verweij (and will GM the next Dutch game) r204@duticai.tudelft.nl/Peter Brijs groep7@duticai.tudelft.nl/Robert van Poelgeest This is a game where all negotiations and press announcments are done in Dutch. REGULAR German Diplomacy waiting list: burglin@frodo.mgh.harvard.edu/Thomas Burglin juhnke@reed.bitnet/Fritz Juhnke richard@ute.Columbia.NCR.COM/Richard Maxwell gary@softway.sw.oz.au/Gary Corby u2228@crayamid.cray.com/David M. Bowen This is a game where all negotiations and press announcments are done in German. REGULAR U.S. Diplomacy waiting list: None. This is a game where all players live in the United States. REGULAR English Diplomacy waiting list: None. This is a game where all players live in England. 1914 waiting list: stamos@suna0.cs.uiuc.edu/Bill Stamos jmh@athena.mit.edu/J. Michael Hammond randy@ms.uky.edu/Randy Appleton The 1914 variant of Diplomacy is based on an article in The General. (The General is published by the manufacturer of Diplomacy to give you an idea of how good this variant must be!) This game is much more realistic than regular Diplomacy, you even can get bombers starting in Winter 1917. GUNBOAT waiting list: 5 people. Need 2 more. In this variant, you don't know who the other people are and can only communicate through press. NO PRESS GUNBOAT waiting list: 11 people. Need 3 more for a second game! In this variant, you don't know who the other players are and you can't even communicate to them through press. I obviously could use a GM for this game! NO PRESS GUNBOAT WARP waiting list: 6 people. Need 1 more. NO PRESS GUNBOAT WITH NO RESTRICTIONS waiting list: 5 creatures, need 2 more. In this variant, players are not restricted to the human race. BLIND DIPLOMACY waiting list: d89magni@odalix.ida.liu.se/Magnus Nilsson tedrick@ernie.berkeley.edu/Tom Tedrick stamos@suna0.cs.uiuc.edu/Bill Stamos In this variant, the locations of all pieces are secret. You discover the locations of enemy pieces when you attack them or are attacked by them. You also discover the location of enemy pieces by spying. Each country begins with 2 spies, in any home centers. You lose a spy if you lose your capital, and both spies if you lose all your home centers. Spies that are destroyed are replaced each year in any home territory provided that you have enough home centers to support them. Each spy may: move, hold, or counter espionage. Spies themselves are completely invisible -- they may move through any space regardless of the presence of other units. Spies are never dislogded, and can only be destroyed by counter espionage. A spy performing conter espionage kills all enemy spies in the area. If two spies both CE the same area, both die. If a spy survives, it provides complete information on the unit occupying the area and its actions in the just completed turn. WARP BLIND DIPLOMACY waiting list: akuo@scam.berkeley.edu/Augie Kuo dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane murphy@dg-rtp.dg.com/John Murphy This is blind Diplomacy with one or two day turns. CLASSIC DIPLOMACY waiting list: rolee@jarthur.claremont.edu/Roderick Lee In this game we follow the original rulebook and board from the 1958 edition of Diplomacy. In this game you actually place armies on top of fleets to convoy them (at the rate of one unit per turn) and have neat places such as Mesopotamia and Persia. My favorite change is that Switzerland is a neutral supply center! WARP SPEED DIPLOMACY waiting list: None. Now would be a good time to sign up, as my new game may need a new player or two so you may be able to start immediately. Turns will be either every day or every other day, majority vote. SLOW WARP SPEED DIPLOMACY waiting list: rjohnson@luke.eecs.wsu.edu/Ryan Johnson duelge@gauss.unm.edu/Jason Duelge marcap@antares.Concordia.CA/Marc Andrew Pawlowsky ccoprdj@prism.gatech.edu/Jorge Diaz Turns will be every three days. I need a GM for this game. WIN91 waiting list: I am about to start this game, I wouldn't mind having one extra player in reserve. cambler@polyslo.calpoly.edu/Christopher Ambler jog@hpperf1.hp.com/Rajeev Jog pl436000@Brownvm.bitnet/Jamie Dreier loeb@geocub.greco-prog.fr/Daniel Loeb rdawson@ccs.carleton.ca/Ron Dawson jfeldhouse@miavx3.bitnet/Jim Feldhouse This is a regular Diplomacy game for people who have won previous e-mail games. ULTIMATE SHAMBLES waiting list: roger@nuacc.bitnet/Roger Safian (work diplomacy or reg) forester@garnet.berkeley.edu/Lee Forester swb@ccwf.cc.utexas.edu/Steve Buffum stamos@suna0.cs.uiuc.edu/Bill Stamos ccm007@deneb.ucdavis.edu or jvbanagan@ucdavis.edu/John Banagan dprintz@sdcc13.ucsd.edu/Daniel K. Printz paulg@frith.egr.msu.edu/Greg Paul In this variant, everyone gets 4 supply centers randomly assigned in the first turn, and then gets 3 builds the following turn. The game proceeds normally from there. If you consider having your units spread all over the place normal. This game requires much more Diplomacy than normal since everyone is your neighbor! DISBAND VARIANT waiting list: stamos@suna0.cs.uiuc.edu/Bill Stamos johnm@cinnet.com/John E. Murray pl436000@Brownvm.bitnet/Jamie Dreier fqoj@cornella.bitnet/Roger Jagoda tedrick@ernie.berkeley.edu/Tom Tedrick In this game you can voluntarily disband units. YOUNGSTOWN waiting list: Youngstown is a 10 player game on a map that includes the countries of Japan, China, and India and double the number of provinces and supply centers. matt@severian.chi.il.us/Matt Crawford (will only play if he can get into latest gamestart before the game plays its first turn) tedward@cs.cornell.edu/Ted Fischer dmb@bigd.cray.com/Dave Bowen mmbace@atrp.mit.edu/Matt Bace nvq@l.cc.purdue.edu/Michael Scholl forester@garnet.berkeley.edu/Lee Forester dwb@rsch.oclc.org/David W. Burhans cbm@phy.duke.edu/C. B. McKee dawsonbv@newton.ccs.tuns.ca/Brian Dawson ******************************************************************** POSITIONS ******************************************************************** Player standby list ------------------- loeb@geocub.greco-prog.fr/Daniel E. Loeb (1 or 2 unit positions) paulg@frith.egr.msu.edu/Greg Paul (ultimate shambles) sun!uunet.uu.net!tnc!m0103/David Breeding (blind, reg, no warp copeland@mssun3.msi.cornell.edu/Scott Copeland (reg) quark@bucsf.bu.edu/Paul Fu (blind after Jan 2) tedward@cs.cornell.edu/Ted Fischer (all types) GM standby list --------------- swb@ccwf.cc.utexas.edu/Steve Buffum (reg) A standby takes over a game that has lost its GM. If I run out of GMs, I will also use standby GMs to start games. Scribes ------- snow@cololasp.bitnet/Martin Snow 6500gsv%ucsbuxa@hub.ucsb.edu/George S. Vaughan A scribe types articles so I can reprint them in this zine. I will supply xeroxes. Let me know how many pages you wish to type. Let's keep my wrists brace-free! E-mail Wizards -------------- swb@ccwf.cc.utexas.edu/Steve Buffum frits@lettsrt1.afac.kun.nl/Frits Daalmans andre@hern.stonemarche.org/Andre' Wood eisen@cs.jhu.edu or eisen@jhuvms.bitnet/Hal J Eisen wcw07974@uxa.cso.uiuc.edu/Bill Wendling An e-mail wizard helps people with e-mail problems. If you can't get mail to someone, contact an e-mail wizard. Chapter Checkers ---------------- norrish@st1.vuw.ac.nz/Michael Norrish (Chapter One) A chapter checker helps makes sure that a chapter is running smoothly. I.e. that it is being published and that the games in it are also being published. Having some chapter checkers is critical for this zine's long term health. For the record, Michael has been my first competent chapter checker. Three cheers for Michael! Cheer! Cheer! Cheer! Guest Publishers ---------------- uunet!cti1!rlister or rlister@cti.com/Russ Lister (Chapter One) sinhaa@mcmaster.ca/Anand Sinha (Chapter Two) mad-2@kub.nl/Constantijn Wekx (Chapter Three) daguru@ucscb.ucsc.edu/Nicholas Jodar (Chapter Four) ddetlef@csd4.csd.uwm.edu/David Aaron Detlef (Chapter Five) mike@suna.computation.umist.ac.uk/Mike Reddy (Chapter Six) A guest publisher takes the results of about 5 games and publishes them in a chapter, twice a week. I NEED another guest publisher! This is my most important position. Archivers --------- jlitvin@st860.intel.com/John Litvin eisen@cs.jhu.edu or eisen@jhuvms.bitnet/Hal J Eisen An archiver stores on disk one or more chapters of the zine. This very important position will allow me to recreate records of games in case their GMs abandon them. You may also ask for past issues from an archiver. REMEMBER to include your e-mail address in any messages sent to an archiver. GM waiting list --------------- roger@nuacc.bitnet/Roger Safian (work diplomacy or reg) *-*-*-* SPECIAL NOTICES *-*-*-* I received the following from loeb@geocub.greco-prog.fr/Daniel Loeb: Here is an update to the info on your games being run by the DA. Game Rules Press GM Status Austerlitz normal W Loeb Fall 1908 (in Bordeaux) Berezina normal GW Loeb Fall 1904 Cannes pure W Loeb 0/7 players Dien youngstown W JonMon Fall 1902 Eylau loeb9 GW Loeb 1/9 players Fontenoy chaos W Lowe Fall 1902 Guadal normal GW Loeb 1/7 players Hastings britain GW Loeb 0/7 players Iena chaos W Lowe 9/34 players ----- Dragons normal W Jamie Fall 1906 Portnoy??? normal W koll02? 2/7 players Please add the following variants to your signup list since signups are being taken on DA for Human-GMed (EP house rules) games using these variants: Loeb9 (diplomacy +spain+scandinavia) Pure (7 supply centers) Youngstown (10 players) Chaos (34 players) Britain (England starts with armies) (All types of press are now supported. Coming soon, blind and gunboat variants.) Referenced By Up