Diplomacy game openings! From: Eric_S_Klien@cup.portal.com Date: Fri, 09 Aug 1991 02:23:14 +0000 ******************************************************************* I need GMs and standby GMs. I also need quotes for my zine. I need players for a no press warp gunboat game. ******************************************************************* ==================================================================== Remember to give me your home phone number, work phone number, fax phone number, home address, and list all seven countries in order of preference when you sign up for my waiting list. Also include a list of your e-mail addresses. ==================================================================== Game #129 has been organized! It is a regular game. GM is scottb@cs.utexas.edu/Michael Luft. Players are: gummi@rhi.hi.is/Gudmundur Bjarni Josepsson s911049@otto.bf.rmit.oz.au/Brendan Carter avery@netcom.com/Avery Colter abirenbo@isis.cs.du.edu/Aaron Birenboim kahg0425@uxa.cso.uiuc.edu/Keith Alan Humphreys casmacin@atlas.cs.upei.ca/Sean D. MacIntosh npc@electron.physics.arizona.edu/Nick Christenson I am organizing games #130+ of Diplomacy, I am currently looking for GMs (for regular and variant games in both my electronic and postal zines), GM standbys, player standbys, scribes, and players. If you would like to help out in a bureaucratic position, let me know. I have plenty of paper shuffling jobs that need to be filled! Also if your game ever has problems, PLEASE CONTACT ME! Also let me know if there are any mistakes in this game opening message. If you don't own Diplomacy, you can buy it at your local hobby store or from Avalon Hill directly. Avalon Hill's prices are $25.00 for the game, or $10.00 for the mapboard, $5.00 for the rules, $2.00 for the basic rules sheet, $5.00 for the game pieces, and $3.00 for a set of 7 conference maps. They also sell a Gamer's Guide to Diplomacy which I think is great for $4.50. Their phone numbers are 1-800-999- 3222 and (301) 254-5300. Address is 4517 Harford Road, Baltimore, MD 21214. Postage and handling is $4.00/$5.00 for U.S, $8.00/$10.00 for Canada and $12.00/$15.00 for anywhere else with the first number being for orders $10.01 to $25.00 and the other number being for orders from $25.01 to $35.00. Also, there is a neat IBM compatible Diplomacy program named Judge. To get it send $30.00 US/Canadian to Les Casey, 33 Nestrow Dr., Nepean, Ontario, K2G 4M2, Canada. Judge is fantastic for GMing! Other programs of similar quality are avaiable for free: "Diplomacy Adjudicator" by Ken Lowe (ken@milton.u.washington.edu) is a program which accepts Diplomacy orders in a file or my electronic mail and computes and mails the results. A very sophisticated program. Is written in C. "Diplomat Interface" by Danny Loeb (loeb@nestor.greco-prog.fr) is a program in LCS design for the Diplomacy Programming Project moves are entered in Suntools or X windows or by other computer programs, and the results are returned in the same way. Is written in LCS and is designed for use by automatic diplomacy playing programs. "Diplomat" by Jon Monsarrat (jonmon@cadence.com) accepts a file of moves written in a certain format and returns the results along with a template in which to enter the next turns moves. Is written in C. REGULAR Diplomacy game waiting list: al%calsci@gvgpsa.gvg.tek.com/Al Petterson kkawado@Bonnie.ICS.UCI.EDU/Kevin Y. Kawado mccap@cobalt.cco.caltech.edu/Peter McCann gk@chinet.chi.il.us/Dennis Lynch rzellwe@dgogwdg1.bitnet/Roald Zellweger kpearce@magnus.acs.ohio-state.edu/Ken Pearce schwartzman@envnet.gsfc.nasa.gov/Gene Schwartzman cl3d+@andrew.cmu.edu/Carl Lovejoy bent@cfa262.harvard.edu/Ben Thompson (need pref) trn@taronga.hackercorp.com/Tim R. Newell bransteb@sandnet.UCSD.EDU/Char Branstetter zam@athena.mit.edu/NorAAzizam MohdAAsif yali@bnr.ca/Yawar Ali d89magni@odalix.ida.liu.se/Magnus Nilsson ACSLW@Jetson.UH.EDU/Ferrell "Matt" Gilmore ct2g@cs.Virginia.EDU/Cheng Tang stal031@kub.nl/Steve Tjin ufjacque@mcs.drexel.edu/Frank J. Jacquette bennetts@cory.Berkeley.EDU/Steven Bennetts kutin@husc9.harvard.edu/Sandy Kutin archer@evry.cnes.fr/Vincent Archer CHRISTO@WEHI.dn.mu.oz.au/Paul Christo rehbold@ztivax.siemens.com/Robert Rehbold Also, please indicate whether you have any preference in regards to participating in a regular diplomacy game where the GM is assisted by an automatic adjudicating program. Your moves would then have to be written in a certain format, but your results would come out quicker and be more accurate. WORK Diplomacy game waiting list: adowns@casbah.acns.nwu.edu/Andrew Downs ziegast@eng.umd.edu/Eric W. Ziegast fox@wubios.WUstl.edu/Dave Fox jhthomas@oracle.com/Joe Thomas lenoirjw@lenoir.b10.ingr.com/Billy Lenoir This is a regular diplomacy game for people in the U.S. who have access to Usenet from their work place. CHAOS Diplomacy game waiting list: Every supply center is played by a different player (and builds are not restricted to "home" centers). We need 34 players! This game needs standbys, to get in contact both me and ken@dewey.cac.washington.edu/Ken Washington. REGULAR French Diplomacy waiting list: * I need a French GM! * pinky@vipunen.hut.fi/Tomi Kaartama rapp@freezer.it.udel.edu/Brian Rapp jacquesc@cc.umontreal.ca/Jacques Carette laramee@iro.umontreal.ca/Francois-Dominic Laramee ccsupeh@prism.gatech.edu/Eric Hoffman barry@brahms.udel.edu/Barry T. Fausnaugh daniel@hparc.eurocontrol.fr/Daniel Hannigan (cf) This is a game where all negotiations and press announcments are done in French. Let me know if you are also willing to do variants in the French language. REGULAR Dutch Diplomacy waiting list: * I need a Dutch GM! * daniel@cs.kun.nl/Daniel Tuijnman (cf) muts@fys.ruu.nl/Peter Mutsaers (cf) andre@duteina.tudelft.nl/Andre Verweij (and will GM the next Dutch game) (cf) alex@euro.eurocontrol.fr/Alex Pater (cf) This is a game where all negotiations and press announcments are done in Dutch. REGULAR German Diplomacy waiting list: rehbold@ztivax.siemens.com/Robert Rehbold Richard_V._Lamb@ub.cc.umich.edu/Richard Lamb burglin@frodo.mgh.harvard.edu/Thomas Burglin richard@ute.Columbia.NCR.COM/Richard Maxwell gary@softway.sw.oz.au/Gary Corby dmb@bigd.cray.com/Dave Bowen This is a game where all negotiations and press announcments are done in German. REGULAR U.S. Diplomacy waiting list: None. This is a game where all players live in the United States. REGULAR English Diplomacy waiting list: None. This is a game where all players live in England. ELEVEN Player variant waiting list: gjschmidt@trillium.waterloo.edu/Greg Schmidt staats@ucscb.ucsc.edu/Robert Staats stamos@suna0.cs.uiuc.edu/Bill Stamos Here is a summary of the rules: Starting positions: All seven normal Great Powers start with their normal units and positions. Iberia has F Portugal, A Spain, and F Tunis. Scandinavia has F Norway, A Denmark, and A Sweden. Transbalkania has F Greece, F Rumania, A Serbia, and A Bulgaria. Low Countries have F Belgium, A Holland, and A Ruhr. ** Note that the Ruhr contains a supply center for the purposes of this game. Other than this crowded setup, the game starts with Spring 1901 and continues on just like a normal game. The countries are A-H, E, F, G, Ib, It, L, R, S, Tr, Tu. 1898 waiting list: None. The difference is that the game starts in Winter 1898 with each country having one unit. Each country must capture its other home centers before it can build in them. 1914 waiting list: paulg@frith.egr.msu.edu/Greg Paul stamos@suna0.cs.uiuc.edu/Bill Stamos jmh@athena.mit.edu/J. Michael Hammond randy@ms.uky.edu/Randy Appleton The 1914 variant of Diplomacy is based on an article in The General. (The General is published by the manufacturer of Diplomacy to give you an idea of how good this variant must be!) This game is much more realistic than regular Diplomacy, you even can get bombers starting in Winter 1917. GUNBOAT waiting list: 3 person. Need 4 more. In this variant, you don't know who the other people are and can only communicate through press. NO PRESS GUNBOAT waiting list: 6 people. Need 1 more. In this variant, you don't know who the other players are and you can't even communicate to them through press. I obviously could use a GM for this game! NO PRESS GUNBOAT WARP waiting list: 6 people, Need 1 more. NO PRESS GUNBOAT WITH NO RESTRICTIONS waiting list: 5 creatures, need 2 more. In this variant, players are not restricted to the human race. BLIND DIPLOMACY waiting list: filkus@hydra.unm.edu/Steve "Assesor" Cabiedes paulg@frith.egr.msu.edu/Greg Paul tedrick@ernie.berkeley.edu/Tom Tedrick stamos@suna0.cs.uiuc.edu/Bill Stamos pos1jbf@cabell.vcu.edu/John Flournoy pinky@vipunen.hut.fi/Tomi Kaartama In this variant, the locations of all pieces are secret. You discover the locations of enemy pieces when you attack them or are attacked by them. You also discover the location of enemy pieces by spying. Each country begins with 2 spies, in any home centers. You lose a spy if you lose your capital, and both spies if you lose all your home centers. Spies that are destroyed are replaced each year in any home territory provided that you have enough home centers to support them. Each spy may: move, hold, or counter espionage. Spies themselves are completely invisible -- they may move through any space regardless of the presence of other units. Spies are never dislogded, and can only be destroyed by counter espionage. A spy performing conter espionage kills all enemy spies in the area. If two spies both CE the same area, both die. If a spy survives, it provides complete information on the unit occupying the area and its actions in the just completed turn. WARP BLIND DIPLOMACY waiting list: akuo@scam.berkeley.edu/Augie Kuo dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane murphy@dg-rtp.dg.com/John Murphy This is blind Diplomacy with one or two day turns. CLASSIC DIPLOMACY waiting list: None. In this game we follow the original rulebook and board from the 1958 edition of Diplomacy. In this game you actually place armies on top of fleets to convoy them (at the rate of one unit per turn) and have neat places such as Mesopotamia and Persia. My favorite change is that Switzerland is a neutral supply center! WARP DIPLOMACY waiting list: jrb@tahoe.unr.edu/John R Becker cronk@convex.csd.uwm.edu/Brian C Cronk wet!ed@ucsfcca.bitnet/Ed Steussy tomlee@brushfire.rutgers.edu/Thomas J. Lee Turns will be either every day or every other day, majority vote. SLOW WARP DIPLOMACY waiting list: jrb@tahoe.unr.edu/John R Becker Turns will be every three days. I will start as soon as I have one more player. (It never hurts to have backups for variants.) WIN91 waiting list: None. This is a regular Diplomacy game for people who have won previous e-mail games or have participated in 2-way draws. ULTIMATE SHAMBLES waiting list: roger@nuacc.bitnet/Roger Safian swb@ccwf.cc.utexas.edu/Steve Buffum stamos@suna0.cs.uiuc.edu/Bill Stamos ccm007@deneb.ucdavis.edu or jvbanagan@ucdavis.edu/John Banagan pos1jbf@cabell.vcu.edu/John Flournoy In this variant, everyone gets 4 supply centers randomly assigned in the first turn, and then gets 3 builds the following turn. The game proceeds normally from there. If you consider having your units spread all over the place normal. This game requires much more Diplomacy than normal since everyone is your neighbor! DISBAND VARIANT waiting list: stamos@suna0.cs.uiuc.edu/Bill Stamos johnm@cinnet.com/John E. Murray pl436000@Brownvm.bitnet/Jamie Dreier fqoj@cornella.bitnet/Roger Jagoda tedrick@ernie.berkeley.edu/Tom Tedrick In this game you can voluntarily disband units. YOUNGSTOWN waiting list: * I need a Youngstown GM! * Youngstown is a 10 player game on a map that includes the countries of Japan, China, and India and double the number of provinces and supply centers. rdawson@ccs.carleton.ca/Ron Dawson (when Berlin Wall is over) claudius@leland.stanford.edu/Nelson Lu gjschmidt@trillium.waterloo.edu/Greg Schmidt BUMP@jhuvms.hcf.jhu.edu/Jon Rothstein tedward@cs.cornell.edu/Ted Fischer dmb@bigd.cray.com/Dave Bowen mmbace@atrp.mit.edu/Matt Bace nvq@l.cc.purdue.edu/Michael Scholl dwb@rsch.oclc.org/David W. Burhans cbm@phy.duke.edu/C. B. McKee dawsonbv@newton.ccs.tuns.ca/Brian Dawson pos1jbf@cabell.vcu.edu/John Flournoy andre@duteina.tudelft.nl/Andre Verweij conrad@ionvax.tn.cornell.edu/Conrad Struckman ******************************************************************** POSITIONS ******************************************************************** Player standby list ------------------- loeb@geocub.greco-prog.fr/Daniel E. Loeb (1 or 2 unit positions or WIN91) paulg@frith.egr.msu.edu/Greg Paul (ultimate shambles) sun!uunet.uu.net!tnc!m0103/David Breeding (blind, reg, no warp copeland@mssun3.msi.cornell.edu/Scott Copeland (reg) quark@bucsf.bu.edu/Paul Fu (blind after Jan 2) tedward@cs.cornell.edu/Ted Fischer (all types) GM standby list --------------- None. A standby takes over a game that has lost its GM. If I run out of GMs, I will also use standby GMs to start games. Scribes ------- snow@cololasp.bitnet/Martin Snow 6500gsv%ucsbuxa@hub.ucsb.edu/George S. Vaughan A scribe types articles so I can reprint them in this zine. I will supply xeroxes. Let me know how many pages you wish to type. Let's keep my wrists brace-free! E-mail Wizards -------------- swb@ccwf.cc.utexas.edu/Steve Buffum andre@hern.stonemarche.org/Andre' Wood eisen@cs.jhu.edu or eisen@jhuvms.bitnet/Hal J Eisen wcw07974@uxa.cso.uiuc.edu/Bill Wendling An e-mail wizard helps people with e-mail problems. If you can't get mail to someone, contact an e-mail wizard. Chapter Checkers ---------------- norrish@st1.vuw.ac.nz/Michael Norrish (Chapter One) A chapter checker helps makes sure that a chapter is running smoothly. I.e. that it is being published and that the games in it are also being published. Having some chapter checkers is critical for this zine's long term health. For the record, Michael has been my first competent chapter checker. Three cheers for Michael! Cheer! Cheer! Cheer! Guest Publishers ---------------- uunet!cti1!rlister or rlister@cti.com/Russ Lister (Chapter One) loeb@geocub.greco-prog.fr/Daniel E. Loeb (Chapter Two) mad-2@kub.nl/Constantijn Wekx (Chapter Three) daguru@ucscb.ucsc.edu/Nicholas Jodar (Chapter Four) ddetlef@csd4.csd.uwm.edu/David Aaron Detlef (Chapter Five) barry@brahms.udel.edu/Barry Fausnaugh (Chapter Six) vacant (Chapter Seven) A guest publisher takes the results of about 5 games and publishes them in a chapter, twice a week. I NEED another guest publisher! This is my most important position. Archivers --------- jlitvin@st860.intel.com/John Litvin eisen@cs.jhu.edu or eisen@jhuvms.bitnet/Hal J Eisen An archiver stores on disk one or more chapters of the zine. This very important position will allow me to recreate records of games in case their GMs abandon them. You may also ask for past issues from an archiver. REMEMBER to include your e-mail address in any messages sent to an archiver. GM waiting list --------------- niekd@cs.kun.nl/Niek van Diepen (Dutch) wsbusr1@urc.tue.nl/Boudewijn Wayer (Dutch; after Sept 1) daybell@usc.edu/Donald Daybell (no press gunboat variants) *-*-*-* SPECIAL NOTICES *-*-*-* To get an updated list of the (non-unlisted) games on the JUDGE, send the message "LIST" to JUDGE@U.WASHINGTON.EDU Up