Diplomacy game openings! From: Eric_S_Klien@cup.portal.com Date: Wed, 30 Oct 1991 02:20:56 +0000 ******************************************************************* I am having e-mail difficulties, so please resend any messages that I have not responded to. ---- I need standbys! I need a player for a French Diplomacy gamestart! Does anyone know who made the statement that German was the ideal language for declaring war? ******************************************************************* ==================================================================== Remember to give me your home phone number, work phone number, fax phone number, home address, and list all seven countries in order of preference when you sign up for my waiting list. Also include a list of your e-mail addresses. ==================================================================== Game #147 has been organized! It is a no press gunboat game GMed by PL436000@brownvm.brown.edu/ Jamie Dreier. Name of the game is Boadicea. Players are not listed of course. I am organizing games #148+ of Diplomacy, I am currently looking for GMs (for regular and variant games in both my electronic and postal zines), GM standbys, player standbys, scribes, and players. If you would like to help out in a bureaucratic position, let me know. I have plenty of paper shuffling jobs that need to be filled! Also if your game ever has problems, PLEASE CONTACT ME! Also let me know if there are any mistakes in this game opening message. If you don't own Diplomacy, you can buy it at your local hobby store or from Avalon Hill directly. Avalon Hill's prices are $25.00 for the game, or $10.00 for the mapboard, $5.00 for the rules, $2.00 for the basic rules sheet, $5.00 for the game pieces, and $3.00 for a set of 7 conference maps. They also sell a Gamer's Guide to Diplomacy which I think is great for $4.50. Their phone numbers are 1-800-999- 3222 and (301) 254-5300. Address is 4517 Harford Road, Baltimore, MD 21214. Postage and handling is $4.00/$5.00 for U.S, $8.00/$10.00 for Canada and $12.00/$15.00 for anywhere else with the first number being for orders $10.01 to $25.00 and the other number being for orders from $25.01 to $35.00. Also, there is a neat IBM compatible Diplomacy program named Judge. To get it send $30.00 US/Canadian to Les Casey, 33 Nestrow Dr., Nepean, Ontario, K2G 4M2, Canada. Judge is fantastic for GMing! Other programs of similar quality are avaiable for free: "Diplomacy Adjudicator" by Ken Lowe (jdr@u.washington.edu) is a program which accepts Diplomacy orders in a file or my electronic mail and computes and mails the results. A very sophisticated program. Is written in C. "Diplomat Interface" by Danny Loeb (loeb@geocub.greco-prog.fr) is a program in LCS design for the Diplomacy Programming Project moves are entered in Suntools or X windows or by other computer programs, and the results are returned in the same way. Is written in LCS and is designed for use by automatic diplomacy playing programs. "Diplomat" by Jon Monsarrat (jonmon@cadence.com) accepts a file of moves written in a certain format and returns the results along with a template in which to enter the next turns moves. Is written in C. REGULAR Diplomacy game waiting list: cec35848@uxa.cso.uiuc.edu/Chuck Carroll gellings@us.oracle.com/Glenn Ellingson dotzek@ds0lilog.bitnet/Karl Dotzek keithm@mips.com/Keith Mortensen cann@msrcvax.bitnet/Aaron Cann enyart@ecn.purdue.edu/Brian S Enyart vanderpo@frith.egr.msu.edu/Thomas Vanderpoel Michael.Walker@Corp.Sun.Com/Michael Walker rnlee@igrad1.ucsd.edu/Roderick Lee Also, please indicate whether you have any preference in regards to participating in a regular diplomacy game where the GM is assisted by an automatic adjudicating program. Your moves would then have to be written in a certain format, but your results would come out quicker and be more accurate. WORK Diplomacy game waiting list: tomh@tellabs.com/Tom Huber This is a regular diplomacy game for people in the U.S. who have access to Usenet from their work place. BORN Diplomacy game waiting list: Genesch@wam.umd.edu/Gene Schwartzman (Russia) This is a regular diplomacy game where you play the country you were born in. CHAOS Diplomacy game waiting list: Every supply center is played by a different player (and builds are not restricted to "home" centers). We need 34 players! This game needs standbys, to get in, contact both me and jdr@u.washington.edu/Ken Lowe. REGULAR French Diplomacy waiting list: * I need a French standby for this game! * pinky@vipunen.hut.fi/Tomi Kaartama (cf; for Sept) rapp@freezer.it.udel.edu/Brian Rapp (cf) jacquesc@cc.umontreal.ca/Jacques Carette (cf) barry@brahms.udel.edu/Barry T. Fausnaugh (cf) mccarthy@jezebel.wustl.edu/John McCarthy (cf) daniel@hparc.eurocontrol.fr/Daniel Hannigan (cf2) jba@ai.mit.edu/Jonathan Amsterdam (cf) This is a game where all negotiations and press announcments are done in French. Let me know if you are also willing to do variants in the French language. REGULAR Dutch Diplomacy waiting list: louis@mbfys.kun.nl/Louis Lenders (cf) daniel@cs.kun.nl/Daniel Tuijnman (cf) muts@fys.ruu.nl/Peter Mutsaers (cf) andre@duteina.tudelft.nl/Andre Verweij (and will GM the next Dutch game) (cf) This is a game where all negotiations and press announcments are done in Dutch. REGULAR German Diplomacy waiting list: dotzek@ds0lilog.BITNET/Karl Dotzek (cf) This is a game where all negotiations and press announcments are done in German. REGULAR Latin Diplomacy waiting list: mccarthy@jezebel.wustl.edu/John McCarthy arc@mundoe.maths.mu.OZ.AU/Andrew Conway This is a game where all negotiations and press announcments are done in Latin. ELEVEN Player variant waiting list: randy@ms.uky.edu/Randy Appleton gjschmidt@trillium.waterloo.edu/Greg Schmidt staats@ucscb.ucsc.edu/Robert Staats stamos@suna0.cs.uiuc.edu/Bill Stamos Here is a summary of the rules: Starting positions: All seven normal Great Powers start with their normal units and positions. Iberia has F Portugal, A Spain, and F Tunis. Scandinavia has F Norway, A Denmark, and A Sweden. Transbalkania has F Greece, F Rumania, A Serbia, and A Bulgaria. Low Countries have F Belgium, A Holland, and A Ruhr. ** Note that the Ruhr contains a supply center for the purposes of this game. Other than this crowded setup, the game starts with Spring 1901 and continues on just like a normal game. The countries are A-H, E, F, G, Ib, It, L, R, S, Tr, Tu. 1898 waiting list: None. The difference is that the game starts in Winter 1898 with each country having one unit. Each country must capture its other home centers before it can build in them. 1914 waiting list: cubranic@usmcp6.bitnet/Davor Cubranic (cf) BUMP@jhuvms.hcf.jhu.edu/Jon Rothstein (observer) paulg@frith.egr.msu.edu/Greg Paul (cf) (or will GM) stamos@suna0.cs.uiuc.edu/Bill Stamos jmh@athena.mit.edu/J. Michael Hammond randy@ms.uky.edu/Randy Appleton (cf) The 1914 variant of Diplomacy is based on an article in The General. (The General is published by the manufacturer of Diplomacy to give you an idea of how good this variant must be!) This game is much more realistic than regular Diplomacy, you even can get bombers starting in Winter 1917. ROUND-ROBIN GUNBOAT waiting list: 1, need 6 more. This is where you play in 7 different no press gunboat games, playing as a different country in each game. GUNBOAT waiting list: 3 person. Need 4 more. In this variant, you don't know who the other people are and can only communicate through press. NO PRESS GUNBOAT waiting list: 6 people. Need 1 more. In this variant, you don't know who the other players are and you can't even communicate to them through press. I obviously could use a GM for this game! NO PRESS GUNBOAT WARP waiting list: 5 people, Need 2 more. (I expect to start another game very soon.) NO PRESS GUNBOAT WITH NO RESTRICTIONS waiting list: 5 creatures, need 2 more. In this variant, players are not restricted to the human race. BLIND DIPLOMACY waiting list: * I want more person on my waiting list before I start this game! * filkus@hydra.unm.edu/Steve "Assesor" Cabiedes paulg@frith.egr.msu.edu/Greg Paul ma1x+@andrew.cmu.edu/Michael Denis Austin tedrick@ernie.berkeley.edu/Tom Tedrick stamos@suna0.cs.uiuc.edu/Bill Stamos pos1jbf@cabell.vcu.edu/John Flournoy pinky@vipunen.hut.fi/Tomi Kaartama In this variant, the locations of all pieces are secret. You discover the locations of enemy pieces when you attack them or are attacked by them. You also discover the location of enemy pieces by spying. Each country begins with 2 spies, in any home centers. You lose a spy if you lose your capital, and both spies if you lose all your home centers. Spies that are destroyed are replaced each year in any home territory provided that you have enough home centers to support them. Each spy may: move, hold, or counter espionage. Spies themselves are completely invisible -- they may move through any space regardless of the presence of other units. Spies are never dislogded, and can only be destroyed by counter espionage. A spy performing conter espionage kills all enemy spies in the area. If two spies both CE the same area, both die. If a spy survives, it provides complete information on the unit occupying the area and its actions in the just completed turn. WARP BLIND DIPLOMACY waiting list: akuo@scam.berkeley.edu/Augie Kuo dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane murphy@dg-rtp.dg.com/John Murphy This is blind Diplomacy with one or two day turns. CLASSIC DIPLOMACY waiting list: rnlee@sdcc6.ucsd.edu/Roderick Lee In this game we follow the original rulebook and board from the 1958 edition of Diplomacy. In this game you actually place armies on top of fleets to convoy them (at the rate of one unit per turn) and have neat places such as Mesopotamia and Persia. My favorite change is that Switzerland is a neutral supply center! WARP DIPLOMACY waiting list: Jim.Codik@EBay.Sun.COM/Jim Codik B39Y@vax5.cit.cornell.edu/Dave Rodger jrb@tahoe.unr.edu/John R Becker cronk@convex.csd.uwm.edu/Brian C Cronk wet!ed@ucsfcca.bitnet/Ed Steussy tomlee@brushfire.rutgers.edu/Thomas J. Lee Turns will be either every day or every other day, majority vote. SLOW WARP DIPLOMACY waiting list: turner@alessia.dei.unipd.it/Andrea Viscovich (cf) jrb@tahoe.unr.edu/John R Becker (cf) Turns will be every three days WIN91 waiting list: gary@chema.ucsd.edu/Gary Samad jmodonne@owucomcn.bitnet/Jason M. O'Donnell keithm@mips.com/Keith Mortensen This is a regular Diplomacy game for people who have won previous e-mail games or have participated in 2-way draws. ULTIMATE SHAMBLES waiting list: * I want more person on my waiting list before I start this game! * bdawson@geovision.gvc.com/Brian Dawson mckibbim@grin1.bitnet/Michael A McKibbin roger@nuacc.bitnet/Roger Safian swb@ccwf.cc.utexas.edu/Steve Buffum stamos@suna0.cs.uiuc.edu/Bill Stamos ccm007@deneb.ucdavis.edu or jvbanagan@ucdavis.edu/John Banagan In this variant, everyone gets 4 supply centers randomly assigned in the first turn, and then gets 3 builds the following turn. The game proceeds normally from there. If you consider having your units spread all over the place normal. This game requires much more Diplomacy than normal since everyone is your neighbor! DISBAND VARIANT waiting list: stamos@suna0.cs.uiuc.edu/Bill Stamos pl436000@brownvm.bitnet/Jamie Dreier fqoj@cornella.bitnet/Roger Jagoda tedrick@ernie.berkeley.edu/Tom Tedrick In this game you can voluntarily disband units. YOUNGSTOWN waiting list: stuart_s@ocf.berkeley.edu/Steven Stuart (cf) rbiagini@glasgow.mpd.tandem.com/Rob Biagini (cf) starkey@netcom.com/Sean Starkey (cf) Youngstown is a 10 player game on a map that includes the countries of Japan, China, and India and double the number of provinces and supply centers. ******************************************************************** POSITIONS ******************************************************************** Player standby list ------------------- loeb@geocub.greco-prog.fr/Daniel E. Loeb (1 or 2 unit positions or WIN91) paulg@frith.egr.msu.edu/Greg Paul (ultimate shambles) sun!uunet.uu.net!tnc!m0103/David Breeding (blind, reg, no warp copeland@mssun3.msi.cornell.edu/Scott Copeland (reg) arc@mundoe.maths.mu.OZ.AU/Andrew Conway (French) dotzek@ds0lilog.BITNET/Karl Dotzek (German) GM standby list --------------- stuart_s@ocf.Berkeley.EDU/Steven Stuart AMT5MAN@cms1.ucs.leeds.ac.uk/Mark Nelson (reg or variants based on reg board) enyart@ecn.purdue.edu/Brian S Enyart (reg or English variants) A standby takes over a game that has lost its GM. If I run out of GMs, I will also use standby GMs to start games. Scribes ------- cmmjr@flight-sim.gatech.edu/Cliff McKeithan A scribe types articles so I can reprint them in this zine. I will supply xeroxes. Let me know how many pages you wish to type. Let's keep my wrists brace-free! E-mail Wizards -------------- swb@ccwf.cc.utexas.edu/Steve Buffum andre@hern.stonemarche.org/Andre' Wood eisen@cs.jhu.edu or eisen@jhuvms.bitnet/Hal J Eisen wcw27974@uxa.cso.uiuc.edu/Bill Wendling An e-mail wizard helps people with e-mail problems. If you can't get mail to someone, contact an e-mail wizard. Chapter Checkers ---------------- norrish@st1.vuw.ac.nz/Michael Norrish (Chapter One) A chapter checker helps makes sure that a chapter is running smoothly. I.e. that it is being published and that the games in it are also being published. Having some chapter checkers is critical for this zine's long term health. For the record, Michael has been my first competent chapter checker. Three cheers for Michael! Cheer! Cheer! Cheer! Guest Publishers ---------------- uunet!cti1!rlister or rlister@cti.com/Russ Lister (Chapter One) loeb@geocub.greco-prog.fr/Daniel E. Loeb (Chapter Two) mad-2@kub.nl/Constantijn Wekx (Chapter Three) vacant (Chapter Four) vacant (Chapter Five) barry@brahms.udel.edu/Barry Fausnaugh (Chapter Six) vacant (Chapter Seven) A guest publisher takes the results of about 5 games and publishes them in a chapter, twice a week. I NEED another guest publisher! This is my most important position. Archivers --------- jlitvin@swtec1.intel.com/John Litvin An archiver stores on disk one or more chapters of the zine. This very important position will allow me to recreate records of games in case their GMs abandon them. You may also ask for past issues from an archiver. REMEMBER to include your e-mail address in any messages sent to an archiver. GM waiting list --------------- niekd@cs.kun.nl/Niek van Diepen (Dutch) wsbusr1@urc.tue.nl/Boudewijn Wayer (Dutch; after Sept 1) loeb@nestor.greco-prog.fr/Daniel Loeb (French) claudius@leland.stanford.edu/Nelson Lu (Latin) Greg_Pearson@ub.cc.umich.edu/Greg Pearson (Eleven Player Ultimate Shambles) pl436000@brownvm.bitnet/Jamie Dreier (no press round-robin gunboat) *-*-*-* SPECIAL NOTICES *-*-*-* To get an updated list of the (non-unlisted) games on the JUDGE, send the message "LIST" to JUDGE@U.WASHINGTON.EDU Up