Diplomacy Zine -- Chapter Eight EP #263 From: Eric_S_Klien@cup.portal.com Date: Fri, 15 Nov 1991 04:39:57 +0000 Issue #263 of ELECTRONIC PROTOCOL: ************************************************************************* The IRS - "It can't be reasoned with. It can't be bargained with. It doesn't feel pity, or pain. And it ABSOLUTELY WILL NOT STOP, EVER, until you are DEAD!" ************************************************************************* Chapter One contains: BAGHDAD, BLITZKRIEG II, KING'S GAMBIT, PASSCHENDAELE, DRAGONS, BLACK OCTOBER, OPERATION DESERT STORM, THE SOMME And is published by uunet!cti1!rlister or rlister@cti.com/Russ Lister Chapter Two contains: BEREZINA, PORTNOY, JUTLAND, TIBERIUS, MARENGO, PARIS, SPARROW, SNORRI AJAX, DIEN, FONTENOY, AGINCOURT And is published by loeb@geocub.greco-prog.fr/Daniel E. Loeb Chapter Three contains: SQUALANE, BRUSILOV OFFENSIVE II, CULLODEN, GANDALF'S REVENGE, GOODBYE BLUE SKY, MASTERS OF DECEIT, PANDORA, NOW AND ZEN And is published by mad-2@kub.nl/Constantijn Wekx Chapter Four contains: DEADLY DAGGERS, MONTREUIL-SUR-MER, FIRE WHEN READY, THUNDERDOME, BEREZINA, FONTENOY And needs a publisher. Chapter Five contains: YALTA, AJAX And needs a publisher. Chapter Six contains: BERLIN WALL, HIROSHIMA, GENGHIS KHAN, SEA LION, VIOLENT PEACE, GIBRALTAR And is published by barry@brahms.udel.edu/Barry Fausnaugh. Chapter Seven contains: RIYADH'S RECKONING And needs a publisher. Chapter Eight contains: TIBERIUS, BETELGEUSE, IRON CROSS, GUERNICA, TEUNISGEK, WOLF BLITZER, THE COMMANDERS, THE SUTHERLAND CONFLICT, NOW AND ZEN ------------- Chapter Eight ------------- Table of Contents: Standbys needed. Recent listing of issues. Civilizing Internet GIMME THREE STEPS ISSUE FIVETEEN <9-11-91> ---- *STANDBYS NEEDED!* The following two games need standbys, I also could use standbys for regular games and other variants. Positions available: Turkey - Hastings (Great Britain rules) Austria - Eylau (loeb9 rules) prespring 1901 *LISTING OF ISSUES* #249 - #252 were sent around Oct 28th #253 - #254 contain the game THE SUTHERLAND CONFLICT, which has the best press of any of my games, and are available directly from me. #255 - #256 were sent a few times in the past week #257 contains PANDORA, HELM'S DEEP #258 contains THE SOMME, WOLF BLITZER #259 contains BAGHDAD NIGHTS #260 contains TEUNISGEK #261 contains NOW AND ZEN, IRON CROSS #262 contains GUERNICA, GROUND ZERO #257 - #262 are available directly from me This is issue #263. The following was scribed by pdja@engin.umich.edu/Pete D Jennings: CIVILIZING INTERNET by David Churbuck from Forbes Magazine, 8 July, 1991 Any telephone user in the developed world can talk to any other. Not so the computer users of the world. The closest thing they have to a universal network is Internet, and it has but 3 million users in 33 countries. Internet? Most people heard about it for the first time in 1988, when Robert Tappan Morris Jr., a collegiate computer hacker, clogged it with a devious "worm" program. The network he brought down was portrayed in the press as a dark, techie labyrinth of computer scientists who could understand computer commands like GREP! and could address messages to places like dbuck@well.sf.ca.us. This image is not far off the mark. John Perry Barlow, a hackers' advocate (he is cofounder of the Electronic Frontier Foundation) and Grateful Dead lyricist, describes Internet's commands as a "savage user interface." Internet has other problems. It is a communications weakling, capable now of moving only 1.5 million bits per second between 13 hub cities. That capability is expected to rise to 45 million bits by this fall, which sounds like a lot, but would accommodate only two color television signals. Also, Internet, a loose affiliation of private, academic and government-supported networks, is rather anarchic, without a single owner to police its lines and keep it running smoothly. Yet Internet has enormous potential. It is the place where electronic mail was born, and from it have sprung most of the de facto computer networking standards used commercially and abroad. If Internet fulfilled the computer network ideal, computer users the world over could send messages, data files, pictures, sound, software and video clips to one another, secure in the knowledge that what they sent would arrive at the intended destinations. If nothing else, a truly universal computer network would cut the telephone, fax and postal costs of its users. That's because computerized memos are electronically much leaner than voices or pictures. In theory, you should be able to send a 200-word memo across the country on a computer network for less than one cent. If you pick up the phone instead or use a 29-cent stamp, it's probably because your intended recipient isn't on any electronic mail system you can get to easily. Internet, which traces its origins to a network set up in 1969 by Defense Department, runs off $20 million a year in federal subsidies covering a high-speed cross-country link managed by the National Science Foundation. Supposedly, not anyone can tap in. Blatant commercial traffic, for instance, is banned, although defining what is and what is not commercial traffic these days is not easy. But once you get on the system, Internet charges you nothing for the time you use. The only cost is the mental investment involved in navigating blindly through a network with no central administrator and several disjointed printed manuals that are not readily available. Not for much longer. The National Science Foundation wants the regional networks that hang off its backbone to start planning for a day when the government's full subsidy of the service will be replaced with a partial subsidy only. The magic word, according to Stephen Wolff, director of an NSF division devoted to networking and communications research, is privatization. Already there is a tinge of privatization -- and even commercialization, if you will. Where once the only way onto Internet was through a college account or via certain research institutions, today anyone with a computer and modem can get on the system by paying one of a half-dozen companies for an Internet access account. For instance, Software Tool & Die, in Brookline, Mass., charges $5 a month plus $2 an hour for modem access to the network. Other access sellers include UUnet, an offshoot of a seismic research laboratory in Reston, Va.; Cerfnet, spun off from a General Atomic contract to manage the San Diego Computer Center; and so on. Demand is strong. Those college hackers who grew to love Internet may have moved on to the real world and don't want to give up their academic toy. But by far the most compelling reason to pay for access to Internet is its sheer size. There is a far higher chance of finding an electronic mailbox there than on any purely private network such as MCI Mail, AT&T EasyLink, or CompuServe. "The utility of a network increases as the number of users increases," says Wolff of the National Science Foundation. "The phone was no good if you could only call three people. This is a vision that captivates all of us who work with it." The visionaries include Lotus Development founder Mitch Kapor, who foresees a world in which Internet, connecting millions of dissimilar computers, becomes the prototype of a national public network. But a lot has to be overcome before that nirvana is achieved. For starters, there is no directory. Telephone users dial directory assistance; on MCI Mail, a computer will attempt to find a match for any last name you type in. On Internet, you have to know the address of the recipient before you start. A more troubling issue is who will manage the network. The present grassroots policing is full of flaws, particularly security flaws, as the Morris worm so graphically demonstrated to system operators. "Internet has been like agar in a petri dish for networking technology," says Geoffrey Goodfellow, a longtime user of Internet and founder of Anterior Technology in Menlo Park, Calif. "I'm a product of that incubator, and I'm sure there will be a lot more commercial applications to come." Anterior Technology's latest venture is electronic-mail pagers, which use wide-area paging frequencies to enable users to read their electronic mail without ever tapping into the phone system. The potential value in a universal computer network is evident. What remains to be seen is whether Internet can get its act together. From: AMT5MAN@cms1.ucs.leeds.ac.uk/Mark Nelson: ************************************************************************* ************************************************************************* GIMME THREE STEPS ISSUE FIVETEEN <9-11-91> GIMME THREE STEPS is a British email fanzine (perhapes the first one!) produced by Mark Nelson (amt5man@uk.ac.leeds.ucs.cms1) and distributed by himself and through Eric Klien's ELECTRONIC PROTOCOL. It exists to run games (mainly diplomacy variants and orphans) and to discuss hobby/games related matters. It first appeared in June 1991. GIMME THREE STEPS is a luddite zine in that games are GMd by a human operator rather than by JUDGE, this is because all the games I run are relatively simple and because the main enjoyment in GMing is in moving the pieces around the board. An issue appears whenever there is at least one new adjutication, but this will normally be mailed just to the players in that game. Issues which are mailed to the entire readership are those issues which contain something worth reading, or whenever I feel like mailing one out. It currently runs two games of diplomacy and one game of Gunboat. ========================================================================= WAITING LISTS WAITING LISTS WAITING LISTS WAITING LISTS (1) DOWNFALL. This is a variant based upon J.R.R Tolkien's Lord of The Rings and traditional is associated with reams of Press. There are seven players, each playing one of the major powers described in the books. First designed in 1974 the game has undergone countless revisions and has established itself as a classic variant design. I now have a provisional copy of the rules typed up and I hope to go through these and make a final copy REAL SOON. However I still need your snail mail address to snail you a copy of the map. PLAYERS: Michael Norrish (New Zealand), John Carr (USA), Mark Jeacocke (Australia), Bryant Durrell (USA, ?) THREE MORE REQUIRED. (2) DELUGE Rules for this nifty variant in which Europe gradually drowns leaving only Swi as a SC were printed in Issue 9 and are available to anyone who is interested. Seven wanted. (The rules are virtually the same as in regular and the map undergoes slight changes each year.) DANNY LOEB has offered to play/GM provided the progtram JUDEG can be adapted to run this variant. (3) GUNBOAT A player has asked me to open up a Gunboat list. SIX wanted. If the players don't object I'll run this on an amended dippy map which I'll mail to you. (4) NUCLEAR DESTRUCTION: 7 players wanted for this nifty and quick variant. STANDBY PLAYERS are always wanted. Please sign up on the Standby list! Paul Norris (UK). More wanted. ========================================================================= DA! DA! DA! THE EDITORIAL THE EDITORIAL DA! DA! DA! DA! DA! DA! THE EDITORIAL THE EDITORIAL DA! DA! DA! Like every good editor I am terrible paranoid. Why aren't players sending in orders, obviously they're out to get me. But the computer is my friend, aren't you computer? COMPUTER: The computer is your friend. Please report for termination for having disloyal thoughts. So why has the computer lost some of my orders? COMPUTER: The computer is your friend. The computer has not lost any orders. They never arrived. But I distinctly remembering recieving them. COMPUTER: Computers get hungry to, and gobble little pieces of data up for snackss. Precious. Er, whilst I try and track down the fault which is leading to the computer digesting your orders, err please could those players whose orders have been eaten please mail in a second set. Thanks. The Gunboat game has been running some excellent press pieces, but this turn contains not only the best press release of the game so far BUT the best press release I have seen in a *long* time. Please read it. ======================================================================== NUCLEAR DESTRUCTION (By Mark Nelson) Introduction: NUCLEAR DESTRUCTION is a diplomacy variant designed to break the ice at housecons. It runs with 7 players and the diplomacy involved in the game means that you soon get to know the other people at the con. Moreover, it's an extremely quick game which makes it a good game to run at the beginning and the end of a con. With a little adaptation it can be run with any other number of players. 1. The 1971 rules of diplomacy apply except where amended below. 2. There are no Armies or Fleets in this game, only Nuclear missles. 3. The map is the same as in regular diplomacy with two modifications: (a) Warsaw is a neutral sc known as Poland and (b) Turkey has an extra non-supply centre province called Crete. 4. At the beginning of the game each player has one nuke in each of their sc's (so everybody has 3 nukes). 5. The first turn is January <current year>. Orders are of the form Nuke (aaa)-bbb where bbb is any province on the board outside of your own country. A Nuke always hits its target. If that target is a sea province then there's no effect but if it is a land province then that province is destroyed and plays no part in the rest of the game. If the nuked province contained any unfired nukes then those nukes are also destroyed. 6. The second turn is Febuary <year> and is a build season. For each un-nuked hsc count 1 pt and for each non-nuked non sc province count 1/2 a point. It costs 1 pt to build a nuke which may be built in any non-nuked province in your country, furthermore you can build more than one nuke in the same province (there is unlimited stacking). Spare pts or 1/2 a pts may be traded to another player. 7. The game continues with firing turns in March/May/July etc and builds in Febuary/April/June etc. A game should last upto September. 8. The victory criterion is to be the only player surviving or to have a majority of builds pts. (eg Russia and England are the only two players left. Russia owns StP and Mos which is 2 pts and England owns Cly and Yor which is 1 pt. Russia owns 2/3 of the remaning pts and is the winner.) My favourite moment in a FTF Nuclear Destruction Game was at ManorCon in 1990 when Per WEstling (a Swedish zine editor) was playing. On the first turn several players nukes Sweden just to make sure Per was feeling at home! (There is no point nuking a province nobdoy owns...) ========================================================================= BLACK OCTOBER 1990??? SUMMER 1907 GM-Mark Nelson (amt5man@uk.ac.leeds.cms1) Players: ITALY--> bereolos@cb.ecn.purdue.edu (Peter J Bereolos) FRANCE-> PM3_NORRIS@BRISTOL-POLY.PRIME2 (Paul Norris) TURKEY-> slensk@asc.upenn.edu (Joe Lenski) ENGLAND->gw@sickkids.toronto.edu (Graham Wilson) *SEE BELOW* GERMANY->johnr@uk.co.cged (John Richards) GM-ALL: I use the ROHAN system of reporting dip games. I put the FINAL position of a piece in CAPITALS and any other position of a piece in lower case letters. GM-ALL: I have orders from GERMANY and FRANCE. I know that Graham definitely mailed me orders (which have been eatedn by the friendly computer) and I'm fairly certain so did Joe and Peter. Can Joe and Pete remail me orders please? Graham has lost his email account (he's got another job) and the new English player is Paul Fu Jnr quark@bucsf.bu.edu SUMMER 1907 SUMMER 1907 SUMMER 1907 SUMMER 1907 ENGLAND GERMANY ITALY F HELGO F(HOL) A(VIE) F NTHS A(BER) F KIEL A(SIL) F DEN A(MUN) A YORK F LON A STP TURKEY FRANCE A SEV A(TYR) A WAR A(VEN) A BUD A(NAP) A TRI F(APU) A BUL F(ION) F ADR F(TUN) F ALB A(BEL) F GRE F(ENC) F BLA A(PIE) F AEG F(TYS) F EMED A CON PRESS PRESS PRESS PRESS PRESS PRESS PRESS PRESS PRESS GM NOTES GM NOTES GM NOTES GM NOTES GM NOTES GM NOTES (1) Please list your units in the same order as they are given above in your orders as it makes checking your orders a lot easier! ---------------------------------------------------------------------- number in parenthesis under #Centers stands for: the number of centers the nation owned last year. Nation:|#Centers| Centers Adjustments | -------|--------|-------------------------------------------------------| England| 7 (6) | Den,Edi,Lon,Lvp,Nwy,StP,Ser: | -------|--------|-------------------------------------------------------| France | 10 (9) | Bel,Bre,Mar,Nap,Par,Por,Rom: | | | Spa,Tun,Ven : | -------|--------|-------------------------------------------------------| Germany| 4 (4) | Hol,Kie,Mun,Ber : | -------|--------|-------------------------------------------------------| Italy | 1 (1) | Vie | | -------|--------|-------------------------------------------------------| Turkey | 12 (9) | Ank,Bul,Con,Gre,Mos,Rum,Sev: | | | Smy,War,Ser,Bud,Tri : | -------+--------+-------------------------------------------------------+ GM-ALL: For next time you need to mail me SPRING 1907 ORDERS. DEADLINE: 5.00 PM <GMT> FRIDAY 15th NOVEMBER 1991. ========================================================================= MOTHER OF ALL BATTLES (Gunboat 1991??rb32) SUMMER 1903 SUMMER 1903 SUMMER 1903 SUMMER 1903 SUMMER 1903 FRENCH FLEET (enc) retreats to MAO AUTUMN 1903 AUTUMN 1903 AUTUMN 1903 AUTUMN 1903 AUTUMN 1903 TURKEY FRANCE AUSTRIA F aeg -> ION f mao -NAF A TRI -ser F EMED S F (aeg)-> ION a por -SPA A BUD SA TRI-ser A GRE -> alb f WMS -tun f ALB S IF(APU)-ion F con -> AEG f GOL-tys A BUL -> S A (SER Hold) a BRE H A SER Hold a ber-MUN RUSSIA ITALY ENGLAND F GOB - swe A rom -TUS F DEN-kie F RUM H F APU - ion F LON -enc A lvn - PRU F TYS - tun F ENC -bel A WAR H F nwg -BAR A MOS - stp F iri -MAO GERMANY A SWE (S) F bal - DEN (support cut by RF(GOB)) A RUHR - kiel (stood out by EF den-kie) F BAL - den A BEL - Nukes Paris and London (you're not playing NUCLEAR DESTRUCTION!) F FIN - stp(sc) (stood out by RA(MOS)) A sil - BER PRESS PRESS PRESS PRESS PRESS PRESS PRESS PRESS PRESS PRESS PRESS PRESS GM-ALL: I'm really enjoying the press in this game, it's excellent! This issue contains the best piece of press I have read in a *LONG* time, it's absolutely excellent! I only wish I had time to get in on the fun and write some press myself... ANON The hastily formed German War Command has expressed total bewilderment in the actions of her former friends England and France. As no threatening actions have been directed to either country (apart from gently evicting the rogue army of soccer hooligans from Belgium) these military manoeuvres are not only extremely damaging to good relations, but downright rude. The declared buffer zone around the home cities is still in force, and it must be assumed without information to the contrary that these two countries are responsible for the earlier assassinations of the German Royal Family. Warnings to both nations that they must cease and desist from rampaging over German soil have been delivered, but no response has been forthcoming. france - england. the empress is pleased to head her fleets southward and hopes to see the english have vacated the channel. france - germany. the empress apologizes for the mistaken identity between BERlin and BURgundy. Germany -> England: Aw c'mon guys, thats a bit low! Germany -> France: What did you have to do that for? must I assume your generals don't know North from South? have I ever been threatening towards you? Have I ever made a move against you? Your actions will go down in history as a black mark against you, sir. Germany -> Russia: You're friends with Turkey, so you can't go South, and you're friends with Austria, so you can't go that way, and so you want to take me on. But I think I can keep you bottled up for long enough to make you at a disadvantage in a couple of years time. I'm prepared to leave you alone and move elsewhere, leaving Livonia/Prussia/Finland free for you to establish a little internal security, if I see some willingness to back off from my direction on your part. What say you? OVERHEARD at breakfast table in Geneva: CHILD: Daddy, it says in the paper here that Turkey is friends with Russia, even though they were fighting before, and that Turkey was fighting Austria, but after taking all its land now wants to be friends with them too.. FATHER: Thats right son. CHILD : It also says that Turkey was friends with Italy, but now has to fight one of its friends if it wants to grow.. FATHER: Thats right son. CHILD : Does that mean I have to fight my friends if I want to grow? FATHER: No, of course not. You should never fight, with your friends or anyone. CHILD : Then why does Turkey fight its friends? FATHER: Eat your meusli, son. CHILD : It also says here that France has attacked Germany, which was its friend, even though Germany has never even said anything nasty to France, let alone attacked him, and that England has done that too. FATHER: Thats right son. CHILD : Does that mean that England and France are friends? FATHER: No son. England has attacked France before, and France has attacked England before as well. CHILD : It says here that England has all navies, and Germany has all armies, so Germany can't hurt England, even if it wanted to, so why does England hurt Germany? FATHER: Eat your meusli, son. CHILD : It says here that France is attacking England, Germany and Italy at the same time...Does that mean France has no friends? FATHER: It looks that way. Maybe Russia is France's friend, although they have never spoken to each other before. Germany was France's friend, but might not be any more. CHILD : Why did France travel halfway around Europe to attack Italy, then back off after capturing only one city? FATHER: Because it looked like England might attack France and capture the whole country. CHILD : Did they? FATHER: No. CHILD : Could they have? FATHER: Probably, yes. CHILD : Why didn't they? FATHER: Eat your meusli, son. CHILD : But Daddy, WHY? FATHER: Because England wants to be friends with France. CHILD : After attacking France? FATHER: Yes. CHILD : So a country's friend can attack it, and a country's enemy can not attack it, and they can still stay friends or enemies, except when they say they are not friends or not enemies? FATHER: Eat your meusli, son. CHILD : And Russia is friends with everybody, even though it has attacked Turkey? FATHER: Russia can't stay friends with everybody, because it must attack someone to grow. CHILD : Does that mean I have to fight my friends if I want to grow? FATHER: I told you before, son - no it doesn't. CHILD : Who will Russia attack? FATHER: I don't know, son. Possibly Germany. CHILD : Why? FATHER: Because Germany tried to attack Russia. CHILD : Why? FATHER: Because Russia left itself wide open while it was attacking Turkey. CHILD : But France and England are attacking Germany as well. FATHER: Thats right, son. CHILD : Was Germany naughty? FATHER: No, Germany was friends to everyone except Russia. CHILD : Does that mean Russia will fight England and France as well? FATHER: Shut up and eat your meusli, son. CHILD : And who will Italy fight? FATHER: Italy is in no shape to fight anybody. CHILD : So what will it do? FATHER: Well, Fight somebody. CHILD : huh? why? FATHER: Because it must fight somebody, to capture cities, and grow. CHILD : Does that mean I have to fight.... FATHER: NO SON. Just shut up and eat your meusli. CHILD : Why? FATHER: So you can grow up big and strong and become a Diplomat, like your father. CHILD : But when you're a Diplomat, you get attacked by your friends as well as your enemies. FATHER: (sigh) Thats right son. CHILD : So why would anyone want to be a Diplomat? FATHER: Just shut up and eat your meusli, son. Please. Russia - England: My army will leave StP as soon as the German threat has been eliminated. Russia - Turkey: Thank you for withdrawing from the Black Sea. Good luck on the Mediterranean! Rome->Constantinople: Be assured that I wish to continue good relations with the Sultan. My arguement is not with you. SERBIAN UNITS REPORT MAJOR AUSTRIAN INCURSIONS Belgrade (AP) -- Turkish troops based in Serbia report continuing major engagements with Austrian forces attempting to over-run the small, Balkan state from Trieste. This news comes despite statements from the Austrian government which indicated its acceptance of Turkish control over the region and Turkey's continued adherance to its policy of pressing no further against Austrian holdings. One commander of an embattled Turkish unit near the Austro- Hungarian border observed, "Our country has said it would not attack Austria unless it was provoked. If Austria persists in its futile attacks upon Serbia for another full year it will certainly be at great risk of finding an implacable enemy in Turkey which would be especially tragic in light of its much more promising opportunities elsewhere in Europe." Diplomatic efforts aimed at resolving this crisis are still under- way at the Turkish embassy in Vienna and it has been rumorred that envoys of Sultan Ataturk have formally requested the Russian Czar to support Turkish efforts in the region. TURKISH NAVAL UNITS PREPARE FOR OPERATIONS IN IONIAN SEA Athens (Reuters) -- As ongoing Turkish efforts designed to maintain the peaceful if not friendly ties between Italy and Turkey continue to be largely ignored by the Italian government the Turkish navy has begun the second phase of its deployment to defensive positions in the Mediterranean. Turkish naval units in the Aegean Sea have attempted to sortie into a region both countries recognize as being in the Italian purview -- the Ionian Sea. A spokesman for the Turkish Central Command stated, "We deeply regret the fact that Turkish and Italian forces may well enter into battle in the Ionian as part of these defensive measures but, we simply cannot allow a potentially hostile Italian fleet to threaten our ground forces in Greece and, indirectly, those in Serbia." A press release from the Turkish State Department affirmed the essentially defensive nature of the Turkish position saying, "Turkey *will not* contest Italian claims to Apulia, Naples and Tunis and will actually support the new Italian government's defense of those territories unless it persists in its apparently anit-Turkish policy." GM-ALL: OK, we'll set the deadline to be 5.00PM <GMT> on Friday 15th NOVEMBER. WINTER 1903 WINTER 1903 WINTER 1903 WINTER 1903 AUSTRIA: HOME =3 No Change. ENGLAND: HOME, Nwy, +DEN -bre =5 No Change FRANCE : Par,Mar,Por,Spa, Mun, Tun +BRE =7 Builds one. GERMANY: Ber,Kie,Hol,Swe,Bel -den =5 Disbands one. ITALY : HOME =3 No Change. RUSSIA : HOME, Rum =5 No Change. TURKEY : HOME,Gre,Bul, Ser =6 No Change. ========================================================================= 1991?? BLADERUNNER SPRING 1901 ITALY : MARK JEACOCKE jeacocke@au.oz.uq.elec.S1 FRANCE : Michael A McKIBBIM mckibbim@bitnet.grin1 ENGLAND: Mark Bower mark-bower@com.mmc.orl RUSSIA : klocek@edu.msu.pa.msupa (Steven Klocek) AUSTRIA: John A Macris <ZATJ@edu.cornell.cit.CORNELLA> TURKEY : Nick BATEMAN <BATEMAN%nslvax@edu.yale.ycc.venus> GERMANY: johna%intacc@uucp.intacc SUMMER 1901 SUMMER 1901 SUMMER 1901 SUMMER 1901 SUMMER 1901 GERMANY F DEN, A RUHR, A SIL FRANCE F MAO, A SPA, A BUR RUSSIA F GOB, A UKR, A GAL, F SEV TURKEY F ANK, A BUL, A CON ITALY A TRI, A VEN, F ION AUSTRIA F ALB, A SER, A BUD ENGLAND F NWG, F NTH, A YOR GM-ALL: I use the ROHAN system of notation where the final location of a unit is given in CAPITALS. DEADLINE: <5.00pm, GMT> WEDNESDAY 13th NOV. DOes anybody object to this rules to speed the game up: If on the day of the deadline the GM has a complete set of orders he adjuticates ASAP without waiting for the deadline to pass. Votes please with orders, one no will defeat the rule. GM-ALL (2): I am missing orders from one player, as they may have been eaten by my friend I have extended the deadline to the one above. If the orders have not arrived by them I shall find a replacemenet player. ************************************************************************ ************************************************************************* EMAIL: AMT5MAN@UK.AC.LEEDS.UCS.CMS1 or AMT5MAN@CMS1.UCS.LEEDS.AC.UK HOME : 21 Cecil Mount, Armely, Leeds, WEST RIDING. LS12 2AP ENGLAND (0532)-637878 WORK : Department of Mathematics, The Univeristy, Leeds, WEST RIDING, ENGLAND. LS2 9JY (0532)-335175 ************************************************************************* ************************************************************************* Publisher comments: Quote is from jsbell@acs.ucalgary.ca. ****************************************************************************** To join in the fun, send your name, home address, home and work phone numbers, and country preferences to Eric_S_Klien@cup.portal.com. ****************************************************************************** Up