Olympia: faction trees From: skrenta@cbnewsg.att.com (Rich Skrenta) Date: Wed, 22 Apr 1992 15:43:35 +0000 T'Nyc had an interesting feature which I call the "tree of loyalties" or the "faction tree". Instead of each unit simply belong to the player's faction, each T'Nyc unit had a direct superior. Each unit could command up to five subordinates. This produced an organizational tree. If a unit deserted, it took itself as well as all of the units beneath it as well. Thus, persuading a highly placed leader in another player's faction could gain an entire tree of new units. I'm considering having faction trees in Olympia. Instead of letting each unit control a fixed number of minions, however, it would be based on leadership skill. Leadership level 3 would allow a unit to control three subordinates. Player characters would start off with leadership 5, so they could support hirelings right away. -- Rich Skrenta Referenced By Up