Olympia - test vs. production version From: mckinney@cs.utexas.edu (Durwood Y. McKinney) Date: Mon, 18 May 1992 04:27:36 +0000 How much of olympia is hard coded? How hard would it be for someone else to take your program, create a new world with it, and run a "production" version of Olympia for those who want a stable world? Who knows, I might even volunteer, if it runs under BSD Unix. That way you could tell people who complain about changes in your version to go and play in the other game. Ken McKinney Referenced By Up