Olympia - Free Market Economy From: rsocia@renaissance.cray.com (Rick Socia) Date: Wed, 17 Jun 1992 13:31:57 +0000 Proposal - What do you think of having markets being treated like structures, having an owner. That owner would be responsible for setting prices. Competing markets could be in the same town. ALL commodities would have to be pruchased from someone somewhere. There would be no unlimited supply of anything. All things would have to be created, including gold (via mining?). By having a somewhat fixed amount of commodoties in the game, it would open up business opprotunities galore. Weaponsmiths make weapons, foresters lumber, equestians horses, farmers (idea?) oxen, miners various ores/stones/etc. One would have to enter (stack) a trading post to make their buys or sells. A trading post could be created by any level 1 trader, offers no defensive advantage, disappears when there are no traders left stacked with it. A kind of flea market setup if you will for the low level guy. None of the commands for buy/sell would change, but the use options for trading would be used to set prices. The number of items, and the quantity of items being bought/sold can be tied to skill levels. Discussion? -- Rick Socia CRAY Research, Inc. Referenced By Up