SPARF Call for managers, 1992! From: nicholso@pioneer.arc.nasa.gov (Melvin H. Nicholson YBH) Date: Wed, 15 Jul 1992 00:02:06 +0000 Season two has just entered the playoffs, and it's time to start the waiting list for season three. The pre-pre-season stuff will take place the last week of August, so the new player orientation will happen just before that. But what is SPARF anyway? Well sparf is a strategic simulation of Australian Rules Football, currently entering it's third season. The participants play the role of manager, and direct training, lineups, trades, drafts and cuts to make their team the best in the league and win the sparf cup. Optionally, the players can also make press releases which are a lot of fun in themselves. Do I need to know how the real teams are doing? Nope. Neither the AFL nor any other real world FL affects the Sparf league. This is a contest between you and and the other managers, not a tipping competition. What if I don't know anything about Aussie Rules? That's okay. There is a crash course for ignorants in the rules (as well as notes on the difference between SPARF and 'real world' Aussie Rules for vets). Does this cost anything? Only about an hour of your time each week. Orders are due each monday at midnight (Tuesday at 5pm Melbourne time, I'm in California right now). Also, if you sign on, plan on sticking with it for a full season, as it isn't fair to your opponents to have a team switch on to autopilot before the 'big game' The seasons generally last fourteen weeks, plus 2-4 weeks of post-season play. What is Tales of WOE? (Nice prompt, eh?) Tales of Woe is a magazine about sparf strategy written by the managers of sparf and distributed for free via email. Mail me here at nicholso@pioneer.arc.nasa.gov, or if that fails mail mel@soda.berkeley.edu The first round of mail you'll get the rules. After you've read them, you can mail me back and tell me whether or not to put you on the waiting list for a team. Mel Up