Diplomacy game openings! From: Eric_S_Klien@cup.portal.com Date: Tue, 25 Aug 1992 23:20:16 +0000 If you are responding to the following, let me know what conference you saw it in. ***************************************************************************** I need one player for the WIN92 gamestart. ***************************************************************************** I need people who would like to standby in weird variants. In particular, the following games could use standbys: LOEB9 RULES (9 players) Spain and Scandinavia are added as extra players. GREAT BRITAIN RULES (7 players) Britain starts with 6 SC's but all armies! 1898 RULES (7 players) Regular map. Each player starts with only his capital. YOUNGSTOWN RULES (10 players) Extended map including Asia and Africa. ELEVEN PLAYER RULES (11 players) An 11 player game with extra countries. SLOW WARP (7 players) Regular game with turns every three days. WIN91 (7 players) Regular game with players who have either won or have been in 2-way draws ==================================================================== Remember to give me your home phone number, work phone number, fax phone number, home address, and list all seven countries in order of preference when you sign up for my waiting list. Also include a list of your e-mail addresses. ==================================================================== Game #198 has been organized! It is a regular Diplomacy game. GM is wolf@pioneer.unm.edu/Mark Giaquinto. You will hear from him soon. Players are: mikes@biochemistry.oxford.ac.uk/Mike Smith Bryden@acs.uclagary.ca/John Bryden tecump%sulu@hub.ucsb.edu/Dom Dal Bello rnlee@igrad1.ucsd.edu/Roderick Lee tnc!m0079@uunet.uu.net/Paul Bloch alex_simmons@qad.com/Alex Simmons egross@uvm-gen.EMBA.UVM.EDU/Edd Gross I am organizing games #199+ of Diplomacy, I am currently looking for GMs (for regular and variant games in both my electronic and postal zines), GM standbys, player standbys, scribes, and players. If you would like to help out in a bureaucratic position, let me know. I have plenty of paper shuffling jobs that need to be filled! Also if your game ever has problems, PLEASE CONTACT ME! Also let me know if there are any mistakes in this game opening message. If you don't own Diplomacy, you can buy it at your local hobby store or from Avalon Hill directly. Avalon Hill's prices are $25.00 for the game, or $10.00 for the mapboard, $5.00 for the rules, $2.00 for the basic rules sheet, $5.00 for the game pieces, and $3.00 for a set of 7 conference maps. They also sell a Gamer's Guide to Diplomacy which I think is great for $8 + $3.00 shipping. Their phone numbers are 1-800-999-3222 and (301) 254-5300. Address is 4517 Harford Road, Baltimore, MD 21214. Postage and handling is $4.00/$5.00 for U.S, $8.00/$10.00 for Canada and $12.00/$15.00 for anywhere else with the first number being for orders $10.01 to $25.00 and the other number being for orders from $25.01 to $35.00. Also, there is a neat IBM compatible Diplomacy program named Judge. To get it send $30.00 US/Canadian to Les Casey, 33 Nestrow Dr., Nepean, Ontario, K2G 4M2, Canada. Judge is fantastic for GMing! Other programs of similar quality are avaiable for free: "Diplomacy Adjudicator" by Ken Lowe (jdr@u.washington.edu) is a program which accepts Diplomacy orders in a file or my electronic mail and computes and mails the results. A very sophisticated program. Is written in C. "Diplomat Interface" by Danny Loeb (loeb@geocub.greco-prog.fr) is a program in LCS design for the Diplomacy Programming Project moves are entered in Suntools or X windows or by other computer programs, and the results are returned in the same way. Is written in LCS and is designed for use by automatic diplomacy playing programs. ** Please indicate whether you have any preference in regards to participating in a regular diplomacy game where the GM is assisted by an automatic adjudicating program. Your moves would then have to be written in a certain format, but your results would come out quicker and be more accurate. For more information, send the message HELP to judge@u.washington.edu. ** REGULAR Diplomacy game waiting list: All these players can immediately get into a game by sending the command "signon ? password" to judge@u.washington.edu. If this doesn't work they should send the command "HELP". OSBORNE@acad1.UnbSJ.CA/Steven Osborne *SPECIAL OFFERING* WARP NO PRESS GUNBOAT YOUNGSTOWN DIPLOMACY: This game is full. But a fourth game is being formed. This is a variant of Youngstown Diplomacy. Youngstown is described later on in this message. WORK Diplomacy game waiting list: tomh@tellabs.com/Tom Huber This is a regular diplomacy game for people in the U.S. who have access to Usenet from their work place. BORN Diplomacy game waiting list: karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (Germany) jrb@unssun.scs.unr.edu/John Becker (Germany backup) sadun@math.utexas.edu/Lorenzo Sadun (Italy) schwartzman@envnet.gsfc.nasa.gov (Russia) ukdex@mcl.mcl.ucsb.edu/Steve Williams (England) nousek@astro.psu.edu/John A. Nousek (Austria) This is a regular diplomacy game where you play the country you were born in or where your parents were born. CHAOS Diplomacy game waiting list: None. Every supply center is played by a different player (and builds are not restricted to "home" centers). We need 34 players! To get rules, send GET INFO.CHAOS to judge@u.washington.edu. The ongoing Chaos games need standbys. To be a standby, contact both me and jdr@u.washington.edu/Ken Lowe. REGULAR French Diplomacy waiting list: None. But a standby is needed. This is a game where all negotiations and press announcments are done in French. Let me know if you are also willing to do variants in the French language. REGULAR Dutch Diplomacy waiting list: fdebruin@isoux3.estec.esa.nl/Frank de Bruin (cf) louis@mbfys.kun.nl/Louis Lenders (cf) daniel@cs.kun.nl/Daniel Tuijnman (cf) muts@fys.ruu.nl/Peter Mutsaers (cf) andre@duteina.tudelft.nl/Andre Verweij (and will GM the next Dutch game) (cf) This is a game where all negotiations and press announcments are done in Dutch. REGULAR German Diplomacy waiting list: karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (cf) hottenro@informatik.tu-muenchen.de/Bertrand Hottenroth This is just a partial list for a German game that is about to get started, if you want to join in a German game, let me know now! This is a game where all negotiations and press announcments are done in German. REGULAR Latin Diplomacy waiting list: mccarthy@jezebel.wustl.edu/John McCarthy arc@mundoe.maths.mu.OZ.AU/Andrew Conway norrish_m@kosmos.wcc.govt.nz/Jamie Norrish This is a game where all negotiations and press announcments are done in Latin. ELEVEN Player variant waiting list: randy@ms.uky.edu/Randy Appleton stamos@suna0.cs.uiuc.edu/Bill Stamos To get the rules send the command GET INFO.CROWDED to judge@u.washington.edu. 1898 waiting list: None. The difference is that the game starts in Winter 1898 with each country having one unit. Each country must capture its other home centers before it can build in them. 1914 waiting list: None. The 1914 variant of Diplomacy is based on an article in The General. (The General is published by the manufacturer of Diplomacy to give you an idea of how good this variant must be!) This game is much more realistic than regular Diplomacy, you even can get bombers starting in Winter 1917. ROUND-ROBIN GUNBOAT waiting list: 6, need 1 more. This is where you play in 7 different no press gunboat games, playing as a different country in each game. GUNBOAT waiting list: 6 people. In this variant, you don't know who the other people are and can only communicate through press. To get the rules send the command GET INFO.GUNBOAT to judge@u.washington.edu. NO PRESS GUNBOAT waiting list: 4 people. Need a GM! In this variant, you don't know who the other players are and you can't even communicate to them through press. NO PRESS GUNBOAT WARP waiting list: 4 people. None of these people have been confirmed yet. You should remind me that you want to be in this game if you haven't heard from me. NO PRESS GUNBOAT WITH NO RESTRICTIONS waiting list: 5 creatures, need 2 more. Sign up now - I have a GM for this game! In this variant, players are not restricted to the human race. BLIND DIPLOMACY waiting list: * I need more players for this game! * paulg@frith.egr.msu.edu/Greg Paul (in Jan (cf)) tedrick@ernie.berkeley.edu/Tom Tedrick stamos@suna0.cs.uiuc.edu/Bill Stamos pinky@vipunen.hut.fi/Tomi Kaartama yali@bnr.ca/Yawar Ali (cf) cheng@milton.u.washington.edu/Cheng Chi Ku (cf) skrishna@ai.mit.edu/Sarath Krishnaswamy (cf) In this variant, the locations of all pieces are secret. You discover the locations of enemy pieces when you attack them or are attacked by them. You also discover the location of enemy pieces by spying. Each country begins with 2 spies, in any home centers. You lose a spy if you lose your capital, and both spies if you lose all your home centers. Spies that are destroyed are replaced each year in any home territory provided that you have enough home centers to support them. Each spy may: move, hold, or counter espionage. Spies themselves are completely invisible -- they may move through any space regardless of the presence of other units. Spies are never dislogded, and can only be destroyed by counter espionage. A spy performing conter espionage kills all enemy spies in the area. If two spies both CE the same area, both die. If a spy survives, it provides complete information on the unit occupying the area and its actions in the just completed turn. WARP BLIND DIPLOMACY waiting list: akuo@scam.berkeley.edu/Augie Kuo dm8sstaf@miamiu.bitnet/Douglas M. MacFarlane murphy@dg-rtp.dg.com/John Murphy This is blind Diplomacy with one or two day turns. CLASSIC DIPLOMACY waiting list: rnlee@sdcc6.ucsd.edu/Roderick Lee In this game we follow the original rulebook and board from the 1958 edition of Diplomacy. In this game you actually place armies on top of fleets to convoy them (at the rate of one unit per turn) and have neat places such as Mesopotamia and Persia. My favorite change is that Switzerland is a neutral supply center! WARP DIPLOMACY waiting list: wcollins@eniac.seas.upenn.edu/Walter J. Collins, III sanctuary@maple.circa.ufl.edu/Matthew D. Galer Turns will be either every day or every other day, majority vote. SLOW WARP DIPLOMACY waiting list: None. Turns will be every three days WIN92 waiting list: bbeutel@beagle.Colorado.EDU/Bruce A. Beutel (cf) wcollins@eniac.seas.upenn.edu/Walter J. Collins, III (cf) gary@chema.ucsd.edu/Gary Samad (cf) jmodonne@owucomcn.bitnet/Jason M. O'Donnell (bounced) keithm@mips.com/Keith Mortensen (cf) pat@rcgl1.eng.ohio-state.edu/Patrick Plaisted (cf) bohman@math.rutgers.edu/Thomas Bohman (cf) ceroburn@Athena.MIT.EDU/Charles Roburn (Observer) This is a regular Diplomacy game for people who have won previous e-mail games or have participated in 2-way draws. There will be just one game this year, with the cream of the crop. We almost got started but one player dropped out at the last moment. I need one more player! ULTIMATE SHAMBLES waiting list: djb6@midway.uchicago.edu/Dennis Brennan dagibbs@quantum.on.ca/David Gibbs c9106225@alinga.newcastle.edu.au/Matt McLeod Bryden@acs.ucalgary.ca/John Bryden In this variant, everyone gets 4 supply centers randomly assigned in the first turn, and then gets 3 builds the following turn. The game proceeds normally from there. If you consider having your units spread all over the place normal. This game requires much more Diplomacy than normal since everyone is your neighbor! DISBAND VARIANT waiting list: stamos@suna0.cs.uiuc.edu/Bill Stamos pl436000@brownvm.bitnet/Jamie Dreier fqoj@cornella.bitnet/Roger Jagoda tedrick@ernie.berkeley.edu/Tom Tedrick In this game you can voluntarily disband units. YOUNGSTOWN waiting list: bcanning@reed.edu/Benjamin Canning randy@ms.uky.edu/Randy Appleton djb6@midway.uchicago.edu/Dennis Brennan Youngstown is a 10 player game on a map that includes the countries of Japan, China, and India and double the number of provinces and supply centers. For rules, send GET INFO.YOUNGSTOWN and GET YOUNGSTOWN.PS to judge@u.washington.edu. Other Variants -------------- Judge@u.washington.edu also has the following info: Great Britain variant - GET INFO.BRITIAN 9 player variant - GET INFO.LOEB9 and GET LOEB9.PS Machiavelli - GET INFO.MACHIAVELLI and GET RULES.MACHIAVELLI and GET MACHIAVELLI.PS Pure - GET INFO.PURE Grey and Black press - GET PRESS ******************************************************************** POSITIONS ******************************************************************** Player standby list ------------------- loeb@geocub.greco-prog.fr/Daniel E. Loeb (1 or 2 unit positions or WIN91) paulg@frith.egr.msu.edu/Greg Paul (ultimate shambles) sun!uunet.uu.net!tnc!m0103/David Breeding (blind, reg, no warp copeland@mssun3.msi.cornell.edu/Scott Copeland (reg) arc@mundoe.maths.mu.OZ.AU/Andrew Conway (French) dotzek@ds0lilog.BITNET/Karl Dotzek (German) GM standby list --------------- pl436000@brownvm.bitnet/Jamie Dreier (For Judge games only) loeb@geocub.greco-prog.fr/Daniel E. Loeb (For Judge games only) durrell@umaxc.weeg.uiowa.edu/Bryant Durrell (Prefers Judge games) dagibbs@quantum.on.ca/David Gibbs (reg, gun, warp, slow warp, no press) burgessj@gar.union.edu/Jim Burgess (reg) A standby takes over a game that has lost its GM. If I run out of GMs, I will also use standby GMs to start games. Scribes ------- cmmjr@flight-sim.gatech.edu/Cliff McKeithan loeb@nestor.greco-prog.fr/Daniel Loeb (Diplomacy articles only) A scribe types articles so I can reprint them in this zine. I will supply xeroxes. Let me know how many pages you wish to type. Let's keep my wrists brace-free! E-mail Wizards -------------- swb@ccwf.cc.utexas.edu/Steve Buffum andre@hern.stonemarche.org/Andre' Wood eisen@cs.jhu.edu or eisen@jhuvms.bitnet/Hal J Eisen wcw27974@uxa.cso.uiuc.edu/Bill Wendling An e-mail wizard helps people with e-mail problems. If you can't get mail to someone, contact an e-mail wizard. Variant Wizards --------------- amt5man@sun.leeds.ac.uk/Mark Nelson A variant wizard helps people with variant questions. If you need information about a variant, contact a variant wizard. Chapter Checkers ---------------- None. A chapter checker helps makes sure that a chapter is running smoothly. I.e. that it is being published and that the games in it are also being published. Having some chapter checkers is critical for this zine's long term health. For the record, Michael has been my first competent chapter checker. Three cheers for Michael! Cheer! Cheer! Cheer! Guest Publishers ---------------- uunet!cti1!rlister or rlister@cti.com/Russ Lister (Chapter One) loeb@geocub.greco-prog.fr/Daniel E. Loeb (Chapter Two) mad-2@kub.nl/Constantijn Wekx (Chapter Three) vacant (Chapter Four) vacant (Chapter Five) barry@brahms.udel.edu/Barry Fausnaugh (Chapter Six) vacant (Chapter Seven) A guest publisher takes the results of about 5 games and publishes them in a chapter, twice a week. I NEED another guest publisher! This is my most important position. Archivers --------- jlitvin@hfglobe.intel.com/John Litvin nick@sunburn.waterloo.edu/Nick Fitzpatrick judge@u.washington.edu - Receive summaries of games by asking for SUMMARY <name-of-game> or histories of the game by asking for HISTORY <name-of-game>. An archiver stores on disk one or more chapters of the zine. This very important position will allow me to recreate records of games in case their GMs abandon them. You may also ask for past issues from an archiver. REMEMBER to include your e-mail address in any messages sent to an archiver. GM waiting list --------------- niekd@cs.kun.nl/Niek van Diepen (Dutch) wsbusr1@urc.tue.nl/Boudewijn Wayer (Dutch) loeb@geocub.greco-prog.fr/Daniel Loeb (French, WIN92, and No Restrictions) claudius@leland.stanford.edu/Nelson Lu (Latin) Greg_Pearson@ub.cc.umich.edu/Greg Pearson (Eleven Player Ultimate Shambles) pl436000@brownvm.bitnet/Jamie Dreier (no press round-robin gunboat) starkey@netcom.com/Sean Starkey (blind) karl@adler.philosophie.uni-stuttgart.de/Karl Dotzek (German) nick@sunburn.waterloo.edu/Nick Fitzpatrick (Warp no press Youngstown) dagibbs@quantum.on.ca/David Gibbs (no press gun, reg gun) desper@math.rutgers.edu/Richard Desper (reg gun) *-*-*-* MORE INFO ABOUT GAMES *-*-*-* AN INTERNET GUIDE TO THE GAME OF DIPLOMACY Version 4.0 Aug 1992 By Nicholas Fitzpatrick (nick@sunburn.waterloo.edu) Contents THE DIPLOMACY ADJUDICATORS * Washington, USA Denmark Durban, South Africa * Australia (NEW JUDGE!) Setting up one's own judge *ELECTRONIC PROTOCOL DIPL-L HALL OF FAME USENET FTP SITES Washington, USA Berlin, Germany Marburg, Germany VARIANTS HOW TO GET POSTSCRIPT MAPS DIPLOMACY AT CIX * indicates alterations since last edition | in text shows changes THE DIPLOMACY ADJUDICATORS -------------------------- The Diplomacy adjudicators are computer programs that moderate, and assist in the moderation of Diplomacy games. All moderated games on the judges are eligible for inclusion in Electronic Protocol. Washington, USA --------------- The primary judge is judge@u.washington.edu, it is kept by Ken Lowe (jdr@u.washington.edu). To register with the judge send the command help in the body of a mail message (not the subject) to judge@u.washington.edu and follow the registration instructions that arrive in the mail. For a list of ongoing games, and openings, send the command list to the judge. To join the next available standard moderated game, send the command signon ? password to the judge (after registering). The judge presently supports the following variants; Standard, Youngstown, Loeb9, Chaos, 1898, Crowded, Machiavelli, Britain and Pure. Press and no-press gunboat versions of all these games are available. Ken is presently working on the A/F module for the Deluge variant, and is considering adding Blind and Youngstown XII. (Though he reports the work is slow, and he is planning a vacation) | |Judge Status in Washington |-------------------------- | May 23 Jun 20 Jul 16 Aug 17 |Registered Players ~650 ~675 713 776 |Standard Games ~70 ~70 69 74 |Youngstown Games ~20 20 20 22 |Other Games ? 17 17 15 | |Notes: Players are registered even if inactive. | There are other non-listed games ongoing (at least 6) | Denmark ------- Recently another judge was opened in Denmark. The software for this judge is the same as that at the University of Washington. This judge is still in its infancy, only has 10 registered players, and presently runs 1 game of the Ultimate Shambles variant (shambles). This judge can be communicated in exactly the same manner as the one in Washington. Its address is judge@diku.dk It is not recommended starting ones own games at this judge, instead contact the keeper, Lars Henrik Mathiesen (thorinn@diku.dk). Lars has indicated that he might be prepared to add other variants here. Durban, South Africa -------------------- A full fledged judge has also appeared in Durban, South Africa. The address is judge@shrike.und.ac.za It is presently running one moderated game and is maintained by Russell Vincent (Vincent@cc.und.ac.za) Australia --------- In August 1992 a new judge was announced at the University of Western Australia. This is another full fledged installation of Ken Lowe's program, and is operating similarily to the ones in Washington and Durban. It is presently running 1 standard game and forming 2 more. The address is judge@gu.uwa.edu.au and the operator is David Bennett (ddt@mullet.gu.uwa.edu.au) Setting up one's own judge -------------------------- It is fairly simple to install your own judge. The source code is available (in C) from the Washington FTP site (see below). The instructions are explained in detail in a README file. ELECTRONIC PROTOCOL ------------------- This is an electronic magazine devoted to Diplomacy. The main editor is Eric Klien, (Eric_S_Klien@cup.portal.com). This 'zine is divided into 8 chapters, each covers certain games. Eric personally publishes chapter 8, which is distributed through rec.games.* on Usenet, and through DIPL-L. Eric also keeps a waiting list for players, and substitutes, for all sorts of obscure variants! The games from the two judges are published in Chapter 2, by Daniel Loeb (loeb@geocub.greco-prog.fr). This is also distributed through Usenet, and |DIPL-L. (Danny has recently put Chapter 2 on hiatus, and is seeking |a new pulisher) | DIPL-L ------ DIPL-L is a listserv mailing list hosted at mitvma.mit.edu (mitvma.bitnet). It is moderated by Nicholas Fitzpatrick (nick@sunburn.waterloo.edu). This relatively low volume mailing list is designed to be a forum for discussion of the game of Diplomacy, the judges, and for distribution of Electronic Protocol. To add your name to the mailing list, send the command subscribe dipl-l John Smith where John Smith is your name to: listserv@mitvma.mit.edu (listserv@mitvma.bitnet). DIPL-L is gatewayed to Usenet as the newsgroup bit.listserv.dipl-l If you don't recieve it, complain to your sys-admin. A collection of old letters from DIPL-L is available from Marburg by FTP. (see below). The files are dipl9203.Z, dipl9204.Z, dipl9205.Z, dipl9206.Z and dipl9207.Z HALL OF FAME ------------ The hall of fame is also kept by Nicholas Fitzpatrick (nick@sunburn.waterloo.edu). It is still under-development, and currently contains results of standard, 1898 and Youngstown games completed on the Washington judge up to June 1992. It will eventually be expanded to other variants, to EP games and to some really old judge games from 1988-1990. It is available by request from Nicholas Fitzpatrick (nick@sunburn.waterloo.edu), from anonymous FTP from the Diplomacy FTP site in Marburg Germany (see below). USENET ------ There is some discussion of Diplomacy in the Usenet groups rec.games.pbm (pbm=play by mail) and rec.games.board. I try to encourage people to use rec.games.pbm, as there is less traffic. Occasionally people also use rec.games.misc. (Anybody want to start a rec.games.diplomacy?) There is also the group bit.listserv.dipl-l This groups is a full Usenet group, and relays messages to and from DIPL-L. (see above) FTP SITES --------- Certain material is available by anonymous FTP from various Diplomacy archives around the world. Washington, USA --------------- There are a few files kept in the machine milton.u.washington.edu in the public/misc sub-directory. Here is a list of them. -rw-r--r-- 245789 May 16 05:15 dip.tar.Z Source code for judge -rw-r--r-- 128294 Apr 16 1991 dipmap.ps Postscript map -rw-r--r-- 134502 Apr 16 1991 loeb9.ps Loeb9 postscript map -rw-r--r-- 23454 Sep 6 1991 machiavelli.ps Machiavelli ps map -rw-r--r-- 124883 Nov 20 1991 youngstown.ps Youngstown ps map Berlin, Germany --------------- There is an ftp site in Berlin. The machine is FTP.FU-berlin.DE (130.133.4.50) This machine is a little slow, so it is a good idea to know exactly what you want! Here is an index of what was available in June 1992 (courtesy of Heiko Schlichting): /pub/misc/diplomacy/: drwxr-sr-x 2 ftp 512 Mai 14 01:29 classic/ drwxr-sr-x 2 ftp 512 Mai 14 01:30 dipl-l/ drwxr-sr-x 2 ftp 512 Jun 13 23:06 general/ drwxr-sr-x 2 ftp 512 Jun 10 06:50 hall-of-fame/ drwxr-sr-x 2 ftp 512 Jun 13 23:08 loeb9/ drwxr-sr-x 2 ftp 512 Jun 13 23:08 machiavelli/ drwxr-sr-x 2 ftp 512 Jun 13 23:16 other-variants/ drwxr-sr-x 2 ftp 512 Jun 13 22:53 source/ drwxr-sr-x 2 ftp 512 Jun 13 23:18 youngstown/ /pub/misc/diplomacy/classic: -rw-r--r-- 1 ftp 2172 Apr 24 1991 map.ascii.Z -rw-r--r-- 1 ftp 2501 Mai 22 1991 map.info.Z -rw-r--r-- 1 ftp 34076 Mai 22 1991 map.ps.Z -rw-r--r-- 1 ftp 2291 Apr 7 1991 rules.classic.Z /pub/misc/diplomacy/dipl-l: -rw-r--r-- 1 ftp 6789 Apr 24 1991 convoys.Z -rw-r--r-- 1 ftp 8557 Apr 24 1991 dipcon.Z -rw-r--r-- 1 ftp 2513 Apr 24 1991 email-dip.intr.Z -rw-r--r-- 1 ftp 1919 Apr 24 1991 example.game.Z -rw-r--r-- 1 ftp 12176 Apr 24 1991 france.Z -rw-r--r-- 1 ftp 5662 Apr 24 1991 germany.Z -rw-r--r-- 1 ftp 2741 Apr 24 1991 greek.Z -rw-r--r-- 1 ftp 2034 Apr 24 1991 mediterranean.Z -rw-r--r-- 1 ftp 3100 Apr 24 1991 musical.dip.Z -rw-r--r-- 1 ftp 2140 Apr 24 1991 stab-stab.Z -rw-r--r-- 1 ftp 4850 Apr 24 1991 stalemates.Z -rw-r--r-- 1 ftp 639 Apr 24 1991 top.ten.lies.Z -rw-r--r-- 1 ftp 2951 Apr 24 1991 winning.dip.Z -rw-r--r-- 1 ftp 22767 Apr 24 1991 zine_list.Z /pub/misc/diplomacy/general: -rw-r--r-- 1 ftp 2176 Jun 13 23:06 changes.Z -rw-r--r-- 1 ftp 4211 Jun 13 23:06 deadline.Z -rw-r--r-- 1 ftp 1301 Jun 13 23:06 form.Z -rw-r--r-- 1 ftp 5504 Jun 13 23:06 index.Z -rw-r--r-- 1 ftp 4471 Jun 13 23:06 info.Z -rw-r--r-- 1 ftp 4364 Jun 13 23:06 master.Z -rw-r--r-- 1 ftp 3242 Jun 13 23:06 press.Z -rw-r--r-- 1 ftp 2291 Jun 13 23:06 rules-changes.Z -rw-r--r-- 1 ftp 16010 Jun 13 23:06 rules.Z -rw-r--r-- 1 ftp 2750 Jun 13 23:06 syntax.Z /pub/misc/diplomacy/hall-of-fame: -rw-r--r-- 1 ftp 19809 Jun 10 06:52 hall-of-fame-2.Z /pub/misc/diplomacy/loeb9: -rw-r--r-- 1 ftp 1510 Jun 13 22:59 info.loeb9.Z -rw-r--r-- 1 ftp 35505 Mai 22 1991 loeb9.ps.Z /pub/misc/diplomacy/machiavelli: -rw-r--r-- 1 ftp 1366 Jun 13 22:59 info.machiavelli.Z -rw-r--r-- 1 ftp 11253 Jun 13 22:51 machiavelli.ps.Z -rw-r--r-- 1 ftp 14174 Jun 13 22:59 rules.machiavelli.Z /pub/misc/diplomacy/other-variants: -rw-r--r-- 1 ftp 481 Jun 13 22:59 info.1898.Z -rw-r--r-- 1 ftp 459 Jun 13 22:59 info.britain.Z -rw-r--r-- 1 ftp 934 Jun 13 22:59 info.chaos.Z -rw-r--r-- 1 ftp 550 Jun 13 22:59 info.crowded.Z -rw-r--r-- 1 ftp 724 Jun 13 22:59 info.gunboat.Z -rw-r--r-- 1 ftp 450 Jun 13 22:59 info.pure.Z /pub/misc/diplomacy/source: -rw-r--r-- 1 ftp 245789 Jun 13 22:51 diplomacy-adjudicator.tar.Z /pub/misc/diplomacy/youngstown: -rw-r--r-- 1 ftp 3145 Jun 13 23:19 info.youngstown.Z -rw-r--r-- 1 ftp 5842 Jun 13 23:19 map.young.Z -rw-r--r-- 1 ftp 596 Jun 13 23:19 report.young.Z -rw-r--r-- 1 ftp 52113 Jun 13 23:19 youngstown-DINA4-1PAGE.ps.Z -rw-r--r-- 1 ftp 52050 Jun 13 23:19 youngstown-DINA4.ps.Z -rw-r--r-- 1 ftp 51922 Jun 13 23:19 youngstown.ps.Z Marburg, Germany ---------------- The address is sg1507.chemie.uni-marburg.de (137.248.151.12). |All material is in the pub/incoming/Ep-Chapter sub-directory. Presently |most the old copies of Electronic-Protocol are there. (in either files |called turnXXX or XXX, where XXX is the issue number). Issue |100 is missing! Most of these are UNIX compressed (a .Z extension). |There is also a file called biblio.Z which contains the EP index from |issue 1 to 10?. | Also in the archive is a copy of the hall of fame (called hallfame) and a collection of old letters from DIPL-L called dipl9203.Z dipl9204.Z dipl9205.Z, dipl9206.Z and dipl9207.Z VARIANTS -------- Mark Nelson <amt5man@ECUSUN.LEEDS.AC.UK> is the god of variants, and is the best person to ask questions. There are variant banks around the world. If you live in North American and you want to find out more about diplomacy variants then you should write to: Lee Kendter Jnr, 376A Willowbrook Drive, Jeffersonville, PA 19403, USA Lee is North American Variant Bank Custodian and can answer your questions + supply copy of rules/maps for cost. You can also order a copy of the NAVB catalogue from him. This lists some 1200 or so dip variants. Mark can answer questions on many of these if you want to ask before buying them (his own variant collection is about 600 strong). Many dip variants are not particularly interesting or playable... HOW TO GET POSTSCRIPT MAPS -------------------------- There are two methods. There are files with a .ps extension available by anonymous FTP to milton.u.washington.edu in the public/misc subdirectory. (see above) These files are laser ready, so just send it to your favourite post-script printer. (The youngstown map defaults to printing on 4 pages, but if you read the comment lines at the top of the file, you will be able to see how to easily alter it to print on 1 (or 2). If you cannot FTP, you should be able to get it from a judge (judge.u.washington.edu judge@diku.dk judge@shrike.und.ac.za) by sending the command get youngstown.ps The file will come back in the mail, so you would have to trim it down to the %! at the beginning of the Postscript stuff. DIPLOMACY AT CIX ---------------- CIX is the primary commercial server in the UK, with the national branch of the more expensive Compuserve running it a close second. There are far fewer hobby users of servers in the UK, because phone charges are far more expensive than the North America, with even local calls attracting abusive rates. This means a much lower density of players, which is why CIX will only have a couple of games or so running in the Diplomacy conference. These games are moderated by hand. At the time of writing (July 1992), the tenth game (known locally as 7thgame) is running. Anyone joining CIX should watch diplomacy/general for announcements of gamestarts. CIX's internet email links are not particularly good, which is why Cixen rarely get involved in inter-server email diplomacy. I do not mind a stab failing because the victim out-thought me; I do object when the ally does his bit, the victim listens and goes the other way, and CIX loses contact with the rest of the world for a week. No effort is made to formalise results of games, mainly because players seem to know each other, happily misguiding allies when they're not editing UK computer magazines. There has been some effort to formalise the results and send them off to the great diplomacy statistics collection, but this was abandoned when it was realised that it involved work. (Courtesy of Dylan Harris) ------------------------ I will try to post this to usenet and DIPL-L on a semi-regular basis, please feel free to send me corrections and additions. Thanks to Mark Nelson, Heiko Schlichting and Dylan Harris for some of the information contained here. Nicholas Fitzpatrick nick@sunburn.waterloo.edu nick@sunburn.uwaterloo.ca Up