i don't understand From: jblonon@midway.ecn.uoknor.edu (Jason B Lonon) Date: Thu, 15 Oct 1992 19:21:43 +0000 I'm sure I am missing the point.. but my question is why go to all this trouble for a PBM game through internet, when there are literally 100's of MUDS scattered throughout the net. I mean a MUD is free, and its quicker than PBM (its real time folks) I can understand how the fun might be in creating the game, but if thats the case create your own MUD.. I did. Referenced By Up