AG Character overview (example) From: burgesmw@cnsvax.uwec.edu Date: Mon, 02 Nov 1992 20:43:41 +0000 Here is what an overview for AG looks like: Stats for FENRIR STONECUTTER -- ID #115 Experience points: (what you have to spend), Knowledge points: (ditto) Characteristics EP cost to raise Strength 22 (40) Dexterity 22 (54) Stamina 16 (36) Cunning 20 (42) Fenrir Stonecutter is a dwarf male, left handed, 45 inches tall, and average weight. His current alignment rating is: baneful, his current honor rating is: roguish, and his current favor rating is: 11 (this will vary according to how much you fight in the Guild) He has 83 wins in 124 fights for 66.9% with 0 kills. Fenrir Stonecutter is the leader of the group Steel of the Black Rose. Fenrir Stonecutter's current power level: 1098 -- # of adventures: 14 avg. score:69 Skills: Trip: Level 1, cost to raise: 30 EP's Thick Head: trained, cost to raise: n/a Distraction: trained, cost to raise: 20 EP's Trip from Ground: Level 1, cost to raise: 40 EP's Magic Resistance: trained, cost to raise: n/a Initiative: Level 4, cost to raise: 100 EP's Common Language: trained, cost to raise: 30 KP's Dwarven Language: Level 1, cost to raise: 40 KP's Combat Sense: Level 1, cost to raise: 50 KP's Mind Wall: trained, cost to raise: 30 KP's Intelligent Parry: Level 1, cost to raise: 50 EP's Flank Maneuver: trained, cost to raise: n/a Crossbow Use: Level 1, cost to raise: 50 KP's Avoid Traps: Level 4, cost to raise: 50 KP's Appraisal: Level 1, cost to raise: 40 KP's Select Target: trained, cost to raise: n/a Weapon Skills: Fist: trained, cost to raise by 1 pt: 2 EP's Battle Axe: Wpn Lord skill pts: 27, cost to raise by 1 pt: 56 EP's Heavy Warhammer: Lvl 2 skill pts: 7, cost to raise by 1 pt: 16 EP's Spiked Shield: Lvl 4 skill pts: 18, cost to raise by 1 pt: 38 EP's Dodge/Retreat Bonus: 24, Damage Point Bonus: 17 Maximum encumberance possible: 155 Devoutness Rating: impassioned, devoted to no deity Gold on person: 148, in treasury: 811 Gold in Resurrection Fund: 275 (97%) Items (and estimated worth): I'll end it here since I do not want to type that all out. You will notice that there are missle weapons for adventuring, and there are resurrection funds in case you die. The max chance you can get for your resurrection succeeding is 97%, so there is a slight chance of dying no matter what. You can "will" your belongings to another character in case of death. It used to be that you could give gold to good, nuetral, or evil temples but now deity's are being added. This character is a little over a year old. Your weapon skills will go up by themselves, so there is really no reason to spend EP's on them. Some skills will also go up by themselves through use. Matt burgesmw@cnsvax.uwec.edu Up