Re: legends: bizarre battle problem in NIC From: robertw@calvin.usc.edu (Robert Watkins) Date: Wed, 10 Mar 1993 21:03:41 +0000 dresnick@athena.mit.edu (David I Resnick) writes: >I attacked a small village with both encounter and military orders. >For the encounter orders, I got a surprise missile round. The first >thing that happened in this round was that my head character, before >even casting his spell (or getting wounded), ran away from the battle. >Distressing, since he was in the slot opposite the largest enemy slot >which he was supposed to toast with firestorm. But ok, it happens. >None of my characters died yet, and the enemy routed. >During the military attack phase, my main character did much better. >He cast his battle spell, and then he ran away (still unwounded). As >a result of this, my priest (who was supposed to be safely hiding >behind my (relatively) touch head guy (AC23, INV1 - tough enough for >stupid orcs!)) bit the dust. I called MG, and I expect that they will >resurrect him, but still I want to know if such stuff is typical? I >tried to figure out roughly how the battle would go in advance, but I >can't really plan a battle if unwounded characters are going to rout. >Anyone else out there have such a problem in NIC? Not in NIC, but in ROTI (USA)... Netherworld Drakken Male with a Cat familiar. Warmount: None CF : 215 SA Type: Paralysis Weapon : Pwr 2 Staff DF : 24 SA: 27 Armor : Elf Lt. Chain (L) AF : 817 Beginning Wounds : 0% Shield : None MAF : 0 Ending Wounds : 0% DAM : 2 INV : 2 MAR : 5 SAR : 4 Casting spell # 16 Firestorm Magical attack round, the Firestorm went off and then he left the battlefield and never inflicted his special attack or any subsequent attacks. The defender did not cast any spells. Pretty damn undrakken behavior... Rob Up