AG Beg. Help From: kirby@pyramid.unr.edu (Stephen Kirby) Date: Wed, 19 May 1993 07:28:27 +0000 Well I just got my rules today and am looking for any hints on the creation of a new character. A few questions ... Could someone give more info on the importance of each stat, based on personal experience. One question ... does cost to improve stats go up as the stats go up? What kind of break points, etc. Does using magic such as daze and vertigo negatively effect honor and alignment? How severly do they effect fatigue? Are elves really that hard to adventure with? I'm favoring them right now. Suggestions on other races? I remember hearing good about dwarves and bad about minotaurs. Suggestions on starting guild ... I don't really care, but if there is good reason to go one place ... Impressions on ambidextrous? Did Lefty (The demo guy) live in Reno, or is it individual to each player :) Is it ever better to study than to do combat? It seem like combat is a better proposition 99% of the time. Any recommended NPC challenges? Just how easily are EP's and KP's earned? As in how many of each could I expect to earn per turn when I'm just starting out? Any other hint or suggestion? Thanks, Steve Referenced By Up