Hmmm From: esuh@sdcc13.ucsd.edu (Edward Suh) Date: Mon, 07 Jun 1993 00:44:02 +0000 This article is just here to let you all know that I wish to participate in this newsgroup. I've been keeping up with the debate over DM and AG and must say, am interested to know more about AG. I've been playing DM for nearly 2 1/2 years now, but wish that it had a magic system or group combat. I'd really like to see the latter, but adventuring sounds like an interesting twist that i would like to try. I just ordered the rulebook and setup for AG and would appreciate any words of wisdom regarding initial chaaracter design, etc... From my experience in Duelmasters, i realize the futility of assuming that you know how to play a game by reading the rules. Everything i learned in DM came from my discussions with managers who had been around for quite a bit longer than I. In any case, I'd like to ask specifically Mike Lee(didn't you run the warriors of Lee? or something...) if AG combat is comparable to DM combat. i.e. are the strategy concepts similar? Training stats detrimental to long-term potential? high intelligence and will key to warriors abilities? and all that stuff. Well, anyways, In terms of Duelmasters, I consider myself fairly knowledgeable so any questions you have, i will try my best to answer. Solunds like there are a few people on this Newsgroup who have the same knowledge as I do, so I probably won;t need to say much. For those of you curious, My manager name is JAVAMAN and I currently run in 69 and 104. I used to run in 3,4,5,7,10,18,21,24,28,37,44,45,58,and 59. My most established team is in 7, but all my guys are dead, so i don't run there anymore. Well, anyways, hope to hear from you all soon. E. Referenced By Up