VGA Planets From: aahj@whirl.cs1.bbs.no (Aasmund Hjulstad) Date: Tue, 22 Jun 1993 17:07:42 +0000 VGA Planet players wanted !!! ----------------------------- I have just started hosting VGA Planets 3.0, and I am looking for beginner to intermediate players. In Planets, the players receive once, twice or three times a week a uuencoded file that contains data for the player-program. After the players have done their turn, they send back a turn-file with their turns. All players need the player part of the game. If you are interested in playing, please send EMail to : "VGAPlanets@whirl.cs1.bbs.no", stating how experienced you are, how often you want to play (from twice a month to three times a week), and, if you have played the game before, which race you would like to play. Here is an introduction from the doc's : ----- (1.00) INTRODUCTION TO VGA PLANETS VGA Planets is a graphical multiplayer play by turn war game that simulates combat in space between galactic empires. The game emphasizes mining, colonization and the construction of starships. The players compete against each other economically and militarily on a galactic scale. Although there is an economic component to the game, it is mainly a tactical and strategic wargame. Although the player with the best economy usually has the best potential to win, it's not the purpose of the game -- and the scoring system reflects this. The game system allows players to construct their own starships by selecting various components and placing them on a given hull type. This game can handle from two to 11 players. The game is designed to be a BBS or Net game. This game can also be played on one computer alone. The game can be played on any BBS that supports file transfers, with or without the sysop's help. Many people are playing VGA Planets over the NET using Email and UUENCODE. To begin the game, you are given a planet, a starbase, and two ships. You have to manage your planet's population and resources wisely. You can create more ships and expand your domain through colonization or conquest of neighboring planets. Of course, the other players are attempting to do the same thing. The game can also be set up so that players start with just freighters and no homeworlds. VGA Planets can be compared to a 11-player chess game in which all players move all their pieces simultaneously, one turn at a time. (1.01) THE SCENARIO Ten years ago a small fleet of freighters left your home world in a quest to find new worlds to colonize. Half way through your journey you lost all contact with fleet command. You then begin to fear the worst, a full scale galactic war may have broken out and your small fleet may be the last of your race. You left home with four very special ships that were equipped with tech 17 Bussard Ramscoops which gather low grade matter from the interstellar medium and converts it to antimatter fuel. The tech 17 Bussard Ramscoop Fuel Ships served you well until you lost the last one a year ago when the final cobalt-lanthanide-boronite fractionator coil (CLBF coil) burnt out, your fleet was then forced to make the rest of the journey burning low grade neutronic fuel. Your fleet finally arrived at your goal, the small Echo open star cluster on the outer tip of third major arm of the Milky Way. This open cluster contains 500 planets that are all named after the stars from your home star sectors. The last fuel base you passed is over 7000 light years away and you are unable to build new CLBF coils. In fact, the only know source of CLBF coils is small super high tech research station ran by a group of Andromedians near the galactic core 30000 light years away. The coils are shipped to all the major homeworlds by Endoane traders. A shipment of supplies which included 20 new CLBF coils was following one year behind your fleet until it was lost to an unknown band of pirates. The highest tech level ever achieved by your race has been tech 10, so it is really very unlikely that you will ever be able to build any CLBF coils on your own. Unless you reestablish contact with your homeworld or a supply shipment shows up you can regard this as a one way mission. Upon arrival at the first world you came to all your starships were landed on the planet's surface to be converted into raw materials for the building of mines, factories and one low tech starbase. A small local system freighter and a small capital ship were built when your starbase was completed. You soon learn that you are not alone. Moving across your starcharts are enemy races that have followed you to this star cluster. You must now put every effort into building the most powerful fleet of war ships possible before you are attacked. Your best hope is to send small freighters in every direction to drop off colonists and supplies so that they can grow in numbers on new planets and extract the minerals that your starbase needs to build more ships. You need to act fast because your enemies will most likely be trying to expand also. Pay close attention to the starchart, because you can see your enemy's ships as they travel between planets. Good luck . . . ------ Sounds great? EMail "VGAPlanets@whirl.cs1.bbs.no".. --- �smund Hjulstad, Norway... aahj@whirl.cs1.bbs.no Up