AG:New Player From: jspencer@world.std.com (Jeffrey C Spencer) Date: Wed, 16 Jun 1993 22:09:37 +0000 At the same time I sent in a request to RSI for information on starting Duelmaster, I sent away to get the rulebook for Adventurers Guild. It came in today, and now I have a few questions. Any net wisdom that helps to answer them is greatly appreciated in advance. 1) What Guild to people recommend that a complete novice start out in? 2) I am assuming, although I cannot find it explicitly stated, that each point in a stat costs 1 development point. But you know what they say about assuming... 3) Do characters start out with no money/no weapons? 4) Any other advice that someone with no experience in any PBM game should have? Thanks again, Jeff -- jspencer@world.std.com * Jeffrey Spencer, Dartmouth '91 Tarim take me for a vagrant! She's going back in...now I'll have to go in and save her from... *thump crak scratch aagh* Clovis' beads! Cerebus begins to think a band of Panrovian dueling instructors could capture this foul country. Referenced By Up