Legends ROI MEGA items list From: drhj@v1.astro.cf.ac.uk (Dean Johnson) Date: Mon, 05 Jul 1993 15:45:34 +0000 Here's an observation up date on 1229 Dagger of Darkness. Not much else has changed since last posting. 125 Dread Axe (ROI 1, UK) [1.60] (ROI 1, UK) #206; not magically enhanced, not a bane. (COA, AUST) +125%AF, +40%SB, +10%FB; Restriction, STR 8, DEX 6, No shield 127 Catapult 128 Ballista 129 Unicorn Bow (ROI, UK) 130 Giant Maul (ROI, AUST) +150%AF, +50%CB, -25%RB, need STR 25, DEX 6. [4.5] 150 Giant Maul (ROI III, UK) 2DAM, +150%AF(if Giant) 193 P-2 Elf Lt. Chain (L) 4INV. 200 Fiary Armor 205 Mage's Staff (?, AUST) +20%AF, no shield, not mounted 373 Netherworld (ROI 1, UK) 2/2 INV/DAM, +3STR, +2DEX, +12PC, -2INF, +2DF No Morph, Other class (Netherworld) 475 Cragorian Codex 206: Wizard +1 476 Veil of Nightmares <Bracelet> Teaches spells 29,43,48,49. Chance of causing insanity 477 Townmasters guide (book). Does this teach Admin/Eng. 480 Glass of the Seer Activation causes insanity, teaches; 51,150,154,158. 481 Blending Stone. (ROI) Teaches 52,53,56,57. 482 Lost Scroll of Light {Scroll} (ROI I, UK+AUST) (ROI I, UK+AUST) Teaches 59, 62, 170, 171. Spell 59 is level 5 group spell shade of Light. 483 Volume of Skulls <Book>: learn nec. spells 71,72,76,80 484 Tome of Black Arcana {Book} Teaches 64, 65, 66. 485 Medal of Darkness (?, AUST) Curse, insanity, 33% chance of turning to Vamp, 20% chance morph, must be illusionist (heard from other player). Casts: 63, 68, 167, 223 486 Book of the Lady I {Book} Teaches 60, 61, 200; Cures Insanity. converts to religion 2. 487 Book of the Lady 2 <Book> Teaches 106-109, cures insanity and converts to religion 2. 488 Revenge of the Imps {Scroll} Teaches 118, 149, 153, 215. 490 Tome of Ranchnol {Scroll} (?, AUST) Casts 73, 77, 79 at STR10 491 The Death of Rachnol {Scroll} (ROI, UK) Teaches 78, 82, 83. Teaches Orc Necromancer ? 492 Summon Fortification. Teaches 95,98,99,100 494 Tinrater's Pet Mage {Scroll} (ROI, UK+AUST) Teaches: 14, 105, 110, 164. (ROI, UK) Invisibility, Insanity and Teleports somewhere? 495 Habits of the Imps {Scroll} Teaches 112, 113, 114, 116. 500 The Spells of Genvor. (?, AUST) Teaches 86, 126, 129, 184 502 Skull of Rachnol {Orb} Teaches 90, +3 minor spells 503 Resource Management 205:teach 96, 234, 235 506 Manuscript of Marl (?, AUST) Teaches 161, 162, 177 508 Band of the Warrior 509 Medallion of Weffin {Medallion} Teaches 183. If Vol. ALL WARLOCK SPELLS 510 Enchanter's Tome {Book} Teaches 185, 189, 195. 511 Enchanter's Scroll {Scroll} Teaches 190, 196, 202, 206. 512 Tome of Reelkoll {book} 513 Volume of Reelkoll teaches 187, 189, 192, 198 514 Treatise of Reelkoll. Teaches 193, 199, 204, 208 517 Student of Runes Teaches 210 519 Cursing Scroll {Scroll} 520 Scroll of Essences {Scroll} 521 Scroll of Shepherds {scroll} [0.12] 523 (Beaumtot-Rolle) (?, AUST) Teaches 233, 240, 252 524 Scroll of Wereban 527 Scroll of Druids 528 Scroll of Nature (?, AUST) Teaches 243, 247, 252 529 Book of the Lady I, (ROI, UK) see also 486, 487. Maybe this is book III #531-553 Books teach skill at level 4 (or 5?). They're in order: Book #531 teaches skill #1, #553 teaches skill #24. Priest is skipped till 554+ (?) 531 Tome of Finellin {Book} (ROI1, UK) Teaches Wizard 4 532 Treatise of the Eye {Book} (ROI1, UK) Teaches Sorcerer 4 533 Book of Shadowlight {Book} (ROI1, UK) Teaches Illusionist 4 534 Zombie Master's guide {Book}(ROI1, UK) Teaches Necromancer 4 535 Guide of the Planes {Book} (ROI 1, UK+AUST) Teaches Summoner 4 536 Path of the Eye {Book} (ROI1, UK) Teaches Seer 4 537 Tome of Fanroar {Book} (ROI1, UK) Teaches Warlock 5 538 Runesearch {Book} (ROI1, UK) Teaches Enchanter 5 539 Perfection's Essence {Book} (ROI1, UK) Teaches Druid 4 540 Song of the Drum {Book} (ROI1, UK) Teaches Bard 4-6 541 {book} (ROI1, UK) Teaches Assassin skill 542 {book} (ROI1, UK) Teaches Spy skill 543 Walk of the Cat {Book} (ROI1, UK) Teaches Stealth skill 544 Purloin's Stake {Book} (ROI1, UK+AUST) Teaches Thief level 4 545 Spinning of Gold {Book} (ROI1, UK) Teaches Merchant level 5 546 Whisper of Doom {Book} (ROI1, UK) Teaches Rumormonger skill 547 Leader of Towns {Book} (ROI1, UK) Teaches Admin/Eng at skill 4. 548 The Axe of Death (ROI1, UK) Teaches Berserker Skill 549 Way of the Warrior (ROI1, UK) Teaches Knight skill. 550 Power of the Blade (ROI1, UK) Teaches Swordmaster 551 Axemaster's Tenet (ROI1, UK) Teaches Axmaster 552 Heart is the Mark (ROI1, UK) Teaches Bowmaster skill 553 Way of the Wood (ROI1, UK) Teaches Ranger skill 554 The Path to Power {book}. (ROI1, UK) 555 Book of the Lady III {Book} (ROI1, UK) 556 Blood Sacrifice (?, AUST) 557 Code of the Wanderer {Book} (ROI1, UK) Teaches priest of Tahman. 559 Building of Walls {book} (ROI1, UK) 561 Truesilver Shimmer {book} (ROI, UK) To get the benefits of a symbol, one must be a priest of that religion. 581 Symbol of Valandara +2 priest, +4 mana; 294 at Str 1. UK Realm 2 a Half Elf got: +2Priest, +2 Mana, +2MAR/SAR, +2DEX, +3INF 582 Symbol of Vol <Medallion>: +1PC; +3Str; +1Con; +2MAR,SAR 583 Symbol of Golinnon +3 Priest, +1PC, +2MAR/SAR, 584 Symbol of Masinome +5 priest, +5 mana, +1 inf, +3mr/sar 585 Symbol of Nagashun +4 priest, +5 mana, +5 pc, +2mr/sar Cast: Illusion Darkness, Ressurect Char, Excommunicate 586 Symbol of Tahman [1] +3 priest, +3 mana, +3 inf, +2sar, +3mar 587 Symbol of Kolvathe 588 Symbol of Chaos [1.0] +2 priest, +5 str, +5 dex, +5 con, -3 inf, +5PC, +5TAC, +3holy mana. Morph --> Drakken if Activated (ROI, UK). Books of the various religions (REALM). Items #591-#597 just provide the reader with some background on the god or goddess in question, a small history lesson and some of the general goals of the diety. Ancient Arcana Spells of the appropriate religion are also outlined. These are level 7 spells and above and are quite powerful. It DOES NOT confer upon the reader any special ability, stat improvement whatsoever. 591 Book of the War God(religion #1) 592 Words of the Lady(religion #2) 593 Smith of the Gods {book} Golinon 594 The Divine Arcana {Book} Mainsome 595 Black Grimoire {book} Nagashun 596 The Ageless Wanderer {Book} Tahman 597 The Stars and Earth {book} Kolvathe 598 The Tome of Chaos {book} [1.26] No Nameless One AA spells? 599 Scroll Religon #9 600 Scroll of Religon #10 601 Black Altar ROTI I [89.64] Curse Province/Purge Location 262, 292, 293, must be a nagashun priest +2sa, +2ma, +5 mana points, +5 mana rec 602 Black Talisman (brooch) {0.24}: for Nag priest. Cast #294 at +1, +1 on all spell points 602 Black Talisman {broach} ROTI I Nagashun priest 603 Radiant Star Medallion (ROI, UK) Must be Valandaran: +1 mana recovery, +1 str, spell 295, +1MAR/SAR, +1 DF, 5% vs poison, for elves 604 Medal of the Warrior (ROI, AUST+UK) (ROI, AUST) Casts 30 at STR 1. (ROI1, UK) +1 STR, +1 CON, +2 PC, +1 TAC, +2 DF +1 SAR +1 MAR 605 Sign of the Scroll (?, AUST) +2MAR, +1priest, +1mana rec, Cast 143 at STR 1. 607 Bracelet of Evil RK: Teleport F3013 Rok Tathgar; +8 DF if race is Javelin. RM: +3 Holy Mana; +1 Holy Mana Recovery; +8 MAR & SAR; Changes to Orc worshipper of Nagashun. 608 Ring of Stealth 609 Bloodaxe of Vol (ROI1, UK+AUST) RF: Must worship Vol; Must be Axemaster; +150%; DAM 5. RM: 10 pt SA; Winternight -25%; +2 Holy Mana; +1 Holy Mana Rec. 294 & 297 at Str 1; Changes to Blessed of Vol? APPARENTLY MIDNIGHT GAMES IN THE STATES HAS ERASED GREATER BLESS (297) FROM ALL ROTI, CHANGING IT TO A NORMAL BLESS. 609 Wolfteeth Axe (?, AUST) +140%AF, +1MAR 610 Avenger of Kolvathe {sword} When equipped as armour(?) [17DF, +10SAR, 1INV] 611 Arcane Armor RF: Must worship Masinome; +15 DF; INV 7. RM: 10 pt SA; Winternight +10 DF; +5 Magic Mana; +2 MAR. 612 Gorgonaxe (ROI, UK) +175%AF, +30%CB, -10%RB, no shield, no mount. Need 23DEX and 10STR to wield, +100%AF if worship the Nameless One. +3 Holy Mana, +2 Mana rec, 10% chance morph --> Local Hero 613 Armor of Golinon 614 Valandara Holy Lance Obs: DAM 8. 615 Standard of Power: +1SAR, +1MAR, Cast 65, 162 at STR 5. 616 Darkfang Catsbane 616 Catsbane (ROI 2, AUST) 207:+80AF, 75SA, +200%AF in Winternight -2Mana to cast, +5 Mana Rec for Priest. MS(??) -10, Spell 130 at STR 16. 2% chance per combat of morph --> "Blessed of Nagashun" 618 Black Thunder Mace [2.0] +150%AF 619 Cloak of Vision 620 Silver Star Mace +105% AF, +8 DAM vs undead, +4MA, +250% if blessed of Valandara RM: 50 pt SA; Winternight -50%; +3 MAR. 621 Staff of the Scourge (ROTI): Nameless one priest Cast 292 (Purge location)at STR 20 and +150%AF. If not religion #8, +80%AF and +8 DAM 622 Staff of the Shepherds - +130%AF, +0% charge, +10 rout, no shield, nomounted, STR 3, DEX 6, +250 AF if priest of Tahman, +50% AF and DAM 9 if worships Nagashun, -25% winternight, +5 holy mana, +5 holy mana recovery, +7 MAR, #296 resurrect character at STR 5, #299 Lay Dead To Rest at str 5, 5% chance of morphing to Favored of Tahman. +3 Prestige ? The Book describes an area known as the Spheres. In this spiritual land there exists a Citadel which houses a Knighthood Order known as the Celestial Knights. It also mentions an opposing order whose origin is not mentioned, but the name is, The Dark Crusaders. The Knights are led by someone called the Celestial Wizard, and their whole purpose is to destroy the Dark Crusaders and other like evil. Probably the most interesting thing in the book concerns the summoning to the Material Plance of the Celestial Citadel. It requires that you have a sword known as the Star Sword, and you must journey to the Stretch of Life. There you must enact the ceremony to summon the Citadel to this plane. According to the book, the holder of the sword commands the inhabitants of the Citadel, bringing great power indeed. This item is a miscellaneous type weapon. 623 High Priest's Helm only for priest of gollinon RK: upon activation, heals 10%, 10%chance of healing all poison, if Dwarven +3 DF when in use. RM: 3 spell point toward these spells (none), 2 mana to priest, +1 mana recovery, +3 MAD, +4 MAD, activation converts to Golinnon. RF: Only priest may use, cannot be used by any undead status, +2 priest levels, 10% bless when in use, +5 CON, +5 PC. This may be a little better than the holy symbol. 624 Circlet of the Lady RK: Teleport somewhere; +1 DF if race is Halberd. RM: Changes to Elf Blessed of Valandara; 299 at 5 Str; +5 MAR & SAR; +3 Holy Mana; +1 Holy Mana Recovery. 625 Armor of Chaos {13.0} - DF ~20 626 Scroll of Protection (?, AUST) Casts 176 626 Robes of Protection: Casts spell 176 at STR 1. Obs: INV +5, +1 MAR,SAR regardless of diety; 53 & 164 at Str 5 ; possible +1 Holy Mana if worshipper of Masinome. +13DF, +1 SAR/MAR 627 Shield of Vol {0.00} [M] +3 INV, +2MR, +3 SAR, +6-8 DF 628 Blessed Bracers 629 Bracers of Fear (?, AUST) (must be ROI, no Rel 8 in COA) For Human: +4DF; For Religion 8: +3Priest, +1 mana rec, spell 31 at 10STR 633 Darkmage Shadowstaff 634 Darksilver Robes [M] 639 Rod of Lightening 648 P-5 Elven Longbow Items 655-657 teach special training types to characters as well as the skills necessary skills, but there may be restrictions on the learning character (race, for example) 651 The Jerry Co. Anals (?, AUST) Teaches Admin/Eng at 5. 654 Code of the Dark One (ROI, AUST) Morph ---> Vampyre (For Undead and not Valandaran) 656 New Order 657 Axe of the Guard (?, AUST) Teaches Combat skill of Trolls 658 Magestand with Book {book} 671 Dispersal of Magic 672 Folly of Umbria (Book) book tells story of Umbrian defeat 673 Settling of Talthain {book} 675 Guardian's scroll 676 Fall of the Gods 678 Arcana Vol I. 679 Ancient Arcana Vol. II. (ROI III, UK) "Gives AA level 2 effective strength 5." Seen in level 31 guild. This volume is powering the AA research level of the guild. 701 Berserker Axe: need 9 Str, 6 Dex. +105 % AF weighs 2.1 702 Bloodsword (ROI, UK+AUST) AUST: +100%AF, +1MAR, Restrictions; STR 8, DEX 7, No Shield UK: +50%AF if Worship Vol, +25%AF and 5DAM if worship Nagashun. 703 Shadow Dirk (?, AUST) +15%AF, +5MAF, +15%CB, +20%RB 706 Desert Robes (M) (Seen in ROI, UK) 706 Desert Robes (?, AUST) +3DF, +1SAR, 4INV, invisibility 707 Guardian Plate 5 +14DF (?, AUST) +16DF 708 Moonblade (ROI, UK) + (?, AUST) UK,RM: +1 Holy Mana Recovery; +1 Magic Mana; +1 MAR UK, P2 weapon, Elf valandara +50%AF, Werewolf +125% AUST, 1DAM, +105%AF, +20%CB, +5%RB, +1MAR. 710 Darlion Shield: +2DF, +1MAR, 3INV 712 Shadowsoul Axe: +10 SA; +1 Inf; 90 % AF Dmg 5 712 Shadowsoul Axe: ROTI I +350%AF if Nagashun undead, +25%AF +5DAM Valandaran 712 Shadowsoul Axe (?, AUST) Rel #1: +25%AF, Rel #4 or Undead, +150%AF 713 Storm Giant Axe (ROI III, UK) [3.54] 7DAM RK: +200%AF, +40%CB, -20RB, Need 17STR, 7DEX, no mount, no shield. 713 Storm Giant Axe (?, AUST) 7DAM, +200%AF 714 Fire Giant Maul (?, AUST) +75SA, Spell 18 (Symbol of Fire) at STR 3. 715-717 Wizard's Robes (S,M,L) [ ,1.0, ] inv=8 +5DF, +5MR, +REC, +research Some people in the States only get 3INV, I get 8INV in ROTI, COA UK 719 Assassin's Garb (S) 720 Assassin's Garb RK: Base 0 DF; Sight -10. RF: Must be Assassin; +3 DF; 5 INV. 721 Avenger Axe +135%AF, +5 DAM 722 Talthanian Chainmail 723 Earthmere Axe (ROI, UK) +150%AF if Worship Kolvathe, +50%AF and 5DAM vs(?) Nagashun 725 Victim Shield (?, AUST) For Dwarfs: +3DF, +1SAR 726 Marnamal Staff (ROI, UK) 728 Barrier Shield (?, AUST) For Trolls; +1MAR, +2DF, +15DF vs. undead 729 Gorgonguard Axe (?, AUST) just seen in (ROI, UK) For Trolls; +100%AF, +1MAR If target is not religion 4: Add +125%AF. 730 Maul of Chaos (ROI, UK) 732 Hammerof Chaos 741 Staff of Sorcery +120%AF, 6 DAM 742 Sorcerer's Greatstaff +250%AF, 13DAM, Casts #51 at STR 5, need; STR7, DEX12. 743 Dungeon Key {ring} 744 Black Guard Armor 745 Shadedance Armor - Leath Armor [M] +6DF, 3INV, +1 MAR/SAR 746 Talthain shield (ROTI, AUST) +5DF, +2SAR 747 Umbrian Plate +12DF(UK), +35DF(USA), +2INV, +2mar/sar 747 Umbrian Plate (?, AUST) +12DF, -1MAR, +1SAR 749 Polearm of Shadow. Morph into Shade, +5 INV, +5 DAM, 40 SA, cast 72 at 50 750 Silvermail RK: Base 9 DF; Charge 3%; Rout -5%; Sight -2.5 RF: Must worship Valandara; +1 DF; INV 3. RM: Winternight -2 DF; +1 Holy Mana; +1 Holy Mana Recovery; +1 Magic Mana; +2 MAR; 1 at Str 5. 751 Helm of Chief Spells 30, 32 at STR 8. 760 Vorpal sword 787 Chaos Lord Gauntlets 800 From the Abyss {Book} [0.00] 801 Flaming Whip +180%AF, +8DAM, 100SA, Psn II, symbol of fire (18) at STR 3 802 Drakken staff (ROI, UK) Two handed, counts as Psn II weapon. RK:+150%AF if Drakken, +50% vs. Druid, 10DAM if target is Druid 803 Book of the Celestial Knights {book} (ROI III UK). 804 Tooth of the Vampyre 5DAM, +100%AF, 50SA. Spell 88 at STR5 if worship religion 8 (Nameless One?, can't be COA). 805 Dragonhunterbow (ROI, AUST) or Dragonslayerbow (ROI, UK) AUST: +25%AF, +125%MAF, Restrictions; STR 8, DEX 14. UK: 20DAM, 20SA, +10MAR, 806 Staff of the Dead (ROTI) +30%AF, 10 DAM, 150SA, +50%AF in Winternight, +2 mana, +2 mana rec. Spell 29 at STR2, 10%/combat chance morph--> Greater Vampyre. (Modifiers for Blessed of Mainsome). +600%AF with Status 3003 807 Blade of the Crypt (?, AUST) +150%AF, 10DAM, 150SA, +1 Arcane Level, casts: 83, 85. 5% chance morph --> Vampyre, for Undead add +250%AF. 807 Crypt Saber +150%AF, 10DAM, 150SA, +1 Arcane Level, Casts: #83, #85, 5% morph --> Vampyre. For Undead add +250%AF 808 Mithril Blacksword (ROI, UK) 250SA, 7DAM, 8MAR, 4SAR +580%AF total if wielded by Undead. 809 Deathwhip +250%AF, 100SA, +1 mana, spell 65. 809 Deathwhip (?, AUST) +125%AF, 100SA, +1mana, +1mana Rec. Casts; 67, 65 at STR 3. Need; 15STR, 10DEX. For undead add +150%AF Versus Dwarves add +50%AF. 810 Litch skirmish weapons (ROI, UK) Bow weapon class 100SA, +100%Af in Winternight, +1mana, +1recovery, Spells 67 and 73 at STR 15. +480%AF if wielded by Litch, 1%/combat chance morph---> Litch. 811 Staff of the Flame Obs:DAM 15; 200 pt SA; 28 at Str 0, although it appears to give more; +15? Magic Mana; A title requirement for Protector of the Elves. Con: A friend has several items in CoA that claim to give 0 Str for various spells, but Rune spells reveal bonuses. 812 Axe of the Eye (ROI, UK) +10 Spell points for Sorcerer, 9DAM +480%AF total if wielded by Sorcerer, +?? recovery. 814 Staff of the Eye (ROI, UK) +125%AF, 9 DAM, +25 MAR, 75 SA. +15-20 mana if Seer, gives spell 159 at STR 0. 815 Warmage Lance (ROI, UK+AUST) UK: for Warlock Knight: +500%AF, 12DAM, 250SA. UK+AUST: for Warlocks: +145%AF, +200%CB, 100SA 816 Runesword 817 Oak Tree Staff (ROI, UK) +25mana, +10MAR, 15DAM if druid. Supposed to give the Druid master spell at STR 0. 819 Pentagram Sword (?, AUST) 8DAM, 150SA, +25MAR 820 Gold Dragon Armor (ROI, UK+AUST) UK: 23DF, 10SA, +25% DF, +5MAR AUST: +4MAR, winternight +50DF, 821 Fire Diadem (ROI, AUST) +2DF, +1MAR, +1SAR, bu Healing 10%, Cures insanity, Converts to Woman. For Mage: +5Mage, teaches 18. 822 Ring of Protection 823 Dragonfire Bow (ROTI) 2000SA 824 Lesser Dragon Bow (?, AUST) (?, AUST) +150%AF, +500%MAF, restrictions 8STR, 12DEX, no shield Source lost?: 750SA, +5 MAR, +8DAM, spells 18, 176, -100%AF in w.night 825 Azeo-Bes_Tius (?, AUST) +3DF, 25 SAR, Admin Eng: +4MAR 827 Dark Elven Soulsword +380%AF, 8DAM 839 Platinum Plate (?, AUST) +4DF 842 Oakleaf Robes (ROI, UK) RK: +5DF (M Races), Arm sight value -1.5, Only useable by druid. 845 Burglars Tracht (?, AUST) +5DF, -0.8 Seeing 846 Axe of Glory 848 Spear of Power (ROI) 15DAM 849 Armor of Might (?, AUST) +8DF 850 Dagger of Evil (?, AUST) +100%AF, +3MAR, poisoned, gives Mark of Evil, +500%AF vs. good religon, 850 Dagger of Evil +65%AF, +45%MAF, PsnII, Shield and mounted OK. Chance of morphing to Vampyre +500%AF bonus if wielder has a mark of Evil. +800%AF with Mark of EVIL and NOT Valandaran. If Valandaran, +100%AF, DAM 15 (Wow) 854 Staff of Divinity Obs: DAM 15; 296 & 299 at Str 50. Con: Either (or both) +20 Holy Mana or (and) +20 Holy Mana Recovery; there will be only one (if at all) of these in a game, this a unique "Mark" item, there is an Axe of Glory and other items, only one "Mark" item can be in a game. Bigger bonuses when combined with Mark of Divinity? 855 Holy Armor (?, AUST) +12DF, +5SAR, +75%CB If Mark of Divinity: +15DF, +2MAR, +10MANA, +5Mana Rec. 856 Axe of Glory (?, AUST) +125%AF, +40%SB, +10%FB, Casts: 30, 32 at STR 5. Gives Mark of Glory: +600%AF, +5 MAR, 100 SA 858 Sword of Flame (ROI, AUST) Symbol of Fire (+3), SA 600? Fire, +450%? AF, DAM 10, Used by Javnga the Efreet. 860 Ice Javelin (ROI, UK as well as COA) 861 Lance of Lightning (ROTI) Seer +5 865 Dragon Curse Axe (?, AUST) +180%AF, +15 MAR, 15 DAM, (additions vs. Dragons) 868 Beastsword (?, AUST) +400%AF, +4MAR, Psn II 873 Crystal of Negation (ROI, UK+AUST) Casts 6 and 8 at STR15. 874 Bell of the Guildmaster (?, AUST) Casts 19, 20 at STR15 875 Rod of Negation, Symbol of dispel(11) at STR 50 !!! 875 (Aust: Auserwhlter Panzer) (?, AUST) +8DF, +7MAR, +1SAR 876 Skull of Insanity (ROI, UK+AUST) -2 0n PC/TAC/INF(could be curse 3), Casts spell 43 at 50 STR 877 Ring of Detection {Ring} Detect Invisibility(60) at STR 20 878 Skeleton's Medallion {Medallion} (ROI, UK+AUST) Casts 70 at STR50 881 Demon Axe (?, AUST) +75%AF, +25%MAF, +20%CB, +10%RB, Restrictions; STR 8, DEX 6, Not Mounted 885 Syntharian Armour (ROI, UK+AUST) +4DF, 5INV (For rangers add +3DF). 886 Banner of Chaos (ROI, UK) +1MAR/SAR, +4DF if Orc, +5PC if Rel 4. Cures mandra poison 95%, cures belladona poison 70%. 890 Angelsword (?, AUST) +75%AF, +5%CB, +600%AF vs. Netherworld 896 Banner of Chaos (?, AUST) +1 SAR, +3MAR, Cures Mandra (95%), Cures Belladona (70%), For Orks +4DF, For Undead and Rel#4 +5PC. 900 Sealord's Trident (ROI, UK) +70%AF, Need; 12 STR, 10 DEX 900 (German: Fem De Bane) (?, AUST) +70%AF, restrictions 12STR, 10DEX 901 Crystal of the Lady (ROI) At Production +5% healing, +1% cure poison, Elfs: +1DF 902 Obsidian Claw (ROI, UK) 905 Gorgon blood, gives mark of Evil one time. 906 Cloak of Shadows (?, AUST) Cast: 164 at 5STR 907 Margahnaz Standard +5PC, +3CON, Spells 18 and 32 at STR 8. 909 Luck Charm Figurine {0.05}: +4 rumormonger 911 Luck Charm Figurine {0.05}: +2 admin/eng 912 Belt of Strength {Belt} (?, AUST) +8 Str; +2 Con, +1SAR. 913 Elven Boots {Boots} (?, AUST) (another source?) +1 Arcane Arts lvls. (?, AUST) +1DF, +1MAR, +6 Movement 915 Lysa's Mirror (?, AUST) -2 Priest, -2 Arcane, -2MAR, -2 Mana rec, insanity, Morphs --> Netherworld 916 Sign of the Wolf {Battle Standard} spells 172, 175 at STR 10, +6 mana rec, +2MA activation morphs to Maratasen Nomad Blessed of Golinnon 917 Necklace of Wealth (?, AUST) For Dwarfs: Cast 96, 234 at STR 6. 918 Box of Holding {box} (?, AUST) weighs -8! 920 Boots of the King (ROI, UK as well as COA) 921 Gloves of Destiny: (?, AUST) Casts 1, 37, 39 at STR 15. 922 The Lodestone 923 Rite of the Drum (ROI, AUST) Changes Religion to Kolvathe. Disappears after 2 uses. 927 Book of the Heir 928 Wand of the Unseen {wand} 207:If res. Invisibility self 7pts,+5MR 928 Wand of the Unseen {wand} (?, AUST) Casts 53 at STR 7. For giants: cures PsnI 80%, cures PsnII 35% 929 Helm of Duelling (COA+ROI, UK) If Giant: 207:If restriction met, Sign of Battle (182) 3pts,+3MR,+2SAR 930 War God Gauntlet 932 High Elf Cloak 934 Drum Gharg {harp} 935 Vial of Escape {Vial} (ROI) Teaches 31, 36, 45. RF: Must be High Elf. RM: +1 MAR; 1 charge Mark of Evil. Also 100% heal, 100% chance of curing poison I & II, +1MAR disappears on production. 937 Eye of the Sorcerer {crystal} Sphere of Sorcery at STR 1, Sorcerer +2, +2 INF 938 Band of the Tooth {Bracelet} (ROI) 939 Splinter of Death {wand} (ROI) 940 The Bat Medallion: User has to be in the Vampyre Tree Gives: +3MAR, +3SAR, +1INF, +1CON (?, AUST): +2CON, +2DEX, +3MAR, +2SAR, +5stealth. 942 The Mirror of th Dead {mirror} (ROI) [2.4] (NCOA+?AUST info: +1MAR, +1Arcane Level, Casts, 71, 130.) 944 Litch King's Circlet (ROI, UK) 945 Helm of the Litch: +10CON 945 Helm of the Litch (ROI, UK) Spells 130 at STR 25, +5mana, +3mana rec, +10MAR/SAR Activation changes to religon of Nameless One. 946 Darkling cloak (ROI, UK) Cast 164 at STR 12, +2MAR, +5SAR Activation Morphs to Orc Daemonbrood, Nagashun follower 947 The Dark One's Rod (ROI, UK) 950 The Beast Blackstone (ROI, UK) 951 Hellpotion (ROI I, UK) Morphs --> to a Litch, Nameless One follower & insane [0.08] Litch: +3STR, +2DEX, +8PC, -5INF, 5/5 INV/DAM, +5MAR, +3SAR My movement increased by 5.3 (is this due to STR/DEX increase?). Can Afflict Characters and Soldiers with Litch status 373. 951 Hellfire Potion (?, AUST) Morphs --> Lich, insane, +5STR, +5CON, -3DEX, -3INF 952 Standard of the King 954 Shade Stalkers {cloak} (ROI, UK) 956 Deathbringer Medal (ROI, UK) Turn user invisible, heal 15%. Spell 79 at STR 5. +1 holy mana rec. If Activated 70% chance of curing Poison I/II, cures insanity and gives Blessed of Vol, +3MAR, +5SAR and +?DF if Elf. 958 Swordmaster's Glove: Cast 175 at STR 1. AUST: +5PC Items 960-965 Bestow marks. 960 Scroll of Destiny (COA)+(ROTI) 961 Bracelet of Power (ROTI) 962 Ring of Evil {Scroll} (ROTI, UK) [0.04] Gives Mark of Evil, +3INF(base) and +2Prestige. 964 Altar of Divinity: (?, AUST) Gives Mark of Divinity, +3INF, +2Prestige. 965 Orb of Glory (ROI, UK) 980 The Master's Touch {Jar} [0.31] Teaches Priest at Level 1. If religon 5 + Undead, then; Level 6 Bless, +3SAR, +2INF. 981 Healing Salve {Jar} [0.14] 982 Wine of the Viper (ROTI) RK: It is a Wine 984 Blood of Silvercoat {bottle} Report 1 +10dex,+20con,+5inf,+3mar/sar,+1 Mana or spell +1, +1 recovery Morph --> Enchanted, +40DF vs. Dragons 984 Blood of Silvercoat: Report 2 You will get the same status as the Runemaster spell ID 186 gives to a character. But if you have it in use the character will get +10 Dex, +20 Con, +5 Influence, +3 Magic and Special Resistance and you will regenerate +1 SP and save 2 SP. Limits: You dont have to be a Nagashun believer or a Child of Chaos-Status. Orbs give a mage +5 skill levels to the appropriate skill, and each gives strength adds for a few specific spells. 1000 Wizard's Orb {Orb} +5 Wizard lvls. Cast 33, 37, 46 at STR 10. (?, AUST) +5 Wizard levels 1001 Sorcerors' Orb +5 Sorceror lvls. Cast 33, 37 and 46 1002 Illusionist's Orb {Orb} (?, AUST) +5 Illusionist lvls. Cast, 52, 53, 60 at STR 15 1003 Necromancers' Orb +5 Necromancer's lvls. Cast; 82, ??, 87 at STR 30. 1004 Summoners' Orb: cast #91, #110, and #129 at +15. 1005 Seer's Orb {Orb} +5 Seer lvls. Cast 150, 151 & 157 at STR 15. 1006 Warlock's Orb {Orb} (?, AUST) +5 Warlock lvls. Cast, 160, 162, 172 at 15 STR. 1007 Enchanters' Orb {Orb} (?, AUST) +5 Enchanter lvls, cast 185, 186, 194 at 15 STR. 1008 Druid's Orb {Orb} +5 Druid lvls. 1009 Unicorn Horn: probable MAR,SAR, possible 20% Bless 1010 Claw of the Drake {Animal Claw} (ROI, UK) +5Mana,+2 Mana Rec., must be undead Activation 30% cure mandra, 5% cure belladona 1012 Golden Harp (ROI1, UK,AUST) [8.21] +10 Bard lvls; +15MAR, +5SAR; 48 & 49 at STR (10 or 20 both reported) and 50% permenant Bless. 1014 Silver Lute +1MAR & +5SAR. Must be a Bard. Cures insanity. Bless bonus (+10?), +2DF for Elves. 1015 Darksilver Harp Cannot be used by; Druid, Valandaran or Enchanted. +3 Bard, +4INF, +2 spell pts, +1 mana rec, +1MAR, -3SAR, Activation Causes insanity Casts Mind blank (47) at STR 8. 1016 Christopher's Harp 1017 Unicorn Talisman {Figurine} 1019 Ring of Protection (?, AUST) +3 INF, +5MAR/SAR 1020 Magelord 1020 Bard's Drum 1030 Cursed Rod {Rod} (ROI, UK) -1 priest, -1 MA 1031 Box of Treasures {Box} (ROI, UK) [2.13] 1032 Gloves of healing (?, AUST) +10CON, 50% Healing at Production. 1033 (German: Zerstrungsstein) (?, AUST) Cast 10 at STR 55. 1034 (German: Torgor's Granate) (?, AUST) For Admin/Eng +200%MAF, Psn. 1035 Mirror of Uglifying +1MAR, Casts Task of Beauty at 15pts Activation morphs ---> Insane Dwarf Morghoul 1036 Collar of the Corn {Belt} (?, AUST) -50MAR, spell charm monster(49) at STR 20 1037 Ambrosia Elixiir (ROI, UK) 1038 Elixir of Ambrosia 1039 Spider silk gloves (?, AUST) +1MAR, +1PC, +15Thief 1040 Gem of Banishment {jewel} Cast Word of Closing (134) at STR 70. 1041 Ringbane of Werekind 1042 Baneball of Werefolk 1043 Staff of Chaos [32] worn by Nameless One C1036 1044 Aura of Chaos {Armour} [32] worn by Nameless One C1036 1045 Orb the Dragon 1048 Warlock's Staff (?, AUST) 1048 Arcanist's Staff +3MAR, +5MANA, 8DAM 150%AF, 25%CB, 25%RB, no shield. +250%Af if Mainsome Worshiper and Arcane (1-9). 25SA, +8 mana, +5 mana rec. Casts Blast of Power (370) and Greater Warding (371) at 20 STR. 10% chance / combat of morph --> Arcane Champion. 1049 Gar'Ken Elfbane (?, AUST) weapon weight of 0 +150%AF, +4MAR, +1SAR, 8DAM, PsnI, Against Elf: Add +500%AF For Orcs: Add +200%AF, Need, 12STR, 6DEX. 1053 Staff of Concordance [32] worn by Tahman C1097 1054 Aura of Concordance {armour} [32] worn by Tahman C1097 1055 P 5 Sword (Intelligent) +3MAR, 7DAM, +480%AF 1056 P 6 Sword (Intelligent) 1057 P 7 Sword (Intelligent) 1058 Sword of Law (8) 1061 Magehater 1062 Priesthater 1064 Lore Master (7) 1065 Qual the Holy (8) 1068 P2 Dragon Armor (ROI, UK) 1068 Staff of Lore (ROI, USA) Same as COA UK. 1069 P2 Dragon shield (ROI, UK) 1070 Stardrake {Warmount} (ROI, UK+AUST) SA=100 1071 Star Armor (ROI, UK) 1071 Mithril Shield (?, AUST) +15DF, +2MAR, +1SAR 1072 Sword of the Order 1100 Thellonphyr's Scroll (?,AUST) +12MAR, +12SAR 1101 Efreet Talon (100 crowns or 3 tradegoods) 1103 Hydra Fang (resource - 500 crowns) For priests of Vol? 1104 Golden Acorn 1105 Meldorian Seed (resource - 5 crowns) Used for BLAST OF POWER 1106 Dream Essence (resource - 500 crowns) 1107 Golden Foxtail (resource - 500crowns, 100TG) 1108 Dragon Tears 1109 Drake Eye (resource - 5 crowns or 1 tradegoods) 1110 Lammassu Feather (resource - 500 crowns, 100 tradegoods) 1111 Ivory (resource - 15 crowns, 4 tradegoods) 1112 Griffon feather 1115 (German: Stab des Grnders) (?, AUST) For Admin/Eng, +15Admin/Eng, +5INF 1116 Orb of the Wintersong (German ROI: Winterlied Kugel) +10Arcane Level, +32MAR, +10SAR, +3mana rec, cures insanity Casts Eye of the Seer at STR 5. 1116 Chaos Ooze 1117 Dragon claw (ROTI USA) 1117 Daemon claw (ROTI UK) [0.01] 1117 Book of Truth (?, AUST) Casts: 243, 284, 132 at STR 10 1118 Psi Monster Orb (resorce 1500 crowns or 3TG) 1119 Black Crystal Nameless One spell component 1120 White Crystal (ROI III, UK) (?, AUST) Elven Hierachy AA spell component 1121 Shadow Cloak 1122 Medallion of Cyserian (?, AUST) Human Female: +3Bard, 4%Bless, +5INF 1123 Maynor's Mirror (?, AUST) +2 Arcne Levels, -1SAR, +4mana rec, Casts 42, 50 and 111 at STR15 1126 Iron Golem {book} (Yes, seen in ROTI not NIC!). 1128 Orb of Dragoneye (?, AUST) Cast Enchant Monster 30 at STR 30 1128 Manual of Golems {Book} Spell 403 (Create Iron Golem) 1129 Talison's Gauntlet 1130 Nellor's Helm (?, AUST) +3MAR, +5SAR Item duplication any idea on which module each is from 1132 Mayna's Mirror (?, AUST) Casts bezabere Sphere (German?) at 15STR. 1132 Robe of the Mage 1133 Nameless Dagger (?, AUST) +125%AF, PsnI, For Rel #8: +220%AF, need 4STR, 6DEX. 1133 Nameless Dagger 5%/combat, Morph to VampLord, chaos, PsII, 25SA, +5MAR, 8DAM 1134 Jovian's Belt (?, AUST) For Marasten Nomad: +13STR, +5DEX, +2CON, +2INF, +1SAR, +2Priest, +2 mana, +1 mana rec. 1134 Helm of Stealth 1137 Talons of Chaos 1138 Dragons blood paste 1140 Earthblood Wine (ROI, UK) Change to female Dak and teleport to Misty Isles, also boosts some stats. 1141 Golden key {ring} 1142 Lionhead Key {ring} 1143 Dragon Key {ring} 1144 The Origin {book} 1145 Claw of Werefolk 1146 Skull of the dead 1147 Blessed Axe (ROI, UK) [2.0], 100SA, +250%AF, axe weapon class, +5MAR, 15DAM, no shield, no mount, can be created by Golinnon AA spell 310, +2 holy mana, +2 holy mana rec. 1149 QuickSilver, AA Spell component for priest of VOL 1150 Infirion Worn by the Dragon King? 12DAM, +11MAR, +800%AF 1151 Infirion sheath {Cloak} Worn by the Dragon King? Casts Invisibility Self at STR20, -300 Sighting Value 1152 Gem of Humankind (?, AUST) act. morphs --> Human 1153 Gem of Orckind act. morphs --> Orc 1154 Gem of Elvenkind act. morphs --> Elf 1155 Gem of Dwarvenkind a(?, AUST) ct. morphs --> Dwarf 1156 Gem of Dakkind act. morphs --> Dak 1157 Gem of Cats (?, AUST) act. morphs --> Maratsen 1160 Gem of Gargoyle Morph to Gargoyle 1161 Gem of Drakkenkind Morph to Drakken. 1162 Orb of Return {Orb} 1163 Orb of Return {Orb} 1164 Orb of Return {Orb} 1165 Orb of Return {Orb} 1169 Orb of Return {Orb} 1170 Orb of Return {Orb} 1171 Orb of Return {Orb} 1173 Orb of Return {Orb} 1174 Orb of Perspective (?, AUST) Changes Character's SEX 1175 Medal of Persuasion (ROI, UK) +10INF if Human. 1176 Cloak of Death (ROI, UK) Afflicts Greater Vampyre. 1177 Magic Carpet CC 200 1178 Orb of Antimagic 1179 Armor of Windwalking 1180 Tome of the Void. Rumored to to supply AA spells of the Nameless One and to be a title requirement/bequether(?) of; "Child of the Void" 1184 The Lost Letter 1185 The Shadowstaff 1186 The Runestaff 1187 The Summoner Staff (ROI, UK) 1188 Merc Trainer 1189 Mark of Vol (Greater Holy Symbol) 1190 Mark of Valandara (Greater Holy Symbol) 1191 Mark of Golinnon (Greater Holy Symbol) 1192 Mark of Masinome (Greater Holy Symbol) 1193 Mark of Tahman (Greater Holy Symbol) 1194 Mark of Kolvathe (Greater Holy Symbol) 1195 Oliosse One of the weaker Swords of Power. The Firesword 1196 Rillwind DAM 20; 159 at Str 20; A Sword of Power? Seersword 1197 Entraulmar The Dragonsword 1198 Vilifant The Mightsword 1199 Narag The Speedsword 1200 Rafarthane The Unlifesword 1201 Valkyari The Blacksword 1202 Orb of Dalinoar 1203 Mirrorer Gateway 1204 Scabard of Valkyari: Cast Spell 31 at STR 20. 1207 Circlet of Nobility A title requirement for Protector of the Elves 1208 Scabbard of the Valkyari 1221 Staff of Law DAM 15; +6 Holy Mana; 26 & 33 at Str 40; 135 STR50 A title requirement for Lord of the Wood. 1222 Circlet of Nature 1226 Hammer of Creation 1227 Staff of Magic DAM 15; 28 & 135 at Str 50; +20 Holy Mana? 1228 Staff of the Mage 1229 Dagger of Darkness (ROI 1, UK) USA+UK: Spells 90, 229 at STR 25 Obs UK: +590%AF (approx) on Favoured of Vlanadaran High Elf with Mark of Evil, +5MAR, when equipped, above spells not available. 1230 Dark Athame (?, AUST) +300%MAF, +3MAR, 15DAM, 150SA 1230 Black Athame 15DAM 150SA, +200%AF in Winternight. If Priest of Nagashun with title "First Nightshade", then: +200%Af, +10 holy mana, +5 mana rec, +3MAR Cast Cause Insanity (43) and Ego Attack (46) at STR 15. 1%/combat morph --> Vampyre 1232 Orb of Seeing 1233 Rod 1236 Hafirien 1237 Mummy 1238 Vampire Lord 1239 Death Knight 1241 Law Medallion #1 A piece of the Tablet of Law; permanent 100% Bless 1242 Law Medallion #2 A piece of the Tablet of Law; permanent 100% Bless 1243 Law Medallion #3 A piece of the Tablet of Law; permanent 100% Bless 1244 Law Medallion #4 A piece of the Tablet of Law; permanent 100% Bless 1245 Law Medallion #5 A piece of the Tablet of Law; permanent 100% Bless +2STR, +2DEX, +2CON, +2PC, +2INF, +5SAR, +5MAR, +3(or more) spell points for magic users. 1246 Law Medalluion#6 1256 Call Lawful Familar {book} 1259 Call spirit familar {book} 1260 Evil Familiars {book} 1261 Blade of Darkness 1262 Star Sword 1263 Ancient Arcana vol.1 {book} 1264 Ancient Arcana vol.2 {book} 1267 Ancient Arcana vol.5 {book} 1268 Tome of High Magic {book} (?, AUST) [0.00] 1269 Glem's Research Aid 1270 Orb of Power 1271 Scroll of Magic (?, AUST) For Mage; +2MAR, +1SAR casts 315 (AA: Sphere of Invulnerability) at STR 10. 1272 Symols of Magic 1279 Orb of the Seer 1280 Enchanter's Rod [2.50] 1281 Arch-Druid staff (?, AUST) +250%AF, +3MAR, 9DAM, 50SA, -200%AF in Win.night Casts 379(Greater Curse) and 396 (Barksin) 1282 Power of Wizards {book} Teaches 342, 343, 344, 345 1284 Power of Illusion {book} 1285 Power of the Dead {book} 1286 Power of the Planes {book} 1289 Power of the Enchanters {book} Teaches 372, 374, 375, 378 1802 Hellclaw (ROI, UK) 2201 Vorpal Sword Obs: DAM 8, +10MAR, 50SA 2202 Vorpal Axe Obs: DAM 8. Other Items: #??? Dragonslayer Bow(25 Fire SA, DAM20!!, MAR10) Statuses In the UK, an accelerated game of ROTI was launched with characters having bonus points to spend at the begining`ing, the HERO having a maximum of 100pts to spend. One thing you could spend on was your status. The Status tree outlines were sent to starting players. The points cost of each status is listed. Each Status can be characterised as GOOD, NEUTRAL or EVIL Any additions above an beyond this start up list are Marked by a "*". Placement within a tree of such extra statuses is guesswork by me, so if I get it wrong, tell me. Heroic Tree 1808 Un. Evil Evil 35 U and Un. stand for Unearthly 1809 Anti-Paladin Evil 60 1810 A-Pala Lord Evil 80 1811 U.Good Good 35 1812 Paladin Good 60 1813 Paladin Lord Good 80 1814 Mystic Neutral 60 1815 Hero Good 20 1816 Hero Neutral 20 1815 Hero Evil 20 (I presume the ID should be 1817, 1815 on sheet!) Enchanted Tree 1034 Arcane Champ Neut 40 1832 Enc Hero Neutral 20 1833 Enc Hero Good 20 1833 Enc Hero Evil 20 (Again the same ID as Good?) 1835 Hero Light Good 40 1836 Dark Hero Evil 40 1837 Arcane Master Neut 60 1838 Gt. Arca Lord Neut 80 1840 Champ. Law Good 60 1841 Astral Lord Good 80 1844 Dark Lord Evil 60 1845 Dark Master Evil 80 Netherworld Tree 373 Neth 1814 Mystic Neutral 60 1853 Angel Poss Good 30 1854 Grt Angel Good 50 1855 Lord Light Good 70 1858 Discordian Neut 30 1860 Grt Poss Evil 30 1861 Les. Demon Evil 50 1862 Grt Demon Evil 70 Undead Tree (Only Religions 5 and 8 could select from this) No Good/Evil specifiers from now on. 353 Vampyre 40 372 Litch (ROI I, UK) +3STR, +2DEX, +8PC, -5INF, 5/5 INV/DAM, +5MAR, +3SAR My movement increased by 5.3 (is this due to STR/DEX increase?). Can afflict characters and soldiers with Litch status 372. 375 Gt. Vampyre 80 1237 Mummy 1238 Vampire Lord 1239 Death Knight Lycanthrope (only followers of religion 7 can select from this) 1840 Werebeast 30 1915 Gt. Werebeast 45 1916 Shapeshifter 60 Change to any standard race via S.Action 1917 Gt Shapeshifter 80 As above + non Magical characters 1918 Shapeshifter Lord 100 Change to any race on Verana Drakken Merc (Only Drakken Merc positions can buy from this tree) 1951 Merc Trainer Free with Merc position 1952 Merc Captain 20 1953 Merc Commander 35 1954 Merc Lord 50 1955 Merc King 70 Dragon Tree (Only open to Faction 8, The Dragon King faction) 1907 Dragonfriend 20 1908 Dragonling 35 1909 Dragonknight 55 1910 Dragonlord 80 Religious Tree Any Blessed 10 (Religion 8 cost is 20) Any Favoured 20 (Religion 8 cost is 40) ANCIENT ARCANA SPELLS (ROTI) x,y = arcane class, spell rating 315 ?,? Sphere of Invulnerability 341 1,3 Turn to Stone 343 1,6 Deathfire 345 1,7 Shield of Power 342 1,5 Create Greater Wizard's Staff 347 2,6 Fever of Greed 348 2,6 Mass Ego Attack 349 2,7 Mouth of the Void 350 2,9 Greater SEI 351 3,6 Summon Shades 352 3,7 Death Illusion 353 3,6 Illusionary Stats 354 3,5 Cause Illusionary Weakness 355 4,8 Rite of the Vampyre Lord 356 4,7 Dispel Evil 357 4,7 Create Vampyre warrior 359 4,6 Create Greater Skeleton warrior 360 5,5 Summon Elemental Lord of Fire 361 5,5 Summon Elemental Lord of Air 362 5,5 Summon Elemental Lord of Earth 363 5,5 Summon Elemental Lord of Water 365 6,6 Create Greater Seer's Crystal 366 6,8 Universal Sight 367 6,7 Create Orb of the Seer 368 7,5 Strength of Battle 369 7,5 Hypnotic Voice 370 7,5 Greater Warding 371 7,7 Blast of Power 372 8,7 Create Enchanter's Rod 373 8,7 Create Power 7 staff 374 8,8 Create Intelligent Power 4 Weapon 391 9,7 Create Arch Druid Staff 393 9,8 Provincial Blessing 395 9,8 Remove Powerpoint 396 9,4 Barskin 397 9,5 Summon Insect Plague 412 1,8 DragonFury {battle} Referenced By Up