Re: PBM design and formulae - getting hotter From: bc@lnec.pt (Luis Miguel Sequeira) Date: Thu, 08 Jul 1993 14:57:23 +0000 ulim@coli.uni-sb.de (Ulrich Mayring) wrote: >>1) You CAN'T prevent "oldtimers" to beat "newbies" (at least, all >>other things favouring the newbie, oldtimers will know the game >>better); > >Aw, come on. Play Monster Island. There are zillions of ways. Try playing >Legends expertly against a couple of newbies. If you mean that experience NEVER counts, I wonder why I'm bothering to become proficient in C. After all, I assume that, after reading the book on the programming language, I'll able to develop Windows NT from scratch... Better still. I'm going tor ead Sun Tzu's "The Art of War". Then I'll be able to beat Saddam in Iraq... Or read Maquiavelli, then I'll be able to outsmart every other diplomat in the planet... Sorry, I _strongly_ disagree that experience has absolutely no influence on the game. But please note, I'm not exactly _against_ the fact (yep, it's a fact!) that people having experience with a game have an advantage... - Luis Sequeira Referenced By Up