Legends ROI MEAGA Items List. BIG message From: drhj@v1.astro.cf.ac.uk (Dean Johnson) Date: Mon, 13 Dec 1993 12:55:53 +0000 Items 1-107 are from ROI5,10 USA and the rule book. WEAPONS DAM LUM IR BYP Ot Amt AF CB RM Wt St Dx Mis Sld Mtd 1 broadsword 0 0 1 0 0 3 60% 0 5 1.2 6 6 X yes yes 2 claymore 0 0 1 0 0 2 80% 20 -10 2.0 10 6 X no no 3 battle axe 0 .5 .5 0 0 3 70% 10 0 1.6 8 6 X yes yes 4 great axe 0 .5 .5 0 0 2.5 85% 30 -10 2.0 10 6 X no no 5 halberd 0 .5 .5 0 0 2.5 55% 45 -15 2.0 10 6 X no no 6 pike 0 .5 .5 0 0 3 5% 140 -10 1.6 8 6 X no no 7 spear 0 .5 .5 0 0 4 10% 100 -5 1.2 6 6 X yes no 8 javelin 0 .5 .5 0 0 8 25% 50 0 0.6 3 6 -25% yes yes 9 mace 0 .5 .5 0 0 3 55% 0 5 1.6 8 6 X yes yes 10 dagger 0 0 .5 0 0 6 15% 0 20 0.4 2 6 X yes yes 11 quarterstaff 0 .5 0 0 0 6 20% 0 10 0.6 3 6 X yes yes 12 lance 0 .5 .5 0 0 2.5 25% 15 0 1.6 8 6 X yes yes 13 bow 0 .5 0 1.5 0 2 5% 0 0 0.8 4 8 100% no no 14 longbow 0 .5 0 1 .5 2 5% 0 0 2.0 10 10 125% no no 15 horsebow 0 .5 0 1 0 2 5% 0 0 1.2 6 6 75% no yes 16 crossbow 0 .5 .5 .5 0 1 10% 0 0 1.2 6 4 150% no no 17 shortbow/knife 0 .5 .5 .5 0 3 25% 0 15 0.8 4 6 25% no no 18 elven longbow 1 .5 0 1 .5 2 5% 0 0 1.2 6 12 150% no no 19 dwarven axe 1 .5 .5 0 .5 2 100% 40 -10 2.4 12 6 X yes yes 20 troll hammer 1 .5 .5 0 .5 2 125% 50 -25 4.0 20 6 X yes no 21 mithril sword 1 0 .5 0 .5 2 80% 20 5 1.2 6 6 X yes yes 22 mithril axe 1 .5 .5 .5 0 2 90% 20 5 1.6 8 6 X yes yes 23 dart/shortswor 1 .5 .5 .5 0 3 50% 10 5 1.6 6 10 50% no no 24 magic broadsword [1.2] 1DAM 25 magic claymore 1DAM 26 magic battle axe 1DAM 27 magic great axe [2.0] 1DAM 28 magic halberd 1DAM 29 magic pike [1.6] 1DAM 30 magic spear [1.2] 1DAM 31 magic javelin [0.6] 1DAM 32 magic mace 1DAM 33 magic dagger [0.4] 1DAM 34 magic quarterstaff [0.6] 1DAM 35 magic lance [1.6] 1DAM 36 magic bow [0.8] 1DAM 37 magic longbow [2.0] 1DAM 38 magic horsebow [1.2] 1DAM 39 magic crossbow 1DAM 40 magic shortbow/knife [0.8] 1DAM 41 magic elven longbow [1.2] 2DAM 42 magic dwarven axe [2.4] 2DAM 43 magic troll hammer [4.0] 2DAM 44 magic mithril sword [1.2] 2DAM 45 magic mithril axe [1.6] 2DAM 46 magic dart/shortsword [0.8] 1DAM 47 Poison I broadsword 48 Poison I claymore 49 Poison I battle axe 50 Poison I great axe 51 Poison I halberd 52 Poison I pike 53 Poison I spear 54 Poison I javelin [0.60] 55 Poison I mace 56 Poison I dagger [0.40] 57 Poison I quarterstaff 58 Poison I lance 59 Poison I bow 60 Poison I Longbow [2.0] 61 Poison I horsebow 62 Poison I crossbow 63 Poison I shortbow/knife 64 Poison I elven longbow 65 Poison I dwarven axe 66 Poison I troll hammer [4.0] 67 Poison I mithril sword 68 Poison I mithril axe 69 Poison I dart/shortsword 70 Poison II broadsword 71 Poison II claymore 72 Poison II battle axe 73 Poison II great axe 74 Poison II halberd 75 Poison II pike 76 Poison II spear 77 Poison II javelin [0.60] 78 Poison II mace 79 Poison II dagger [0.40] 80 Poison II quarterstaff 81 Poison II lance 82 Poison II bow 83 Poison II Longbow [2.0] 84 Poison II horsebow 85 Poison II crossbow 86 Poison II shortbow/knife 87 Poison II elven longbow 88 Poison II dwarven axe 89 Poison II troll hammer [4.0] 90 Poison II mithril sword 91 Poison II mithril axe 92 Poison II dart/shortsword 93 Power 1 Elven Longbow [1.2] 3DAM 94 Power 1 Dwarven Axe 3DAM 95 Power 1 Troll Hammer [4.0] 3DAM 96 Power 1 Mithril Sword [1.2] 3DAM 97 Power 1 Mithril Axe [1.6] 3DAM 98 Power 2 Elven Longbow [1.2] 4DAM 99 Power 2 Dwarven Axe [2.4] 4DAM 100 Power 2 Troll Hammer [4.0] 4DAM 101 Power 2 Mithril Sword [1.2] 4DAM 102 Power 2 Mithril Axe [1.6] 4DAM 103 Power 3 Elven Longbow [1.2] 5DAM 104 power 3 Dwarven Axe [2.4] 5DAM 105 power 3 Troll Hammer [4.0] 5DAM 106 Power 3 Mithril Sword [1.2] 5DAM 107 Power 3 Mithril Axe [1.6] 5DAM 108 Power 4 Elven Longbow [1.2] 6DAM 109 power 4 Dwarven Axe [2.4] 6DAM 110 power 4 Troll Hammer [4.0] 6DAM 111 Power 4 Mithril Sword [1.2] 6DAM 112 Power 4 Mithril Axe [1.6] 6DAM 113 Staff of Recovery [0.6] - +3 mana recovery, 1DAM 114 Staff of Spells [0.6] - +1 mana to spells, 1DAM 115 Wizard's Staff [0.6] +2 mana to spells for wizards only, 1DAM 116 Power 1 Staff [0.6] (ROI5,10 US) 1DAM; (ROI, UK) 3DAM 117 Power 2 Staff [0.6] (ROI5,10 US) 2DAM; (ROI, UK) 4DAM 118 Power 3 Staff [0.6] (ROI5,10 US) 3DAM; (ROI, UK) 5DAM 119 Power 4 Staff [0.6] (ROI5,10 US) 4DAM; (ROI, UK) 6DAM 120 Power 5 Staff [0.6] (ROI5,10 US) ?DAM; (ROI, UK) 7DAM 121 Power 6 Staff [0.6] (ROI5,10 US) 12DAM; (ROI, UK) 8DAM 122 Power 1 Druid Staff [0.6] (ROI5,10 US) +65%AF, max terrain mods +/- 20%, +2 mana per spell, druids only, DAM 1 UK: As US but 4DAM 123 Power 2 Druid Staff [0.6] (ROI5,10 US) +3 mana per spell, +2 mana recovery, druids only, 2DAM UK: As US but 6DAM 124 Seer's Crystal [0.50] - +3 spell points for seers for all spells 125 Dread Axe [1.6] (ROI5,10 US) +125%AF, +10%charge, +0route, str8, dex6, 2handed, 5/10/10/10/25/10/30/0/0/0/5/0/-15/-10/-10, may allow teaching of dread axe to pop seg. (ROI 1, UK) #206; not magically enhanced, not a bane. (COA, AUST) +125%AF, +40%SB, +10%FB; Restriction, STR 8, DEX 6,No shield WEAPONS DAM WT LUM IR BYP Ot Amt AF CB RM Wt St Dx Mis Sld Mtd 127 catapult 0 320 25 2 5 10st 1 5% -50 0 900 100% no no Grass: +30 ForHills: -40 BrrnMts: -20 Desert: -50 Forest: -40 ForMts: -50 Moors: -35 Ocean: +75 City 50 HvyFor: -50 Confined: -50 AttWalls: +150 BrrnHills: +20 Swamp: -50 Defend Walls 100 SIEGE WEAPONS Irn BP Lum St 128 ballista (ROI5,10US) [50.0] 1.0 1.0 10 1 129 Unicorn Bow (ROI5,10US) Can be taught to a pop seg. 129 Unicorn Bow (ROI, UK) 5DAM, +2MAR, No shield, no mount. +50%AF for Valandaran Elf. 130 Giant Maul (ROI, AUST;ROI5,10 US,UK) AUST: +150%AF, +50%CB, -25%RB, need STR 25, DEX 6. [4.5] USA: +130%AF if giant, +50%CB, -25%RB, STR 25, DEX 6 [4.5] UK: +150%AF, +50%CB, -25%RB, need STR 25, DEX 6, 2DAM 130 Giant Maul (ROI III, UK) 2DAM, +150%AF(if Giant) Items 131-197 Come from ROI5,10 US and the Rule book unless otherwise stated SHIELD Irn SM BP LM Amt DF RM CB SM 131 shield (S) [1.8] 1.0 0.5 0.5 1 5.0 2 -10% 0% 0.1 132 shield (M) [2.3] 1.0 0.5 0.5 1 4.0 2 -10% 0% 0.1 133 shield (L) [5.1] 1.0 0.5 0.5 1 3.0 2 -10% 0% 0.1 ARMOR Irn SM BP OU Amt DF RM CB SM 134 soft leather (S) [1.5] 0 0.5 0.5 0 4.0 1 0% 0% 0.1 135 soft leather (M) [2.0] 0 0.5 0.5 0 3.0 1 0% 0% 0.1 136 soft leather (L) [3.0] 0 0.5 0.5 0 2.0 1 0% 0% 0.1 137 studded leather (S) [2.0] 0.5 2.0 0.5 0 3.5 2 0% 0% 0.0 138 studded leather (M) [2.8] 0.5 2.0 0.5 0 2.5 2 0% 0% 0.0 139 studded leather (L) [4.6] 0.5 2.0 0.5 0 1.5 2 0% 0% 0.0 140 scale armor (S) [3.0] 1.5 2.0 1.0 0 3.0 4 -5% 3% 0.0 141 scale armor (M) [4.5] 1.5 2.0 1.0 0 2.0 4 -5% 3% 0.0 142 scale armor (L) [6.0] 1.5 2.0 1.0 0 1.5 4 -5% 3% 0.0 143 chain mail (S) [5.4] 2.0 2.0 1.0 0 2.3 6 -10% 5% 0.1 144 chain mail (M) [6.9] 2.0 2.0 1.0 0 1.8 6 -10% 5% 0.1 145 chain mail (L) [12.5] 2.0 2.0 1.0 0 1.0 6 -10% 5% 0.1 146 laminated armor (S) [7.2] 1.0 4.0 2.0 0 1.8 8 -15% 10% 0.2 147 laminated armor (M) [10.0] 1.0 4.0 2.0 0 1.3 8 -15% 10% 0.2 148 laminated armor (L) [16.2] 1.0 4.0 2.0 0 0.8 8 -15% 10% 0.2 149 plate armor (S) [7.3] 1.5 2.0 2.0 0 1.5 10 -25% 15% 0.3 150 plate armor (M) [11.0] 1.5 2.0 2.0 0 1.0 10 -25% 15% 0.3 151 plate armor (L) [22.0] 1.5 2.0 2.0 0 0.5 10 -25% 15% 0.3 152 elven chain (S) [4.2] 0.5 2.0 1.0 1 2.0 8 -10% 5% 0.5 153 elven chain (M) [5.6] 0.5 2.0 1.0 1 1.5 8 -10% 5% 0.5 154 elven chain (L) [8.4] 0.5 2.0 1.0 1 1.0 8 -10% 5% 0.5 155 dwarf plate (S) [5.5] 0.5 4.0 2.0 1 2.0 12 -25% 15% 0.5 156 dwarf plate (M) [7.3] 0.5 4.0 2.0 1 1.5 12 -25% 15% 0.5 157 dwarf plate (L) [11.0] 0.5 4.0 2.0 1 1.0 12 -25% 15% 0.5 158 magic shield (S) [1.8] 1INV 159 magic shield (M) [2.3] 1INV 160 magic shield (L) [5.1] 1INV 161 magic soft leather (S) [1.5] 162 magic soft leather (M) [2.0] 163 magic soft leather (L) [3.0] 164 magic studded leather (S) [2.0] 165 magic studded leather (M) [2.8] 166 magic studded leather (L) [4.6] 167 magic scale armor (S) [3.0] 168 magic scale armor (M) [4.5] 169 magic scale armor (L) [6.0] 170 magic chain mail (S) [5.4] 171 magic chain mail (M) [6.9] 172 magic chain mail (L) [12.5] 173 magic laminated armor (S) [7.2] 174 magic laminated armor (M) [10.0] 175 magic laminated armor (L) [16.2] 176 magic plate (S) [7.3] 177 magic plate (M) [11.0] 178 magic plate (L) [22.0] 179 magic elven chain (S) [4.2] 180 magic elven chain (M) [5.6] 181 magic elven chain (L) [8.4] 182 magic dwarf plate (S) [5.5] possibly +3MR 183 magic dwarf plate (M) [7.3] 184 magic dwarf plate (L) [11.0] 185 power 1 elven light chain (S) [4.2] 186 power 1 elven light chain (M) [5.6] 187 power 1 elven light chain (L) [8.4] 188 power 1 dwarf plate (S) [5.5] 189 power 1 dwarf plate (M) [7.3] 190 power 1 dwarf plate (L) [11.0] 191 power 2 elven light chain (S) [4.2] 192 power 2 elven light chain (M) [5.6] 193 power 2 elven light chain (L) [8.4] (ROI5,10, US;ROI, UK) UK: 4INV 194 power 2 dwarf plate (S) [5.5] 195 power 2 dwarf plate (M) [7.3] 196 power 2 dwarf plate (L) [11.0] 197 dragon Armor (S) [5.5] (ROI5,10 US,ROI UK) USA: +16DF, +3MR, +3SAR, 2INV 198 dragon Armor (M) [7.3] (ROI5,10 US,ROI UK) USA: +16DF, +3MR, +3SAR, 2INV SV 0.5, +15% charge, -25% route, -5% forest, -10% heavy forest, -10% forest mountains, -5% forest hills, -5% barren mountains, -10% moors, -25% swamp 199 dragon Armor (L) [11.0] (ROI5,10 US,ROI UK) USA: +16DF, +3MR, +3SAR, 2INV 200 Fairy Armor (ROI 1, UK, ROI5,10, US) 205 Mage's Staff (?, AUST) +20%AF, no shield, not mounted Items 131-345 Come from ROI5,10 US and the Rule book unless otherwise stated RACES STR DEX CON BTY SZ GROW WGT MOV CF DF SGT INV DAM MR SAR 201 human 10 10 10 10 M 5.0 36 28 10 2 1.00 0 0 1 1 202 orc 12 8 12 4 S 4.5 26 24 8 3 0.80 203 elf 8 16 8 20 M 3.5 20 30 15 2 0.75 1 204 dwarf 12 8 16 2 S 3.5 28 24 12 3 0.90 1 0 3 2 205 dak 6 14 10 10 M 4.0 22 28 18 2 1.30 206 maratasen 15 10 14 10 M 3.5 45 28 20 3 1.00 1 207 saurian 18 10 12 5 M 3.5 52 24 24 4 1.20 208 troll 20 7 20 4 L 3.0 80 28 26 5 2.50 209 giant 25 7 10 6 L 3.0 120 32 32 4 3.00 210 half-elf 10 14 10 14 M 3.0 30 30 12 2 0.85 211 ogre 30 7 25 2 L 3.0 100 18 40 4 2.00 212 centaur 2.50 213 gargoyle 22 16 25 2 M 70 28 30 4 2.20 high elf 6 21 6 22 M 18 27 8 2 2 4 4 drakken 30 23 15 5 L 100 30 30 5 1 1 214 fairy 0.20 215 halfling 0.55 216 dark elf 9 14 9 18 M 3.5 21 28 18 2 0.65 221 human barbarian 222 orc barbarian 223 elf barbarian 224 dwarf barbarian 225 dak barbarian 226 maratasen barbarian 227 saurian barbarian 228 troll barbarian 229 giant barbarian 230 half-elf barbarian 231 ogre barbarian 232 centaur barbarian 233 gargoyle barbarian 234 fairy barbarian 235 halfling barbarian 236 dark elf barbarian RACES STR DEX CON BTY SZ GROW WGT MOV CF DF SGT INV DAM MR SAR 241 human nomad 12 11 11 8 M 3.0 32 12 0.95 242 orc nomad 14 9 13 2 S 2.5 28 0.75 243 elf nomad 10 17 9 18 M 1.5 35 0.70 244 dwarf nomad 14 9 17 0 S 1.5 28 0.85 245 dak nomad 8 15 11 8 M 1.0 32 1.25 246 maratasen no 17 11 15 8 M 2.5 32 24 0.95 247 saurian noma 20 11 13 3 M 1.5 28 1.15 248 troll nomad 22 8 21 2 L 1.0 32 2.45 249 giant nomad 27 8 26 1 L 1.0 37 2.95 250 half-elf nom 12 15 11 12 M 1.0 35 0.80 251 ogre nomad 32 8 26 1 L 1.5 21 1.95 252 centaur nomad 35 2.45 253 gargoyle nomad 37 2.15 254 fairy nomad 32 0.15 255 halfling nomad 28 0.50 256 dark elf nom 11 15 19 7 M 1.5 32 0.60 261 human slave 262 orc slave (C66) 263 elf slave 264 dwarf slave 265 dak slave 266 maratasen slave 267 saurian slave 268 troll slave 269 giant slave 270 half-elf slave 271 ogre slave 272 centaur slave 273 gargoyle slave 274 fairy slave 275 halfling slave 276 dark elf slave 276 dark elf slave 281 hawk - familiar, +10CF, +2DF, #32 whisper of bravery str 5, #217 charm of movement str 5, #55 illusion of strength str 3, #151 scry force str 6 282 owl - familiar, +MR, +2STR, +2DEX, increased stealth, #136 str 1, #142 perceive mana str 2, #152 scry character str 6, #205 runeknowledge str 1 283 quasit - familiar, +10CF, +3DF, +2MR, -2INF, SA 20, #16 firestorm str 5, #45 evil eye str 5, #31 whisper of fear str 5, #71 Zombie Warrior str 10 284 raven - familiar, +1MR, +2INF vs. dwarves, #214 bless str 2, #224 charm herd str 5, #156 dream str 1 285 meredragon - familiar, +2MR, +5INF vs drakken, +5CF, #60 detect invisibility str 2, #207 runemind str 2, #237 decrease flora str 2 286 spider - familiar, +1DF, +1MR, +15INF vs. giant spiders, #244 detect powerpoint str 1, #156 dream str 2, #43 cause insanity str 3 287 cat - +2MR, +3INF vs Maratasen, increased stealth, #206 runeform str 2, #156 dream str 2, #143 read character str 2 288 dog - familiar, +1MR, +3STR, +25CF, increased stealth, #164 charm of stealth str 1, #143 read character str 1, #140 detect skill type str 3 289 nature deva - familiar, +5CF, +3DF, +2MR, +5INF vs. elves, #234 increase special resource str 3, #240 nature awareness str 2, #224 charm herd str 2, #222 bless animals str 3 290 astral guardian - familiar, #175 warlock armor str 1, #44 cure insanity str 3, #1 shell of protection: character str 20 HERD ANIMALS CF MP CC 291 horse 15 34 55 292 wolf 10 30 30 293 unicorn 18 38 40 294 pony 12 40 45 295 griffon 60 52 40 296 sahar 30 32 45 297 greathawk 35 52 55 298 drake 80 65 150 299 greathorse 25 44 75 300 mammoth 70 20 300 301 sandlizard 15 32 40 302 hippogriff 40 52 35 303 snake 40 20 100 304 tiger 35 40 50 305 teradactyl 50 55 120 306 ifreet 307 djinn 308 earth elemental 309 air elemental 310 fire elemental 311 water elemental 312 Servant of Darkness 313 Servant of Light 314 Spirit Servant 315 Imp 316 wyvern 317 manticora 318 swamp drake 319 iron drake 320 fire drake 321 ice drake 322 cloud drake 323 harpy 324 lammassu 325 gorgon 326 will 'o wisp 327 lesser balrog 328 greater balrog 329 hydra 330 young dragon 331 mature dragon 332 ancient dragon 333 greater unicorn 334 half gyger 335 rock troll 336 great ogre 337 cockatrice 338 giant spider 339 basilisk 340 chimera 341 storm giant 342 fire giant 343 titan 344 ent 345 greater dragon STATUSES 346 Werewolf (ROI5,10 US) 2/2 INV/DAM, Lycanthrope 347 Skeleton Undead 348 Demi-God (UK) 8/8 I/D, no morph, any alignment, rel. Golinon 349 Blessed of Vol (UK) 1/1 I/D;10% Prod+5% battle morph to 1821;Rel Vol (ROI5,10 US): +5PC, +1DF, +1MAR/SAR, +10%AF 350 Blessesd of Tahman (UK) 1/1 I/D;5% Prod+Batt-->1826;Neutral;Rel Tahman 351 Werelion Lycanthrope 352 Zombie Undead 353 Lesser Demi-God (UK) 354 Blessed of Valandara (UK) 1/1 I/D;5% Prod+Batt-->1822;Good:Rel Valand 355 Blessed of Kolvathe (UK) 1/1 I/D;5% Prod+Batt-->1827;Good;Rel Kolvathe (ROI5,10 US):+4STR, +4DEX, +4PC, +1TAC, +1MAR/SAR, 1/1 I/D 356 Werebear (UK) Lycanthrope 356 Weretiger (ROI5,10 US) Lycnathrope 357 Ghoul Undead 358 Vampyre (UK) 6/6 I/D;0%Produ,10% Battle morph into -->375; Evil Undead (ROI5,10 US):+5STR, +5DEX, +12PC, +2TAC, +5INF, +2MAR, +3SAR, 6/6 I/D Troops:+30CF, +10Move, +2MAR, +3SAR, 10SA, 3/6 I/D, +100%AF 359 Blessed of Golinnon (UK) 1/1 I/D;5% Prod+Batt-->1823; Good:Rel Golinon 360 Dark Gods Favored (ROI5,10 US) +2STR, +2DEX, +3PC, -2INF, +3TAC, 2/2 I/D +5MAR, +2SAR, +80%AF, +2DF, --> Lesser Daemon 361 Weretiger (UK) Lycanthrope 361 Werebear (ROI5,10 US) Lycnathrope 362 Morghoul Undead 363 Spectre (ROI5,10 US) Undead. +3STR, +1DEX, +10PC, +5TAC, 6/6 I/D, +3MAR, +1SAR, Afflicts 363 Spectre. Troops: +38CF, +3MAR, +1SAR, 4SA, 3/6 I/D, Possibly +7DF, +~40%AF 364 Blessed of Mainsome (UK) 1/1 I/D;5%Prod+Batt-->1824;Neutral:Rel Mains (ROI5,10 US): Morphs to 1825 Favoured of Mainsome 365 Blessed of Religon #9 366 Wererat Lycnathrope 367 Wraith Undead 368 Shade Undead 369 Blessed of Nagashun ??????? (Rel#5) 370 Blessed of Religon #10 371 Enchanted (UK) 1/1 I/D, +2STR/DEX, +25%AF, +6PC, +3TAC/INF, Extra Rec. (ROI5,10 US): Same info as UK + --> 1831 Enchanted Hero 372 Litch (UK) +3STR, +2DEX, +8PC, -5INF, 5/5 INV/DAM, +5MAR, +3SAR, +45%AF (ROI5,10 US):+5STR, -5DEX, +3CON, +10PC, -INF, +5MAR/SAR, 50SA, 5/5 I/D UK+US: Can Afflict Litch, 372 UK+US Troops: 10SA, +5MAR, +3SAR 3/5 I/D, +~45%AF(UK only) 373 Netherworld (ROI 1, UK) 2/2 INV/DAM, +3STR, +2DEX, +12PC, -2INF, +2DF No Morph, Other class (Netherworld) (ROI5,10 US): As UK + 1MAR, 35SA (Paralysis), +75%AF, Afflicts 373 Netherworld and 1801 Nethermorph. (ROI5,10 US) Troops: +15CF, +25%AF, 2SA, 2/2 I/D, +1MAR, maybe +3DF 374 Daemonbrood 375 Greater Vampyre (UK)7/7 I/D;5%Prod+Batt-->1238;Evil Undead;Afflict 358 on Characters and Soldiers (ROI5,10 US) +12STR, +5DEX, +25PC, +8TAC, +5INF, 7/7 I/D, +3MAR, +2SAR, +15%AF, 100SA. 376 Minion of Entropy (ROI5,10 US) +1STR, +1DEX, +10PC, -4INF, +1MAR, +2SAR, 3/3 I/D, Afflicts 376 Minion of Entropy. Troops: 12SA, 3/3 I/D, +1MAR, +2SAR, +9CF. TRAINING Cost CF DF AF CB RB MB MM SM SAR MAR 377 Fanatic 30 0 0 10% 10% 5% 20% 0 0 0 1 378 Bserker 50 5 -1 50% 100% 10% 25% 0 0.1 1 -1 379 Knight 65 5 0 50% 20% 10% 15% 0 0.3 0 0 380 Ranger 50 5 0 25% 0% 20% 10% 8 -0.5 1 1 381 Bandit 15 0 0 25% 0% 0% 0% 4 -0.5 0 0 382 Assassin 35 0 0 200% 0% 0% 0% 0 -0.5 0 0 383 Guard 25 0 0 0% 0% 0% 0% 0 0 0 0 384 Stealth 10 0 0 0% 0% 0% 0% 0 -0.5 0 0 386 Talthain Knights (Sir Lyson) (ROI5,10 US) training type +12CF, +3DF, +65%AF, +25% charge, +20 morale, +1/+1 MR/SAR, -5 sighting, +25% missile, +50% with lance, +25% with swords, guard rating 4, costs 100 crowns SHIPS MP AF DF Missile WT Cargo Men Units 389 runner 80 -20% 0 0 800 100 225 20 Unit = 390 raider 50 0 0 50 4000 500 1000 100 5 lumber, 391 light warship 40 +20% 0 100 10000 1250 2000 250 3 soft mat., 392 warship 30 +50% +1 200 20000 2500 5000 500 8 by-prod. 393 dreadnought 20 +80% +2 300 32000 4000 11000 800 394 small merchant 35 -10% 0 0 6000 16000 225 150 395 merchant 40 0 0 0 12000 30000 500 300 400 Mandra Poison I [0.02] 401 Belladona Poison II (nightshade) [0.02] 402 Healing potion I [0.05] 10% Wounds (Ginger root) 403 Healing Potion II [0.05] 20% Wounds (Assarum) 404 Antidote I [0.02] (Silverleaf) 405 Antidote II [0.02] (Asarum) 406 Silversheen Potion UK: +5DEX, +5 Stealth Skill when activated.(mandrake) 407 Invisibility Potion UK: Sets SM to zero when activated. (nightshade). (ROI5,10 US): +5Stealth, +10DF 408 Wagon [C300] 409 Crowns [0.005] 410 Food {1.0] 411 Soft Materials [2.0] 412 By products [0.5] 413 Lumber [6.0] 414 Stone [50.0] 415 Ship Unit [40.0] 416 Iron [4.0] 417 Precious Gems [0.05] Seer 155 418 Gold [0.2] 419 Silver [1.2] Enchanter 195-203, Priest's holy symbol 420 Precious Stone [50.0] 421 Yew [5.0] 422 Mithril [2.0] 423 Mandrake [0.05] Summoner 106-109 424 Ginger Root [0.05] 425 Nightshade [0.05] Necromancer 70-73, 85-89, Summoner 130 426 Silverleaf [0.05] Summoner 111-120, Enchanter 184, 186 427 Assarum [0.05] Necromancer 82 428 Cinderoak [1.0] Summoner 129, Seer 155, Enc 188-194 429 Meldorian [2.0] Wizard 12-14 WARMOUNTS CF CB RT MP SV CC SA SM MD LG 430 Warhorse 15 50 50 34 2.5 55 0 N Y N 431 Warwolf 10 30 30 30 1.5 30 0 Y N N 432 Warunicorn 18 30 35 38 2.5 40 10 Y Y N 433 Warpony 12 50 40 40 2.0 45 0 Y Y N 434 Wargriffon 60 20 70 52 5.0 40 15 Y Y N 435 Warsahar 30 25 50 32 2.5 45 0 Y Y N 436 Warhawk 35 20 70 52 5.0 55 0 Y Y N 437 Wardrake 80 50 70 65 10.0 150 35 Y Y Y 438 Wargreathorse 25 50 50 44 3.5 75 0 N Y Y 439 Warmamoth 70 100 0 20 15.0 300 0 N Y Y 440 Warlizard 15 35 50 32 2.5 40 0 Y Y N 441 Warhippogriff 40 20 70 52 5.0 35 0 Y Y N 442 Warsnake (US) 40 10 10 20 3.9 100 50 N Y Y 442 Warcamel (UK) 443 Wartiger 35 30 40 40 2.7 50 0 Y Y N 444 Wardact 50 25 70 55 8.0 120 0 N Y Y 445 Diplomat's Elixir (UK) +5INF when equipped, (US) +2 INF when equipped. (mandrake) 446 Redmist potion (silverleaf) [0,02] (ROI5,10 US) +1PC when equipped. 447 Greydust Salve (cinderoak) [0.02] Sighting Modifier supressor 448 Almonquava Wine 205 UK:5% chance curing mandra or belladona Psn 206 UK:L2 Bless, +2STR, -2INF when drunk. 449 Fairydust (UK) +7MAR when equipped, (ROI5,10 US) +8MAR when equipped (Meldorian) 450 Elixir of Strength (Mandrake) (UK+US) +5STR when equipped 451 Scale of Dragon (ROI, AUST; ROI1, UK) UK resource; 500c/125 Trade goods 452 Wyvern Tail (UK), (ROI5,10 US):150 crowns or 40 Trade Goods 453 Unicorn Horn (ROI1, UK), (ROI5,10 US) 500 crowns or 50 Trade Goods. TRAINING Cost CF DF AF CB RB MB MM SM SAR MAR 454 Swordsmen 35 0 0 0% 0% 0% 5% 0 0 0 0 455 Axemen 35 0 0 0% 0% 0% 5% 0 0 0 0 456 Archers 35 0 0 0% 0% 0% 5% 0 0 0 0 457 Axe Beserker 85 5 -1 50% 150% 10% 25% 0 0.1 1 -1 458 Sword Beserkers 85 5 -1 50% 150% 10% 25% 0 0.1 1 -1 459 Sword Knights 100 5 2 50% 20% 0% 15% 0 0.3 0 0 460 Axe Knights 100 5 2 50% 20% 0% 15% 0 0.3 0 0 461 Knight Archers 100 5 2 50% 20% 0% 15% 0 0.3 0 0 462 Sword Rangers 85 5 0 25% 0% 25% 10% 8 -0.5 1 1 463 Ranger Archers 85 5 0 25% 0% 25% 10% 8 -0.5 1 1 464 Fey Knights 150 5 2 50% 20% 0% 15% 0 -0.5 1 1 465 Assassin Archers 70 0 0 0% 0% 0% 0% 0 -0.5 0 0 466 Sword Guards 60 0 0 0% 0% 0% 5% 0 0 0 0 467 Axe Guards 60 0 0 0% 0% 0% 5% 0 0 0 0 468 Mage Knights 200 10 2 50% 20% 0% 20% 0 0.3 2 3 5SA 469 Swashbucklers 50 0 0 25% 0% 0% 5% 4 -0.5 0 0 472 Arc Morzain {book} (UK)+ (ROI5,10 US) 475 Cragorian Codex 206 UK: Wizard +1 476 Veil of Nightmares {Bracelet} (UK) + (ROI5,10 US) Teaches spells 26,43,48,49. Chance of causing insanity 477 Townmasters guide {book} (UK)+(ROI5,10 US) Teaches 33(increase SEI), 34(decrease SEI), 228(increase fertility) and 229(decrease fertility). 480 Glass of the Seer (UK)+(ROI5,10 US) Activation causes insanity, teaches; 51,150,154,158. 481 Blending Stone. UK: Teaches 52,53,56,57. (ROI5,10 US):Teaches 29,53,56,57 482 Lost Scroll of Light {Scroll} (ROI I, UK+AUST,ROI5,10 US) Teaches 59, 62, 170, 171. Spell 59 is level 5 group spell shade of Light. 483 Volume of Skulls {Book} (UK;ROI5,10 US) Teaches spells 71,72,76,80 484 Tome of Black Arcana {Book} (UK;ROI5,10 US) Teaches 64, 65, 66. 485 Medal of Darkness (?, AUST) Curse, insanity, 33% chance of turning to Vamp, 20% chance morph, must be illusionist (heard from other player). Casts: 63, 68, 167, 223 UK: Morphing info the same as above. (ROI5,10 US):Info as for AUST. 486 Book of the Lady I {Book} UK: Teaches 60, 61, 200; Cures Insanity. Converts to religion 2. (ROI5,10 US): As UK but only teaches spells to follower of Valandara 487 Book of the Lady 2 {Book} (UK;ROI5,10 US) Teaches 106-109,cures insanity and converts to religion 2. 488 Revenge of the Imps {Scroll} UK: Teaches 118, 149, 153, 215. (ROI5,10 US): As UK + makes invisible + chance of insanity 490 Tome of Ranchnol {Scroll} (?, AUST) Casts 73, 77, 79 at STR10 (ROI5,10 US): Teaches spells 73, 77, 79. 491 The Death of Rachnol {Scroll} (ROI, UK) Teaches 78, 82, 83. Teaches Orc Necromancer ? (ROI5,10 US): Teaches 78,82,83; turns to Orc; Poison II. 492 Summon Fortification (UK;ROI5,10 US) [0.28] Teaches 95,98,99,100 494 Tinrater's Pet Mage {Scroll} (ROI, UK+AUST) Teaches: 14, 105, 110, 164. (ROI, UK) Invisibility, Insanity and Teleports somewhere? (ROI5,10 US): As all the above. 495 Habits of the Imps {Scroll} (ROI5,10 US) Teaches 112, 113, 114, 116. 497 Bringing Garcontha {book} UK: Teaches 84, 130, 117, 124. (ROI5,10 US): As UK + Act. Summons Garcontha 499 Spells of Genvor (ROI5,10 US) Teaches spells 86,126,129,184 old rumor. 500 The Spells of Genvor. (?, AUST)+(ROI5,10 US) Teaches 86, 126, 129, 184 501 Ring of Nauluks (ROI1, UK)+(ROI5,10 US) US: Charm of INF,Leader@STR7,Word of Summoning,Rites of High Order. 502 Skull of Rachnol {Orb} (ROI5,10 US) Teaches 90,+3 minor spells, +5 Necrom 503 Resource Management (ROI5,10 US) 205:teach 96, 234, 235 504 Eye of the Prophet (ROI1, UK) 505 Easy Warlock Spells {book} (ROI1, UK)+(ROI5,10 US) US: Teaches 167-169, 176 506 Manuscript of Marl (?, AUST) Teaches 161, 162, 177 508 Band of the Warrior 509 Medallion of Weffin {Medallion} (ROI5,10 US) Teaches 183. If Vol. ALL WARLOCK SPELLS 510 Enchanter's Tome {Book} (ROI5,10 US) Teaches 185, 189, 195. 511 Enchanter's Scroll {Scroll} (ROI5,10 US) Teaches 190, 196, 202, 206. 512 Tome of Reelkoll {book} (ROI5,10 US) 513 Volume of Reelkoll {book} (ROI5,10 US) teaches 187, 189, 192, 198 514 Treatise of Reelkoll. (ROI5,10 US) The middle of the book tends to fall open to a full-color painting of a beautiful nude woman, signed "Reelkoll". The book promises to reveal the secrets of the highest known enchantments. It then bitterly explains that writing the series of the books has been the final task of the author on her path to full Perdhood. A Perd is one who has fully mastered Enchantment, but cannot attain Runecaster status. Apparently Reelkoll's sex denied her this achievement. Teaches 193, 199, 204, 208 515 Scroll of the Rune {scroll} (ROI5,10 US) Teaches 194, 200, 209 517 Student of Runes (ROI5,10 US) The scroll is in a familiar hand. It explains that the Rite of the Runemaster may only be undertaken by MALE enchanters who have mastered other aspects of enchantment ... Teaches 210 519 Cursing Scroll {Scroll} (ROI5,10 US) Teaches 218, 220, 223, 237 520 Scroll of Essences {Scroll} (ROI5,10 US) [0.14] 520 Scroll of Light {scroll} (ROI5,10 US) Teaches 59,62,171,possibly,170,172 521 Scroll of Shepherds {scroll} (ROI5,10 US) [0.12] Spells 219,224,227,236 522 Earthpower scroll (ROI5,10 US) 523 Scroll of Dead Trees (ROI5,10 US) 523 (Beaumtot-Rolle) (?, AUST) Teaches 233, 240, 252 524 Scroll of Wereban (ROI5,10 US) 527 Scroll of the Druid (ROI5,10 US) 528 Scroll of Nature (ROI5,10 US)+(?, AUST) AUST:Teaches 243, 247, 252 529 Book of the Lady I, (ROI, UK) see also 486, 487. Maybe this is book III #531-553 Books teach skill at level 4 (or 5?). They're in order: Book #531 teaches skill #1, #553 teaches skill #24. Priest is skipped till 554+ (?) 531 Tome of Finellin {Book} (ROI1, UK) Teaches Wizard 4 532 Treatise of the Eye {Book} (ROI1, UK) Teaches Sorcerer 4 533 Book of Shadowlight {Book} (ROI1, UK) Teaches Illusionist 4 534 Zombie Master's guide {Book}(ROI1, UK) Teaches Necromancer 4 535 Guide of the Planes {Book} (ROI 1, UK+AUST) Teaches Summoner 4 536 Path of the Eye {Book} (ROI1, UK) Teaches Seer 4 537 Tome of Fanroar {Book} (ROI1, UK) Teaches Warlock 5 538 Runesearch {Book} (ROI1, UK) Teaches Enchanter 5 539 Perfection's Essence {Book} (ROI1, UK) Teaches Druid 4 540 Song of the Drum {Book} (ROI1, UK) Teaches Bard 4-6 541 Stilettos Code {book} (ROI5,10 US) Teaches Assassin skill 542 {book} (ROI1, UK) Teaches Spy skill 543 Walk of the Cat {Book} (ROI1, UK) Teaches Stealth skill 544 Purloin's Stake {Book} (ROI1, UK+AUST) Teaches Thief level 4 545 Spinning of Gold {Book} (ROI1, UK) Teaches Merchant level 5 546 Whisper of Doom {Book} (ROI1, UK) Teaches Rumormonger skill 547 Leader of Towns {Book} (ROI1, UK) Teaches Admin/Eng at skill 4. 548 The Axe of Death (ROI1, UK) Teaches Berserker Skill 549 Way of the Warrior (ROI1, UK) Teaches Knight skill. 550 Power of the Blade (ROI1, UK) Teaches Swordmaster 551 Axemaster's Tenet (ROI1, UK) Teaches Axmaster 552 Heart is the Mark (ROI1, UK) Teaches Bowmaster skill 553 Way of the Wood (ROI1, UK) Teaches Ranger skill 554 The Path to Power {book}.(ROI1, UK+US) Teaches Priest of Vol 555 Book of the Lady III {Book}(ROI1,UK)US:Teaches Priest of Valandara 556 Blood Sacrifice (?, AUST) US:Teaches Priest of Golinon 556 The Blood Offering {book} (ROI1, UK) Teaches 130 and helps to become a better follower of Nagashun. 557 Code of the Wanderer {Book} (ROI1, UK) Teaches Priest of Tahman. 558 {book} (ROI5,10 US) Teaches Priest of Nagashun 559 Building of Walls {book} (ROI1, UK)+(ROI5,10 US) US:Teaches Summon fortifications spells to summoners 561 Truesilver Shimmer {book} (ROI, UK)+(ROI5,10 US) To get the benefits of a symbol, one must be a priest of that religion. 581 Symbol of Vol {Medallion} (ROI1, UK): +1PC; +3Str; +1Con; +2MAR/SAR (ROI5,10 US): As above and +2mana 582 Symbol of Valandara (ROI1, UK) +2 priest, +4 free mana; 294 at Str 1. UK Realm 2 a Half Elf got: +2Priest, +2 Mana, +2MAR/SAR, +2DEX, +3INF (ROI5,10 US):+1MAR,+1Mana,Spell 295 Heal Character @ STR1 583 Symbol of Golinnon (ROI5,10 US)+(UK) +3 Priest, +1PC, +2MAR/SAR, (ROI1, UK) 205: 5% chance of curing PSnI+II on Act, +3DF if Dwarf. 584 Symbol of Masinome (UK) +5 priest, +5 free mana, +1 inf, +3MAR/SAR (ROI5,10 US): +4PC, +2Priest, +2DF, +1TAC, +2Rec. 585 Symbol of Nagashun +4 priest, +5 free mana, +5PC, +2MAR/SAR, +5STR Cast: Illusion Darkness, Ressurect Char, Excommunicate (ROI5,10 US): [1.0] +5STR, +5PC, +2MR/SAR, +3 priest, +25%AF?,Spells 64, 284, 296 at str 10, +5 mana 586 Symbol of Tahman [1] (UK) +3 priest, +3 free mana, +3INF, +2SAR, +3MAR (ROI5,10 US): gives 294 convert character @STR1,+3INF, +3 priest levels 587 Symbol of Kolvathe (ROI5,10 US): gives +2STR, +2DEX, +1CON, +2PC, +3INF, +2 priest levels, +5MAR, +5SAR, gives 294 convert character, 283 divine blessings @STR1 588 Symbol of Chaos [1.0] +2 priest, +5STR, +5DEX, +5CON, -3INF, +5PC, +5TAC, +3 holy free mana. Morph --> Drakken if Activated (ROI, UK). (ROI5,10 US): As above and +2MAR/SAR Books of the various religions (REALM). Items #591-#597 just provide the reader with some background on the god or goddess in question, a small history lesson and some of the general goals of the diety. Ancient Arcana Spells of the appropriate religion are also outlined. These are level 7 spells and above and are quite powerful. It DOES NOT confer upon the reader any special ability, stat improvement whatsoever. 591 Book of the War God(religion #1) 592 Words of the Lady(religion #2) 593 Smith of the Gods {book} Golinon 594 The Divine Arcana {Book} Mainsome 595 Black Grimoire {book} Nagashun 596 The Ageless Wanderer {Book} Tahman 597 The Stars and Earth {book} Kolvathe 598 The Tome of Chaos {book} [1.26] No Nameless One AA spells? 599 Scroll Religon #9 600 Scroll of Religon #10 601 Black Altar ROTI I [89.64] Curse Province/Purge Location 262, 292, 293, must be a nagashun priest +2SAR, +2MAR, +5 mana points, +5 mana rec. (ROI5,10 US): sp# 262, 292, 292 at str2, +2priest, +3mana, +5rec, must be a Nagashun priest 602 Black Talisman (brooch) {0.24} (ROI5,10 US)+(UK) For Nag priest. Cast #294 at +1, +1 on all spell points 603 Radiant Star Medallion (ROI, UK) Must be Valandaran: +1 mana recovery, +1 str, spell 295, +1MAR/SAR, +1 DF, 5% vs poison, for elves 604 Medal of the Warrior (ROI, AUST+UK)+(ROI5,10 US) (ROI, AUST) Casts 30 at STR 1. (ROI1, UK) +1STR, +1CON, +2PC, +1TAC, +2DF, +1SAR, +1MAR (ROI5,10 US) +2PC, +1STR, +1CON, +1TAC, +2DF, +1MR, +1SAR 605 Sign of the Scroll (?, AUST) +2MAR, +1priest, +1mana rec, Cast 143 at STR 1. 607 Bracelet of Evil (ROI5,10 US) RK: Teleport F3013 Rok Tathgar; +8 DF if race is Javelin. RM: +3 Holy Mana; +1 Holy Mana Recovery; +8 MAR & SAR; Changes to Orc worshipper of Nagashun. 608 Ring of Stealth (ROI5,10 US) 609 Bloodaxe of Vol (ROI1, UK+AUST)+(ROI5,10 US) RF: Must worship Vol; Must be Axemaster; +150%; DAM 5. RM: 10 pt SA; Winternight -25%; +2 Holy Mana; +1 Holy Mana Rec. 294 & 297 at Str 1; Changes to Blessed of Vol? APPARENTLY MIDNIGHT GAMES IN THE STATES HAS ERASED GREATER BLESS (297) FROM ALL ROTI, CHANGING IT TO A NORMAL BLESS. 609 Wolfteeth Axe (?, AUST) +140%AF, +1MAR 610 Avenger of Kolvathe {sword} (ROI5,10 US) 1SA, -10%AF in winternight,+1 holy mana,+1MAR ,5% chance of blessed of Kolvathe. When equipped as armour(?) [17DF, +10SAR, 1INV] 611 Arcane Armor (ROI5,10 US) RF: Must worship Masinome; +15 DF; INV 7. RM: 10 pt SA; Winternight +10 DF; +5 Magic Mana; +2 MAR. 612 Gorgonaxe (ROI, UK) +175%AF, +30%CB, -10%RB, no shield, no mount. Need 23DEX and 10STR to wield, +100%AF if worship the Nameless One. +3 Holy Mana, +2 Mana rec, 10% chance morph --> Local Hero (ROI5,10 US): AS above + TER 0/-5/-20/0/0/5/20/0/0/0/-5/0/-15/-10/-10 613 Armor of Golinon 614 Valandara Holy Lance (ROI5,10 US) 8DAM 615 Standard of Power (ROI5,10 US) +1SAR, +1MAR, Cast 65, 162 at STR 5. 616 Darkfang Catsbane (ROI5,10 US) 616 Catsbane (ROI 2, AUST) 207:+80AF, 75SA, +200%AF in Winternight -2Mana to cast, +5 Mana Rec for Priest. MS(??) -10, Spell 130 at STR 16. 2% chance per combat of morph --> "Blessed of Nagashun" 617 Black Soul Dagger (ROI5,10 US) Spells 130, 286 str 3, +200%AF if Nagashun, +100%AF; If Vol, +3 mana, +2 rec, -1 MR 618 Black Thunder Mace (ROI1, UK) [2.0] 8DAM 205: +150%AF 206: If worship Nagashun,Drakken and has Mark of Evil, then +100%AF and 8DAM if target is not Nagashun. 207: 30SA and +100%AF in Winternight. 619 Cloak of Vision (ROI5,10 US) 620 Silver Star Mace (ROI5,10 US)+(UK) USA: 50SA, -50%AF in winternight,+3MAR,+105%AF,8DAM vs. undead, +250%AF if Blessed of Valandara UK: +105%AF, 8DAM vs undead, +4MAR, +250%AF if blessed of Valandara UK RM: 50 pt SA; Winternight -50%; +3 MAR. 621 Staff of the Scourge (ROI, UK)+(ROI5,10 US) Nameless one priest Cast 292 (Purge location)at STR 20 and +150%AF. If not religion #8, +80%AF and 8DAM 622 Staff of the Shepherds - +130%AF, +0% charge, +10 rout, no shield, no mounted, STR 3, DEX 6, +250 AF if priest of Tahman, +50% AF and 9DAM if worships Nagashun, -25% winternight, +5 holy mana, +5 holy mana recovery, +7 MAR, #296 resurrect character at STR 5, #299 Lay Dead To Rest at str 5, 5% chance of morphing to Favored of Tahman. +3 Prestige. ? The Book describes an area known as the Spheres. In this spiritual land there exists a Citadel which houses a Knighthood Order known as the Celestial Knights. It also mentions an opposing order whose origin is not mentioned, but the name is, The Dark Crusaders. The Knights are led by someone called the Celestial Wizard, and their whole purpose is to destroy the Dark Crusaders and other like evil. Probably the most interesting thing in the book concerns the summoning to the Material Plance of the Celestial Citadel. It requires that you have a sword known as the Star Sword, and you must journey to the Stretch of Life. There you must enact the ceremony to summon the Citadel to this plane. According to the book, the holder of the sword commands the inhabitants of the Citadel, bringing great power indeed. This item is a miscellaneous type weapon. 623 High Priest's Helm (ROI, UK) only for priest of gollinon RK: upon activation, heals 10%, 10%chance of healing all poison, if Dwarven +3 DF when in use. RM: 3 spell point toward these spells (none), 2 mana to priest, +1 mana recovery, +3 MAD, +4 MAD, activation converts to Golinnon. RF: Only priest may use, cannot be used by any undead status, +2 priest levels, 10% bless when in use, +5 CON, +5 PC. This may be a little better than the holy symbol. 624 Circlet of the Lady RK: If Priest of Valandara teleport to F3015, +1DF if Elf RM: Changes to Elf Blessed of Valandara; 299 at 5 Str; +5 MAR & SAR; +3 Holy Mana; +1 Holy Mana Recovery. UK: If Elf and Priest then +5 Priest Skill, Permenant bless @STR4,+3INF 625 Armor of Chaos {13.0} - (ROI5,10 US) DF ~20 626 Scroll of Protection (?, AUST) Casts 176 626 Robes of Protection (ROI5,10 US) 5INV, +?MAR/SAR, Cast 53,164@STR5, Possible +1 holy mana is Mainsome. 626 Robes of Protection (ROI1, UK) Casts spell 176 at STR 1. Obs: 5INV, +13DF, +1MAR,SAR regardless of diety; 53 & 164 at Str 5 possible +1 Holy Mana if worshipper of Masinome. 627 Shield of Vol [0.00] (M) (ROI1, UK)+(ROI5,10 US) 3INV,+2MAR,+3SAR,+6-8DF 628 Blessed Bracers (ROI5,10 US) 629 Bracers of Fear (?, AUST+UK)+(ROI5,10 US) For Human: +4DF; For Religion 8: +3Priest, +1 mana rec, spell 31 at 10STR 630 Thieve's tool belt (ROI5,10 US) 633 Darkmage Shadowstaff (ROI5,10 US) 634 Darksilver Robes [M] (ROI5,10 US) 639 Rod of Lightening (ROI5,10 US) 648 P-5 Elven Longbow (ROI1, UK)+(ROI5,10 US) 7DAM, +1MAR Items 655-657 teach special training types to characters as well as the skills necessary skills, but there may be restrictions on the learning character (race, for example) 651 The Jerry Co. Anals (?, AUST)+(ROI5,10 US) Teaches Admin/Eng at 5. 654 Code of the Dark One (ROI, AUST)+(ROI5,10 US) Morph ---> Vampyre (For Undead and not Valandaran) 655 In the City Defence (ROI1,UK)+(ROI5,10 US) Gives the ability to train Citywatch troops 656 New Order (ROI5,10 US) Teaches Special Training Type 657 Axe of the Guard (?, AUST)+(ROI5,10 US) Teaches Combat skill of Trolls 658 Magestand with Book {book} (ROI5,10 US) 671 Dispersal of Magic (ROI5,10 US) 672 Folly of Umbria {Book} (ROI5,10 US) book tells story of Umbrian defeat 673 Settling of Talthain {book} (ROI5,10 US) 674 On Things of Power {book} (ROI5,10 US) [0.45] 675 Guardian's scroll (ROI5,10 US) [0.07] 675 Scroll of the Guards (ROI, AUST) 675 Guardian's Scroll (ROI5,10 US) 676 Fall of the Gods (ROI5,10 US) 677 Forge of the Gods (ROI1, UK) 678 Arcana Vol I (ROI5,10 US) 679 Ancient Arcana Vol. II. (ROI III, UK) "Gives AA level 2 effective strength 5." Seen in level 31 guild. This volume is powering the AA research level of the guild. 701 Berserker Axe (ROI5,10 US) need 9 Str, 6 Dex. +105 % AF weighs 2.1 702 Bloodsword (ROI, UK+AUST)+(ROI5,10 US) USA: +50%AF, must be Vol, +25%AF and 5DAM if Nagashun AUST: +100%AF, +1MAR, Restrictions; STR 8, DEX 7, No Shield UK: +50%AF if Worship Vol, +25%AF and 5DAM if worship Nagashun. 703 Shadow Dirk (?, AUST) +15%AF, +5MAF, +15%CB, +20%RB (ROI5,10 US) Special bonuses for assassins? 704 Black Feather Bow (ROI1, UK)+(ROI5,10 US) USA: 10SA 706 Desert Robes (M) (ROI1, UK) 4INV, reduced sighting mods, spell 53. 706 Desert Robes (?, AUST) +3DF, +1SAR, 4INV, invisibility 706 Desert Robes (ROI5,10 US) +4DF, inv 4, sar 2, sight -10,cast invisibility 707 Guardian Plate (ROI1, UK) 5INV, +14DF (?, AUST) +16DF (ROI5,10 US) (M) [1.0] - +14DF, 0.05sv, INV 5, SAR 5, 12 weight 708 Moonblade (ROI, UK) + (?, AUST) UK,RM: +1 Holy Mana Recovery; +1 Magic Mana; +1 MAR UK: P2 weapon, Elf valandara +50%AF, Werewolf +125% (ROI5,10 US): As for UK and +125%AF & DAM 4 vs. Nagashun AUST, 1DAM, +105%AF, +20%CB, +5%RB, +1MAR. 710 Darlion Shield (UK)+(ROI5,10 US) UK: +2DF, +1MAR, 3INV, USA: AS for UK and Cast Shell of Prot @ STR3 711 Thunder Maul (ROI1, UK)+(ROI5,10 US) UK 206: +75%AF, +2MAR if Dwarf. USA: +150%AF; +75% dwarves, DAM 4, +2 MR 712 Shadowsoul Axe: +10 SA; +1 Inf; 90 % AF Dmg 5 712 Shadowsoul Axe: ROTI I +350%AF if Nagashun undead, +25%AF +5DAM vs. Valandaran 712 Shadowsoul Axe (?, AUST) Rel #1: +25%AF, Rel #4 or Undead, +150%AF 713 Storm Giant Axe (ROI III, UK) [3.54] 7DAM RK: +200%AF, +40%CB, -20RB, Need 17STR, 7DEX, no mount, no shield. 713 Storm Giant Axe (?, AUST) 7DAM, +200%AF 714 Fire Giant Maul (?, AUST+US) +75SA, Spell 18 (Symbol of Fire) at STR 3. 715-717 Wizard's Robes (S,M,L) [ ,1.0, ] inv=8 +5DF, +5MR, +REC, +research Some people in the States only get 3INV, I get 8INV in ROTI, COA UK 718 Desert Robes (S) (ROI1, UK) 4INV, reduced sighting mods, spell 53. US: +3DF 719 Assassin's Garb (S) See 720. 720 Assassin's Garb (M) (ROI5,10 US) RK: Base 0 DF; Sight -10. RF: Must be Assassin; +3 DF; 5 INV. 721 Avenger Axe (ROI5,10 US) +135%AF, +5 DAM 722 Talthanian Chainmail (ROI5,10 US) +17 DF, +2 SAR, +10 REC if warlock or knight, immunity to broadswords, possible DF bonus 723 Earthmere Axe (ROI, UK)+(ROI5,10 US) +150%AF if Worship Kolvathe, +50%AF and 5DAM vs. Nagashun 724 Ka Mug Protector (ROI5,10 US) 725 Victim Shield (?, AUST) For Dwarfs: +3DF, +1SAR 726 Marnamal Staff (ROI, UK)+(ROI5,10 US) 728 Barrier Shield (?, AUST)+(ROI5,10 US) AUST: For Trolls; +1MAR, +2DF, +15DF vs. undead 729 Gorgonguard Axe (?, AUST)+(ROI, UK)+(ROI5,10 US) AUST:For Trolls; +100%AF, +1MAR, If target is not religion 4: Add +125%AF 730 Maul of Chaos (ROI, UK)+(ROI5,10 US) 732 Hammerof Chaos (ROI1, UK)+(ROI5,10 US) UK: 10DAM, +300%AF, 75SA, -5MAR USA: [4.6] - 2-handed, nameless One 733 Spiderjavelin {spear} (ROI, AUST) 736 Swordmaster's Longsword (ROI1, UK) +125%AF (more if Swordmaster), 4DAM 738 Bowmaster's Greatbow (ROI1, UK) +125%AF, +200%MiAF, 4DAM 741 Staff of Sorcery +120%AF, 6 DAM 742 Sorcerer's Greatstaff +250%AF, 13DAM, Casts #51 at STR 5, need; STR7, DEX12. 743 Dungeon Key {ring} 744 Black Guard Armor 745 Shadedance Armor - Leath Armor [M] +6DF, 3INV, +1 MAR/SAR 746 Talthain shield (ROTI, AUST) +5DF, +2SAR 747 Umbrian Plate +12DF(UK), +35DF(USA), 2INV, +2MAR/SAR 747 Umbrian Plate (ROI I, AUST) +12DF, -1MAR, +1SAR 749 Polearm of Shadow. (ROI1, UK) Morph into Shade 368: 5INV, 5DAM, 40 SA, cast 72 at 50. 206: +150%AF if status is Shade 368 750 Silvermail RK: Base 9 DF; Charge 3%; Rout -5%; Sight -2.5 RF: Must worship Valandara; +1 DF; INV 3. RM: Winternight -2 DF; +1 Holy Mana; +1 Holy Mana Recovery; +1 Magic Mana; +2 MAR; 1 at Str 5. 751 Helm of Chief Spells 30, 32 at STR 8. 752 Bow of Strengo 760 Vorpal sword 787 Chaos Lord Gauntlets 800 From the Abyss {Book} [0.00] 801 Flaming Whip +180%AF, 8DAM, 100SA, Psn II, symbol of fire (18) at STR 3 802 Drakken staff (ROI, UK) Two handed, counts as Psn II weapon. RK:+150%AF if Drakken, +50% vs. Druid, 10DAM if target is Druid 803 Book of the Celestial Knights {book} (ROI III UK). 804 Tooth of the Vampyre 5DAM, +100%AF, 50SA. Spell 88 at STR5 if worship religion 8 (Nameless One?, can't be COA). 805 Dragonhunterbow (ROI, AUST) or Dragonslayerbow (ROI, UK) AUST: +25%AF, +125%MAF, Restrictions; STR 8, DEX 14. UK: 20DAM, 20SA, +10MAR, 806 Staff of the Dead (ROTI) +30%AF, 10 DAM, 150SA, +50%AF in Winternight, +2 mana, +2 mana rec. Spell 29 at STR2, 10%/combat chance morph--> Greater Vampyre. (Modifiers for Blessed of Mainsome). UK: +600%AF with Status 3003, +100%AF if Sorceror, 12DAM 807 Blade of the Crypt (?, AUST) +150%AF, 10DAM, 150SA, +1 Arcane Level, casts: 83, 85. 5% chance morph --> Vampyre, for Undead add +250%AF. 807 Crypt Saber (ROI1, UK) +150%AF, 10DAM, 150SA, +1 Arcane Level, Casts: #83, #85, 5% morph --> Vampyre. For Undead add +250%AF 808 Mithril Blacksword (ROI, UK) 250SA, 7DAM, 8MAR, 4SAR +580%AF total if wielded by Undead. 809 Deathwhip (ROI1, UK) +250%AF, 100SA, +1 mana, spell 65. 809 Deathwhip (?, AUST) +125%AF, 100SA, +1mana, +1mana Rec. Casts; 67, 65 at STR 3. Need; 15STR, 10DEX. For undead add +150%AF Versus Dwarves add +50%AF. 810 Litch skirmish weapons (ROI, UK) Bow weapon class 100SA, +100%Af in Winternight, +1mana, +1recovery, Spells 67 and 73 at STR 15. +480%AF if wielded by Litch, 1%/combat chance morph---> Litch. 811 Staff of the Flame Obs:DAM 15; 200 pt SA; 28 at Str 0, although it appears to give more; +15? Magic Mana; A title requirement for Protector of the Elves. Con: A friend has several items in CoA that claim to give 0 Str for various spells, but Rune spells reveal bonuses. 812 Axe of the Eye (ROI, UK) +10 Spell points for Sorcerer, 9DAM +480%AF total if wielded by Sorcerer, +?? recovery. 814 Staff of the Eye (ROI, UK) +125%AF, 9DAM, +25MAR, 75SA. +15-20 mana if Seer, gives spell 159 at STR 0. 815 Warmage Lance (ROI, UK+AUST) UK: for Warlock Knight: +500%AF, 12DAM, 250SA. UK+AUST: for Warlocks: +145%AF, +200%CB, 100SA 816 Runesword 817 Oak Tree Staff (ROI, UK) +25mana, +10MAR, 15DAM if druid. Supposed to give the Druid master spell at STR 0. 819 Pentagram Sword (?, AUST) 8DAM, 150SA, +25MAR 820 Gold Dragon Armor (ROI, UK+AUST) UK: 23DF, 10SA, +25% DF, +5MAR AUST: +4MAR, winternight +50DF, 821 Fire Diadem (ROI, AUST) +2DF, +1MAR/SAR, Healing 10%, Cures insanity, Converts to Woman. For Mage: +5Mage, teaches 18. 822 Ring of Protection 823 Dragonfire Bow (ROTI) 2000SA 824 Lesser Dragon Bow (?, AUST) (?, AUST) +150%AF, +500%MAF, restrictions 8STR, 12DEX, no shield Source lost?: 750SA, +5 MAR, +8DAM, spells 18, 176, -100%AF in w.night 825 Azeo-Bes_Tius (?, AUST) +3DF, 25 SAR, Admin Eng: +4MAR 826 P7 Staff (ROI1, UK) 827 Dark Elven Soulsword +380%AF, 8DAM 839 Platinum Plate (?, AUST) +4DF 842 Oakleaf Robes (ROI, UK) RK: +5DF (M Races), Arm sight value -1.5, Only useable by druid. 845 Burglars Tracht (?, AUST) +5DF, -0.8 Seeing 846 Axe of Glory 846 Dagger of Destiny (ROI, AUST) 848 Spear of Power (ROI) 15DAM 849 Armor of Might (?, AUST) +8DF 850 Dagger of Evil (?, AUST) +100%AF, +3MAR, poisoned, gives Mark of Evil, +500%AF vs. good religon, 850 Dagger of Evil +65%AF, +45%MAF, PsnII, Shield and mounted OK. Chance of morphing to Vampyre +500%AF bonus if wielder has a mark of Evil. +800%AF with Mark of EVIL and NOT Valandaran. If Valandaran, +100%AF, DAM 15 (Wow) 852 Staff of Sorcerery (ROI, AUST) 854 Staff of Divinity Obs: DAM 15; 296 & 299 at Str 50. Con: Either (or both) +20 Holy Mana or (and) +20 Holy Mana Recovery; there will be only one (if at all) of these in a game, this a unique "Mark" item, there is an Axe of Glory and other items, only one "Mark" item can be in a game. Bigger bonuses when combined with Mark of Divinity? AUST: No Mark: 15DAM, +450%AF; With Mark: +950%AF, 15DAM, 296,299@50 STR 855 Holy Armor (?, AUST) +12DF, +5SAR, +75%CB If Mark of Divinity: +15DF, +2MAR, +10MANA, +5Mana Rec. 856 Axe of Glory (?, AUST) +125%AF, +40%SB, +10%FB, Casts: 30, 32 at STR 5. Gives Mark of Glory: +600%AF, +5 MAR, 100 SA 858 Sword of Flame (ROI, AUST) Symbol of Fire (+3), SA 600? Fire, +450%? AF, DAM 10, Used by Javnga the Efreet. 860 Ice Javelin (ROI, UK as well as COA) 861 Lance of Lightning (ROI1, UK) Seer +5 865 Dragon Curse Axe (?, AUST) +180%AF, +15 MAR, 15 DAM, (additions vs. Dragons) 868 Beastsword (?, AUST) +400%AF, +4MAR, Psn II 873 Crystal of Negation (ROI, UK+AUST) Casts 6 and 8 at STR15. 874 Bell of the Guildmaster (?, AUST) Casts 19, 20 at STR15 875 Rod of Negation, Symbol of dispel(11) at STR 50 !!! 875 Rod of Negation (ROI, AUST) 875 (Aust: Auserwhlter Panzer) (?, AUST) +8DF, +7MAR, +1SAR 876 Skull of Insanity (ROI, UK+AUST) -2 0n PC/TAC/INF(could be curse 3), Casts spell 43 at 50 STR 877 Ring of Detection {Ring} Detect Invisibility(60) at STR 20 878 Skeleton's Medallion {Medallion} (ROI, UK+AUST) Casts 70 at STR50 881 Demon Axe (?, AUST) +75%AF, +25%MAF, +20%CB, +10%RB, Restrictions; STR 8, DEX 6, Not Mounted 885 Syntharian Armour (ROI1, UK+AUST) +4DF, 5INV (For rangers add +3DF). OBS: No Size specifier on this item, fits ALL sizes? 886 Banner of Chaos (ROI, UK) +1MAR/SAR, +4DF if Orc, +5PC if Rel 4. Cures mandra poison 95%, cures belladona poison 70%. 890 Angelsword (?, AUST) +75%AF, +5%CB, +600%AF vs. Netherworld 893 Gulthann Orc Bane (ROI1, UK) 896 Banner of Chaos (?, AUST) +1 SAR, +3MAR, Cures Mandra (95%), Cures Belladona (70%), For Orks +4DF, For Undead and Rel#4 +5PC. 900 Sealord's Trident (ROI, UK) +70%AF, Need; 12 STR, 10 DEX 900 (German: Fem De Bane) (?, AUST) +70%AF, restrictions 12STR, 10DEX 901 Crystal of the Lady (ROI) At Production +5% healing, +1% cure poison, Elfs: +1DF 902 Obsidian Claw (ROI, UK) 903 Red Arrow (ROI1, UK) 905 Gorgon blood, gives mark of Evil one time. 906 Cloak of Shadows (?, AUST) Cast: 164 at 5STR 907 Margahnaz Standard +5PC, +3CON, Spells 18 and 32 at STR 8. 908 Luck Charm {Figurine} (ROI1, UK) +3 Rumormonger 909 Luck Charm {Figurine} [0.05] +4 rumormonger, (ROI1, UK) +2 Merchant. 910 Luck Charm {Figurine} (ROI1, UK) +3 Stealth 911 Luck Charm {Figurine} (ROI1, UK) [0.05] +2 admin/eng 912 Belt of Strength {Belt} (?, AUST) +8 Str; +2 Con, +1SAR. 913 Elven Boots {Boots} (?, AUST) (another source?) +1 Arcane Arts lvls. (?, AUST) +1DF, +1MAR, +6 Movement 914 Dove Helm (ROI1, UK) +1INF, 100% perm Bless. 915 Lysa's Mirror (?, AUST) -2 Priest, -2 Arcane, -2MAR, -2 Mana rec, insanity, Morphs --> Netherworld 916 Sign of the Wolf (ROI1, UK) {Battle Standard} spells 172, 175 at STR 10, +6 mana rec, +2MAR if meet restrictions, Activation morps --> Maratasen Nomad Blessed of Golinnon. activation morphs to Maratasen Nomad Blessed of Golinnon 917 Necklace of Wealth (?, AUST) For Dwarfs: Cast 96, 234 at STR 6. 918 Box of Holding {box} (?, AUST) weighs -8! 920 Boots of the King (ROI, UK as well as COA) 921 Gloves of Destiny (?, AUST) Casts 1, 37, 39 at STR 15. 921 Gloves of Faith (ROI1, UK) Casts 1, 37, 39 at STR 15. 922 The Lodestone 923 Rite of the Drum (ROI, AUST) Changes Religion to Kolvathe. Disappears after 2 uses. 927 Book of the Heir 928 Wand of the Unseen {wand} 207:If res. Invisibility self 7pts,+5MAR 928 Wand of the Unseen {wand} (?, AUST) Casts 53 at STR 7. For giants: cures PsnI 80%, cures PsnII 35% 929 Helm of Duelling (COA+ROI, UK) If Giant: 207:If restriction met, Sign of Battle (182) 3pts,+3MAR,+2SAR 930 War God Gauntlet 932 High Elf Cloak 934 Drum Gharg {harp} 935 Vial of Escape {Vial} (ROI) Teaches 31, 36, 45. RF: Must be High Elf. RM: +1 MAR; 1 charge Mark of Evil. Also 100% heal, 100% chance of curing poison I & II, +1MAR disappears on production. 937 Eye of the Sorcerer {crystal} 51 Sphere of Sorcery at STR 1, Sorcerer +2, +2INF 938 Band of the Tooth {Bracelet} (ROI) 939 Splinter of Death {wand} (ROI1, UK) If Arcanist and Vampyre then can cast 83@1, +5stealth; Act. teaches stealth@L10, teleports somewhere.> 940 The Bat Medallion: User has to be in the Vampyre Tree Gives: +3MAR, +3SAR, +1INF, +1CON (?, AUST): +2CON, +2DEX, +3MAR, +2SAR, +5stealth. 942 The Mirror of th Dead {mirror} (ROI) [2.4] (NCOA+?AUST info: +1MAR, +1Arcane Level, Casts, 71, 130.) 944 Litch King's Circlet (ROI, UK) 945 Helm of the Litch: +10CON 945 Helm of the Litch (ROI, UK) Spells 130 at STR 25, +5mana, +3mana rec, +10MAR/SAR Activation changes to religon of Nameless One. 946 Darkling cloak (ROI, UK) Cast 164 at STR 12, +2MAR, +5SAR Activation Morphs to Orc Daemonbrood, Nagashun follower 947 The Dark One's Rod (ROI, UK) 950 The Beast Blackstone (ROI, UK+AUST) 951 Hellpotion (ROI I, UK) Morphs --> to a Litch, Nameless One follower & insane [0.08] Litch: +3STR, +2DEX, +8PC, -5INF, 5/5 INV/DAM, +5MAR, +3SAR, +45%AF My movement increased by 5.3 (is this due to STR/DEX increase?). Can Afflict Characters and Soldiers with Litch status 373. 951 Hellfire Potion (?, AUST) Morphs --> Lich, insane, +5STR, +5CON, -3DEX, -3INF 952 Standard of the King 954 Shade Stalkers {cloak} (ROI, UK) 956 Deathbringer Medal (ROI, UK) Turn user invisible, heal 15%. Spell 79 at STR 5. +1 holy mana rec. If Activated 70% chance of curing Poison I/II, cures insanity and gives Blessed of Vol, +3MAR, +5SAR and +?DF if Elf. 958 Swordmaster's Glove: Cast 175 at STR 1. AUST: +5PC Items 960-965 Bestow marks. All Marks give +3INF, +2Prestige 960 Scroll of Destiny (COA)+(ROTI) 961 Bracelet of Power (ROTI) 962 Ring of Evil {Scroll} (ROTI, UK) [0.04] Gives Mark of Evil, +3INF(base) and +2Prestige. 964 Altar of Divinity: (?, AUST) Gives Mark of Divinity, +3INF, +2Prestige. 965 Orb of Glory (ROI, UK) 980 The Master's Touch {Jar} [0.31] Teaches Priest at Level 1. If religon 5 + Undead, then; Level 6 Bless, +3STR, +2INF, +5CON. 981 Healing Salve {Jar} (ROI1, UK) [0.14] 206: No Result. 982 Wine of the Viper (ROI1, UK77) RK: It is a Wine RF: lovely wine, modifys NO stats. RM: Contains PsnI and PsnII, Activation inflicts an immediate 20%wounds 984 Blood of Silvercoat {bottle} Report 1 +10dex,+20con,+5inf,+3mar/sar,+1 Mana or spell +1, +1 recovery Morph --> Enchanted, +40DF vs. Dragons 984 Blood of Silvercoat: Report 2 You will get the same status as the Runemaster spell ID 186 gives to a character. But if you have it in use the character will get +10 Dex, +20 Con, +5 Influence, +3 Magic and Special Resistance and you will regenerate +1 SP and save 2 SP. Limits: You dont have to be a Nagashun believer or a Child of Chaos-Status. Orbs give a mage +5 skill levels to the appropriate skill, and each gives strength adds for a few specific spells. NO SPELLS IN USA ROI. 1000 Wizard's Orb {Orb} +5 Wizard lvls. Cast 33, 37, 46 at STR 10. (?, AUST) +5 Wizard levels 1001 Sorcerors' Orb +5 Sorceror lvls. Cast 33, 37 and 46 1002 Illusionist's Orb {Orb} (?, AUST) +5 Illusionist lvls. Cast, 52, 53, 60 at STR 15 1003 Necromancers' Orb +5 Necromancer's lvls. Cast; 82, ??, 87 at STR 30. 1004 Summoners' Orb: cast #91, #110, and #129 at +15. 1005 Seer's Orb {Orb} +5 Seer lvls. Cast 150, 151 & 157 at STR 15. 1006 Warlock's Orb {Orb} (?, AUST) +5 Warlock lvls. Cast, 160, 162, 172 at 15 STR. 1007 Enchanters' Orb {Orb} (?, AUST) +5 Enchanter lvls, cast 185, 186, 194 at 15 STR. 1008 Druid's Orb {Orb} +5 Druid lvls. 1009 Unicorn Horn: probable MAR,SAR, possible 20% Bless 1010 Claw of the Drake {Animal Claw} (ROI, UK) +5Mana,+2 Mana Rec., must be undead Activation 30% cure mandra, 5% cure belladona 1012 Golden Harp (ROI1, UK,AUST) [8.21] +10 Bard lvls; +15MAR, +5SAR; 48 & 49 at STR 10 and 100% permenant Bless. AUST: +15MAR, +5SAR, +5INF, Perm 50%Bless, Spells 48&49@10 STR. 1014 Silver Lute +1MAR & +5SAR. Must be a Bard. Cures insanity. Bless bonus (+10?), +2DF for Elves. 1015 Darksilver Harp Cannot be used by; Druid, Valandaran or Enchanted. +3 Bard, +4INF, +2 spell pts, +1 mana rec, +1MAR, -3SAR, Activation Causes insanity Casts Mind blank (47) at STR 8. 1016 Christopher's Harp 1017 Unicorn Talisman {Figurine} 1019 Ring of Protection (?, AUST) +3 INF, +5MAR/SAR 1020 Magelord 1020 Bard's Drum 1030 Cursed Rod {Rod} (ROI, UK) -1 priest, -1 MA 1031 Box of Treasures {Box} (ROI, UK) [2.13] 1032 Gloves of healing (?, AUST) +10CON, 50% Healing at Production. 1033 (German: Zerstrungsstein) (?, AUST) Cast 10 at STR 55. 1034 (German: Torgor's Granate) (?, AUST) For Admin/Eng +200%MAF, Psn. 1035 Mirror of Uglifying +1MAR, Casts Task of Beauty at 15pts Activation morphs ---> Insane Dwarf Morghoul 1036 Collar of the Corn {Belt} (?, AUST) -50MAR, spell charm monster(49) at STR 20 1037 Ambrosia Elixiir (ROI, UK) 1038 Elixir of Ambrosia 1039 Spider silk gloves (?, AUST) +1MAR, +1PC, +15Thief 1040 Gem of Banishment {jewel} Cast Word of Closing (134) at STR 70. 1041 Ringbane of Werekind 1042 Baneball of Werefolk 1043 Staff of Chaos [32] worn by Nameless One C1036 1044 Aura of Chaos {Armour} [32] worn by Nameless One C1036 1045 Orb the Dragon 1048 Warlock's Staff (?, AUST) 1048 Arcanist's Staff +3MAR, +5MANA, 8DAM 150%AF, 25%CB, 25%RB, no shield. +250%Af if Mainsome Worshiper and Arcane (1-9). 25SA, +8 mana, +5 mana rec. Casts Blast of Power (370) and Greater Warding (371) at 20 STR. 10% chance / combat of morph --> Arcane Champion. 1049 Gar'Ken Elfbane (?, AUST) weapon weight of 0 +150%AF, +4MAR, +1SAR, 8DAM, PsnI, Against Elf: Add +500%AF For Orcs: Add +200%AF, Need, 12STR, 6DEX. 1053 Staff of Concordance [32] worn by Tahman C1097 1054 Aura of Concordance {armour} [32] worn by Tahman C1097 1055 P 5 Sword (Intelligent) +3MAR, 7DAM, +480%AF 1056 P 6 Sword (Intelligent) 1057 P 7 Sword (Intelligent) 1058 Sword of Law (ROI, Germany, info from the GM) +400%AF, +8MAR, 15DAM, 500SA, +15mana and mana rec, +15 holy mana and mana rec, cast 315@10, 368@10. Can be used mounted and with shield and 12STR, 15DEX +1200%AF if wielder is Valanadran, Knight and Demi-God of Law. +1000%Af if wielder is of the Nameless One Religion. -500%AF in Winternight 1060 Sphere of the History {story} (ROI, AUST) 1061 Magehater 1062 Priesthater 1064 Lore Master (7) 1065 Qual the Holy (8) 1068 P2 Dragon Armor (ROI, UK) 1068 Staff of Lore (ROI, USA) Same as COA UK. 1069 P2 Dragon shield (ROI, UK) 1070 Stardrake {Warmount} (ROI, UK+AUST) SA=100 1071 Star Armor (ROI, UK) 1071 Mithril Shield (?, AUST) +15DF, +2MAR, +1SAR 1072 Sword of the Order 1100 Thellonphyr's Scroll (?,AUST) +12MAR, +12SAR 1101 Efreet Talon (100 crowns or 3 tradegoods) 1103 Hydra Fang (resource - 500 crowns) For priests of Vol? 1104 Golden Acorn 1105 Meldorian Seed (resource - 5 crowns) Used for BLAST OF POWER 1106 Dream Essence (resource - 500 crowns) 1107 Golden Foxtail (resource - 500crowns, 100TG) 1108 Dragon Tears 1109 Drake Eye (resource - 5 crowns or 1 tradegoods) 1110 Lammassu Feather (ROI1, UK) (resource - 500 crowns, 100 tradegoods) 1111 Ivory (resource - 15 crowns, 4 tradegoods) 1112 Griffon feather 1115 (German: Stab des Grnders) (?, AUST) For Admin/Eng, +15Admin/Eng, +5INF 1116 Orb of the Wintersong (German ROI: Winterlied Kugel) +10Arcane Level, +32MAR, +10SAR, +3mana rec, cures insanity Casts Eye of the Seer at STR 5. 1116 Chaos Ooze 1116 Evil Booze (ROTI, AUST) 1117 Dragon claw (ROTI USA) 1117 Daemon claw (ROTI UK) [0.01] 1117 Ddmonklaue (ROI, AUST) 1117 Book of Truth (?, AUST) Casts: 243, 284, 132 at STR 10 1118 Psi Monster Orb (resorce 1500 crowns or 3TG) 1119 Black Crystal Nameless One spell component 1120 White Crystal (ROI III, UK) (?, AUST) Elven Hierachy AA spell component 1121 Shadow Cloak (ROI, AUST) 1122 Medallion of Cyserian (?, AUST) Human Female: +3Bard, 4%Bless, +5INF 1123 Maynor's Mirror (?, AUST) +2 Arcne Levels, -1SAR, +4mana rec, Casts 42, 50 and 111 at STR15 1125 Mithril Golem (ROI, AUST) 1126 Iron Golem {book} (Yes, seen in ROTI,UK+AUST not NIC!). 1128 Orb of Dragoneye (?, AUST) Cast Enchant Monster 30 at STR 30 1128 Manual of Golems {Book} (ROI1, UK) Spell 403 (Create Iron Golem) 1129 Talison's Gauntlet 1130 Nellor's Helm (?, AUST) +3MAR, +5SAR Item duplication any idea on which module each is from 1132 Mayna's Mirror (?, AUST) Casts bezabere Sphere (German?) at 15STR. 1132 Robe of the Mage 1133 Nameless Dagger (?, AUST) +125%AF, PsnI, For Rel #8: +220%AF, need 4STR, 6DEX. 1133 Nameless Dagger 5%/combat, Morph to VampLord, chaos, PsII, 25SA, +5MAR, 8DAM 1134 Jovian's Belt (?, AUST) For Marasten Nomad: +13STR, +5DEX, +2CON, +2INF, +1SAR, +2Priest, +2 mana, +1 mana rec. 1134 Helm of Stealth 1135 Dragonskull Standard (ROI1, UK) 1137 Talons of Chaos 1138 Dragons blood paste 1140 Earthblood Wine (ROI, UK) Change to female Dak and teleport to Misty Isles, also boosts some stats. 1141 Golden key {ring} 1142 Lionhead Key {ring} 1143 Dragon Key {ring} (ROI, AUST) 1144 The Origin {book} 1145 Claw of Werefolk (ROI, AUST) 1146 Skull of the dead 1147 Blessed Axe (ROI, UK) [2.0], 100SA, +250%AF, axe weapon class, +5MAR, 15DAM, no shield, no mount, can be created by Golinnon AA spell 310, +2 holy mana, +2 holy mana rec. 1149 QuickSilver, AA Spell component for priest of VOL 1150 Infirion (UK+AUST+GERMANY) UK+AUST: Worn by the Dragon King? 12DAM, +11MAR, +800%AF GER: +1000%AF, +300%MiAF, 12DAM, Can be mounted, need 2STR, 6DEX 1151 Infirion sheath {Cloak} (UK+AUST) Worn by the Dragon King? UK+AUST: Casts Invisibility Self at STR20, -300 Sighting Value GER: Cast 53@20, teaches Stealth@20, +20Stealth. 1152 Gem of Humankind (ROI, AUST) act. morphs --> Human 1153 Gem of Orckind act. morphs --> Orc 1154 Gem of Elvenkind (ROI, AUST) act. morphs --> Elf 1155 Gem of Dwarvenkind (?, AUST) act. morphs --> Dwarf 1156 Gem of Dakkind act. morphs --> Dak 1157 Gem of Cats (?, AUST) act. morphs --> Maratsen 1160 Gem of Gargoyle Morph to Gargoyle 1161 Gem of Drakkenkind Morph to Drakken. 1162 Orb of Return {Orb} (ROI GERMANY) teleports to Asterain. Gives large Bonus on AA research. 1163 Orb of Return {Orb} (ROI UK+AUST) 1164 Orb of Return {Orb} 1165 Orb of Return {Orb} 1166 Orb of Return {Orb} 1167 Orb of Return {Orb} 1168 Orb of Return {Orb} 1169 Orb of Return {Orb} 1170 Orb of Return {Orb} 1171 Orb of Return {Orb} 1173 Orb of Return {Orb} 1174 Orb of Perspective (?, AUST) Changes Character's SEX 1175 Medal of Persuasion (ROI, UK) +10INF if Human. 1176 Cloak of Death (ROI, UK) Afflicts Greater Vampyre. 1177 Magic Carpet CC 200 (ROI, UK+AUST) 1178 Orb of Antimagic 1179 Armor of Windwalking 1180 Tome of the Void. Rumored to to supply AA spells of the Nameless One and to be a title requirement/bequether(?) of; "Child of the Void" 1184 The Lost Letter 1185 The Shadowstaff 1186 The Runestaff 1187 The Summoner Staff (ROI, UK) 1188 Merc Trainer 1189 Mark of Vol (Greater Holy Symbol) 1190 Mark of Valandara (Greater Holy Symbol) 1191 Mark of Golinnon (Greater Holy Symbol) 1192 Mark of Masinome (Greater Holy Symbol) 1193 Mark of Tahman (Greater Holy Symbol) 1194 Mark of Kolvathe (Greater Holy Symbol) 1195 Oliosse One of the weaker Swords of Power. The Firesword 1196 Rillwind DAM 20; 159 at Str 20; A Sword of Power? Seersword 1197 Entraulmar The Dragonsword 1198 Vilifant The Mightsword 1199 Narag The Speedsword 1200 Rafarthane The Unlifesword 1201 Valkyari The Blacksword 1202 Orb of Dalinoar 1203 Mirrorer Gateway 1204 Scabard of Narag: Cast Spell 31 at STR 20. 1207 Circlet of Nobility A title requirement for Protector of the Elves 1208 Scabbard of the Valkyari 1221 Staff of Law DAM 15; +6 Holy Mana; 26 & 33 at Str 40; 135 STR50 A title requirement for Lord of the Wood. AUST: +400%AF, Spells 26&33@40. 1222 Circlet of Nature 1226 Hammer of Creation 1227 Staff of Magic DAM 15; 28 & 135 at Str 50; +20 Holy Mana? 1228 Staff of the Mage 1229 Dagger of Darkness (ROI 1, UK) USA: RK--> +500%AF, +250%MiAF, 0% Terrain bonuses. USA+UK: Spells 90, 229 at STR 25 Obs UK: +590%AF (approx) on Favoured of Vlanadaran High Elf with Mark of Evil, +5MAR, when equipped, above spells not available. 1230 Dark Athame (?, AUST) +300%MAF, +3MAR, 15DAM, 150SA 1230 Black Athame 15DAM 150SA, +200%AF in Winternight. If Priest of Nagashun with title "First Nightshade", then: +200%Af, +10 holy mana, +5 mana rec, +3MAR Cast Cause Insanity (43) and Ego Attack (46) at STR 15. 1%/combat morph --> Vampyre 1232 Orb of Seeing 1233 Rod 1234 Rod of Nature (ROI1, UK) 1236 Hafirien (ROI1, UK) Component in create Powerpoint Spell 1237 Mummy 1238 Vampire Lord 8/8 I/D;5% Prod+battle morph to 1913;Evil/Undead (ROI, UK) Can afflict soldiers or Character with 375 1239 Death Knight 1241 Law Medallion #1 A piece of the Tablet of Law; permanent 100% Bless 1242 Law Medallion #2 A piece of the Tablet of Law; permanent 100% Bless 1243 Law Medallion #3 A piece of the Tablet of Law; permanent 100% Bless 1244 Law Medallion #4 A piece of the Tablet of Law; permanent 100% Bless 1245 Law Medallion #5 A piece of the Tablet of Law; permanent 100% Bless +2STR, +2DEX, +2CON, +2PC, +2INF, +5SAR, +5MAR, +3(or more) spell points for magic users. 1246 Law Medalluion#6 1256 Call Lawful Familar {book} 1259 Call spirit familar {book} 1260 Call Evil Familiar {book} 1261 Blade of Darkness 1262 The Star Sword (ROI UK+AUST) 1263 Ancient Arcana vol.1 {book} (ROI UK+AUST) 1264 Ancient Arcana vol.2 {book} 1265 Ancient Arcana vol.3 {book} 1266 Ancient Arcana vol.4 {book} 1267 Ancient Arcana vol.5 {book} 1268 Tome of High Magic {book} (?, AUST) [0.00] 1269 Glem's Research Aid 1270 Orb of Power (ROI1, UK) Ancient Arcana Vol.8 1271 Scroll of Magic (?, AUST) For Mage; +2MAR, +1SAR casts 315 (AA: Sphere of Invulnerability) at STR 10. 1272 Symols of Magic 1279 Orb of the Seer 1280 Enchanter's Rod [2.50] 1281 Arch-Druid staff (?, AUST) +250%AF, +3MAR, 9DAM, 50SA, -200%AF in Win.night Casts 379(Greater Curse) and 396 (Barksin) 1282 Power of Wizards {book} Teaches 342, 343, 344, 345 1284 Power of Illusion {book} 1285 Power of the Dead {book} 1286 Power of the Planes {book} 1289 Power of the Enchanters {book} Teaches 372, 374, 375, 378 1801 Nethermorph 2/2 I/D;80%Battle-->1851neutral else 1852;any;other 1802 Hellclaw (ROI, UK) 1803 Local Hero 2/2 I/D;10%Battle-->1804;any alignment; other (hero) 1804 Regional Hero 4/4 I/D;10%Battle-->1805;any alignment; other(hero) 1805 Hero 6/6 I/D;100%Battle-->1816 if neut, else 1815,any,other(hero) 1806 Evil Hero 8/8 I/D;5%Battle-->1808; Evil; other (hero) 1807 Good Hero 8/8 I/D;5%Battle-->1811; Good; other (hero) 1808 Unbelievably Evil Hero 10/10 I/D;5%Battle-->1809;Evil;other(hero) 1809 Anti-Palidan 15/15;5%battle-->1810;Evil;other (hero) 1810 Anti-Palidan Lord 20/20 I/D;2%Prod-->1864;Evil;Other;Afflict Sols 1873 1811 Unbelievably Good Hero 10/10;5%Battle-->1812;Good;other (hero) 1812 Paladin 15/15;5%Battle-->1813;Good;other (hero) 1813 Paladin Lord 20/20 I/D;2%Prod-->1857;Good;other(hero);Afflict Sols 1872 1814 Mystic 10/15 I/D;2%Batt+Prod-->1859;neutral;other(Neth);Affl Sols 1871 1815 Hero 6/6 I/D;5%Battle-->1807 if good,or-->1806 if evil;non-neutral;other 1816 Hero 6/6 I/D;1%Battle-->1834;neutral;other 1817 Arcane Lord 5/5;no morph;Neutral;other(Mainsome) 1821 Favoured of Vol 1/1 I/D;3%Battle-->1898;Evil;Religious(Vol) 1822 Favoured of Valandara 2/2;3%Battle-->1812;Good;Religious(Valandara) 1823 Favoured of Golinon 2/2 I/D;5%Prod+Batt-->1899;Good;Religious(Golinnon) 1824 Favoured of Mainsome 2/2 I/D;3%Battle-->1817;Neutral;Religious(Main) 1826 Favoured of Tahman 2/2 I/D;2%Battle-->1814;Neutral;Religious(Tahman) 1827 Favoured of Kolvathe 2/2 I/D;2%Prod+Battle-->1848;Good;Religious(Kol) 1831 Enchanted Hero 2/2 I/D;100%Battle-->18323 if Neutral else 1833; non-aligned;other(Enchanted) 1832 Enchanted Hero 2/2 I/D;10%Battle-->1834;Neutral;other(Enchanted) 1833 Enchanted Hero 2/2 I/D;10%Batt-->1835 if Good, 1836 if Evil;non-neutral; other(Enchanted) 1834 Arcane Champion 4/4 I/D;10%Prod+Batt-->1837;neutral;other(Enchanted) 1835 Hero of Light 3/3;10%Prod+Batt-->1840;Good;other(Enchanted) 1836 Dark Hero 3/3;10%Prod+Batt-->1844;Evil;other(Enchanted) 1837 Arcane Master 4/4;5%Prod+BAtt-->1838;neutral;other(Enchanted) 1838 Greater Arcane Lord 5/5 I/D;2%Prod+1%BAtt-->1839;neutral;other(Enchant) 1839 Master of Mysteries 9/9 I/D;No Morph;neutral;Other(Enchanted) 1840 Defender of Law 4/4;10%Prod+Batt-->1841;good;other(enchanted) 1841 Astral Lord 5/5 I/D;5%Pord+Batt-->1842;good;other(enchanted) 1842 Lesser DemiGod of Magic 7/7;2%Prod-->1843;good;oth(Ench);Affli Sols 1876 1843 Demi God of Magic 10/10 I/D;No Morph;good;other(Enchanted) 1844 Dark Lord 4/4 I/D;10%Prod+Batt-->1845;Evil;other(Enchanted) 1845 Dark Master 5/5 I/D;5%Prod+Batt-->1846;Evil;other(Enchanted) 1846 Master of the Dark Atrs 7/7;2%Prod-->1847;Evil;Oth(Enc);Affli Solds 1875 1847 Demigod of the Dark Arts 10/10;No Morph;Evil;other(Enchanted) 1848 Werebeast 7/7 I/D;3%Prod+5%Batt-->1915;no align;Lycan;Affl Sols Char with base of Lycanthrope tree (?) ROI1,AUST: +25PC, +25DEX, +25STR 1851 NetherChild 3/3 I/D;10%Prod+Batt-->1858;neutral;other(Netherworld) 1852 Netherchild 3/3 I/D;10%Prod+BAtt-->1853 if Good,1860 if Evil;non-neut; other(Netherworld) 1853 Angelic Possession 3/3 I/D;10%Batt+Prod-->1854;good;religious(Netherwor) 1854 Greater Angel 4/4 I/D;10%Prod+Batt-->1855;good;religious(Netherworld) 1855 Lord of Light 5/5 I/D;5%Prod+Batt-->1856;Good;religious(Netherworld) 1856 Minor Demigod of Law 7/7 I/D;2%Prod-->1857;Good;religious(Netherworld); Can Afflict Soldiers with 1878 1857 Demigod of Law 10/10 I/D;No Morph;Good;Religious(Netherworld) 1858 Discordian 3/3 I/D;5%Prod+Batt-->1814;neutral;other(Netherworld) 1859 Divintia Concordance 15/20 I/D;No Morph;neut;oth(Neth);Affli Sols 1880 1860 Greater Possession 3/3 I/D;10%Prod+Batt-->1861;Evil;religious(Nether) 1861 Lesser Daemon 4/4 I/D;10%Prod+Batt-->1862;Evil;religious(Netherworld) 1862 Greater Daemon 5/5 I/D;5%Prod+Batt-->1863;Evil;religious(Netherworld) 1863 Daemon Lord 7/7 I/D;2%Prod-->1864;Evil;rel(Neth);Can afflict Sols 1879 1864 Chaos Godling 10/10 I/D;No Morph;Evil;religious(Netherworld) 1871 Hero: Neutral Nehterworld soldier status 1872 Hero: Good Hero soldier status 1873 Hero: Evil Hero soldier status 1875 Enchanted Warrior: Evil Enchanted soldier status 1876 Enchanted Warrior: Good Enchanted soldier status 1877 Enchanted Warrior: Neutral Enchanted soldier status 1878 Greater Netherworld: Good Nehterworld soldier status 1879 Greater Netherworld: Evil Netherworld soldier status 1880 Greater Netherworld: Neutral Netherworld soldier status 1898 Spirit of Vol 5/5 I/D;2%Prod-->1976;Evil;religious(Vol) 1899 Spirit of the Forger 6/5 I/D;2%Prod-->348;Good;religious(Golinnon) 1901 KnightApprentice 2/3 I/D;10%Battle-->1902;no-align;other(OrderOfTheStar) 1902 Knight Protector 3/4 I/D;10%Battle-->1903;no-align;other(OrderOfTheStar) 1903 Knight of Power 4/5 I/D;5%Battle-->1904;no-align;other(OrderOfTheStar) 1904 Knight Master 5/6 I/D;2%Battle-->1905;no-align;other(OrderOfTheStar) 1905 Master of Battle 6/7 I/D;No Morph;no-alignment;other(OrderOfTheStar) 1907 Dragon Friend 3/3 I/D;15%Prod+Batt-->1908;Evil;other(Dragon) 1908 Dragonling 4/4 I/D;10%Prod+Battle-->1909;Evil;other(Dragon) 1909 Dragon Knight 5/5 I/D;5%Prod+Batt-->1910,2%Prod+Batt-->1911;Evil;oth(Dr) 1910 Dragon Lord 6/6 I/D;No Morph;Evil;other(Dragon);Afflict Solds with 1912 1911 Weredragon 8/8 I/D;No Morph;Evil;lycanthrope(Dragon) 1912 Dragon Warriors: Dragon Soldier status 3/3 I/D 1913 Spirit of Dead 9/9 I/D;2%Prod+Batt-->1914;Evil;Undead 1914 Lord of Dead 10/10 I/D;No Morph;Evil;Undead;Can Afflict Solds with 1238 1915 Greater Werebeast 7/7 I/D;5%Prod-->1916;no-alignment;lycanthrope 1916 Shapeshifter 8/8;3%Prod-->1917;no-align;lycan;change to any normal race 1917 Greater Shapeshifter9/9 I/D;2%Prod-->1918;no-ali;lycan;chan->weak monst 1918 Shapeshifter Lord 10/10 I/D;No Morph;no-align;lycan;change to any? monst 1951 Merc Trainer 0/0 I/D;0%Prod+10%Batt-->1952;any align;other 1952 Merc Captain 2/2 I/D;0%Prod+10%Batt-->1953;any align;other;Aff Sols 1956 1953 Merc Commander 3/3 I/D;5%Batt-->195;any align;other;Afflict Solds 1957 1954 Mercenary Lord 4/4 I/D;5%Batt-->1955;any align;other;Afflict Solds 1958 1955 Mercenary King 7/5 I/D;No Morph;;any align;other;Can Afflict Solds 1959 1956 Mercenary Veteran: Soldier Status 1957 Mercenary Elite: Soldier Status 1958 Commando: Soldier Status 1959 Dragon Mercenaries Soldier Status 1976 Spirit of Battle 8/15 I/D;2%Prod+1%Batt-->1977;Evil;Religious(Vol) 1977 Essence of Battle 12/20 I/D;No Morph;Evil;Religious(Vol) 2201 Vorpal Sword Obs: DAM 8, +10MAR, 50SA 2202 Vorpal Axe Obs: DAM 8. Other Items: #??? Dragonslayer Bow(25 Fire SA, DAM20!!, MAR10) Statuses In the UK, an accelerated game of ROTI was launched with characters having bonus points to spend at the begining`ing, the HERO having a maximum of 100pts to spend. One thing you could spend on was your status. The Status tree outlines were sent to starting players. The points cost of each status is listed. Each Status can be characterised as GOOD, NEUTRAL or EVIL Any additions above an beyond this start up list are Marked by a "*". Placement within a tree of such extra statuses is guesswork by me, so if I get it wrong, tell me. Heroic Tree 1808 Un. Evil Evil 35 U and Un. stand for Unearthly 1809 Anti-Paladin Evil 60 1810 A-Pala Lord Evil 80 1811 U.Good Good 35 1812 Paladin Good 60 1813 Paladin Lord Good 80 1814 Mystic Neutral 60 1815 Hero Good 20 1816 Hero Neutral 20 1815 Hero Evil 20 (I presume the ID should be 1817, 1815 on sheet!) Enchanted Tree 1034 Arcane Champ Neut 40 1832 Enc Hero Neutral 20 1833 Enc Hero Good 20 1833 Enc Hero Evil 20 (Again the same ID as Good?) 1835 Hero Light Good 40 1836 Dark Hero Evil 40 1837 Arcane Master Neut 60 1838 Gt. Arca Lord Neut 80 1840 Champ. Law Good 60 1841 Astral Lord Good 80 1844 Dark Lord Evil 60 1845 Dark Master Evil 80 Netherworld Tree 373 Neth 1814 Mystic Neutral 60 1853 Angel Poss Good 30 1854 Grt Angel Good 50 1855 Lord Light Good 70 1858 Discordian Neut 30 1860 Grt Poss Evil 30 1861 Les. Demon Evil 50 1862 Grt Demon Evil 70 Undead Tree (Only Religions 5 and 8 could select from this) No Good/Evil specifiers from now on. 353 Vampyre 40 372 Litch (ROI I, UK) +3STR, +2DEX, +8PC, -5INF, 5/5 INV/DAM, +5MAR, +3SAR My movement increased by 5.3 (is this due to STR/DEX increase?). Can afflict characters and soldiers with Litch status 372. 375 Gt. Vampyre 80 1237 Mummy 1238 Vampire Lord 1239 Death Knight Lycanthrope (only followers of religion 7 can select from this) 1840 Werebeast 30 1915 Gt. Werebeast 45 1916 Shapeshifter 60 Change to any standard race via S.Action 1917 Gt Shapeshifter 80 As above + non Magical characters 1918 Shapeshifter Lord 100 Change to any race on Verana Drakken Merc (Only Drakken Merc positions can buy from this tree) 1951 Merc Trainer Free with Merc position 1952 Merc Captain 20 1953 Merc Commander 35 1954 Merc Lord 50 1955 Merc King 70 Dragon Tree (Only open to Faction 8, The Dragon King faction) 1907 Dragonfriend 20 1908 Dragonling 35 1909 Dragonknight 55 1910 Dragonlord 80 Religious Tree Any Blessed 10 (Religion 8 cost is 20) Any Favoured 20 (Religion 8 cost is 40) ANCIENT ARCANA SPELLS (ROTI) x,y = arcane class, spell rating 315 ?,? Sphere of Invulnerability 341 1,3 Turn to Stone 343 1,6 Deathfire 345 1,7 Shield of Power 342 1,5 Create Greater Wizard's Staff 347 2,6 Fever of Greed 348 2,6 Mass Ego Attack 349 2,7 Mouth of the Void 350 2,9 Greater SEI 351 3,6 Summon Shades 352 3,7 Death Illusion 353 3,6 Illusionary Stats 354 3,5 Cause Illusionary Weakness 355 4,8 Rite of the Vampyre Lord 356 4,7 Dispel Evil 357 4,7 Create Vampyre warrior 359 4,6 Create Greater Skeleton warrior 360 5,5 Summon Elemental Lord of Fire 361 5,5 Summon Elemental Lord of Air 362 5,5 Summon Elemental Lord of Earth 363 5,5 Summon Elemental Lord of Water 365 6,6 Create Greater Seer's Crystal 366 6,8 Universal Sight 367 6,7 Create Orb of the Seer 368 7,5 Strength of Battle 369 7,5 Hypnotic Voice 370 7,5 Greater Warding 371 7,7 Blast of Power 372 8,7 Create Enchanter's Rod 373 8,7 Create Power 7 staff 374 8,8 Create Intelligent Power 4 Weapon 391 9,7 Create Arch Druid Staff 393 9,8 Provincial Blessing 395 9,8 Remove Powerpoint 396 9,4 Barskin 397 9,5 Summon Insect Plague 412 1,8 DragonFury {battle} Up