Legends MEGA NIC Item list From: drhj@v1.astro.cf.ac.uk (Dean Johnson) Date: Fri, 29 Jul 1994 15:52:24 +0000 TERRAIN ABBREVIATIONS G Grassland F Forest HF Heavy Forest FH Forest Hills FM Forest Mtns BH Barren Hills BM Barren Mtns M Moor S Swamp D Desert SO Sea/Ocean DW Defend Walls AW Attack Walls IC In City C Confined AM Any Mountain OTHER ABBREVIATIONS RK Runeknowledge EX Examine AF Melee Attack Factor Bonus RF Runeform RD Read MiAF Missile " " " RM Runemind OBS What I observe.. CF Combat Factor SV Sighting Value DF Defence Factor Familars ID nos Welcome Demonhound +5STR, +5CC, +25CF, +2DF, +2MAR, Stealth increase, +3INF vs Troll Barbarian, -5.6 sighting modifier Spells@strength 16@3, 17@3, 140@3, 173@5, 215@5, 223@2, 229@2 Gives 50SA (NIC2+NIC3, USA) Golden Caterpillar(NIC3, US;NIC1 UK) UK: +1DEX, +2CON, +2MAR +2INF, +5CF, +2INF vs. Maratasen Barb, Stealth increase. Spells@strength 1@10, 6@10, 21@3, 52@5, 31@4, 219@5, 215@3 Gives 25SA (NIC3, USA Meredragon (NIC1, UK) +2MAR, +3STR, +8CF, +2INF vs. Hu. Barbarian Spells@strength 55@10, 195@10, 123@1, 224@1 Gives 50SA (Fear) (NIC1, UK) Spells@strength (Second report)55@10,60@5,80@6,123@1,166@5,195@10,224@1 Raven (NIC, USA) +1INF, (+2 vs. Dwarven Barbarian), +1DF, +8CF, +2MAR Spells@strength 36@6, 52@6, 205@1, 213@5, 215@6, 243@5, 244@1 Snake (NIC1, UK) +5STR, +5PC, +2MAR, -3INF, +7INF vs. Saurians Spells@strength 130@3, 31@3, 66@3, 43@12 Gives 75SA Stoner (NIC, US) Spirit (NIC1, UK) Spells@strength 213@6, 243@5, 244@2, 205@1, 206@1, 142@1, 1434@10, 29@3 Spotted Owl (NIC2, US) +2INF,(another +3INF vs. Daks), +4CF, +1DF, +2MAR Spells@strength 219@5, 205@1, 40@8, 147@4, 242@1, 143@1, 148@2,156@2 Tiger Rat (NIC2, US; NIC1, UK) +2CON, +2CF, +1DF, +2MAR, +2INF vs Orcs, Stealth increase Spells@strength 205@2, 229@8, 171@8, 38@6, 6@1, 36@2, 237@2, 223@10 UK:50SA Wolf (NIC1, UK) +10CF, +2MAR, +5STR, +5CON, +2INF vs. Human Nomad Spells@strength 224@3, 232@5, 60@2, 162@8, 223@10, 217@4, 3@2, 57@3 25SA Falcon (NIC1, UK) +2STR, +3ish MAR, more to follow Spells@strength 37@9, 141@4(eye of patterns), 151@8, 151@3, 153@9, 217@6(charm of move), 219@3(charm of silence) General Info from USA NIC4 All Mithril Swords + Axes give +1MAR to the wielder, NO SAR. (not in UK) Regular Mithril weapons are 1DAM P1 Mithril weapons are 3DAM P2 Mithril weapons are probably 4DAM P4 Troll Hammer gives 6DAM (UK NIC1). DAMAGE OF A POWER WEAPON = POWER RATING + 2 Blessed Soldiers of Religion 2 are called "Blessed of Barosa" Blessed Soldiers of Religion 3 are called "Blessed of God" Blessed Soldiers of Religion 5 are called "Blessed of Her" Blessed Soldiers of Religion 4 are called "Blessed of Shanah" Blessed Soldiers of Religion 8 are called "Blessed of the Soil" General Info from USA NIC3 Dark Elves have a base 1SA (soldiers + characters) Saurians have a base 2SA (soldiers + characters) Giants, Elves, Humans, Dwarfs and Orcs have 0SA by default. Assassin Troops have 2SA (*****NOT MENTIONED IN RULE BOOK) NIC2 USA Halflings have a racial INV of 1. General Info from UK NIC1 All magic weapons give +1MAR to the user, soldiers + characters. Dwarves have +1 MAR/SAR After a period of the rings of power loosing their abilities they are now working again. Some details have changed and where known have been added to the list. Troop Type SA CF SAR MAR INV/DAM AF DF Module Werewolf ? +25 +2 +2 1/1 ? ? NIC1 UK Werewolf 0 +25 +2 +2 1/1 +100 +6 NIC2 USA Wererat ? +18 +3 +4 1/1 ? ? NIC1 UK Werelion 20 +30 +2 +2 2/3 ? +8 NIC2 USA Ghoul 35 +18 +5 +1 0/0 ? ? NIC2 USA Shade 2 Morghoul 6 Wraith 10 Zombie 0 +12 +1 +1 1/0 +100? +30? NIC1 UK Blessed of Mankind 0 +5 +3 +3 1/- ? ? NIC2 USA Blessed of the Soil 0 +2 +2 +1 1/1 ? ? NIC2 USA Blessed of Barosa 0 +5 +2 ? ?/? ? ? NIC2 USA Touched by Garm 0 +10 +3 ? 0/0 ? ? NIC2 USA Dark Elf 1 Assassin 2 Netherworld 2 +13 +1 +1 0/1 +25 +20 NIC1 UK (approx AF and DF) Training Type SA CF SAR MAR INV/DAM AF DF Module Knights of Shanah 10 +10 +2 +2 -/- ? ? NIC1 UK 1 Broadsword (NIC2, US) [1.2] 3 Battleaxe (NIC2, US) 4 Greataxe AF +85% Charge Bonus +10% Weight 2.0 needs Strength 10 Dex 6, no missile, no shield not mounted 5 Halberd AF +55% Charge Bonus +45% Route Modifier -15% Weight 2 needs Strength 10, Dex 6, no missile, not shield, not mounted. 6 Pike (NIC5, US) [1.6] 7 Spear (NIC2, US) 8 Javelin AF +25% CB +15% RM 0 Weight 0.6 Strength 3 dex 6 needed, Missile 0%, shield and mounted. 9 Mace Charge Bonus 0 Route Modifier +5% Weight 1.6 Strength 8 dex 6 no missile, may use shield and be mounted. 10 Cavalry Saber (NIC5, US) [1.6] 11 Cutlass (NIC1, UK) OBS: +70%AF, +10%CB, Terrain +25%SO, +15%AW, -25%AM When used as armor the cutlass gives +14SAR ans +13DF!!! 12 Lance (NIC2, US) 12 Claymore AF +80 Charge Bonus +20 Route Modifier -10% Weight 2 needs 10 Strength, 6 Dex, no missile, no shield, not mounted. 13 Bow (NIC5, US) [0.8] 14 Longbow (NIC2, US) 15 Horsebow AF+5% CB+0 Route Modifier Weight 1,2 needs Strength 6, Dex 10 Missile +75%. No missile, used only when mounted. 16 Crossbow (NIC2, US) 17 Shortbow/shortsword (NIC5, US) [1.6] 18 Elven Longbow AF+5% CB 0 Route Modifier 0 Weight 1.2 Needs Strength 6, Dex12, Missile +150%, no shield, not mounted. 19 Dwarven Axe (NIC2, US) 20 Troll Hammer AF +125% CB +50% Route Modifier -25% Weight 4.0 Strength 20, Dex 6, no missile, no shield, not mounted. 21 Mithril Sword USA: 1DAM 22 Mithril Axw USA: 1DAM 23 Dart & Shortsword AF +50% CB +10% Route modifier +5% Weight 1.6, Strength 6, Dex 10, missile bonus +50% no shield, not mounted. 24 Magic Broadsword 25 Magic Claymore 26 Magic Battleaxe (NIC5, US) [1.6] 27 Magic Greate axe (NIC5, US) [2] 28 Magic Halberd 29 Magic Pike 30 Magic Spear 31 Magic Javelin 32 Magic Mace (NIC2, US) 33 Magic Dagger 33 Magic Cavalry Saber (NIC1, UK) 34 Magic Cutlass (NIC5, US) [1.6] 35 Magic Lance (NIC2, US) 36 Magic Bow 37 Magic Longbow 38 Magic Horsebow 39 Magic Crossbow 40 Magic Shortbow/Knife 41 Magic Elven Longbow (NIC1, UK) 2DAM, +1MAR 42 Magic Dwarven Axe (NIC2, US) 43 Magic Troll Hammer (NIC2, US) [4] 44 Magic Mithril Sword 45 Magic Mithril Axe (NIC2, US) 46 Magic Dart/shortsword (NIC1, UK) [0.8] 1DAM 47 Dwarven Plate (S) (NIC2, US) 48 Poison I Claymore 49 Poison I Battleaxe 50 Poison I Greataxe 51 Poison I Halberd 52 Poison I Pike 53 Poison I Spear 54 Poison I Javelin 55 Psn I Mace (NIC5, US) [3.2] 56 Poison I Dagger 57 Poison I Quarterstaff 58 Poison I Lance 59 Poison I Bow 60 Poison I Longbow 61 Poison I Horsebow 62 Poison I Horsebow 63 Poison I Shortbow 64 Poison I Elven Longbow 65 Psn I Dwarven Axe (NIC1, UK) [3.4] 66 Poison I Trollhammer 67 Psn I Mithril Sword (NIC2, US) 68 Poison I mithril axe 70 Poison II Broadsword 71 Poison II Claymore 72 Poison II Battleaxe 73 Poison II Greataxe 74 Poison II Halberd 75 Poison II Pike 76 Poison II Spear 77 Poison II Javelin 78 Poison II Mace 79 Poison II Dagger 80 Poison II Quarterstaff 81 Poison II lance 82 Poison II Bow 83 Poison II Longbow 84 Poison II Horsebow 85 Psn II Crossbow (NIC1, UK) 86 Poison II Shortbow/Knife 87 Poison II Elven Longbow 88 Poison II Dwarven Axe 89 Psn II Trollhammer (NIC2, US) 90 Poison II Mithril Sword 91 Poison II Mithril Axe 93 P-1 Elven Long Bow (NIC1, UK) 94 P-1 Dwarven Axe (NIC2, US) 95 P-1 Troll Hammer (NIC2, USNIC1, UK) 96 P-1 Mithril Sword (NIC1, UK) 3DAM, +140%AF (90% Sword + 50% P-1), +1MAR 97 P-1 Mithril Axe (NIC1, UK) 3DAM 98 P-2 Elven Bow (NIC1, UK) 99 P-2 Dwarven Axe (NIC1, UK) [2.4] 4DAM, +1MAR 100 P-2 Troll Hammer (NIC1, UK) [4] 101 P-2 Mithril Sword (NIC1, UK) [1.2] 4DAM, first calculation implies, +90%AF (m.sword), +190% P-2. 102 P-2 Mithril Axe (NIC2, US) [1.6] 103 P-3 Elven Bow (NIC1, UK) 104 P-3 Dwarven Axe (NIC2, US+UK) 105 P-3 Troll Hammer (NIC2, US+UK) [4] 107 P-3 Mithril Axe (NIC1, UK) 108 P-4 Elven Longbow (NIC1, UK) [1.2] 109 P-4 Dwarven Axe (NIC1, UK) 110 P-4 Troll Hammer (NIC1, UK) [4] 6DAM, +2MAR 111 P-4 Mithril Sword (NIC1, UK;NIC2 US) NIC2 US: 6DAM, +2MAR, +380%AF 112 P-4 Mithril Axe (NIC1, UK;NIC2, US) NIC2 US: 6DAM, +2MAR, +380%AF 113 Staff of Recovery [0.6] +35%AF, +3mana rec. 115 Wizard's Staff (NIC1, UK) [1.2] 116 P-1 Staff (NIC1, UK) [0.6] 117 P-2 Staff [0.6] (NIC1, UK) 4DAM, +125%AF (NIC2, USA) Spells cost -1pt. 118 P-3 Staff [0.6] 5DAM, +220%AF, +9mana rec. for WIZARD, possibly for Arcane 1-9. OBS UK: 1 free mana point equipped on a Percival Priest. 119 P-4 Staff (NIC2, US;NIC1, UK) [0.6] UK OBS: +320%AF, 6DAM, 2 recovery and 2 free points 120 P-5 Staff (NIC2, US) 121 P-6 Staff [0.6] (NIC1, UK+USA) UK+USA: 8DAM, +2MAR, +520%AF, 200SA, 3 free points, 100+?SA 122 P-1 Druids Staff (NIC2, US) [0.6] 124 Seer's Crystal {crystal} (NIC2, US) As per rule book. +3pts to ANY spell for a Seer. 125 Dread Axe (NIC1, UK;NIC2, US) US:+175% AF Damage 2 SAR +6 126 Saurian Net/Trident (NIC1, UK) 127 Wyvern Lance (NIC, USA) [1.6] May use with shield, has a missile attack and good charge bonus. 128 Dark Scimitar (NIC, USA;NIC1, UK) UK RK: 95%AF, 0%MiAF, 10%CB, 5%RB, Shield-yes, Mount-Yes, Need 6STR, 6DEX 15%S, 25%C, -25%D, Item is magical by nature. 129 Unicorn Bow (NIC5, US,NIC1 UK) [1.2] EXA UK1: Need 9STR, 15DEX, No shield, +70%AF, +200%MiAF 130 Darkelf Longbow (NIC, USA+UK) [1.2] UK1 OBS: +15%AF, +150%AF, no mount, no shield USA OBS: +15%AF, 1DAM, +1MAR 131 Shield (S) [1.8] 132 Shield (M) (NIC4, USA) [2.3] 133 Shield (L) (NIC4, USA;NIC1 UK) [5.1] 134 Soft Leather (S) (NIC2, US) 136 Soft Leather (L) (NIC5, US) [3] 137 Studded Leather (S) [2.0] 138 Studded Leather (M) (NIC2, US) 138 Studded Leather (L) (NIC5, US) 141 Scale Armor (M) (NIC2, US) 144 Chain Mail (M) (NIC2, US) [6.9] 145 Chain Mail (L) (NIC1, UK) [12.5] 146 Laminated Armor (S) (NIC1, UK) [7.20] 147 Laminated Armor (M) (NIC2, US) 148 Laminated Armor (L) (NIC4, USA;NIC1, UK) [16.2] 150 Plate Armor (M) (NIC2, US) 151 Elf Lt. Chain (NIC, USA) +1MAR, +1SAR, 0INV. 150 Elf Lt. Chain (S) (NIC2, US) 153 Elf Lt. Chain (M) (NIC4, US) [5.6] +1SAR/MAR 0INV, +8DF 154 Elf Lt. Chain (L) (NIC, UK) +1MAR, +1SAR 157 Dwarven Plate (L) (NIC5, US) [11] 158 Mgaic Shield (NIC1, UK) [1.8] 159 Magic Shield (NIC2, US) 160 Magic Shield (L) (NIC2, US) 167 Magic Scale (S) (NIC5, US) [3.5] 168 Magic Scale (M) (NIC5, US) [5.3] 171 Magic Chain Mail (M) (NIC4, USA;NIC1 UK) [6.9], UK:1INV, +1MAR/SAR 174 Magic Laminated (M) (NIC2, US) 175 Magice Laminated (L) (NIC5, US) [16.2] 176 Magic Plate (S) [7.3] (NIC, USA+UK) +1MAR, +1SAR, 1INV 177 Magic Plate (M) [11.0] (NIC1, UK) +1MAR, +1SAR, 1INV 178 Magic Plate (L) (NIC1, UK) [11.0]; (NIC6, US) [22.0] 180 Magic Elf Light Chain (M) [5.6] 181 Magic Elf Light Chain (L) (NIC1, UK) [8.4] 182 Magic Dwarf Plate (S) (NIC1, UK) [5.5] 183 Magic Dwarf Plate (M) (NIC1, UK) [7.3] 184 Magic Dwarf Plate (L) (NIC1, UK) 185 P-1 Elven Light Chain (S) (NIC1, UK) 186 P-1 Elven Light Chain (M) (NIC1, UK) 188 P-1 Dwarf Plate (S) (NIC1, UK) 189 P-1 Dwarf Plate (M) (NIC1, UK) [7.3] 192 P-2 Elf Light Chain (M) (NIC1, UK) 194 P-2 Dwarf Plate (S) (NIC1, UK) 195 P-2 Dwarf Plate (M) (NIC2, US) 196 P-2 Dwarf Plate (L) (NIC2, US+UK) 197 Dragon Armor (S) (NIC1, UK) [5.25] +16DF,+15%CB,+0.5SV,4INV,+2MAR,+3MAR 198 Dragon Armor (M) (NIC1, UK) [7.3] 199 Dragon Armor (L) (NIC1, UK) [11.0] 4INV, +16DF, +2MAR, +3SAR 205 Dak 1MAR, 2SAR, 3DF, 18CF, 1.30SV 215 Halfling 2MAR, 2SAR, 1DF, 5CF, 0.20SV 222 Orc Barb 1MAR, 1SAR, 2DF, 10CF, 0.65SV 237 Ghost (NIC1, UK) OBS: When Star Child's Ressurect dead chars. they are converted to this race. 261 Human Slaves (NIC1, UK) 264 Dwarven Slaves (NIC1, UK) 265 Dak Slaves (NIC1, UK) 268 Troll Slave (NIC1, UK) 289 Spirit (NIC1, UK) OBS: Can buy in Rich Point Market for 951Cr. 290 Snake (NIC1, UK) OBS: Can buy in Rich Point Market for 321Cr. 291 Horse (NIC1, UK)+(NIC2, US) 292 Wolves (NIC1, UK) 295 Griffons (NIC1, UK) 297 Greathawk (NIC2, US) 298 Drakes (NIC1, UK) 299 Greathorse (NIC1, UK) 300 Mammoth (NIC1, UK) 324 Lamassu (NIC1, UK) OBS: Druid council members can morph to this. 340 Chimera (NIC1, UK) OBS: Druid council members can morph to this. 350 Sea Serpent (NIC1, UK) OBS: Druid council members can morph to this. 358 Vampyre (NIC1,UK+USA) 5/8 INV/DAM +10STR,+6PC,+100%AF,+2MAR,+3SAR,+2TAC,-5INF,125SA,+5Move OBS: Reduction in chance of success in practising Influence 364 Blessed of Shanah (NIC USA) As stated in the module plus 1/1 INV/DAM +2 Move. 375 Greater Vampyre (NIC1, UK) 7/14 INV/DAM +2STR,+8PC,+3TAC,+3INF,+5DF,+3MAR,+4SAR,+5Move,-0.05SV,250SA 385 Dark Minion training type 390 Raider (NIC1, UK) 391 Light Warship (NIC1, UK) [2500] 392 Warship (NIC1, UK) 393 Dreadnaught (NIC1, UK) 394 Small Merchant (NIC1, UK) [2000] 395 Merchant (NIC1, UK) 400 Mandra Poison I (NIC1, UK) 401 Belladon {potion} (NIC1, UK) 402 Healing Draught I (NIC1, UK) 403 Healing Draught II (NIC1, UK) 404 Mandra Antidote (NIC1, UK) [0.02] 405 Belladon Antidote (NIC1, UK) 406 Silversheen {potion} (NIC1, UK;NIC4 US) US: +5Dex when equipped 407 Invisibility potion (NIC1, UK) Activation gives 0SV, +5stealth. 408 Wagon (NIC1, UK) CC300 409 Crowns 410 Food (NIC1, UK) [1] 411 Soft Materials (NIC2, US+UK) 412 By Products (NIC1, UK) [0.5] 413 Lumber (NIC2, US+UK) 414 Stone (NIC4, USA) 415 Ship Units (NIC1, UK) 416 Iron (NIC2, US+UK) 417 Precious Gems (NIC1, UK)+(NIC2, US) 418 Gold (NIC2, US) 419 Silver (NIC1, UK) [0.2] 420 Precious Stone (NIC1, UK) 421 Yew (NIC1, UK) [5] 422 Mithril (NIC1, UK) 423 Mandrake (NIC4, USA) 424 Ginger Root (NIC2, US) 425 Nightshade (NIC1, UK) 426 Silverleaf (NIC4, USA+UK) 427 Asarum (NIC4, USA+UK) 428 Cinderoak (NIC1, UK) 429 Meldorian (NIC4, USA) 430 Warhorse (NIC4, USA) 431 Warwolf (NIC2, US) CC30 437 Wardrake (NIC1, UK) CC150 438 Wargreathorse (NIC4, USA+UK) 442 War Land Dragon (NIC, USA+UK) USA:CC220, UK:CC200, +90CF, 40SA NIC2 US: +80CF, +40SA, 200CC 444 War Silver Dragon (NIC, USA+UK) CC180 US NIC2: 180CC, 200SA, Adds free missile attack w/o Miss weapon equipped 445 Diplomat's Elixir (NIC2, US) +1INF on Equipping 446 Redmist Potion (NIC2, US) 447 Greydust Salve (NIC1, UK;NIC4 US) US: -1MAR when equipped 448 Almonquava Wine (NIC1, UK) OBS: 10% Bless, -2INF 449 Fairydust (NIC1, UK) [0.00] +8MAR on equipping. 450 Elixir of Strength (NIC1, UK) +5STR on Equiping [0.02] 451 Dragon Scales (NIC1, UK) Convert to 500Cr or 100T.goods 452 Wyvern Tail (NIC1, UK) [0.2] Convert to 150Cr or 40T.Goods 453 Unicorn horn 502 Sea Serpent (NIC1, UK) OBS: Druid Council members can morph to these. 580 Flying Carpet (NIC1, UK) OBS: CC120 583 The Endless Ring [0.25] Universal Holy Symbol (NIC4, US) 584 Shanah's Symbol [0.25] (gives everything stated in NIC guide). UK, 205: The Sword and the Flames leave little doubt that the Hands of Shanah were set to work on this {jewel}. USA: As in the module book but also +1 Priest Level 586 The Cross of Peace Perceval`s Holy Symbol {medallion} (NIC1, UK;NIC2,4 US) [0.25] OBS: +2Priest, +3SAR, +2MAR, +5DF, +1INF, +2DEX, 588 White Leaf (NIC1, UK) Druidic Cuncil Holy Symbol 589 The Dark Skull {skull} (NIC1, UK) Holy symbol of SARN, as per module. 590 Bell of the Dead {Bell} (NIC1, UK) [0.25] Temple of the Dead Holy Symbol Gives all the stuff indicated at setup. 591 Cross of Man {book} Gemidiahist Holy Book (NIC1, UK)+(NIC2, US) 592 Barosa Holy Book (NIC1, UK) 593 Universal Holy Book (NIC1, UK) 594 Warriors Way (NIC1, UK+USA) given to all Priests of Shanah (Rel#4) 595 Hahsandra's Code {book} (NIC1, UK) 596 Perceval's Path (NIC1, UK+USA) given to Priests of Perceval (Rel#6) 597 Garm's Will (NIC1, UK) 598 The White Tree {book} (NIC1, UK) 599 Fallen Star {book} (NIC1, UK) Sarn Holy Book 600 The Gate (NIC1, UK) given to Priests of The Temple Of The Dead (Rel#10) 601 P-1 Comp Horsebow (NIC, USA) [1.4] 602 P-2 Comp Horsebow (NIC, USA) [1.4] 4DAM, +170%AF, ~150%MAF, +2MAR UK RK: 175%AF, 225%MiAF, 50%CB, 50%RB, shield-no, mount-only, Need 10STR, 10DEX; 25%G, -25%All Forest, 15%D 603 Mongol GD. Horsebow (NIC1, UK) 5DAM, +175%AF, +150%MiAF 604 P-3 Comp Horsebow (NIC1, UK) 605 P-4 Comp Horsebow (NIC, USA) [1.4] Need 10STR, 10DEX;no Shield,Mntd only. +250%AF, +450%MAF, +50%CB, +50%RB,+25% Grass,+15% Desert,-25% All Forest 603 Mongol Gd. Horsebow (NIC1, UK+USA) USA: 5DAM, +175%AF, +150%MAF 604 P-3 Composite Horsebow (NIC1, UK) 605 P-4 Composite Horsebow (NIC1, UK) 606 Goran Dwarven Axe (NIC1 UK+USA) 5DAM, +300%AF vs. Non-Dwarves USA: 5DAM, +290%AF UK 205: +250%AF, +50%CB, 0%RB, Can be used with shield and mounted. Need 12STR and 6DEX. +25%AF Barren and Forest Mtns, -25%AF in swamp, +15%AF confined, rest +-0%. 607 Blue Dart and Sword (NIC, USA; NIC1 UK) [1.2] UK RK: 250%AF, 250%MiAF, 50%CB, 0%RB, Poison Weapon, Shield-no, Mount-yes Need 6STR, 12DEX; -25%Def/Att Walls, 25%IC, 15%C UK RF: Markings read "The Doom of many a superhero". Misc. type weapon. +50%AF if user is Assassin. +400%AF and 5DAM if target Super Hero. 608 Black Javelin (NIC1, UK+USA) UK: 40SA Fear USA:39SA, 5DAM, Psn II, 350%AF, 200%AF, OBS: needs >7DEX to use. UK RK: 250%AF, 300%MiAF, 100%CB, 10%RB,Poison Weapon,shield-yes,mount-yes Need 10STR, 10DEX. 25%Any Hill, -25%F, -25%HF, 25%Any Mtns, 15%M UK RF: Marking read "humanous ist doom mit stealth". +100%AF if user has Stealth. +100%AF and 5DAM if target Human Barbarian. 609 Centaur Wind bow (NIC1, UK) [0.0] 610 Centaur Magic Sword (NIC1, UK) 611 Ogre's Spiked Club (NIC, USA;NIC1, UK) OBS UK1: +450%AF, 4DAM. OBS UK1: +250%AF, no shield, no mont, need 40STR. 612 Civil Giant Sword (NIC1, UK) [2] 613 Haflings Grey Dagger (NIC, USA) [0.5] 614 Gargoyle Mountain Axe {axe} (NIC1, UK+USA) [4.0] UK 205: 250%AF, +50%CB, +0%RB, Can be used with shield but not mounted Need 20STR and 15DEX. +15%FH, +25%BM, -25%D, +25%FM, +15%BH 615 Soratatan's picke/pimple (NIC, AUST) 616 Soratatan's Axe (NIC1, UK) [2] Casts 94 and 104 @STR10 617 Soratatan's Scythe (NIC1, UK) 618 Engineering Studies {book} (NIC1, UK+Holl) UK RD:"There is nothing to read in this Book" UK RK: Activation gives Admin/Eng at level 8. 619 Teleporting Basics {scroll} (NIC1, UK+USA) [0.10] Teaches spell 26 619 Aeriel Investigations {book} (US, NIC5) [0.10] 620 Champion's Ring (US, NIC5) [0.10] 621 Fire Wand {wand} (NIC1, UK+USA) US+UK: Gives #16 Firestorm, #17 fireball and #106 Summ Fire Ele At STR3. 622 Bronze Medallion (NIC, USA+UK) US+UK:Gives #16 Firestorm,#17 fireball and #106 Summ Fire Ele @3, +2CON 623 Ogre Champion Crown {crown} (NIC1, UK) +1STR, +2CON, Cast 1 at STR 10. 624 Fire Whip (NIC, USA) [0.8] STR 16 NOT enough to wield it. Can morph to Dark Warrior status. 625 Flaming Sword (NIC, USA+UK) [1.6] US+UK: 7DAM, +2MAR, +450%AF, 150SA UK RK: +225%AF, +50%CB, +50%RB, +25%F, +15%AW, -15%SO, Others zero. Need 20STR, 14DEX, with shield but not mounted.+25%F,+15%AW,-15%SO 626 Shadow Shield (S) (NIC1, UK+USA+AUST) [0.5] UK 205: Maker unknown, but obviously hated Orc Barbarians. +3DF. Sighting Value -1, magical by nature..., No terrain Mods. AUST: +5MAR, +2SAR, 2INV -1.5/-1.6SV 627 Asir Shield (S) [1] (NIC, USA+UK) [1.0] +9DF, +2MAR, +2SAR, 2INV 628 Black Shield (M) (NIC1, UK) [1.0] 629 Astral Shield (M) (NIC2, USA,NIC1,UK) [1.0] USA NIC2: +5MAR, +1SAR, +4DF, +?spell points. 630 Shadow Shield (L) (NIC, USA+UK) UK1 OBS: Equipped on a Dark Warrior Troll Barb TOD Priest +3DF, +1MAR/SAR 631 St. Lukas Shield (M) (NIC1, UK+USA) [1.2] USA: Gives #288 (Cure Black Death), #289 (Cure Pox) at STR10. +2DF, +0.5 Sight. 632 St. Lukas Shield (S) (NIC, Holl) 633 St. Lukas Shield (L) (NIC2, US;NIC1, UK) 634 Seba's Gloves {gauntlet} (NIC, USA+UK) 635 Rison's Jangles {braclet} (NIC1, UK) 637 Storm Axe (NIC, USA+UK) [5.0] 638 Storm Sword (NIC1, UK;NIC Holl) [3.6] UK1 RK: +400%AF, +100%CB, No terrain mods. Not with shield, not mounted. Need 25STR and 10DEX UK1 OBS: 6DAM, +1-2MAR? 639 Saurian Blue Robe (M) (NIC, USA) [0.0] 640 Desert Armor (M) (NIC1, UK+USA) [1.2] USA: 3INV, +14DF, +3MAR, +2SAR, Cast #53, #164 at STR6. USA NIC2: 3INV, +12DF, +3MAR, +2SAR, Casts 53,164 at STR 6 USA: No spells for civilised Humans but Nomads get them. 641 Desert Armor (S) 643 Shield of Barosa (S) [0.60] (NIC1, UK) 644 Shield of Barosa (L) [1.6] (NIC, USA;NIC1, UK) UK1: +2DF, For Barosan worshiper who is barbarian; +4DF, 6INV, +1MAR/SAR If target is an elf hashandra worshiper; +25DF 645 Gemidiah Plate (M) (NIC1, UK)[7.0] 7INV,but zero DF (NIC, US),(NIC, Holl) 647 Griffon Shield (S) (NIC, USA;NIC1, UK) US: +4DF, +2MAR, +2SAR, 5INV 648 Griffon Shield (M) (NIC, USA) +4DF, +2MAR, +2SAR, 5INV 649 Griffon Shield (L) (NIC, USA+Holl+UK) USA: +4DF, +2MAR, +2SAR, 5INV UK: +9DF, 6INV, +3MAR/SAR 650 Dragon Shield (S) 651 Dragon shield (M) (NIC1, UK+USA) [2] USA: 4INV, plus to DF, MAR and SAR. Chance of morphing to enchanted per combat. 652 Dragon Shield (L) (NIC1, UK,NIC7 US) US7: Spell 213@5 653 Shield of Faith (M) (NIC1, UK;AUSTRIA+USA,NIC2 identical info) US+AUST:Equiping shows: +10DF, +2MAR, 5INV USA NIC2: For Priest of Shanah also get: +15DF, +3MAR/SAR, 5INV 654 Blood Shield (L) (NIC1, UK) 655 Blood shield (S) (NIC7, US) [1.25] 656 Blood Shield 657 Lears Shield (L) (NIC1, UK) +10DF, +2MAR, 6INV 658 Robin Cloak (S) (NIC1, UK) 659 Robin Cloak (M) (NIC, USA) [2] 660 Robin Cloak (L) (NIC1, UK) UK1: +8DF, -0.5SV, 1INV, +25%F, +50%HF, +15%FH, +15%FM. 662 Bone Shield (S) (NIC1, UK) 663 Bone Shield (S) (NIC5, US) [1.5] 664 Bone Shield (L) (NIC, USA,UK) 665 Mithril Shield (S) (NIC5, US) [1.5] 666 Shield of the Beast (NIC1, UK) 668 Dak Wing Shield (NIC, USA) Equipped as shield, -3DF, +2MAR 669 Mithril Shield (NIC1, UK) 670 The Beast Sword (NIC1, UK) [4.0] 671 Half Blade (US, NIC5) 672 Skull Club (NIC1, UK) 673 Dragon Lance 674 Ice Wand (NIC1, UK;NIC3 USA) [0.5] USA NIC3: 200SA, +300%AF, 6DAM, +5DF, +2MAR, Spells 128, 109 at STR 6. OBS: 12STR can equip this. One player equipped with shield, another got an error saying NO shield. UK OBS: Equipping on Dak Seer gave 4DAM and +250%AF (approx) UK RF: +100%AF if Summoner. 800%AF & 4DAM if target is Fire Drake. 676 Rusty Old Axe (NIC, USA+UK) [1.2] 677 Catsbane Great Axe 678 Troll Bane Mace (NIC, USA+Holl;NIC1, UK) [2.0] USA: Need 12STR and 12DEX, +200%AF. UK1: +200%AF, +50%CB, +25%RB, no shield/mount, Need 12STR/DEX +15%G, +25%BH -25%S 679 Orcish Assault Bow (NIC1, UK+USA) [2.0] USA: 4DAM 680 Black Robe (M) (NIC1, UK) 681 Black Robe (S) (NIC, USA+UK) [2.5] US4 RK:"The Black folds hide a dim shadow of a grim skull, giving just the hint that those who work with the dead may have designed this or themselves." -0.5SV +6DF, No terrain, charge or route. 682 Black Robe (L) (NIC, Holl) 683 Purple Robe (L) [5.0] 684 Purple Robe (M) (NIC1, UK;NIC2, USA) USA+UK: Morps wearer in battle to Blessed of the Blade (Religion 9) UK: +5DF, 4INV, 1DAM, +1SAR USA: +5DF, 4INV, 1DAM USA: Works irrespective of religion of Character USA: Didn't work on Priest of Rel#4. (Maybe %chance of morphing that was missed, or may only work on Priests if of Rel#9). 685 Purple Robe (S) (NIC, Holl;NIC1, UK) 686 Rainbow Cape (M) (NIC1, UK;NIC3, USA) [1.3] USA NIC3: +16DF, 5INV, +2MAR, -2SAR, +5SM USA NIC3 OBS:Either cape or Greater Enchanted Status gives -3 spell cost USA NIC2 RK: "Displaying as if some wild peacock, the cloak radiates all colors of the arcane colleges from the darkest necromancer black to the.. +4DF for medium. CB 0% Route 0% 0% in all terrain. SV 1.000 Weight 1.250 687 Paladin's Shield (M) (NIC1, UK,USA) USA: 2INV, Casts 288 Cure Black Death and 289 Cure Pox at STR 10. 688 Ranger's Longbow (NIC1, UK) [1.2] OBS: 5DAM, +1MAR, +155%AF, ?MiAF. 689 Murat's Saber (NIC5, US) [1.2] Note: Real Life (what?), Murat was Napoleon's Chief of Cavalry! 690 Haunted Bow Chance of morphing to Netherworld per combat. 691 Land's Knight Pike (NIC, USA+UK) 5DAM 692 Singala Cutlass (NIC1, UK+USA) [1.2] USA: 4DAM, +150%AF, 2 handed weapon 693 Dragon Bane Axe (NIC2, USA; NIC1, UK) [1.6] 694 Shanah Saber (NIC1, UK+USA) USA: 4DAM, +275%AF 695 Shanah Horsebow [1.2] 4DAM, +200%AF (NIC, USA) +200%MAF, 25SA, equiping/activating does nothing extra for priest of Shanah. 696 Lion Shield (M) (NIC1, UK) UK1: +2DF, +0.4SV 698 Troll Guard Hammer (NIC1, UK+Holl) [4] 699 Dryad's Flail (NIC1, UK) [3.0] UK1: For Druid Arcanist; +100%AF, +25%CB, No shield/mount, Need 10STR/DEX +25%F, +15%HF, -25%SO 700 Ayeisha's Ring {ring} 700 Neconza's Ring (NIC2+6, USA) 702 Wizard's Charm {medallion} (NIC1+2, AUST) +1DEX, Cures Psn I+II at 10% chance, Arcane: -1mana cost to cast, +1 mana rec, +5 Wizard Activation teaches spells; 4,11,213,336 and cures insanity. Casts spell 1@10 and 339 in battle. Spell 339 Greater Dragonfury is a wizard level 9 battle spell, no items needed! Caster gets; -1DF, +5MAR,15*level SA, 50*level Magic Attack vs. opposing slot; minus Moral and AF?, curse of 25%. 703 Vega Charm (NIC1, UK)+(NIC2, US) USA OBS: Teachs 41(Mind Clear) on equiping/activation 705 Tiger Eye (NIC1, UK;NIC1, AUST) {jewel} [0.02] UK OBS: Equiping on Dak Seer has no effect, Activation gives bad feeling UK RK: "The classic Tiger Eye jewel is shaped in the form of a loin emerging from an egg." 706 Black Skull {jewel} (NIC1, UK,NIC2, USA) NIC2 US OBS: Activation --> Wraith, insanity, 15%damage. 708 Symbolic Studies {scroll} (NIC, USA;NIC1, UK) [0.06] UK1: Must be wizard, teaches 3, 11, 15, 18. Activation causes insanity. US2 RD: No info. 709 Treatise/Servitude {book} (NIC, USA) [0.5] 710 Ideals of Ignorance {book} (NIC1, UK) 711 Mithril Anvil Guide {book} (NIC2, USA; NIC1 UK) [0.5] US2 RD: No info 712 Dryad's Art of Earth {book} (NIC1, UK;NIC2, USA) USA: Activation does nothing for human assassin/knight/summoner UK+USA:If activated by druid gives spells 241+207 and cures insanity. Equiping gives increase fertility @ STR6. OBS UK:+1 spell point. 713 Morose Subjects (NIC1, UK) OBS: Activation does nothing for Dak Seer. RD: Doom and depression seems to sift through of a rather disturbed and troublesome fellow of ancient days. Despite the minor headaches such association gives you, the knowledge contained herein is clearly of value to those of the Dark Arts of Necromancers or those for whom the Undead is a problem...yet research in the Old Arcana may be possible, at least in the low levels through some tricks you've now read. OBS: Activation gives spells 77,83,97 (Repel Undead III, Emphatic Self Cure, Increase Underground city size) 714 Repulsive Behaviors {book} (NIC1, UK) 716 Gemdiah's Call {scroll} (NIC2, USA) [1] OBS: Activated on HumB Gemidah Priest, Converts to Civilised Human, morph --> Favoured of Mankind, Gives MARK of DIVINITY! 718 Whips and Chain Mail {book} (NIC2, USA;NIC1, AUST) [1.0] AUST OBS: activation gives 5% wounds, teaches Berserker Read: "Beat ME, Beat You, hit me, hit you, Charge me, Charge you, for the US2 lesson in this is to let Rage and Beserk Anger go first in battle or lose." - Probably teaches Beserker on actiavtion. 719 Ghosts and Goblins {book} (NIC1,UK) 720 Political Satire {book} (NIC1, UK) [1.0] Teaches Rumormonger @ level 8 721 Wizardry Basics {book} (NIC1, UK;NIC AUST) AUST: Activation teaches Wizard at level 7. 722 Master's Wizardry Book {book} 723 Glory Roads {book} (NIC1, UK) UK1 OBS: Activation give Mark of Glory + Insanity. One use. 724 Flag of Conclaught {Battle Standard} (NIC1, UK) OBS: -8CON, Cast Erase Blood Enemy and Mind Clear at STR 30. 725 The Black Flag {Battle Standard} (NIC1, UK) [2.0] 728 Charging Griffon {Battle Standard} (NIC1, UK) [1.0] Observed upon equipping an Barb Orc Priest of the Dead; +2STR/DEX, +10CON, +8PC, +2INF, +2MAR, +0.4CC, -1SM, +85%AF(I think) +100%Bless. 729 Head of Garm, Golem component. 730 Medusa Decay {skull} (NIC2, US;NIC1, UK) RK US2:"The magiacl nature of this item seems to scream out at you and you know that only those with arcane skills should venture forth in more study...but everything has its cost and that which is not spoken of shall have its due." Activation teaches spells 43,45,83 and 133. RF UK1:Reveals nothing. 731 T'Garth's Claw {Animal Claw} (NIC1, UK) 732 Bear Claw {Animal Claw} 733 Tiger Claw {Animal Claw} (NIC1, UK) Activ. morph --> Weretiger + insane Weretiger is +8PC, +8STR, +5DEX, +8Move, +2MAR/SAR, +150%AF(approx) 734 The Black Altar (NIC, USA) [99.0] 735 The Silver Altar (NIC1, UK) 736 Cloak of Flame (NIC1, UK) UK RF: Cloak. If user is Lesser Balrog (327) "in use" gives +2PC and item will cast Balrog Fireblast/Fear in battle. UK RM: Activation gives spells 16, 17 and 106 at STR 3. 737 Ice Cloak (NIC1, AUST;NIC1 UK) [1.0] UK1: +2 Sorceror, teaches spells 130, 314 Rite of the Icemage and 313 Fortress of Ice. 738 The Key Stone {key} (NIC1, UK) [4] 738 The Grey Rock Key (NIC2, US) 740 Velvetine Slaver {gauntlet} (NIC1, UK) 741 Golden Bracelet (NIC1, UK) 742 Surveyor's Rod (NIC1, UK) 743 Telling Bells (NIC1, UK) 744 Belt of Strength (NIC1, AUST;NIC1 UK) [0.10] UK1 OBS: +5STR, +2PC, +1MAR/SAR 745 Phantom's Helm (NIC2, USA) Obs: Casts 53 at STR 10. 746 Haunted Helm {helm} (NIC1, UK) 747 Blue Rose (NIC1, UK) 748 Shadow Boots {boots} (NIC1, UK) [0.15] UK1 OBS: Equipping gives +6Stealth, +1SAR 749 The Oroborous {circlet} (NIC1, UK) UK1 OBS: Equiping on TOD priest gives AA spells 400 Tyrannos Fire and 311 Circle of Flame @STR5. 751 Seer's Orb (NIC1, UK;NIC1, AUST) RK AUST: activation teaches spells 3, 150, 151, 157 752 Necromancer's Orb (NIC1, UK) 753 Warlock's Orb (NIC1, UK) (NIC5, US) [0.10] 754 Illusionist's Orb (NIC1, UK) 756 Lead Canister {crystal} 756 Dark Canister (NIC1, OZ) 757 Freedom's Call (NIC1, UK) 758 Voodoo Doll {Figurine} [0.1] User morphs --> Child of Chaos upon Activation and goes Insane. UK1 OBS: Minuses to influence when equipped. 759 White Knight (NIC, US) Act. cures insanity and disappears 760 Blade Master Figurine (NIC2, USA) [0.10] RM: "You are drawn to the conclusion that the intended use of the item is rather well indicated" +0MAR, +0SAR 761 The Lumber Jack {figurine} (NIC, USA) 764 Medusa's Mirror {Mirror} (NIC1, UK) OBS UK: Spell 169@15 when equipped. 766 Wistful Reflections {mirror} (NIC1, UK;NIC2, US) US RK:"The markings on the side indicate a small harp and flute of unknown origin and purpose." US RM: As for RK, +0MAR/SAR US OBS: May give 3 free points to cast but maybe due to item 951 767 Hamlins lute (NIC, AUST) [0.10] 768 Elven Harp {harp} (NIC1, UK) UK1: +5Bard, +1CON, +1SAR 769 Wolf's Blood {potion} (NIC1, UK;NIC2 US;NIC,AUST) US RM: Causes insanity and morphs to Werewolf, potion vanishes after use AUST: As for US 770 Black Water {potion} (NIC1, UK;NIC AUST) AUST1:-->Darkling: +18STR, +18PC, -10INF, +3MAR, +2SAR, ~-2SV, ~+50%AF 771 Petrachan Liquid {potion}(NIC1, UK) fluid/liquid resin (NIC, AUST) [0.10] 772 Unicorn Sweat XX (female?) 773 Unicorn Sweat XY (male?) (NIC1, UK) 774 Gargonous Maximus {potion} (NIC1, UK) [0.10] 775 Gargonous Minimus {potion} (NIC, USA;NIC1 UK) 776 Saurian Medicine (NIC, AUST) [0.10] 777 Child of Power {Medallion} [0.25] (NIC1, UK) UK1 OBS: Equipping gives +10STR,+2DEX,+20CON,+2MAR,+2SAR,+2PC,+3INF +50% permenant bless. 778 Centuar Medicine {potion} (NIC1, UK) [0.1] 779 Halfling's surprise {potion} (NIC, USA) [0.1] 780 Greydust II {potion} (NIC1, UK) 781 Ambassodor's Essence {potion} (NIC, USA) [0.1] 782 Warlock's Portent (NIC, USA) [0.1] 784 Holy Oil {bottle} (NIC2, US;NIC1, AUST) [0.10] RM AUST: for priests -5 mana cost, +5 mana recovery 785 Unholy Oil {bottle} (NIC1, UK;NIC, AUST;NIC2 US) [0.1] RK US2: "The mark of the rotting skull leaves no doubt as to the origin of this somewhere from a Temple of the Dead." OBS AUST: The item can only be used by priests of religion #10. +3STR, -1DEX, +2PC, -2TAC, -2INF, +30%AF, +3MAR, +1SAR, -2MV, -38.5SV UK1: This gives the status of "Favoured of Shadows" and is the Blessed status of TOD. 786 Unholy Oil {bottle} (NIC1, UK) [0.1] 787 Garm's Oil {bottle} (NIC1, UK) 788 Perceval's Oil {bottle} (NIC1, UK) [0.10] 789 XXX {Vial} (NIC1, UK) [0.10] UK1: Level 2 curse -2DEX/STR/INF, -1CON, +4PC 790 The Orc Queen (NIC1, UK) 791 Ranger's Medicine {vial} (NIC1, UK+USA) RK: (NIC2, USA) "You inspect the item and discover its essence is described in its name. Item type: Vial. Teach spells 29, 34 on activation. Cures by 60%. Cures mandra and belladon poison 99%" (paraphrased). RF: (NIC6, USA) For Rangers only: +5DEX, +10CON, +1STR when activated. 793 Javgavitis {vial} (NIC, USA+UK) 794 Harabainvitas {vial} (NIC1, UK+USA) [0.10] USA: +4DEX when Equipped, Act: Summons C1212 (Djinn Haraber) and disappears on use, one shot. C1212 Haraba (Djinn) Female STR 28 Knight 1 #35 Magic Lance DEX 24 Warlock 25 #198 Dragon Armor (M) CON 18 Admin/Eng 18 #132 Shield (M) BEA 14 CF 155 #487 Wardrake PC 25 AF 558 TAC 7 DF 34 Spells 16,17,127,128,133,176,180,181 INF 0 INV/DAM 4/4 Actions 2 MAR 7 She can teach pop segs to make Dwarven Prestige 28 SAR 8 Plate 795 Borabar's Fluids 797 Black Water {potion} (NIC1, UK) 798 Daemon's Blood {vial} (NIC5, US;NIC1, UK) [0.1] 799 Daemon's Blood (NIC, AUST) [0.20] 800 Charcol Jell (NIC1, UK) UK RF: Activation teaches spells 203 and 197. 801 Mixed Bones (NIC, AUST) [1.00] RM: "You inspect the item and discover that its essence is described AUST in its name. ... and a revolting display of disgust it certainly is. What manner of vile life could collect or create such an insult to nature?" -2 mana cost for priests activation changes user's status to Skeleton OBS AUST: This did not work on character without religion (#0) 803 Morghoul eyes (NIC1, UK) UK1: Teaches spell 85, user becomes invisible 804 Warlock's Drum {drum} (NIC2, USA;NIC1, UK) [0.5] US2 OBS: Equipping a Human Barabarian Warlock gives; +2STR, +1DEX, +2CON, +2PC, +3Warlock US2 RF: Only a Warlock can use. Yields a level 1 Bless when in use. +1DEX, +2CON, +2PC, +2STR 805 Tamberine {drum} (NIC1, UK) [0.55] 806 Imias Drum (NIC1, UK) 807 Myomyr Drum (NIC1, AUST) [0.50] 808 Sweet Strung {mandolin} +5 Bard when equipped. 809 Dark Elf Guitar (NIC1, UK+Holl) 810 Gargoyle Spirit {potion} (NIC2, US) RK US2:"You inspect the itme and discover that its essence is described in its name... and a revolting display of disgust it certainly is. What manner of vile life could collect or create such an insult to nature? Item type: potion RF US2:Only a character with skill of Beserker can use. +5DEX, +1CON, +10PC, +10STR, -4INF. There may be other hidden aspects. RM US2:Activation of this item will change the character's race to Gargoyle. 811 The Star Altar (NIC1, UK) 813 Saracon's Altar {altar} (NIC, USA+UK) UK: Cast 70, 71, 72 at STR 20. +5 holy mana, +5 holy rec, +2MAR, +2SAR Activation --> 2% wounds. 815 The Broken Cross {altar} (NIC, USA+UK) [99.99] UK1: Must worship Temple of the Dead, -10INF 816 Sarn's Eye (NIC1, UK) 817 Blade of Sarn (NIC1, UK) 819 The Blade's Scabbard (NIC1, UK) 820 The Rock Altar (NIC1, UK) 822 K'issha's Ring (NIC1, UK) 823 Garm's Claw, Golem component (NIC1, UK) 825 The Druid's Path {book} (NIC, USA) 826 The True Druid's Way {book} (NIC2, USA) [1.0] Activation by Dak Druid does nothing RD: "The book is obviously an instruction manual that will teach the indicated skill at an initially advanced level. Activate it!" 827 P-3 Druid's Staff (NIC1, UK) UK1 OBS: 350%AF, 4DAM, Increase Fertitily and Province recovery @STR3, +3STR, -3 Spell cost, +? spell rec. 828 Druid's P-4 Staff (NIC1, UK) [2.4] RK: +325%AF, +50%CB, +25%RB, +25% all Forest, +15% Barren Hills, -15% Sea Can be used mounted and with shield. Need STR 6, DEX 8. 829 Druids P5 Staff (NIC1, UK) 830 Druid's Greatstaff (NIC1, UK) 831 Wizard's Greatstaff (NIC3, US) 831 Shadow Sword (NIC6, US) 832 Sorceror's Avenger {orb} (NIC1, UK) UK OBS: +2 Sorceror Levels, Spells 43, 46 @ STR 12. Activation teaches the same spells. 833 Illusionist Staff (NIC1, UK;NIC5, US) [2.5] UK OBS: +300%AF, 50SA, 4DAM, Spells 52 and 65 @ STR 10. RK AUST: +100% AF, +20% CB, +20% RB, shield Y, mount Y, STR 8, DEX 8 +25% in city, +15% confined, -25% grassland RM AUST: 50SA, in Winternight +25% AF,-2 mana cost, +2 mana recovery for arcanists; +2 MAR,spells 64, 52 at strength 10. in combat 2% chance of morph --> Local Hero 834 Necromancer's Staff (NIC1, UK) 835 Summoner's Greatstaff (NIC2, US) RK US2: "You inspect the itme and discover that its essence is described in its name." This is a miscellaneous type weapon. +100%AF, +20%CB, +20%RB, with shield and mounted, need 10STR,8DEX -25%SO, +15%C, +25%IC RF US2: +200%AF when user has the skill of Summoner. +100%AF and 4DAM when the user has the skill of Priest. RM US2: 200SA. +100%AF in Winternight. If restrictions are met; 3 free spell points for Arcane arts, 4 magic rec, Spells 121@10,127@10, +2MAR. 2% morph --> Netherworld per combat. 836 Seer's Power Staff (NIC1, UK) 837 Warlock Great Staff (NIC, USA) 6DAM, +6MAR 838 Enchanter's Hammer (NIC1, UK) RM: 150SA, +25%AF in winternight, 3 Spell points, +3 recovery, +6MAR, Spells 198, 203 (Enchant P3 weapon, P2 armor) @STR15. 5% chance of morphing --> enchanted. 840 Ninja's Sword (NIC1, UK) 841 Spy Great Knife 842 Bard's Singing Sword (NIC, USA) [1.2] 843 Thieve's Dark Sword (NIC1, UK) 845 Whisper Sword (NIC, USA) 846 Mayor's Mace (NIC, USA+UK) [1.2] 847 Blank Book {book} (NIC, USA+UK) [1.0] 849 Secondary Spells {book} (NIC, USA) Teaches 4, 10, 22, 140 850 Dark Elf Helmet {helm} (NIC, USA+UK) [0.0] 851 Elf Heavy Chain (M) (NIC1, UK) [7] 853 T'Orcs Plate (S) (NIC1, UK) [6.8] 854 Centuar Armor (M) (NIC1, UK) 855 Cardinal's Sceptre {sceptre} (NIC, USA) [0.0] 856 Defender's Manual {book} (NIC1, UK) [0.0] 857 Dark Minion Manual {book} (NIC, USA+UK) [0.0] USA NIC2 RM: "A simple book you think to yourself, all obvious and clear, but rest within its covers is that which might be dear..." 0MAR,0SAR USA NIC2 RM: "This book is an instruction manual in the training of Dark Minion Troops (Skill 385). The Minion of Darkness like to fight in confined spaces, swaps, moors, forest mountains and somewhat attacking walls. Their weapon of choice is the battle axe (#3) but at times any axe will do. Very good at looting the countryside, they can forage far better than even the common bandits. An ideal training type for any kind of Orc if a friendly Beserker can be had to train them with these grim skills. Costing 100 crowns it is far more cost effective than some skills costing several tiems this cost. 858 Dwarven Boots {boots} (NIC, USA;NIC1, UK) [0.0] 859 Troll Helm (NIC1, UK) [0.0] 862 The Great Scroll (NIC1, UK) 863 Arcane Review (NIC1, UK;NIC2, US) NIC2 US READ: There once was a set of books to assist in the research of the Ancient Arcanast as well as the teaching of serious students of the way of the Will. The strongest of the books was the Arcana Universal shortly followed by the Hard Ways of Arcana and then the Dark Arcana as well as the lowest level of the simple Arcana Review... 864 Hard ways of Arcana {book} (NIC1, UK) 867 Dak Studies {book} (NIC2, USA) [2.0] Activation by *NOMAD* Dak Druid does nothing RD: "The teaching of the skills of the Bard yet combined with the ability of those who wish to research a little are combined here..Dak Civil only" [sic] 868 Birds of Prey {book} (NIC1, UK) 870 The Golden Key (NIC1+2, AUST) Teaches Merchant at level 10, +3 Merchant when equipped. 872 The Golden Rose (NIC1, UK) 874 Studies in Insanity {book} (NIC1, UK) An AA item. Teaches 41,43,44. Gives 2% wounds and insanity. Item stays after activation. 875 Psycho Projections {book} (NIC, USA) [0.5] 876 General Histories {book} (NIC, USA) [1.0] 877 Vauban's Life Work {book} (NIC6, USA) [3.0] Real World (gulp) Vauban was an 18th cent designer of Fortifications 878 Wizard Wood (NIC1, UK;NIC1, AUST) RK AUST: "...but everything has its cost and that which is not spoken of shall have its due." teaches spells 15, 190, 94 on activation, if Human: +2 DF. 880 Demon Wood {Rod} (NIC1, UK) [1.0] EX: "...its essence is described in its name." RD: "...its essence is described in its name." OBS: In use, it gives spells 132, 133 at STR 95. 881 Thunder Rod [1] (NIC2, USA) Equipping allow the casting of spell 108 (summon air elemental) @ STR 5. 881 Staff of Thunder (German: Donnerrute) 205 : On inspecting this item you discover that his name says everything? Teaches 108 Air Elemental 883 Balrog Bane Staff (NIC2, US) [2] 884 Will'o Whip (NIC2, USA) [0.80] 885 Gorgon Killer Axe (NIC1, AUST) [2.0] RK AUST: weapon type: axe +120% AF, +20% CB, shield Y, mount Y, Need STR 10, DEX 10, Terrain +25%G, +15%C, -25%IC 887 Hunter's Bow (NIC, USA;NIC1, UK;NIC1, AUST) RK AUST: weapon type: bow +75% AF, +200% MiAF, +25% CB, shield Y, mount N, STR 10, DEX 10 +25% any forest, +15% attack walls, -25% sea/ocean RF AUST: +100% AF if wielder is Ranger +100% AF and DAM 4 if target is Berserker 888 Orcish Power Axe (NIC1, UK) +350%AF, 25SA UK RK?: +100%AF for an Orc Barb Female, +350%AF for Orc Barb male, 4DAM 889 Terror Axe (NIC1, UK) UK1 OBS:+200%AF(approx), 200SA. TOD priest gets spell 325 (Mass Terror) @STR10. 892 Adamas Axe (NIC1, UK) [1.6] 893 The King's Ring (NIC1, UK:NIC5, US) [0.10] RK US5: On activation will teach 159, 51, 28 (3 group arcana spells!) and 325 Mass terror. Will heal 20%wounds, 50% cure any poison. Will give a human +10DF. RF US5: If Arcane, Male and King of Stormahaven then; +5Admin/Eng Level 25 Bless, +2DEX, +10PC, +2INF RM US5: May cast @STR10 regardless of skill: 32, 26 and 48. +3 Holy mana and Arcane rec. +10 MAR/SAR. 894 Selzer {box} (NIC5, US) [0.10] 895 Gnome Ways {book} (NIC, USA) [0.0] 896 Don't Use...Fool! {potion} (NIC1, UK+USA) [0.0] UK OBS: Nothing if equipped (human), gives status of Fool on Activation UK EX: "Though every fiber in your body says `no' you find yourself wanting to do it... yes, do it...do it...do IT, and NOW!!!!!" Ha, Ha, ho, ho... 897 The Kraken Ring (NIC1, UK;NIC5, US) [0.00] 898 The Golden Cape (NIC1, UK) 899 Dwarf Cape (NIC1, UK;NIC5, US) [0.00] 900 Composite Bow (NIC1, UK) UK RK: 75%AF, 135%MiAF, 0%CB, 0%RB, shield-no, mount-yes,Need 10STR 10DEX 25%G, -25%All Forest, 15%D. Item is magical by nature. 901 Mithril Horse Shoes {boots} (NIC, USA;NIC1 UK) UK RF: Boots. Give +2DEX, +1CON, +4PC, +1STR when "in use" and user is from any sub-culture of Centaur. 902 Magic Horse Shoes {boots} (NIC, USA;NIC1, OZ) 903 Soul of Man {boots} (NIC2, USA;NIC1 UK)) RK US2:"The mark of Gemidiahist is hardly hidden in the workmanship. The following spells may be learned from this item on activation: 1, 44, 82 and 252 904 Rune Book {book} (NIC1, UK) [1.0] UK OBS: On activation teaches spell 205 and cures insanity. 906 Rune Scroll (NIC1, UK) 908 Rune Scroll {scroll} (NIC3+2, USA;NIC1, UK) [0.10] RD UK: The highlight of a drake like creature seems to dance about in the shadow of the writing... calling, hungry, but playfull and young ...But everything has its coset and the which is not spoken of shall have its due. OBS UK:Equipping item gives the ability to caste spell 315 (Summon Shadowdrake Familar) @ STR 5. OBS US2: As for UK on equipping but also +2 Summoner levels. 909 Rune Scroll (NIC, UK) 910 Rune Scroll (NIC, USA) Teaches 205, 207 Causes Insanity US2 RD: The flames of the dragon shall smote the armies of thine foes and render their horrors real. 911 Rune Scroll (NIC1, UK) [0.10] RD UK: The Gem of knowledge lies within this scroll, but the path to greater knowledge can also be found herein. UK1: Casts spell 305 (create Knowledge Gem) @STR5 912 Rune Anvil {scroll} [15.0] 913 Helm of Runes (NIC1, UK) Casts 207 (Runemind) at STR 3. 914 Rune Scabbard {Scabbard} [0.5] 916 Flag of Runes (NIC1, UK) UK1: Cures wounds, belladona and mandra poison @25%. 917 Rune Marked Skull (NIC1, UK) 918 Drum of Runes (NIC2, US) [0.10] US6 OBS: Equipping on a Human Barb Bard gives; +4DEX, +10CON, +3-5PC, +0-1TAC, +5-7Bard 920 Blue Runes a'Fire (NIC, USA) 921 Rune Enchantments (NIC1, UK) 924 Book of Runes II {book} (NIC, USA) [1.0] 925 Small Gold Rube Ring {ring} (NIC1, UK) 927 Rune Chasuble {cloak} (NIC1, UK) [1] 928 Rune Anti-Chasuble {cloak} (NIC2, US) UK1: For a priest of Sran; +5Priest and +5PC 929 Broken Rune Skull {skull} (NIC, USA) 930 Snake Rune Belt {belt} (NIC, USA) [0.10] 931 3 Piece Rune Drum (NIC1, UK) UK1: Spells 129 Sum E.Force,133 Disp W'night,80 Dsip minor undead; @30STR 933 Rune Gauntlet (NIC1, UK,NIC7, US) [0.50] US7 OBS: +1STR, +1DEX, +1CON, +5PC, +1TAC, +1INF, +7Arcane, +7MAR Spells 258@20, 288@20, 290@20 934 The Sinister Rune Glove (NIC1, UK;NIC2, US) US OBS: Adds 6 levels to priest of the Dead, +5DEX and gives create Zombie Warrior @20 points. 935 Mask of Runes (NIC1, UK) 936 Guild Rune Key (NIC1, UK) UK1: Must be worshiper of Gemidiah, have arcane skill, +3 wizard 937 Mirror of Runes (NIC1, UK) 938 Vile in a Vial {vial} (NIC1, UK) [0.04] 938 Vile in a vial (NIC, AUST (or whatever. Dean's list offers two or three choices for the English name). => upon activation morph to Dark Warrior, convert to religion #9 (Sarn) As I successfully used it on a Human Barbarian Gemidiahist there should be no severe restrictions Dark Warrior is +2STR, +2DEX, +9PC (or +10), +2TAC, -1INF, 2INV, +25%AF, -5SV, 150SA, probably +2MAR and +2SAR, DAM unknown 938 Bile in a Vial {vial} (NIC, USA) 938 Floating Stars {jar} (NIC, USA) 939 Floating Stars (NIC1, UK) 941 The Little Prince {figurine} (NIC1, UK) 942 The Crown of Stormhaven (NIC1, UK) 943 The Mithril Crown (NIC1, UK) 943 Mithril Rune Crown {Crown} (NIC2, USA) [0.50] OBS: _16CON, no other obvious effects upon equipping 944 Fool's Cap {crown} (NIC, USA) [0.5] RM UK1: Activation gives insanity and 15% wounds. 945 The Saphire Rune {gem} (NIC2, US) NIC2 US OBS: Equiping Hum/Summoner/Thief/Ranger - no effect. 946 Rune Crystal (NIC1, UK) 947 Rune Song Sheet (book) (NIC2, USA) [0.05] US2 RD: Let me sing the joys of magic Let me see the arcana horrific I give praise to the who guides my thought That I may seek all that is naught 948 God's Call (NIC1, UK;NIC1, AUST) 948 God's Call {bell} [9.0] RF AUST: Description of a special action: Take an Elf, bring him to the Isle of Death, change him to a follower of the Dark Spirit. Take 39 Precious Gems, 50 Gold, GC with a weight of 100, the Ring of Man and the Rune Crystal. Offer these to Gemidiah and there will be a 50% chance you will be turned into a Demigod of Gemidiah while the Elf is given the chance to follow the true path as a Human. You must also sacrifice a Mark of Divinity. Conditions for "normal" use: Mark of Divinity, race #201 (Human),Universal follower (Rel. #3), Priest skill, status #1837 (Favoured of God) Effects: +20PC, +5INF 949 The Spectre (NIC1, UK) 950 To Serve Man {book} (NIC2, US) 951 Mithril Gauntlet (NIC1, UK;NIC2, USA) USA NIC2: +10PC, +5STR, +2MAR, +4SAR, Cast 174 (Sign of Change) @STR10 Casts 250 in battle in addition to character's battle spell. US OBS: May give 3 free points to cast but maybe due to item 766. UK1: Must be knight, +3 Warlock, +10PC, +5STR, Casts prot. Lycanthrope 952 The Fallen Star {crystal} (NIC, USA) 954 Ring Master's Whip (NIC1, UK) [1.5] Observed on equiping a Barb Orc; 5DAM, +1MAR, +9SM, +175%AF Orc had 25STR and 8DEX at the time of equiping and was not mounted and had no shield. Gives 252 (remove Lycanthrope status) and 132 (Dispell Summoned monster) at STR 25. 955 The Life Sword [1.2] 956 The Ebony Axe (NIC2, USA) The Eleven Rings of Power 960 The Dwarven Ring {ring} (NIC2, US) 961 The Saurian Ring {ring} (NIC1, UK) UK1 OBS: Equipping on non-Saurian +20CON UK1 RK: "You inspect the itme and discover that its essence is described in its name." 962 The Troll Ring {ring} (NIC1, UK;NIC1+2, AUST) AUST: +5STR, +15DEX, +10CON, +12DF for Trolls, 5% Cure Psn I + II, 100% permanent Bless, Priests -2mana to cast cost and +3mana Rec., Arcanists -5mana to cast cost, +5mana rec., +3 Necromancer In Magic guild; +1 Level Ancient Arcane and +5 at AA research. Troll Barbarian: +12PC, +4Stealth, cures insanity. 963 The Dak Ring {ring} (NIC1, UK) [0.10] OBS: On a Dak Seer +9PC, 100%Bless, +4MAR, +4SAR. Act cures insanity and possibly poison. +6 Free spell points. 964 The Maratsen Ring {ring} (NIC1, UK) [0.10] 205: Will cure characters +25healing. Activation gives 80% chance to cure Psn I + II. 965 Ring of Man {ring} (NIC1, UK+USA) [0.10] Probably only works for Humans USA: Cures Insanity upon Activation. +6STR, +6DEX, +15CON, +10PC, +5INF, USA: +4SAR, 100% Bless while equipped. Some AF bonus? UK OBS Human in use: +6STR, +6DEX, +15CON, +9PC, +5INF, +4SAR +100%Bless Cast 298, 290 and 160 At STR 10. Gives -50%AFB (but +60% for STR/DEX boosts). 5 free spell points. Activation cures insanity. 966 The Elven Ring {ring} (NIC1, UK) +15CON 967 Infected Bones (NIC, USA) 968 The Giant Ring (NIC1, UK) 969 ? 970 ? 971 Fine Shadow Glove {glove} (NIC1, UK) [0.0] 972 Somber Cloak {cloak} (NIC1, UK) [1.0] 205: The mark of the rotting skull leaves little doubt that the Origin of this is somewhere from a Temple of the Dead. 973 Shadow Cloak (NIC1, UK) 974 Gargoyle Mask (NIC, USA+UK) {helm} [1] 975 The Gold Ring of Runes (NIC1, UK) An AA item, 2 spell pts, 8 magic rec, transforms to many other items, Details upon redaing item. 976 White Feather (NIC1, UK) 977 Cynod Feather {feather} (NIC2, USA) [0.2] +MAR, +SAR USA2 OBS: +6 or +7PC 978 Bo`roken Guitar {mandolin} (NIC, USA) [1] 979 Warm Black Jar {jar} (NIC1, UK) [0.20] UK1: Teaches spell 85, user becomes invisible 980 Box of Holding {box} (NIC, USA) [-60.0] 981 Belt of Holding (NIC1, UK) [-10] reduces SV by 10. Does not give SV modifier when equipped. 982 Small Mithril Belt {belt} (NIC, USA) [-10.0] +2MAR, +2SAR, +4STR 983 A Human Hand (NIC1, UK;NIC1, AUST) {animal claw} RF AUST: conditions: follower of Sarn (Rel. #9) effects: +4 Priest levels, +2 DEX, -2 INF RM AUST: -1 mana cost for priests, +1 mana recovery for arcanists 984 The Iron Eye, Golem Component (NIC1, UK) 985 Very Large Iron Boot {boots} (NIC1, UK) [50.0] UK: Golem Component, Cast 217, 166, 129 at STR 20. +1 holy/magic rec. NIC2 USA: Nothing upon equipping on a Human Assassin/Knight/Summoner 986 Boot, Golem Component (NIC1, UK) 987 Large Chest, Golem Component (NIC1, UK) 988 The Dryad's Staff (NIC1, UK) UK1: +300%AF, +100%CB, +100%RB, Need 10STR/DEX, Can be mounted but no shield. +25%F, +15%BM, -15%IC 989 Left Claw of Garm, Golem Component? (NIC1, UK) 990 The Aryad's Wand (NIC1, UK) 991 Box of Enriched Soils (NIC1, UK) 992 Smoking Foul Earth {box} (NIC, USA) [1.0] 993 Wooden Sarcophagus (NIC1, UK;NIC1, AUST) RF AUST: must be follower of TOD (Rel. #10) RM AUST: +5 MAR, +5 SAR, activation causes 10% wounds + insanity OBS: activation summons Count Vlad of Ske ID# 1229 Prestige: 16 Human Vampyre Mark of Evil STR: 35 PC : 26 Necromancer 25 DEX: 12 TAC: 7 Rumormonger 12 CON: 20 INF: -1 Stealth 14 BEA: 9 Actions: 3 Religion: #10 (TOD) Blood Enemy: ID# 1001 Magelord Renzel Remark: when I summoned him, Count Vlad was in possession of a Giant Ring (item #968), which was not equipped :-) 994 Pine Coffin (NIC2, US) 995 King Williams Bier (NIC1, UK) 997 Purpur Bow (NIC, AUST) [1] 998 Silver sword 999 Wooden Stake Weapon (NIC1, UK) [0.5] 1000 Mithril Morning Star (NIC, USA;NIC1 UK) [1.6] 1002 Necromnacer's ring (NIC1, UK) [0.2] 1003 Drui's Ring (NIC1, UK) 1004 Holy Ring {ring} (NIC1, UK) [0.20] 1005 High Priest's Ring (NIC1, UK) UK1 OBS: Casts Summon fog in battle if equipped 1007 Altar of Barosa (NIC1, UK) 1008 Dragonrider's Ring (NIC1, UK) 1010 O potion {O} (NIC6, USA;NIC1, UK) [0.00] 1012 Diamond Dagger (NIC, USA) 1014 Sacred White Leaf {medallion} (NIC, USA) 1017 Shrunken Head (NIC1, UK) 1019 Halfling Fire Dagger (NIC1, UK) [0.25] OBS: +500%AF, 6DAM, +2STR, +2MAR, Allows wielder to cast Fireball and Firestorm at STR 3. 1020 Magic Bola (NIC, USA) 1032 Scythe of Time (NIC2, US) [1.0] 1033 Angel Hair Cloak (NIC2, US) [1.0] 1037 Doom Song Sheet (NIC1, USA) +7 Bard, +20 MAR, +30 SAR, +8 DF if using a longbow, teaches spell 208 Runesong and 357 Summon Hellblast 1038 Holy Nomad Sword (NIC1, UK) In possession of minor divinity of Shanah Gives spells 172 and 180 At STR 10. 1042 Black Light Sword (NIC1, UK) In possesion of minor divinity of Sarn 1048 Book of Exchange (NIC, USA) [1.0] 1048 Book of Changing (German: Buch des Wechsels) Reading : Allows to make a special action ! If you want to get rid of an Skill and are in a city which has two guilds, one where you can learn the skill you have and one for the skill you want to get, you only must spend lots of gold, mithril etc. and keep halve the levels you have and get the new profession. 1049 Book of...Forget (NIC, USA;NIC1, UK) [1.9] RD UK1: Forget a skill. Needs SA, the book, 6 silver, 7 silverleaf, 30 Precious Gems, needs good loyalty or better. 1050 Lightening Bow (NIC, USA) 1051 Whirlwind of Light (NIC, USA) 1052 Singing Cynod Sword (NIC1, UK) 1054 S*T*O*N*E TALE {scroll} (NIC1, UK) turns a character into Stone via a special action. 1055 Star Child Guide {book} [0.0] 1057 "Streitwagen" (NIC, AUST) [C800] 1058 Chariot of Fire (NIC1, UK) 1059 Perfect Dwarf Cake {potion} (NIC1, UK) [0.0] 1064 Bearaxe (NIC1, UK) 1069 The Trollpeak {book} (NIC, AUST) 1071 Cheap Hard Liquor (NIC1, UK) 1238 Vampyre Lord 8/12 INV/DAM, +4MAR/SAR, 400SA 2824 Title of Champion of Dalzon (NIC1, UK) STATUSES Note, these statuses show the TOTAL bonuses given for that status. So if you are Elect of Perceval you will not get +6DEX, just +3DEX. Touched by Garm (NIC1, UK) +3STR,+1PC,+1TAC,-1INF,+1MAR,+3SAR Blessed of Perceval (NIC1, UK) +1DEX,+1INF,+3 Mana Rec,+2 Magic Rec,+4 Move 1/1 INV/DAM Favoured of Perceval (NIC1, UK) +2DEX,+2INF,+2MAR,+2SAR,1INV,+8 Move 2/2 INV/DAM At least +3 Mana Rec, +2 Mana Rec Elect of Perceval (NIC1, UK) +3DEX, +1INF(net -1INF), 3INV, +2MAR, +2SAR Possible extra Recovery bonus Blessed of the Blade (NIC, US) Sarn, Rel9, +2PC,+35%AF,+2STR,-1INF,1DAM,5SA Blood of the Cup (NIC, US) Sarn, Rel9, +4PC,+45%AF,+0STR,-2INF,1INV,55SA Holder of the Blade (NIC2,US) (level 3 of Religion 9 tree) +2PC,-3INF,+8STR,+2DEX,+2MAR,+2SAR,+45%AF,250SA Blessed of Shanah (NIC3,US) +2STR,+3PC,+2TAC,-1INF,1INV,+50%AF,+1MAR/SAR, +2MOVE(Nomads get 2.3),-2.5SV, Favored of Shanah (NIC3,US) +2STR,+3PC,+2TAC,-1INF,2INV,+50%AF,+2MAR,+3SAR, +4MOVE(Nomads get 4.6),-5SV Honored of Shanah (NIC2,US) +4STR,+6PC,-2INF,3INV,+50%AF,+4MAR,+5SAR,+2TAC +4Move,-5SV Prohet of Shanah (NIC2,US) +4STR,+12PC?,+4TAC?,-2INF,+8MAR,+10SAR,+4move -7.5SV (? due to a double morph, lucky boy!) Favoured Shade (NIC,AUST) +3STR, -1DEX, +2PC, -2TAC, -2INF, +30%AF, Blesses Rel#10? +3MAR, +1SAR, -2MV, -38.5SV Netherworld(by Spell)(NIC1, UK)+8STR,+2DEX,+10PC,-3INF Netherworld Haunted (NIC1, UK)+10STR,+4DEX,+15PC,+3MAR/SAR,2/2DAM/INV,+2TAC -4INF,+50%AF Child of Nether (NIC1, UK)+20PC,+5MAR,-1SAR,3/5 INV/DAM (all approx) Enchanted(by Spell)(NIC1, UK) +2STR,+2DEX,+7PC,+3TAC,+4INF,+1MAR,+1SAR, +4Move,+25%AF,+3mana rec, -1 spell to cast? 1INV,1DAM Morghoul (NIC3,US) +20CF, 6SA, +1MAR/SAR, 1INV, 3DAM, +3DF+, ??%AF Shade (NIC3,US) +15CF, 2SA, +1MAR/SAR, 3INV Wraith (NIC3,US) +25CF,10SA, +1MAR/SAR, 2INV, 3DAM Wraith (NIC2,US) +10PC, -3TAC, -8INF, +1MAR/SAR, 2INV via item 706 Wraith (NIC1,UK) +10PC, -3TAC, -8INF, +1MAR/SAR, 2/2 INV/DAM, 50SA Aura Evil Zombie (NIC3,US) +12CF, +1MAR/SAR, 1INV, +6DF Werewolf (NIC2,US) +5STR, +2DEX, +1CON, -2INF, +5PC, +4MAR, +2SAR Werewolf (NIC,AUST)+5STR, +2DEX, +5PC, -2INF, +2MAR, +2SAR, +5Move 1DAM Probably 1INV, +100%AF, (additional +35%AF from the STR and DEX). No SA. Dark (NIC, AUST) +2STR, +2DEX, +9PC (or +10), +2TAC, -1INF, 2INV, +25%AF, Warrior -5SV, 150SA, probably +2MAR and +2SAR, DAM unknown Fool (NIC1, UK) -20TAC, -10INF,-2STR --> Blithering idiot Blithering Idiot (NIC1, UK) -30TAC, -20INF,-2STR, -2DEX --> Mindless Wreck Mindless Wreck (NIC1, UK) -30TAC, -20INF,+2STR, -4DEX --> ? Pregnant (NIC1, UK) Status seen on a male NPC! --> Very Pregnant Very Pregnant (NIC1, UK) --> Star Child? Statuses seen on characters Trk-Clk_Trk-Tri Prophet Several seen in Stormhaven (Elven?) Up