New Game Ideas From: Peter.J..Kassies@p64.f307.n283.z2.fidonet.org (Peter J. Kassies) Date: Sat, 17 Sep 1994 12:09:02 +0000 > From: skeezix@io.org (Jeff Mitchell) > Organization: Internex Online (io.org) Data: 416-363-4151 Voice: > 416-363-8676 > Date: 14 Sep 1994 23:30:57 -0400 > Anyone want to get in on a new game? > I'm a programmer and graphic artist... whose been coding accounting > software and database crap for far too long (couple years).. I write a > million other little utilities and the like, just like every other unix > hacker on the planet.. > Anyway, I've been looking for a project of late.. you see, I've gone > back > to school, and now I have nothing to do... > So it occurred to me that I've never written a pbem game. I've written > various other types of games, online services, and junk, and several > little rpg's and wargames when I was a kiddo.. > So, if you have any ideas for a game, email me - let me know.. if we can > > come up with something neat, then I'll very likely start work on it. > Military, fantasy, scifi.. whatever. I like strategic wargames in the > scifi sense, but there is no need to limit it to that.. I admire > Civilization (a game for DOS) (and an Avalon Hill game, but the comp > verison is faster :) .. and the EMPIRE game of the net (and the > DOS/Mac/ST/Amiga game of the same name).. and such as that.. but a > fantasy conquest could be cool with a neat premise.. (The Zelazney Amber > > books?) Or a gateway of scifi and fantasy? > If you have any ideas.. let me know... I'll post a summary of ideas, if > I > get any (I hope :) > Jeff > Bored > Asking dumb questions on the net > Starting Forest Fires and listening to Dead Kennedys > -- > SLvH | "Good - bad - I'm the guy with the gun." > Jeff Mitchell | "Hail to the king, baby." > skeezix@io.org | -- Bruce Campbell, Armies of > Darkness > --- > * Origin: This message was gated at Dialis (2:283/307) Dear Jeff, I have since long have a game in mind. It is not very ethical but then again not many PBM-games are. Basic idea is that you are a Drugboss trying to get coke into the USA. A player starts from Colombia with a few bucks, buys the unrefined coke, refines it and transport it to the US. Lot of parts of the proces could be done by clans of players working together. The primary process would be: Field=>unrefined coke=>pure coke=>transport=>Selling on the streets 1. Fields fields is where the coke is grown. Could be right in the open, growns faster but easely detected by areal reconnance from DEA. Or in the jungle, not fast growing but easy to hide. Through herbicides ect production could be raised, terrorizing locals to help ect could also help production. 2. Refinery Investments in tech could improve efficienty here, also the hiring of foureign chemical students could help a lot. Equipment is needed as for chemicals to refine the coke. 3. Transport Many ways helicopters, fast small boats, large slow cargo carriers, road, ect. All have pro's and con's. 4. Selling Aggro marketing, selling to high, low class customers whatever. Other add on's Bribes are needed everywhere. Start with softdrugs less penalties, move then to hard drugs Inter gang warfare, arms needed to arm guard to protect the business from other gang raids. Players could also play the DEA! Ok hope this is enough to give you some idea. I oppose to hard drug, (yes, even though I come from Holland) but I also think we could have a good time playing a friendly game. send me a reply if you like it, I'll be most happy to help you in creative ways. Not very good at proggramming I'm afraid. Peter Up