AG: FAQ questions From: bwampner@gate.net (Brett Wampner) Date: Mon, 24 Oct 1994 14:24:48 +0000 I just read the lastest FAQ, and still find myself with the same problem. I have been playing for a while and understand almost all the info that is put in the FAQ, but I wonder if some of the stuff in there should be changed? Some examples: The highest skills sections is ancient, for fun try compairing it to the skills list in the last tourney. The magic weapons list is a far cry from complete, but I strongly believe most players do not want to advertise if they have one or its name. I can remember Hugh bouncing the idea of item stealing around for a while on GEnie. I still chuckle when I read that lvl 14 limit on hard monsters. I got massacred by a Skeletal Warlord (not in list) on a lvl 10 Blood Cairn. Another thing I keep hoping to see- a player feedback on skills. I have run lost of characters, and talked to even more.... but I still do not know the usefullness of some of the skills. I mean some skills, if you spend the ep/kp necc., can be devastating. For example, if you master trip you can keep your opponets on the ground and dazed for a whole fight. Each skill has its own specialties. I would like to see a short descript to help characters choose. something like: Trip- skill at tripping your opponet; high level trip hard and daze; high dex suggested. Brett Referenced By Up