BSE Digest V1 #22 From: kerry@io.com (Kerry Harrison) Date: Sun, 04 Dec 1994 03:07:04 +0000 BSE Digest Saturday, 3 December 1994 Volume 01 : Number 022 In this issue: + Re: BSE: FAX Turns + Re: BSE: Cargo Carrier = Carg... + Re: BSE: Convention Meeting + Re: BSE: FAX Turns + Re: BSE: FAX Turns + BSE: Quarantine of Nopthree + Re: BSE: Cargo Carrier = Carg... + Re: BSE: Cargo Carrier = Carg... + Re: BSE: Cargo Carrier = Carg... + Re: BSE: FAX Turns + Re: BSE: Convention Meeting + BSE: Quarantines etc. + Re: BSE: Cargo Carrier = Carg... See the end of the digest for information on subscribing to the bse-list or bse-digest mailing lists. ---------------------------------------------------------------------- From: ccharnle@m-net148.arbornet.org (Chip Charnley) Date: Sat, 3 Dec 94 11:28 EST Subject: Re: BSE: FAX Turns >The pirates and Raiders out there won't like that. Currently, they can "get >out of Dodge" by sending in blind 70 TU turns. > >Other thoughts on this? > >Thad > > > I think that there are LOTS of ways to deal with that. 1) screening forces like we talked about earlier to screen out incoming forces. 2) cloaking devices initiated as the 1st action of the next turn allows escape. 3) Korondite chaff deployed as the first action followed immediately by movement allows escape. etc. Chip ------------------------------ From: ccharnle@m-net148.arbornet.org (Chip Charnley) Date: Sat, 3 Dec 94 11:28 EST Subject: Re: BSE: Cargo Carrier = Carg... >The fact it doesn't show up on the printout is probably just an oversight on >Mike's part. Every ship list I have shows the CC as a merchant class ship >unable to fire weaponry. And the history of the game bears this out. > >Thad > > > Thad, I strongly disagree. The HISTORY of the game bears out the exact opposite. The Delta Empire was always able to carry weapons. Initially though only weapons of SAM tech. MP CHANGED history after the CZ battles because his stupid battle program could not handle the DE and he was too lazy to change the system. PERSONALLY, I think you are/will do the game a big dis-service by continuing Mike's (insert your own word). Let the Ship be what it was INITIALLY intended. If you want to limit it's dominance in battle (at the moment), add the restriction that only one per XX numbers of ships can actually participate in a battle due to the maneuvering room needed for the behemoth. Said room results in the large ships being so spread out that all the smaller, more maneuverable ships can cluster around one and be out of range of the weaponry of the others. Chip ------------------------------ From: RTGames@aol.com Date: Sat, 3 Dec 1994 11:29:51 -0500 Subject: Re: BSE: Convention Meeting Alan, We'll be at GenCon '95, probably not Origins '95 (unfortunately, Origins just isn't anywhere near as large in terms of attendance, so GenCon makes the better choice by far). Pete ------------------------------ From: RTGames@aol.com Date: Sat, 3 Dec 1994 11:35:00 -0500 Subject: Re: BSE: FAX Turns Alan, There is no delay period for faxed-in turns. I do 'em all in random order anyway, except for sequenced turns of course (even those are done as a group in random order relative to other turns). Pete ------------------------------ From: RTGames@aol.com Date: Sat, 3 Dec 1994 11:39:28 -0500 Subject: Re: BSE: FAX Turns Brad, You are correct, we do not hold faxed-in turns. Pete ------------------------------ From: Nyghtt@aol.com Date: Sat, 3 Dec 1994 12:06:40 -0500 Subject: BSE: Quarantine of Nopthree Nopthree is a Boktar alien in space square 233 of the Boktar System (29). It has apparently entered a new stage in its development. The following has been issued by the ISS PD: DUE TO POSSIBLE DANGER TO BOTH HUMANS AND ALIENS, LANDING ON NOPTHREE WITHOUT PRIOR PERMISSION OF THE ISS PD IS STRICTLY PROHIBITED. THIS WORLD IS CLOSED TO COLONIZATION, EXPLORATION, AND DEVELOPMENT. VIOLATION OF THIS RESTRICTION IS GROUNDS FOR POSTING. (IMP RESTRICTIONS, 194.47) Be aware also that the colony Nopfour has been destroyed by the alien; there were no survivors. ------------------------------ From: Nyghtt@aol.com Date: Sat, 3 Dec 1994 12:13:34 -0500 Subject: Re: BSE: Cargo Carrier = Carg... Thad, Where did these ship lists you have come from? I haven't seen any that show that CC's are limited in abilities. Also, as I stated in my earlier post: The history of the game does not support your position. Mike does. Jeff ------------------------------ From: RTGThad@aol.com Date: Sat, 3 Dec 1994 13:33:14 -0500 Subject: Re: BSE: Cargo Carrier = Carg... The ship list I am talking are the official ones. The GM list. The CC, at this moment in time, cannot fire offensive weapons. Irrespective of the Delta Empire's abilities, or how they were arrived at, that is the situation at the moment, sorry. The history notes I have are contrary to what you guys have put forward here. Being that they are GM notes, I have to go with em. Now, if you WANT the CC or some similar configuration <and I am not gonna put in any "you can only have one of these in a battle" restrictions> to fire weapons, have at it. Sorry, but there's gotta be a final ruling on this. Thad ------------------------------ From: btb4@Lehigh.EDU (B T Braun) Date: Sat, 03 Dec 1994 14:23:10 EST Subject: Re: BSE: Cargo Carrier = Carg... Hmm...why haven't we heard from Dave on this? I thought I understood that CC could be used for any type of military activity when in SAM space. My understanding of the name "Cargo Carrier" is that it's in keeping with the usual understated/facisous SAM nomenclature. For example, it caused a lot of chuckles (and a few pairs of yellow BVDs) that what was at the time one of the largest warships around was called a "Scout". Besides, functioning weapons ARE "cargo", in the broad sense. On another note, I just spoke with Pete on this subject and he seemed far less certain of the answer than does Thad. He suggested that the Cargo Carrier (which is NOT, incidently, in the "merchant ship class") might be a special case that's specifically coded for - but was not sure. He thought that, in ther next few dyas, he'd do a test battle to see what happens. My impression is that he would let the results decided how the ship operates - be that what it may. Note: I am merely passing on my understanding of a telephone conversation I had with the GM so that others may benefit, I am in no way suggesting that my impressions/interpretations of that conversation are in any way correct, nor are they official RTG anything. Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ "We are here to rescue Bob the Baboon from the clutches of the evil shampoo and lipstick overlords!" -Nietzsche >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: alan03 UNDEFINED <ZU02380@UABDPO.DPO.UAB.EDU> Date: Sat, 03 Dec 94 16:10:28 CST Subject: Re: BSE: FAX Turns On Sat, 3 Dec 1994 11:35:00 -0500 <RTGames@aol.com> said: >Alan, > >There is no delay period for faxed-in turns. I do 'em all in random order >anyway, except for sequenced turns of course (even those are done as a group >in random order relative to other turns). > >Pete Okay Pete, I'm sorry. I guess I'm still in the process of working through my frustration with ABM. I feel like I'm dealing well with my bitterness, however, and maybe I won't need as much Black Lotus to see me through now. :) Alan ------------------------------ From: Alan Hatcher <ZU02380@UABDPO.DPO.UAB.EDU> Date: Sat, 03 Dec 94 16:13:42 CST Subject: Re: BSE: Convention Meeting On Sat, 3 Dec 1994 11:29:51 -0500 <RTGames@aol.com> said: >Alan, > >We'll be at GenCon '95, probably not Origins '95 (unfortunately, Origins just >isn't anywhere near as large in terms of attendance, so GenCon makes the >better choice by far). > >Pete Groovy. I've been to GenCon a couple of times now and I really enjoy it. Besides, maybe we'll all be able to run by ABM's Tragic booth and flick boogers at Mike P.'s goofy hat. Alan ------------------------------ From: George Hammond <gstarrh@biology.lsa.umich.edu> Date: Sat, 3 Dec 1994 18:34:58 -0500 (EST) Subject: BSE: Quarantines etc. The ISS quarantine raises a more general issue. Are the governmental affiliations enforcing limits to astrogation, and if so, which planets and/or systems are off-limits? I strongly recommend that public statements be made soon. These would be excellent items for the Capellan Periphery Times, and for posting here. Speaking of which, when are we going to see a CPT? There are few better tools for retaining/encouraging the participation of new players. ------------------------------ From: Nyghtt@aol.com Date: Sat, 3 Dec 1994 18:50:07 -0500 Subject: Re: BSE: Cargo Carrier = Carg... Ah, yes! The official GM ship list and history. The Mike P. revisionist history; where if things aren't going/didn't go the way he liked--then by damn REWRITE IT!! And on this (not the players who were there and not the program that runs it) we are expected to depend. You know it's funny--I thought we left ABM behind. What's that? Cynical? Who me? HELL, YES!! Who's here that played under ABM and isn't? ------------------------------ End of BSE Digest V1 #22 ************************ To subscribe to bse-digest, send the command: subscribe bse-digest in the body of a message to "Majordomo@io.com". If you want to subscribe something other than the account the mail is coming from, such as a local redistribution list, then append that address to the "subscribe" command; for example, to subscribe "local-bse-list": subscribe bse-digest local-bse-list@your.domain.net A non-digest (direct mail) version of this list is also available; to subscribe to that instead, replace all instances of "bse-digest" in the commands above with "bse-list". Up