Re: Ultimate Goals in Olympia From: srt@sun-dimas.aero.org (Scott Turner) Date: Thu, 19 Jan 1995 17:35:30 +0000 brj@cle.ab.com (Brent R. Johnson) writes: >I am pretty well convinced that in this particular game (g1), the >"militarists" as you call them are sufficiently dominant in the >player mix that anyone who wants to remain a "little guy" will be >very lucky not to get squashed before he gets to do his "own thing". Olympia is unique in that it tries to create a game environment which can encompass both "wargamers" and "roleplayers". It is not, I would agree, totally successful in that. But I think the failure of some roleplayers to enjoy Olympia is partly their own fault. It seems that some of the players in Olympia have the attitude "I don't want to wargame, so I should be able to ignore that aspect of the game." You can't do that. There are powerful forces in Olympia, and you ignore them to your own peril. That should be clear to any player from the rules and reading the Times. Olympia is unique in that it mixes strategy-level and tactical-level play, and you must be aware of that. To me, that's a richer environment for roleplaying. Maybe the dissatisfaction comes from the inequity of the situation. The wargamers can, to a real degree, ignore the roleplayers, but not vice versa. Well, that's just like real-life, and I'm not sure what can or should be done about that. -- Scott T. Referenced By Up