Re: MEPBM: taxes question From: Chelsea Wood <auril@delphi.com> Date: Mon, 23 Jan 1995 04:32:48 +0000 Dave Wenger <dave@casbah.acns.nwu.edu> writes: >In Middle Earth (1650), what are the different taxation levels that >will cause morale to increase, decrease or stay the same each turn? >When actually making the change, how much of a change is felt in pop >center morale for what size jumps up or down? As far as I can tell, 1-40 tax rate increases loyalty by 1-2 points, 40-60 plus or minus 1 point per turn, minus 1-2 points for atax rate from 61-100. WHen you change the tax rate, the loyalty can decrease by difference up to the maximum - if you raised it from 40 to 60, the loyalty range is minus 1-20 points for each pop center. Up