ATLANTISv2 atl-players-digest #20 From: csd@microplex.com (Christian Daudt) Date: Thu, 09 Feb 1995 17:33:04 +0000 This file was automatically generated by csd@microplex.com If you notice anything unusual, please e-tell me. You better not kill Faction 9 or this service may be discontinued.:-) Contributions in Silver will be gladly accepted. ---------------------------------------------------------- Date: Wed, 08 Feb 95 15:51:35 CST From: "Edward Young" <edward.young@telecom.wisc.edu> Subject: atlantis:combat/assassination? Situation: faction A's unit tries to assassinate faction B's unit, and faction C's unit attacks faction B's unit. If A fails the assassination, according to the rules, combat then ensues. Will C get involved in the battle, or will that be a separate battle entirely? If C does get involved, will be then get the use of their armor (if any)? Last, if there is a spell that simulates armor, can it be used against assassination attempts? Rorschach. (Faction 104) ---------------------------------------------------------- From: Geoff Dunbar <atlantis@rahul.net> Subject: Atlantis 2.0: atl-players list Date: Wed, 08 Feb 95 08:21:29 -0800 This is a weekly posting for the atl-players mailing list. This list is meant for all players in the Atlantis 2.0. Mail sent to this list should be appropriate for all players of Atlantis 2.0. Rules questions should probably be sent to the moderator (atlantis@rahul.net), he can then forward the question and answer to the list. Role-playing is appropriate, but faction-to-faction email should not be sent to the list. To send mail to everyone on this list, send mail to: atl-players@tango.rahul.net Please include the word 'Atlantis' in your Subject line, so the other recipients of the list can identify your message. If you wish to be taken off of this list, just let me know, at atlantis@rahul.net. You do not need to be on this list to play Atlantis 2.0. ---------------------------------------------------------- Date: Wed, 8 Feb 95 09:22:54 PST From: "GDUNBAR.US.ORACLE.COM" <GDUNBAR@us.oracle.com> Subject: Atlantis 2.0: Possible Combat Bug ]This is Mark historian for The Black Company. As historian ]I feel that it is my duty to record things as accuratly as possible. ] ]Mike had nothing to do with this battle, although we are allied so his units ]should have joined the battle. Part of the bug Geoff will fix I assume. This is not true. Allies will only auto-join on the defensive side of a battle. He would have had to issue an ATTACK order to be included in the battle. So far, the only bug I'm certain of is that battle reports did not get properly distributed. There were actually 2 battles that took place; since the attackers did not take any losses, they were able to attack the scout unit again, and finish it off. However, most reports did not show this. Also, a faction completely uninvolved (not even within 10 hexes) received a report of the battle. I'm still trying to determine if all of the proper defenders joined the battle. Geoff ---------------------------------------------------------- From: Mark Hesidence <hesiden@Stoner.COM> Subject: Re: Atlantis 2.0: Possible bug Date: Wed, 8 Feb 1995 10:41:56 -0600 (CST) Remi Butaud writes: > ----------------------------------------------------------------------------- > > Gurwan says : > > BTW, I'd like to tell everybody (that is not an ally already with > faction #124 or faction #24 that these factions do attack on sight people > who try to have a contact with them. > Faction 124 : Mark Hesiden : hesiden@Stoner.COM > Faction 24 : Mike Blaser : mab@kcc.co.uk This is Mark historian for The Black Company. As historian I feel that it is my duty to record things as accuratly as possible. Mike had nothing to do with this battle, although we are allied so his units should have joined the battle. Part of the bug Geoff will fix I assume. READ NOT FURTHER if you don't want to read role playing. > I remember clearly Mark Hesiden's message (Faction #124) calling for allies. This is correct. The captain of the Black Company called for allies right after the first turn. Unfortunalty for Voyagers from Breizh they did not respond and become one of the select few to be allied with the Black Company. Also it would seem that Voyagers from Breizh did not join the Cartographer's Cooperation Consortium or he would have been warned not to enter the region. Two strikes, one more and the Voyagers are out. > It seems he doesn't need any right now. (This was a clear refusal) This is partly correct. The Black Company's allie quota is full, but the attack was not a refusal since the Voyagers never asked to be allies. > Info about them : > > unit (352), leader, 3 horses; Captain > unit (942), 10 vikings > unit (943), 10 vikings > unit (944), leader, combat 1. > unit (945), leader, combat 1. > unit (947), leader, tactics 1. > Unit (948), leader For those intrested the poor elves were not defenseless they did have swords. Defenders: Scouting party (958), 5 high elves, 5 swords; a few good-looking but tired high elves. > If anyone feels like they want to have fun fighting > with someone, please do choose faction #124 or #24. > I think this might have been the first slaughtering in Atlantis. If > anybody think they don't want that kind of thing around Sledmere, > let me know, I'm ready to train troops to the combat skill. Please contact > me via e-mail. My instructor is presently attending the Gathering. I think I should call in the Black Company's psycholgist. First he calls for people to have fun fighting, then claims no one wants fights around Sledmere, and finally seems to be gearing up for war dispite being against fighting. I had no idea a historian's job would be so difficult. Hmmm, the psychologist tells me this is the normal way one works up courage to declare war. > They did attack my HEL for pleasure. Actually no, the captain had several other reasons. Pleasure was just a side effect ;-) >I hope they don't have any contact > with the Gathering, as this is clearly a reason to be wiped out. > > Regards to peaceful factions. > I wish trouble to the others, for we, peaceful people, are in danger. Contact with the gathering is "a reason to be wiped out"? Are you absolutly sure you are a peaceful people? Mark Hesidence, <<Its French, but I'm not. It also too long for unix hesiden@stoner.com a.k.a The Black Company ---------------------------------------------------------- Date: Wed, 8 Feb 95 18:18:26 +0100 From: Remi.Butaud@ustc.vlsi.com (Remi Butaud) Subject: Atlantis: Black Company To those who don't care about Role-playing, do not read this, please. Warning to all : Please do not make any confusion between the actual player (I am Remi, not insane, as far as I can tell, but can anyone who is insane know he is actually ? Mmmhh.... I'm not sure I can convince anybody with that...) and the Atlantis characters (Gurwan : Surely insane, but not responsible for it... easy how I can get my way out of that.) --------------------------------------------------------------------- M. cognoscenti, Faction (24) House Scio : What's all this blah blah about not wanting to be included in the attacking units. It's not very fair, as you were complaining a few messages before about your units _not_ joining the fight. Boy, do you think everybody's blind ? You could at least have some courage. I know what I'm talking about. To The Black company : Yes, The voyagers are sending (and receiving) reports from the CCC, but there is no such thing as a warning not to go in 46,53 in any of the messages I had. This reduces your sort-of-trying-not-to-look-too-bad to barely nothing. By wiped out, I just meant wiped out of the Gathering, of course, I'm really, really feeling terrible when I think you could have misunderstood me, did you ? I am absolutely sure I am peaceful. (Am I ? Yes, I am) Oh, BTW, please, show me your psychologist, as far as you're sure you don't need him every now and then ;-) I haven't eaten any for quite a long time ; and I'm quite pissed when one of those smart-asses comes and tell me what my brain is trying to make me understand ! Gurwan, Voyagers from Breizh, Mourners. ------------------- Remi (Remi.Butaud@ustc.vlsi.COM) ---------------------------------------------------------- From: Geoff Dunbar <atlantis@rahul.net> Subject: Re: atlantis:combat/assassination? Date: Wed, 08 Feb 95 21:32:03 -0800 Situation: faction A's unit tries to assassinate faction B's unit, and faction C's unit attacks faction B's unit. If A fails the assassination, according to the rules, combat then ensues. Will C get involved in the battle, or will that be a separate battle entirely? This is not correct. From the rules: Success for assassination is determined as for theft, i.e. the assassin will fail if any of the target faction's units can see him. In this case, the assassin will flee, and the target faction will be informed which unit made the attempt. Geoff ---------------------------------------------------------- Date: Thu, 9 Feb 95 08:16:25 +0100 From: Remi.Butaud@ustc.vlsi.com (Remi Butaud) Subject: Atlantis : The black company is fooling you (Role Playing under that line) I've just received my Atlantis Times (They had some trouble finding me). What I read there was _really_ strange : >The Black Company (faction 124, hesiden@stoner.com) is always looking >for a few good spells. We will trade information on spells and if >your close by we will trade the spells themselves. We are a friendly >bunch, if you see one of our scouts or our main body adventurers, say >hi and we will buy you a beer and swap stories with you. Buy a beer !?!?!?!?! My scouts DID say "Hi" to you, remember ??? Swap stories ???? But when somebody is talking to you, your ally (Faction #24) just comes in his/her back to do the dirty job. Is this a crime industry or what ? It's a bit an expensive cost for a beer and two stories. Friendly bunch ?? Yes, for the first five minutes, not much more. Gurwan Voyagers from Breizh, Mourners ---------------------------------------------------------- Date: Thu, 9 Feb 1995 07:48:51 GMT From: Stretch@cityscape.co.uk (Matt Dunne) Subject: Teaching multiple units. Is it possible to issue more than one teach order to different units provided the total number of recipients does not exceed 10? For example: one leader teaching 3 units consisting of 1 leader each. Cheers, Matt Dunne. stretch@cityscape.co.uk ---------------------------------------------------------- Date: Thu, 9 Feb 95 10:45:48 +0100 From: Remi.Butaud@ustc.vlsi.com (Remi Butaud) Subject: Atlantis : possible bug Hi Geoff, I was wondering why I didn't know which faction attacked me, as I think this should have been shown on my combat report. (Aren't attacking faction numbers revealed ?) Regards, Remi (Remi.Butaud@ustc.vlsi.COM) Cognoscenti : How could I know that you didn't have any part in the attacking of my unit ? ---------------------------------------------------------- From: Mike Blaser <mab@kcc.co.uk> Date: Thu, 09 Feb 95 08:45:20 GMT Subject: Re:Atlantis : The black company is fooling you >I've just received my Atlantis Times (They had some trouble finding me). >What I read there was _really_ strange : > >>The Black Company (faction 124, hesiden@stoner.com) is always looking >>for a few good spells. We will trade information on spells and if >>your close by we will trade the spells themselves. We are a friendly >>bunch, if you see one of our scouts or our main body adventurers, say >>hi and we will buy you a beer and swap stories with you. > >Buy a beer !?!?!?!?! >My scouts DID say "Hi" to you, remember ??? > >Swap stories ???? >It's a bit an expensive cost for a beer and two stories. Information and mis-information. Don't you just love it. Anyway, how could the Black Company swap stories with anyone else when there ARE no stories in Atlantis as yet. You should count yourself lucky that you have just been elevated to immortality as the first victim in the game. Now YOU are the story. >But when somebody is talking to you, your ally (Faction #24) just comes >in his/her back to do the dirty job. Is this a crime industry or what ? My friend, this is your last warning. I did NOT attack your units. However, I will defend my allies, both physically and verbally. But when a faction starts blatantly badmouthing myself I take it as a personal affront. >Friendly bunch ?? >Yes, for the first five minutes, not much more. You may extend that to the first five emails. One more allegation and you may consider your faction as being declared hostile with my own units. The choice is yours. >Gurwan >Voyagers from Breizh, Mourners The Cognoscenti ---------------------------------------------------------- From: Mark Hesidence <hesiden@Stoner.COM> Subject: Re: Atlantis : The Black Company Date: Thu, 9 Feb 1995 08:34:58 -0600 (CST) Remi Butaud writes: > > (Role Playing under that line) More role playing, delete now. Also combined two of Remi's post to reduce traffic. ------------------------------------------------------------ As I continue writing the history of the Black Company, I do so quite a bit more black and blue. The Captain had a "talk" with me last night, seems he doesn't like the publicity we are getting and "instructed" me to repond quickly. >To The Black company : > >Yes, The voyagers are sending (and receiving) reports from the CCC, >but there is no such thing as a warning not to go in 46,53 in any >of the messages I had. This reduces your sort-of-trying-not-to-look-too-bad >to barely nothing. As a historian I strive not only to be accurate, but to let the truth be know to all. My simply saying the warning was there will not show the truth to anyone. Would someone in the CCC who received the frist CCC publication like to post and settle this? >I am absolutely sure I am peaceful. (Am I ? Yes, I am) >Oh, BTW, please, show me your psychologist, as far as you're sure >you don't need him every now and then ;-) >I haven't eaten any for quite a long time ; and I'm quite pissed >when one of those smart-asses comes and tell me what my brain is >trying to make me understand ! The psychologist for the Black Company (who happens to be a mage studing the magic foundation MIND) says he has just the spell to cure you. > I've just received my Atlantis Times (They had some trouble finding me). > What I read there was _really_ strange : > > >The Black Company (faction 124, hesiden@stoner.com) is always looking > >for a few good spells. We will trade information on spells and if > >your close by we will trade the spells themselves. We are a friendly > >bunch, if you see one of our scouts or our main body adventurers, say > >hi and we will buy you a beer and swap stories with you. > > Buy a beer !?!?!?!?! > My scouts DID say "Hi" to you, remember ??? This is incorrect, we contacted you. No doubt because you did not have anyone with observation skill higher than a potato and so did not know what faction to contact. You also had no spell information to swap with us. Even so the vikings of the Black Company offered your high elves a beer, but they were snooty saying, "Beeeer? [elf spits on floor as if mearly saying the word left a bad taste in his mouth] we only drink wine from OOOF..." Needless to say the elf never did tell us where his wine comes from as he died shortly there after. Just goes to show elves, vikings, and beer don't mix. Brak through one of elves out the window. We never did find him. (I still wonder if routed forces are suppose to disappear? What is the point of a free round of attacks of all the enemy is going to die anyway? Hmmm, Brak says its for the sheer joy of blood letting, but I don't think that's right.) > Friendly bunch ?? > Yes, for the first five minutes, not much more. It seems the Black Company's reporter to the times likes sarcasm. Anyway I will let your own words be my answer. >By wiped out, I just meant wiped out of the Gathering, of course, >I'm really, really feeling terrible when I think you could have >misunderstood me, did you ? ---------------------------------------------------------- Date: Thu, 9 Feb 95 07:21:43 PST From: "GDUNBAR.US.ORACLE.COM" <GDUNBAR@us.oracle.com> Subject: Re: Teaching multiple units. --Boundary-8493118-0-0 ]Is it possible to issue more than one teach order to different units ]provided the total number of recipients does not exceed 10? ] ]For example: one leader teaching 3 units consisting of 1 leader each. Yes. You can do either: TEACH A B C or TEACH A TEACH B TEACH C Geoff --Boundary-8493118-0-0 X-Orcl-Content-Type: message/rfc822 Received: 09 Feb 1995 00:15:58 Sent: 08 Feb 1995 23:49:08 From:"Matt Dunne" <owner-atl-players@tango.rahul.net> To: atl-players@tango.rahul.net Subject: Teaching multiple units. Reply-to: owner-atl-players@tango.rahul.net X-Orcl-Application: X-Sender: an39@mailhost.cityscape.co.uk X-Orcl-Application: Mime-Version: 1.0 X-Orcl-Application: Content-Type: text/plain; charset="us-ascii" X-Orcl-Application: X-Mailer: <PC Eudora Version 1.4b22> Is it possible to issue more than one teach order to different units provided the total number of recipients does not exceed 10? For example: one leader teaching 3 units consisting of 1 leader each. Cheers, Matt Dunne. stretch@cityscape.co.uk --Boundary-8493118-0-0-- ---------------------------------------------------------- Date: Thu, 9 Feb 95 07:21:44 PST From: "GDUNBAR.US.ORACLE.COM" <GDUNBAR@us.oracle.com> Subject: Re: Atlantis : possible bug --Boundary-6735703-0-0 ]Hi Geoff, I was wondering why I didn't know ]which faction attacked me, as I think this should have been shown ]on my combat report. (Aren't attacking faction numbers revealed ?) No, they are not. Geoff --Boundary-6735703-0-0 X-Orcl-Content-Type: message/rfc822 Received: 09 Feb 1995 02:48:09 Sent: 09 Feb 1995 02:47:50 From:"Remi Butaud" <owner-atl-players@tango.rahul.net> To: atl-players@tango.rahul.net Subject: Atlantis : possible bug Reply-to: owner-atl-players@tango.rahul.net X-Orcl-Application: Organization: VLSI Technology - US Technology Centers Hi Geoff, I was wondering why I didn't know which faction attacked me, as I think this should have been shown on my combat report. (Aren't attacking faction numbers revealed ?) Regards, Remi (Remi.Butaud@ustc.vlsi.COM) Cognoscenti : How could I know that you didn't have any part in the attacking of my unit ? --Boundary-6735703-0-0-- ---------------------------------------------------------- Date: Thu, 9 Feb 1995 16:45:44 +0000 (WET) From: Niclas Jonsson <niclasj@biof.uu.se> Subject: Atlantis: Turn checker status? Hi everybody! I was just wondering if someone have created (or modified the Atlantis 1.1) a turn syntax checker? Also, does anyone know if there is a version of the Surveyour for Atlantis 2? Thanks Niclas ---------------------------------------------------------- From: Eric Dedieu <Eric.Dedieu@imag.fr> Date: Thu, 9 Feb 1995 17:06:57 +0100 Subject: ATLANTIS. Suggestion about role-playing in the lists. It began as a bug report, and now it is an argument between factions. I'm not in Sledmere. I'd be happy to get news in the Times or The Atlantean Enquirer - written by historians or anyone. The players list isn't a good solution IMHO - even putting "role-playing, cut here". The traffic in the lists has just become manageable. If every combat that's to come in next turns yields arguments - and they will -, I'm scared. SUGGESTION : ---------- Using the Times has the drawback of having "warnings" be read one turn late. Sometimes, knowing what happened to others immediately can change one's plans. But if we let warning go in the list, so should be answers allowed, and so on... :( What about a facility to have public debates "locally", i.e. have a way to get the addresses of every faction in a given location or region and mail only there ? For example, something in the subject line ? I know nothing about the difficulty of writing such a mail filter, perhaps that's why I suggest it... :) -- Eric Dedieu (Eric.Dedieu@imag.fr) LIFIA - 46 av. Felix Viallet, 38031 Grenoble Cedex, France Tel: 76 57 48 13 - Fax: 76 57 46 02 - Dom: 76 49 78 80 Up