BSE Digest v195 #134 From: kerry@io.com (Kerry Harrison) Date: Mon, 10 Apr 1995 00:00:00 +0000 BSE Digest Sunday, 9 April 1995 Volume 195 : Number 134 In this issue: + Re: BSE: Questions for RTG + Re: BSE: Questions for RTG + Re: BSE: Questions for RTG + Re: BSE: QSN(da...) + BSE: QSN Announcement + BSE: What Chip Said... + BSE: The Master + BSE: Blackhole transition + Re: BSE: The Master + Re: BSE: The Master + Re: BSE: What Chip Said... + Re: BSE: AFT/FOE + BSE: GenCon + BSE: Slowing down the pace + Re: BSE: The Master See the end of the digest for information on subscribing to the bse-list or bse-digest mailing lists. ---------------------------------------------------------------------- From: Ron.Kleinman@Eng.Sun.COM (Ron Kleinman) Date: Fri, 7 Apr 1995 16:38:48 -0700 Subject: Re: BSE: Questions for RTG Re: BSE: Questions for RTG <OOC> IMHO .. one of the most significant things that could happen to increase the amount of trade in the Periphery and elsewhere is (as has been suggested for other reasons) to simply allow factories that have been producing good "X" to get better at it over time (say to max of 125%). A change of production would cause the factory to be idle for 1-2 month (retooling), and then to revert back to 100%. The result .. colony owners would be encouraged to "buy not make". This would involve fat haulage and trade opportunites for us merchant guys, stimulating player interactions and all sorts of positive things. Regards, Ronk ------------------------------ From: scragg@infi.net Date: Fri, 7 Apr 1995 22:05:49 -0400 Subject: Re: BSE: Questions for RTG >>So you have several colonies and can't keep them straight huh? >>Waaaaaaaahhhh. Get rid of a few of them. There will be enough players >>comming back that I'm sure you can find someone to run a few of those >>confusing colonies for you. <grin> > >That wasn't called for and I only have 2 colonies that mean anything at this >point. > >Chip > Actually it was called for. You see it's a personality flaw of mine. I can make people real mad and I don't even know I'm doing it. By the way it was meant to be a joke. Joe ------------------------------ From: PEllisCaz@aol.com Date: Fri, 7 Apr 1995 23:47:30 -0400 Subject: Re: BSE: Questions for RTG On 4-7-95 Ronk wrote: > IMHO .. one of the most significant things that could happen to >increase the >amount of trade in the Periphery and elsewhere is (as has been >suggested for >other reasons) to simply allow factories that have been producing >good "X" to >get better at it over time (say to max of 125%). A change of >production >would cause the factory to be idle for 1-2 month (retooling), and >then to >revert back to 100%. Good idea, but for programing it could be a major *CENSORED* Besides RTG already addressed that issue with Special Production Colonies ------------------------------ From: Richard William Chiang <richc@uclink2.berkeley.edu> Date: Sat, 8 Apr 1995 03:56:28 -0700 (PDT) Subject: Re: BSE: QSN(da...) On Fri, 7 Apr 1995 Jackmyster@aol.com wrote: > Oh good...it's the "They were unarmed" thing (again). > It's not the FGZ's fault that the QSN leadership sent out two > "unarmed warships" to attack the FGZ in our own space....as > the QSN have already admitted...What, forgot to get m/xs? I guess this is where you were mistaken. The ships were not meant to attack as you were told by us. In fact, you also knew that they were unarmed which must have been relayed to your brave captains and helped them to gather their courage. > > <futile attempt to convince everyone that you are in the right.> > > Well, most everyone already has figured that one out on their own > Richard...even then, I could care less if people > "think I'm right"...now it's a matter of me being angry. > > Please Richard...keep talking about this. The more you do > the less I have to say..<g> Jack, You are the one who keeps talking about this. It is sad when I loath to even respond to your messages to the net on the subject, because I am so sick of talking about it. I can only imagine how the others are tired of hearing about it. If you have things to say then send me mail on the subject. Otherwise let's agree to keep the posturing off the net. If you have things to say, please let it be a piece of news. Thanks. Richard ------------------------------ From: Richard William Chiang <richc@uclink2.berkeley.edu> Date: Sat, 8 Apr 1995 04:15:59 -0700 (PDT) Subject: BSE: QSN Announcement Dateline: From Deep Space To: Concerned Parties The QSN is deciding final targets for the fleet. Please inform QSN authorities if you expect to be caught in the appropiate areas. We are trying to minimize any collatoral damage. The fleet is being launched to protect QSN assets, obtain "appropiate" revenge, and destroy all hostile forces in the area. We do not consider ourselves in a state of war with the FGZ although they are welcome to do so. Up to this point, no QSN ship has initially fired upon a FGZ ship since the shifting of the universe to some state deemed the RTG Universe. We do not accept the FGZ excuse for attacking QSN assets. Up to this point we have only warned off FGZ positions as they have taken agressive actions towards us. Now we will move to protect against further predatory and hostile actions towards us. I would point out that the FGZ have declared war on us when the only tangible hostile acts since a change in leadership for both affliations has been FGZ initiated attacks on QSN assets. I hope any concerned parties can understand our need to protect our far flung assets and discourage such behavior from any party. If you have an unarmed or armed ship in the area of the TH we are going in to, please inform us and double check that your orders do not cause you to be engaged with our forces unless you wish it. You will likely to be caught in battle and destroyed. The QSN do not wish to be responsible for innocent casualties. Lord Anton Qutroh QSN Minister of Propaganda ------------------------------ From: wayne.alexander@linxinc.com (Wayne Alexander) Date: Sat, 8 Apr 1995 11:09:00 GMT Subject: BSE: What Chip Said... As regarding what Chip Charnley said: Hear hear. Right on. Ditto. Thad, I for one would be more than willing and happy if RTG took 6 months (or more?) to *really* fix the problems that we all know exists. I speak only for myself...but, I came back to BSE because it was being run by someone else. The game has problems and they can be fixed, but all of us know what kind of trouble quickie fixes cause. Take you time, do it right. I agree 110% with Chip's comments on CRLs and colony categorization. Bring back CRLs! Wayne Alexander - --- ~ QMPro 1.53 ~ EEM: Shipwrights to the Stars for over 150 years! ------------------------------ From: wayne.alexander@linxinc.com (Wayne Alexander) Date: Sat, 8 Apr 1995 11:42:00 GMT Subject: BSE: The Master Michael, You wrote in the BSE Digest: >To: All Space Faring Races > >Effective immediately, a reward is being offered for information >leading to or the actual return of the Master (aka Water Demon). The >reward will be given when the Master is safely returned to Citadel of >Chaos. It will consist of five (5) Devestators retaining their FOE >hull shift (30 mu's per hull) and the master tech tape for the Celtian >farm technology. Information can be forwarded to any > >FOE ship, colony, or GP. Payment will result only when we have the >Master back . Celtian farm tech for individual purchase will be >announced at a later date (when the colony it is being set up at has >its defenses strengthened). All but IMP military services will be >welcome. > >V'Ril T'Bak, Ruler FOE Target Has Thad ruled that the Water Demon even exists? He whose name cannot be spoken told me, Jim Gagliardi, Phil Breault, and maybe others, on more than one occasion that the Water Demon did not exist. I will assume that he told you it did, as that was his style. If the FOE get back their Master will they retreat back into FOE space for five years as they originally offered the Imperials? Did He whose name cannot be spoken ever give you any clues as to the Master's where- abouts? Thanks for any response. Wayne - --- ~ QMPro 1.53 ~ EEM: Shipwrights to the Stars for over 150 years! ------------------------------ From: Kevin Curnutt <76114.3576@compuserve.com> Date: 08 Apr 95 14:17:25 EDT Subject: BSE: Blackhole transition Russ (and all concerned), Well, now I feel pretty silly. I just did some map-looking, and I realized that I was *completely* wrong about whether you have to use the exit points when you do a Blackhole Transition. When I asked Thad how you do a BHT (before I did one), he said, "if you use a TNU, you get to pick your exit point." I took this to mean you get to pick any space square in the blackhole system as your exit point, but he meant you get to pick your exit point *among* the exit points in the blackhole system. When I executed my BHT (with a TNU), I picked a space square, by sheer coincidence, directly adjacent to an exit point to exit from. When I got my turn back and saw that RTG had put me one space square off, I thought it was an input mistake by them (when they were trying to correct *my* mistake <g>) I didn't question them about it because it really had no effect on my plans, and they do a lot of inputting, and hey, everyone makes mistakes, so I thought I'd let it slide. <g> Sorry if I confused you with my stupidity. <g> Kevin ------------------------------ From: scragg@infi.net Date: Sat, 8 Apr 1995 21:24:29 -0400 Subject: Re: BSE: The Master >Has Thad ruled that the Water Demon even exists? He whose name cannot >be spoken told me, Jim Gagliardi, Phil Breault, and maybe others, on >more than one occasion that the Water Demon did not exist. I will >assume that he told you it did, as that was his style. > >If the FOE get back their Master will they retreat back into FOE space >for five years as they originally offered the Imperials? Did He whose >name cannot be spoken ever give you any clues as to the Master's where- >abouts? > >Thanks for any response. > >Wayne > >--- > ~ QMPro 1.53 ~ EEM: Shipwrights to the Stars for over 150 years! > Yep I heard the same thing from you know who and a previous FOE player who said that the GMs had removed it from the game long long ago. I'd like to hear a yes or no from Thad on this one. Is the master in the game as something someone can find, transfer etc... Since we all know it used to actually exist I don't think this is an unfair question to ask. ------------------------------ From: RFN2@aol.com Date: Sat, 8 Apr 1995 21:53:39 -0400 Subject: Re: BSE: The Master I know something about the Master. .......but, what's in it for me? ------------------------------ From: scragg@infi.net Date: Sat, 8 Apr 1995 21:27:38 -0400 Subject: Re: BSE: What Chip Said... > >As regarding what Chip Charnley said: > > Hear hear. Right on. Ditto. > >Thad, I for one would be more than willing and happy if RTG took 6 >months (or more?) to *really* fix the problems that we all know exists. > >I speak only for myself...but, I came back to BSE because it was being >run by someone else. The game has problems and they can be fixed, but >all of us know what kind of trouble quickie fixes cause. > >Take you time, do it right. I agree 110% with Chip's comments on CRLs >and colony categorization. Bring back CRLs! > >Wayne Alexander > >--- > ~ QMPro 1.53 ~ EEM: Shipwrights to the Stars for over 150 years! > I think you don't need CRLs. But the CRL thing isn't as important as the fact that the GMs can't make everyone happy no matter how long they work on the game. I say find the major problem areas and do the best you can to make most players happy. Don't even try to make everyone happy because you never will. Joe ------------------------------ From: Alan Hatcher <ZU02380@UABDPO.DPO.UAB.EDU> Date: Sun, 09 Apr 95 00:50:18 CDT Subject: Re: BSE: AFT/FOE On 06 Apr 95 12:46:42 -0600 <Michael.Keane@maf.nasa.gov> said: >still unclear, too bad. You are very close to getting your AFF banned from the >farm tech (beings, too stupid to understand the above, would make poor slaves >anyway). Read slowly and die smart. > > > >V'Ril T'Bak, Ruler FOE Target Oh my! You mean we could be so horribly punished as to not be able to buy stolen farm tech from you? Oh dear, I guess we'd just have to pack it all up and head back to the Inner Empire if that happened. Oh woe is the poor AFT, that we should be subjected to such cruel punishment. AFT Research Czar ------------------------------ From: Alan Hatcher <ZU02380@UABDPO.DPO.UAB.EDU> Date: Sun, 09 Apr 95 01:19:40 CDT Subject: BSE: GenCon I'm planning on attending GenCon this year and would be glad to split hotel costs with anyone who might be interested in doing so. Will RTG have an booth at GenCon or are they just gonna show up to mingle. Don't forget the AFT will be sponsoring a "Flick the Booger at Fatboys Goofy Hat" contest in the event that ABM has another Tragic: The Gathering booth this year. Alan ------------------------------ From: chazz@cais.cais.com (Charles Meredith) Date: Sun, 9 Apr 1995 10:09:59 -0400 Subject: BSE: Slowing down the pace Here is a comprimise on an earlier suggestion that will also lend to slowing down the pace of the colony production. Basically, cut the mass of a factory in half and reduce its output to 8 (10 with Strion). Several people echoed my desire to cut the size of the factory in half the last time I posted the suggestion here. I doubt if ANYBODY wants to reduce the output of the factories; but if it will make the game better, I'm willing. As a matter of fairness, I feel you should double the numbers of factories reguardless of where they are (tooled or untooled in colonies, in colony production queue, in a ship's hold). This will also open factory transport up to the smaller ships -- which I think is a good thing. ------------------------------ From: Marilith1@aol.com Date: Sun, 9 Apr 1995 11:16:44 -0400 Subject: Re: BSE: The Master Wayne, You wrote, >>Has Thad ruled that the Water Demon even exists? He whose >>name cannot be spoken told me, Jim Gagliardi, Phil Breault, and >>maybe others, on more than one occasion that the Water Demon >>did not exist. I will assume that he told you it did, as that was his >>style. I and the current IMP leader, Steve Matthews have both been told that the MASTER exists. Hints were given to both parties as to it's where abouts. >>If the FOE get back their Master will they retreat back into FOE >>space for five years as they originally offered the Imperials? Did >>He whose name cannot be spoken ever give you any clues as to >>the Master's where- abouts? Firstly it should have been the Master not their master. The FOE only serve Foebeus first, last and forever. He has ordered us to find and retrieve the Master. We are not aware of his plans for the Master, he has never felt a need to explain his reasons for this or any other ordered action to us. As for wether or not the FOE will retreat back to FOE space after his return, I can only say that things have changed. I am willing to come to the bargining table and who knows what kind of agreement can be worked out. Only time would tell. Wade FOE Blood Priest ------------------------------ End of BSE Digest V195 #134 *************************** To subscribe to bse-digest, send the command: subscribe bse-digest in the body of a message to "Majordomo@io.com". If you want to subscribe something other than the account the mail is coming from, such as a local redistribution list, then append that address to the "subscribe" command; for example, to subscribe "local-bse-list": subscribe bse-digest local-bse-list@your.domain.net A non-digest (direct mail) version of this list is also available; to subscribe to that instead, replace all instances of "bse-digest" in the commands above with "bse-list". Up