BSE Digest v195 #169 From: kerry@io.com (Kerry Harrison) Date: Sat, 06 May 1995 00:00:00 +0000 BSE Digest Friday, 5 May 1995 Volume 195 : Number 169 Welcome to the BSE Digest, the place to discuss all the myriad aspects of life Beyond the Stellar Empire with other denizens of the Greater Periphery. In this issue: + BSE: Northcape + Re: BSE: FOE Statement + Re: BSE: New Rules (For RTG) + Re: BSE: New Rules (For RTG) + Re: BSE: e-mail turns? + Re: BSE: FOR SALE: 1 Cargo Ca... + BSE: Re: Hammerfest visit + BSE: Re: New Rules + Re: BSE: Nexus + BSE: e-mail turns? [BOUNCED MESSAGE] + Re: BSE: Re: New Rules + Re: BSE: New Rules (For RTG) + Re: BSE: Northcape + BSE: Promotion Qualifications + BSE: e-mail turns + BSE: Morale question + Re: BSE: Re: New Rules + BSE: New Rules (For RTG) + Re: BSE: New Rules (For RTG) + BSE: Re: Hammerfest Visit + BSE: Chancellor Privy + Re: BSE: Promotion Qualifications + Re: BSE: Promotion Qualifications See the end of the digest for information on subscribing to the bse-list or bse-digest mailing lists. ---------------------------------------------------------------------- From: "JASON GOFF" <JGOF4P1@S1.csc.peachnet.edu> Date: Thu, 4 May 1995 09:22:22 EST Subject: BSE: Northcape Okay, I'm here. Where the hell are all those FOE bastards that're supposed to be here? I wanna rematch!! Commander Harkamann Starcaptain, SSL Enterprise ------------------------------ From: Jackmyster@aol.com Date: Thu, 4 May 1995 10:40:11 -0400 Subject: Re: BSE: FOE Statement Lord Anton Qutroh: You have angered the Ataman to such a great extent, that he no longer wishes to speak with you. In his rage over being called a *lair* by you, he tore apart two of his SecurityBot guards. You must remeber, the Ataman is only half Flagritz, which means he is prone to fits of emotions, much like humans. In any event, he has ruled that the Quoomans must be so stupid that they cannot comprehend the simplest of ideas, therefore he has appointed me, a lowly Ens., to commincate with you; feeling that perhaps I can speak in terms that you will understand. The issue for the FGZ is not whether the Quooman government claims any systems, that's the Imperial's problem. (Although based on my experance, calling the FOE High Priest, a lair is also a very stupid move) Either way, the issue for the Ataman is that you called *him* a lair. In short, I would suggest you retract your claim, or offer proof that he "made the FOE Statement up". (Which we all know you cannot do, for it is the truth) The Ataman would also like to know...Where *exactly* do you live? On Allipon, or Oduds? With disHonor: Ens. Nomad1 ------------------------------ From: btb4@Lehigh.EDU (B T Braun) Date: Thu, 04 May 1995 10:42:24 EDT Subject: Re: BSE: New Rules (For RTG) Rick, I actually thought something like this: 7-8 Lord 9-10 Highness 11 Demigod 12 Creator But then again, that's just me.... Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ But you don't seem to understand. I fully expect to reign in Heaven. After all, is it not better to be a live lion? >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: Jackmyster@aol.com Date: Thu, 4 May 1995 11:00:44 -0400 Subject: Re: BSE: New Rules (For RTG) Rick: Actually, I disagree with the notion that creeping hull damage should remain out of the game...When we had it, it *made* the players respond to an act of agression in a timely manner. (Also made the RIPs job a little more tougher) Bests- J. ------------------------------ From: "Scragg" <scragg@infi.net> Date: Thu, 4 May 1995 08:04:54 +0000 Subject: Re: BSE: e-mail turns? > I'm not officially back in the game yet, but e-mail turns > sound great. But there's always the battle cry of unwired > individuals to worry about: "NOT FAIR!" RTG has had electronic processing of Victory turns for quite a while now. No one seems to complain about that. They hold your results for 2 days before they post them though to even the field a bit for snail mail players. Joe (someone else who hates the USPS) ------------------------------ From: PROTHORAX@aol.com Date: Thu, 4 May 1995 13:24:05 -0400 Subject: Re: BSE: FOR SALE: 1 Cargo Ca... Greetings KZK, The WaSP is in need of a CC and would gladly make a offer! JANUS PROTHORAX ------------------------------ From: Michael.Keane@maf.nasa.gov Date: 04 May 95 12:11:08 -0600 Subject: BSE: Re: Hammerfest visit On Wed, 3 May PEllisCaz@aol.com sent: >Hi everone I just got back from a visit to hammerfest and I must tell you >those FOE charaters are putting on quite a show. I've been to a great many >places and seen a lot of things, but nothing matches what the FOE are doing. > I mean I've never seen such acts of cowardness before. Every Foelian had at >least four Celtians wearing a shirt that said SHEILD around him. I tell you >it is something you have to see for yourself. To: Obvious Liar You obviously have not been anywhere near Undersea Base as you are still alive. Consuming mass quantities of stimbrew at an IMP base (if you even made it down to Hammerfest's surface) commonly causes such delusional visions. Even the IMP's are afraid to attack until they have assembled huge forces. If you what to be taken seriously posting anonymously is usually not effective (just when you think a human CAN'T do anything dumber, one comes along and proves you wrong). Run away and die quietly. V'Ril T'Bak, Ruler FOE Target ------------------------------ From: Michael.Keane@maf.nasa.gov Date: 04 May 95 13:05:42 -0600 Subject: BSE: Re: New Rules On Wed, 03 May Brad Braun wrote: <snip> >If I understand the rules, a modest research effort could require 8-80K >collidium? 10K+ Fibrillium? The space allotted to the feasability study >indicates that there's not much room for good ideas. > >Think about this: If these rules had been in force in '86 you'd all be living >in a Universe without Robotic Pleasure Sheep. > >Be seeing you, > >Brad Braun >btb4@lehigh.edu Brad, Read the rules carefully (I know most of us haven't had the time). RTG specifically says the number of Research Points vary for different 'disciplines'. Don't assume you need 5,000 Fibrillium to build a Class 4 project. Just because you need 50,000 STARSHIP Research Points for a Class 4 starship project doesn't mean you need 50,000 ELECTRONIC Research points for a Class 4 electronic project. I'd imagine that Electronic research (Fibrillium) would require a lot less points (could be wrong, it's up to Pete and Thad based on the project). Later. Mike K. ------------------------------ From: PROTHORAX@aol.com Date: Thu, 4 May 1995 14:48:25 -0400 Subject: Re: BSE: Nexus (ooc) are you talking about lord nexus or the system nexus? later david ------------------------------ From: Kerry Harrison <kerry@io.com> Date: Thu, 4 May 1995 13:59:09 -0500 (CDT) Subject: BSE: e-mail turns? [BOUNCED MESSAGE] - ---------- Forwarded message ---------- Date: Thu, 04 May 95 14:25:49 CST From: "Mike Williams" <Mike_Williams@pc.radian.com> Subject: Re[2]: BSE: e-mail turns? Holding e-mail results for 2 days wouldn't help the USnail players much; e-mail players usually have access to their turns and messages both at work and home. You could get your turn results at work before lunch, fill out your turns during lunch, and have RTG process the turns (conceivably) the same day. Those players still using conventional mail might occasionally get their turns the same DAY that you do, but they wouldn't be able to get the turn back in the loop until several days later. But the really BIG advantage for those who use the Internet is the speed and quantity of information available from the other players . Those players who are not using the Internet (or some form of on-line commercial e-mail and/or FTP service) may not even know that RTG has come out with a new set of rules, let alone that one of their ships has been attacked. I know most of us find it hard to conceive of living and playing without the net, but no one can deny that unconnected players are not at a disadvantage. (My personal opinion is e-mail turns should be available and "serious/power player" players should get a computer and get on-line; if they can afford BSE in the first place they should be able to get a cheap 386 and a $20 internet account.) ------------------------------ From: btb4@Lehigh.EDU (B T Braun) Date: Thu, 04 May 1995 14:40:31 EDT Subject: Re: BSE: Re: New Rules Mike, As a "rough" estimate, plot the curves created by the "Some Projects" data. Even if you don't extrapolate, there's enough data there to begin to make some predictions. When you consider how much more expensive these projects, most of which are lousy to begin with, have suddenly become, well.... They should probably be made "common" market items, and those folks who currently produce them (as AFF tech, I think) should get an appropriate number of "new tech points" based on the cost in old research points. Which reminds me: What happens to folks with old tech points? At what rate are they converted, and to what are they converted? I don't remember, this may have been addressed back in 11/94. Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ But you don't seem to understand. I fully expect to reign in Heaven. After all, is it not better to be a live lion? >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: Law2Be@aol.com Date: Thu, 4 May 1995 15:51:05 -0400 Subject: Re: BSE: New Rules (For RTG) Brad, You mean Fat Boy ran a class 12??? Actually, anything along those lines would be fun. I can't think of a single colony that would qualify as a 10 or better, although I will have a 9 shortly. Rick ------------------------------ From: Cojran Michael <cojran@ucsub.Colorado.EDU> Date: Thu, 4 May 1995 14:13:57 -0600 (MDT) Subject: Re: BSE: Northcape The Enterprise was a little late. The IND Baseship has been blown up, and the FOE want to pull a hasty retreat from Hammerfest. You missed the battle action when the BS decided it wanted to commit suicide rather than face capture, and attacked a DN. You should have seen the fireworks! Zed Thunder AFT Sgt. at Arms ------------------------------ From: ronk@triassic-142.Eng.Sun.COM (Ron Kleinman) Date: Thu, 4 May 1995 13:30:10 -0700 Subject: BSE: Promotion Qualifications >>We agree, but why is battle seen is the most intrinsically hazardous duty? >>Nuking 3 midsized ships as part of a 25 capital ship force is minor compared >>to some of the critically important, and quite dangerous, exploration done. >> Battle? Exploration? What about TRADE as the major determinate in deciding when promotions are due? The skill of being ready to pounce on the latest raw material shortages on Hypso or locate an out-of the-way source for a commodity needed in a score of major markets is obviously one that must be carefully honed by the small group of lifeforms which are blessed with native talents in this area. Look at any group of young sentient beings. The ones who are fighting will go into the military, the ones who are playing hide-and-seek will go into exploring, but the ones who have traded their old sandwich for two collector comic books are the ones to watch out for in later life .. the few the proud the traders. Perhaps an additional career path can be made by dividing the total number of stellars earned by the number of cargo holds available (with a bonus factor for haulage contracts done for the affiliation). Then you'd get a "master trader" (who might receive bonuses in terms of decreased TU time for such things as cargo transfers and jumps (can calculate the start/end coordinates faster). Sincerely, Nicholas Van Rijn QSN Blue Whale MerchantPerson ------------------------------ From: Kevin Curnutt <76114.3576@compuserve.com> Date: 04 May 95 16:38:56 EDT Subject: BSE: e-mail turns John, >>Is e-mail turns something you would find useful? Or do you prefer writing out turns the old fashioned way?<< I've been uploading my turns to Thunder since I started playing back around the first of the year. It works great. All you've got to do is be sure and start the name with an x when Thunder asks you for the name of the file that's being uploaded. Their system has a routine that, once a day, prints out (and deletes) every file that's been uploaded that starts with an x. On the other hand, I would *love* my results in an ASCII file. I spoke with Thad last week, and he said that was on the "to do" list, but that it would be very time consuming to code (they've got to rewrite every little print routine to redirect it to an ASCII file). He said they would get to it eventually. Kevin ------------------------------ From: jstanton@qualcomm.com (John Stanton) Date: Thu, 4 May 1995 13:58:31 -0700 Subject: BSE: Morale question Thad/Pete, Will stellars still boost morale? John ------------------------------ From: ccharnle@m-net148.arbornet.org (Chip Charnley) Date: Thu, 4 May 95 19:40 WET DST Subject: Re: BSE: Re: New Rules >Which reminds me: What happens to folks with old tech points? At what rate >are they converted, and to what are they converted? I don't remember, this >may have been addressed back in 11/94. > Since my old research points are now appearing on my printout as GENERAL RESEARCH points, I would hazard a guess that they will convert at a 5:1 ratio to any type of RSCH PT you want them to be. Jame Retief ------------------------------ From: LUDENDORF@delphi.com Date: Thu, 04 May 1995 23:41:02 -0400 (EDT) Subject: BSE: New Rules (For RTG) > How about calling governor ranks 9-12 Grand Lord? Just to add flavor. Or Count/Baron/Duke, etc.... Steve ------------------------------ From: Kerry Harrison <kerry@io.com> Date: Thu, 4 May 1995 23:26:50 -0500 (CDT) Subject: Re: BSE: New Rules (For RTG) On Thu, 4 May 1995 LUDENDORF@delphi.com wrote: > Or Count/Baron/Duke, etc.... Yeah, 9 - Baron 10 - Count 11 - Marquis 12 - Duke ------------------------------ From: PEllisCaz@aol.com Date: Fri, 5 May 1995 02:35:07 -0400 Subject: BSE: Re: Hammerfest Visit Hmm, that is strange the FOE creature, I think I couldn't see past that celtian in front of him, made an issue about being at Undersea Base, but said nothing about being called a coward. Does that mean that the Foe admits to being cowards? Appearently so. After all they are hiding behind Celtians and hired tugs. Mr. FOE person next ask that cetian to move out of the way. I like to see the being speaking to me. OOC: Hey Mike, who sent the message is CLEARLY stated in the header of the message. Therefor, I really see no point to legthen the down load time of other people for a signature. Nor, do I see a point to quote something that could be found out by reading earlier massages with the same subject. As for sending e-mail anonomously, IT IS NOT POSIBLE! ------------------------------ From: Jackmyster@aol.com Date: Fri, 5 May 1995 09:52:38 -0400 Subject: BSE: Chancellor Privy Greetings! The Ataman is pleased to announce that Wotan Tembu has accepted the responsiabilites of "Chancellor Privy". This means that you may discuss with him anything that you would discuss with the Ataman. Basically, his fuctions are to "act" as a Speaker For The Rada and as the Ataman's "Right Side". Much Honor Lord Den of Earth ------------------------------ From: btb4@Lehigh.EDU (B T Braun) Date: Fri, 05 May 1995 10:48:18 EDT Subject: Re: BSE: Promotion Qualifications In BSE, rank and promotion are NOT according to contemporary military lines. It's more like a century or more ago, when service "to the crown" (or whatever) of various types was rewarded. The various career paths should have different mods. A very active trader/hauler, who advances not only his own pocket but the AFF as well, should be rewarded at a greater rate than the captain of a semi-mothballed reserve warship. As it now stands, they will advance at the same rate. Maybe the easiest thing would be to use a TU-based, instead of a "real time" based, minimum on promotions. This way, the more active postions would advance more quickly than thos simply in reserve. I would suggest 3 months of TUs as the requirement, so a ship being run pretty much all of the time would make it in 4 months (due to snail mail lag), perhaps a bit faster if the player really pushes things. Battle reports might count as an additional 140 or 280 TUs to reflect the rewards of serving in battle. Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ But you don't seem to understand. I fully expect to reign in Heaven. After all, is it not better to be a live lion? >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: Kerry Harrison <kerry@io.com> Date: Fri, 5 May 1995 09:52:24 -0500 (CDT) Subject: Re: BSE: Promotion Qualifications On Fri, 5 May 1995, B T Braun wrote: > Maybe the easiest thing would be to use a TU-based, instead of a "real time" > based, minimum on promotions. This way, the more active postions would advance > more quickly than thos simply in reserve. I would suggest 3 months of TUs as > the requirement, so a ship being run pretty much all of the time would make it > in 4 months (due to snail mail lag), perhaps a bit faster if the player really > pushes things. Battle reports might count as an additional 140 or 280 TUs to > reflect the rewards of serving in battle. I like. ------------------------------ End of BSE Digest V195 #169 *************************** To subscribe to bse-digest, send the command: subscribe bse-digest in the body of a message to "Majordomo@io.com". To unsubscribe from the bse-digest send the command: unsubscribe bse-digest in the body of a message to "Majordomo@io.com". 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