BSE Digest v195 #206 From: kerry@freeside.fc.net (Kerry Harrison) Date: Wed, 31 May 1995 00:00:00 +0000 BSE Digest Wednesday, 31 May 1995 Volume 195 : Number 206 Welcome to the BSE Digest, the place to discuss all the myriad aspects of life Beyond the Stellar Empire with other denizens of the Greater Periphery. In this issue: + Re: BSE: Damage + Thanks...alot! + FET Attack? + Re: BSE: KZK Threats + Re: BSE: FGZ 'Friends' + Re: BSE: Thanks...alot! + Re: BSE: WCE Honor -Reply -Reply + Re: BSE: QSN OOC Statement + Re: BSE: Damage + KZK Press Release + Re: BSE: KZK Threats + Shootout at OK Nebula? + Re: BSE: KZK Threats + Re: BSE: Shootout at OK Nebula? + Morgatron Located + Subscribe to BSE-LIST + Trian colonies + Re: BSE: Damage See the end of the digest for information on subscribing to the bse-list or bse-digest mailing lists. ---------------------------------------------------------------------- From: VirHorizon@aol.com Date: Wed, 31 May 1995 11:36:33 -0400 Subject: Re: BSE: Damage In a message dated 95-05-30 21:47:36 EDT, Paul wrote: >The New Rules in the chapter on Starships, say specifically that hull >dmamage can only be repaired by Repair complexes. I figured this change was >going in with the new rules. If not, then Thad needs to fix the rules. Paul, I have a new set of rules that says quote- "It is possible to repair damage in two ways. First, you can visit a colony starport and purchase repair from a REPAIR COMPLEX....... The second way is to use your own resources to perfom the repair. CREW and REPAIRBOTS are used to perform repair. Each CREW member repairs 1 MU and each REPAIRBOT repairs 3 MU's per 10 TU's spent on repairs....." Maybe you and I have two different versions or there is a major screwup somewhere. I have version 5.0[5/1/95]. David B. ------------------------------ From: MTamen@aol.com Date: Wed, 31 May 1995 11:40:49 -0400 Subject: Thanks...alot! ooc- I am going to break one of my own rules for this one. 1. To everyone that spoke to me nicely about my GP and agent stuff, Thanks. 2. To everyone else...I would like to point out that NOWHERE in either the QSN profile or their Market Message does it state that I could not have a GP or Agent at their starport(s)! Considering how kind the QSN have been I think I will just sell the information to the FGZ! Mark ------------------------------ From: Jackmyster@aol.com Date: Wed, 31 May 1995 11:57:29 -0400 Subject: FET Attack? Additional Info for those who care. The Ataman *demands* an explaination of this attack by the FET. Lord Den of Earth ooc- The FGZ have no interest in this colony joining us...Godfather, do you want him? J. "My worries about collaboration between the rogue IND Atlantis and the FET Wyvern's Spur seem to have been justified. On week 20, FET Wyvern's Spur created the ground party FET KLF (312) which then attacked my colony (IND Never Here). The ground party consisted of 16 heavy tanks and 75 soldiers. The colony lost 2 ground bombers attacking and destroying the ground party. The surviving 32 troops were easily captured as they were all seriously injured. They were transfered to the colony for medical treatment. The ship then took off to escape and was destroyed in the first round by missile fire from Never Here. An explanation from the FET leadership about this aggression would be appreciated; was it another rogue player or is it FET policy to scout and attack IND colonies in the Periphery? Questioningly, Gov. Scuzzealla (OOC to Steve Matthews: What is the policy (Imperial Law #27) reguarding ships that scout a colonies defenses? Does Imperial mean Imperial services _only_ or does it include Imperially chartered companies? What will be the Imperial response if an IND colony is captured by an Imperial company in the Periphery? If the Imperials are not going to protect IND's like the Imperial companies and protected races, would you allow me to join the FGZ or do I have to join the SSL [the original owner of this colony]? Sorry so many questions, but this is my first colony. Thanx.)" ------------------------------ From: Jackmyster@aol.com Date: Wed, 31 May 1995 11:57:30 -0400 Subject: Re: BSE: KZK Threats Lord Horst, The FGZ are willing, able and "hopeful" to assist you will the KZK. They have not displayed the Honor that the other noble SAM races have. Much Honor: Lord Den of Earth ------------------------------ From: Jackmyster@aol.com Date: Wed, 31 May 1995 11:56:43 -0400 Subject: Re: BSE: FGZ 'Friends' <If anyone knows about bug (SAM) Bed Partners it would be the FGZ. V'Ril T'Bak, Ruler FOE Target> What.... Did I just hear from the "Dying Voice"? Nomad1 ------------------------------ From: "Hendrick,Bill;=9462771" <BHENDRICK@kean.ucs.mun.ca> Date: Wed, 31 May 1995 13:53:17 +0200 (IST) Subject: Re: BSE: Thanks...alot! On Wed, 31 May 1995 MTamen@aol.com wrote: > > Considering how kind the QSN have been I think I will > just sell the information to the FGZ! > > Mark > That wouldn't be a wise move Mark if you want to do business with a lot of Affs in the CP. You will probably be hunted now too. Ens. Hughes MyR Sniff ------------------------------ From: PKRAUSKOPF@FALCON.AL.WPAFB.AF.MIL Date: Wed, 31 May 1995 12:18:30 -0400 Subject: Re: BSE: WCE Honor -Reply -Reply >>Phil, what I said was OOC in response to a >>question. It was not an invitation to break >> someone's law... Sorry Richard, but this won't work. The questioner didn't ask how he could use the wormhole illegally. And your saying that it is OOC doesn't cut it. By telling players how to break WCE law, you are encouraging certain in-game effects. This automatically makes it IC, in my book. Otherwise you could do whatever you wanted and then claim it was OOC, thereby abrogating any in-game responsbility you have. If you'd simply answered the question, then it would be OOC. >>But you aided them in attacking our colony and I >>imagine that you were well aware of that fact. How >>should we interprete this? There is a very simple explanation here. The WCE KNOWS that the QSN are gunning for us. There is no question of rumors; it is simply a matter of evidence that has mounted so high that we cannot ignore it. Nothing you can SAY will change this fact. The attack, then, is an expression of self-defense, as far as the WCE is concerned. If we are so sure that you guys are going to be hitting us, why should we wait, and allow you support bases on our side of the blackhole? Again, if the QSN truly want peace, then don't be sneaky about things. All you have to do is recognize historical T3 sovereignty over the Transhole, and agree to abide by our laws. Do this, and you're welcome to come explore and even colonize. >>What? That colony originally belonged to the PFM. >>We were just returning their property. If you are >>refering to the fact that they shot at you at the >>stargate, I would point out that happened before the >>PFM got that colony back... No, I'm talking about when the PFM Blackflag shot at a WCE ship that was merely passign through a spacesquare. Then I get a letter from the PFM PD telling me to keep WCE ships out of Porkamo. This occurred just a week or two AFTER the colony was transferred, as near as I can tell. >>Not sure where this paragraph refers to. Here I am talking about the Qumans coming into the Transhole and simply claiming systems (such as Latexia-64, as well as others), regardless of who already claims them. This indicates to us a very Imperialistic attitude on the part of the QSN. >> Depends on the law. For example, there was no >> reason to think that the WCE would suddenly >> decide that stargates in their territory were illegal >> and therefore open to attack. As for the Merolla >> system, those ships entered the Merolla system >> long be{ore any off-limit beacon was placed. It's not a question of legality on these stargates; it's a question of what they will be used for. The SMS was asked to temporarily shut it down, but they felt they couldn't, because of their agreements with the QSN. As I said before, I am not the type to make threats-- idle or not. I will not telegraph my responses for any of my actions. This is something I, as a player, feel strongly about, and have incorporated it into my characters' profiles. As for Merolla, I know for a fact that you guys had several weeks, at least, to move those ships. I, personally, scanned those ships on two different occasions, showing that those ships had been run after Jack requested that they be removed from the system. Now, it may be that Jack's final threat of destruction didn't leave you much time, but the QSN shouldn't have waited that long, anyway. Finally, there are certain administrative details that Tom HAS to attend to, unless he wants these types of things to happen. It didn't take the QSN long to retract their restriction of IMP warships in Drell. >> I agree. A year is a long time. That is why we did >> not take offense at you attacking our ship... But in a recent email, you cited this event as evidence that the WCE violated a ceasefire... >> we are having problems seeing consistency in the >> application of WCE law and legal reasoning (not a >> criticism but a descriptive from our point of view). The T3 (and the WCE, perhaps most vehemently) want to maintain the historical status quo in the Transhole. We don't want other affiliations over-running us, and pushing us out. This is irrespective of WCE law. If you agree to this, then you're more than welcome to come in. >> We attacked in the method we knew how. Like the >> WCE, we have to be ruthless sometimes as our >> position is not secure either. The goal was not to >> kill civilians and if we had the choice we would >> have avoided it. We did not target Ring#1 in >> combat. It was collateral damage pure and >> simple. My statements here have no real ooc counterpart. However, since all my comments were IC, there's no way I could pass up on a dig <g>. >> Again, we hear rumors like you do. There are >> those out there that would love to see us fight. But >> look at what has actually happened and consider >> carefully. I agree that others may have their own reasons for wanting us to fight. However, if we each stay on our own sides of the "fence" this cannot happen. >> Yes it does. That is only what has happened. >> Please do not practice deception. As I now know >> you have blockcaded Tought Ugo and have blow up >> an innocent QSN merchantman, how can you say it >> is not covert. What would it have cost you to warn >> people (and us in particular) that you were doing >> so? The benefit was that you could have >> prevented more incidents taht would heaten up >> war that supposedly you are trying to prevent. C'mon Richard, the attack at the blockade didn't occur until AFTER the attack on the colony. There's no way you can tell me that you didn't wonder if WCE ships were there. To date, we have performed two, very limited military actions. We shut down a stargate, and we supported an attempt on one fo you colonies in our space. Again, I won't telegraph my intentions. However, you can rest assured that if you refuse to fully recognize our jurisdiction within our sovereignty, there will be repercussions. >>ps. phil, you wrote this mesage to me OOC. Please >> sign it OOC. I get mixed up otherwise. And also >> keep your comments about events signed by your >> character IC also. That was my problem with you >> post. It will make things easier. Nope, the entire thing was in-character, as was my original post. It's a good bet that I would never be that nasty OOC. I almost always sign my IC stuff with a character name, and OOC stuff with my own name. Please realize that the nasty stuff I was saying was directed at the Quman characters, and not at you or any other players. Heck, when I've spoken with you on the phone you seemed like a nice guy <g>. In short, if you want to get along with the WCE, you need only do one thing: Recognize THC sovereignty in the Transhole. Period. (This last paragraph applies both IC and OOC). Phil K. ------------------------------ From: Christopher Allen <gtt-pd@consensus.com> Date: Wed, 31 May 1995 11:30:35 -0700 Subject: Re: BSE: QSN OOC Statement At 11:54 AM 5/28/95, Cap'n Scragg wrote: >There was a short skirmish between the QSN and the >IMP/GTT and a few other company ships (yes the GTT, the same people >you guys are so buddy buddy with). Your appraisal of GTT as "buddy buddy" with QSN is not accurate. We will deal most any civilized race or affiliation who abides by Imperial Law. The QSN have purchased Viking, the DTR have purchased Bome, and the MYR have purchased non-colony assets -- all made excellent offers for these assets and all requested and recieved Imperial permission before we proceeded. At one point WCE had a very serious proposal on the table for Bome at the same time QSN had their proposal for Viking -- we treated both fairly in spite of the lack of admiration between the two parties. - ------------------------------------------------------------------------ .. Marshall Whispers, Chairman & CEO aka Christopher Allen .. .. Galactic Transport & Trade 4104-24th Street #391 .. .. GTT HQ, GTT Colony Gaspree (#1656) SF, CA 94114-3615 .. .. Petroom (#2713) in Newbian System (#2) home 415/647-6401 .. .. <GTT-PD@consensus.com> (call before 9 Pacific) .. ------------------------------ From: PEllisCaz@aol.com Date: Wed, 31 May 1995 14:41:10 -0400 Subject: Re: BSE: Damage David B. Fat-Boy changed it so that crew & repairbots could not repair hulls a while back. whether this has been change or not is still in question. Anybody used repairbots to repair hulls since RTG took over? Thad, is the no hull repair by crew&repairbots still in effect? Paul Ellis ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Wed, 31 May 1995 14:08:34 -0500 (CDT) Subject: KZK Press Release The KZK Central Command is pleased to announced that they have established diplomatic and trade agreements with the Flagritz Periphery Republic [FGZ(P)] and look to a long and beneficial relationship with the Periphery Flagritz. K'zk Kasrith-kazereckii ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Wed, 31 May 1995 14:21:32 -0500 (CDT) Subject: Re: BSE: KZK Threats On Wed, 31 May 1995 PKRAUSKOPF@falcon.al.wpafb.af.mil wrote: > Granted, the one message you sent was out of > character. This one, though, is obviously in-character. > And in it you say specifically that you have backers > <g>. > > Touche' > Phil K. > > PS-- The who, pray tell, might these unnamed backers > be? Unnamed. Hmmm... Sounds like a famous family > to me <g>. <== Joke Richard, not an accusation I said nothing about backers - I said the KZK had been approached by a party that shall remain unnamed (and it's not who you think it is) who where curious if the KZK would accept mercenary contracts. The answer to this question by the way is no we do not accept mercenary contracts. Sorry leaving that hanging - I had forgetting about it after I turned the proposed contract down - this all took place back when I was still trying to figure out which direction I wanted to the take the KZK and being a mercenary outfit was still on the high on the list of interesting pursuits. Kerry ------------------------------ From: Geoff Hanna <71552.3003@compuserve.com> Date: 31 May 95 15:21:03 EDT Subject: Shootout at OK Nebula? Thanks to all who sent answers to my Space Fighters questions! Now a couple more newbie-type questions: Does anybody have combat value statistics for Disruptors, Particle Beams or Torpedo Tubes (I assume this implies the existance of Torpedoes as well)? I doubt I'll run into any Particle Beams, but am curious. There aren't actually any ships in the game capable of carrying a 30000 MU weapon, are there? Anybody got any excess Photon Guns? Or know where I might find some? Failing that, howzabout Positron Guns, Fusion Beams or Sonic Blasters (in that order)? Thanks, Geoff ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Wed, 31 May 1995 14:29:01 -0500 (CDT) Subject: Re: BSE: KZK Threats On Wed, 31 May 1995 Jackmyster@aol.com wrote: > The FGZ are willing, able and "hopeful" to assist you will the > KZK. They have not displayed the Honor that the other > noble SAM races have. Lord Den of Earth, A couple of points, the Kazereckii are not Samillians, true they are descendant from Samillians but the Kazereckii have been a seperate race for a longer period then it has taken the Humans to evolve from thier homeworld's lower forms. Second, honor is a recent human concept and why the Flagritz would insult their supposed allies the Samillians by attributing such a distastful trait to them is beyond our kin. K'zk Kasrith-kazereckii ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Wed, 31 May 1995 14:36:01 -0500 (CDT) Subject: Re: BSE: Shootout at OK Nebula? On 31 May 1995, Geoff Hanna wrote: > Does anybody have combat value statistics for Disruptors, Particle Beams or Torpedo Tubes > (I assume this implies the existance of Torpedoes as well)? Disruptors, are 20 MU's do between 50 and 70 MU's of damage per hit and have +10% accuracy. Torepdo Tubs are used like missle launchers to fire Quantum Torpedos which do about 75 MU's of damage. Don't know about Particle Beams as this is a new (in the current game system) AIS items that looks like it was intended to be a colony-based weapon and judging by it's size it wouldn't be surpised if it did 120,000 MU's of damage per hit or more. > I doubt I'll run into any Particle Beams, but am curious. There aren't actually any > ships in the game capable of carrying a 30000 MU weapon, are there? For combat use, not at this time, several levels of gunship specilization will allow some of the larger warship to carry one. Right now the only ship capable of carrying the PB is the Cargo Shell (1-1500-1). > Anybody got any excess Photon Guns? Or know where I might find some? Photon Guns are a FGZ & EKN weapon. > Failing that, howzabout Positron Guns, Fusion Beams or Sonic Blasters (in that order)? All of the TCA races produce Positron Guns. Fusion Beams are EKN, Sonic Blasters are SAM/WSP/PGJ, KZK & DTR. Kerry ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Wed, 31 May 1995 14:39:46 -0500 (CDT) Subject: Morgatron Located Newsflash: A source for morgatron has been located. But still no clue as to what morgatron is or what it's used for if anything. ------------------------------ From: Rogue616@aol.com Date: Wed, 31 May 1995 15:52:50 -0400 Subject: Subscribe to BSE-LIST Name's Jim Louderback, a FET member. I'm new at being online. Any help would be most appreciated. Have fun, Jim ------------------------------ From: jstanton@qualcomm.com (John Stanton) Date: Wed, 31 May 1995 13:44:39 -0700 Subject: Trian colonies Anyone out there know what colonies still exist in Trian? And who runs them if they are active? Thanks, John ------------------------------ From: chazz@cais.cais.com (Charles Meredith) Date: Wed, 31 May 1995 17:05:46 -0400 Subject: Re: BSE: Damage > Creeping damage only makes sense.... > >We could either: > 1... up the Repair complexes values. > 2...put repair bots back into full effect > 3...or do both...the increased Repair complexes would be able to service >whole fleets (in fact the only thing that could) and repair bots can rescue >individual ships. (like the Blue Whale) <g> How about the Repairbots, if present in sufficient quantities, can prevent Creeping dammage? ------------------------------ End of BSE Digest V195 #206 *************************** BSE Digest - All items Copyright (c) 1995, by their respective authors, permission is granted to redistribute as long as proper credit is given. To subscribe to BSE Digest, send the command: + subscribe bse-digest in the body of a message to "majordomo@fc.net". If you want to subscribe something other than the account the mail is coming from, such as a local redistribution list, then append that address to the "subscribe" command; for example, to subscribe "bse@domain.net": + subscribe bse-digest bse@domain.net A non-digest (direct mail) version of this list is also available; to subscribe to that instead, replace all instances of "bse-digest" in the commands above with "bse-list". An archive of BSE Digest back issues are available via anonymous ftp <ftp://ftp.io.com/pub/usr/kerry/BSE/Digests>. Up