BSE Digest v195 #209 From: kerry@freeside.fc.net (Kerry Harrison) Date: Sat, 03 Jun 1995 00:00:00 +0000 BSE Digest Friday, 2 June 1995 Volume 195 : Number 209 Welcome to the BSE Digest, the place to discuss all the myriad aspects of life Beyond the Stellar Empire with other denizens of the Greater Periphery. In this issue: + Re: BSE: QSN OOC Statement + Re: BSE: Thanks...alot! + Email Change + Re: BSE Digest V195 #208 + Re: BSE: Battle at ICN Samms + KZK Announcement Concerning WCE Izac Neutin + Re: BSE: Shootout part II + Re: BSE: Re: BSE Digest V195 #207 + BSE: Cloaked Colonies Visible? + BSE: Creeping Damage + BSE: PolitikSpeak + Re: BSE: Battle at ICN Samms + Re: BSE: Re: BSE Digest V195 #206 + Re: BSE: Question + Re: BSE: Creeping Damage + Creeping Damage + Condensed Fissionables + Re: BSE: Condensed Fissionables + DTR et all + Re: BSE: KZK Announcement Con... + Re: BSE: Who shot first? + Re: BSE: QSN OOC Statement + Re: BSE: Question + Re: BSE: Who shot first? + Never Here See the end of the digest for information on subscribing to the bse-list or bse-digest mailing lists. ---------------------------------------------------------------------- From: Kevin Curnutt <kcurnutt@metronet.com> Date: Thu, 1 Jun 1995 16:46:49 -0500 (CDT) Subject: Re: BSE: QSN OOC Statement On Wed, 31 May 1995, Richard William Chiang wrote: > > Richard, > > > > Most, if not all, members of the WCE would like peace. I sure > > would. But if the QSN pushes for war, we won't back down. Don't > > confuse wanting peace with not being ready. > > > > Kevin > > > > > > Kevin, > > I don't really know you so I will just assume you are telling the truth. > The point of my statement was that targeting QSN ships with blockades > where traffic is likely is throwing gasoline on a roaring fire. I > applaud the WCE for maintaining a strong defense. I recommend it highly > to everyone I know. But please remember the QSN did not attack anyone > first. A little courtesy (ie prior notice) would have defused the > situation nicely. Please notice a warfleet didn't come in to Tought > Ugo. If we were really concerned with war, we would have come in with a > fleet. The QSN has made some decisions. Personally I would like to > avoid war as there is nothing I particulary want or need (I am having > enough fun with Viking). But please don't expect others to take attacks > lying down. > > Richard > Richard, Of course I'm telling you the truth. At least, *I* think it's the truth. And no, I don't expect the QSN to take attacks lying down, but the point is, as Phil points out, the QSN is going to have trouble with the WCE until the QSN recognizes the sovereignty of the WCE over the upper Transhole. The same is true for the rest of the TC. When the QSN does that, they can come and go as they wish. Kevin ------------------------------ From: Henry4633@aol.com Date: Thu, 1 Jun 1995 18:29:41 -0400 Subject: Re: BSE: Thanks...alot! Tony & Marcia Baldacci 1. The key words here is IND,GP,Agent. 2. We don,t shoot at trn vessel. 3. The QSN have a policy about ships and GP in Orbit and planet . Warlox Admiral Asakura Soteki ------------------------------ From: caz@primenet.com (Paul Ellis) Date: Thu, 1 Jun 1995 15:46:41 -0700 Subject: Email Change I'm changing serveres. I will be keeping my aol account for another week or so, but please try to send all email to this account. Thanks Paul Ellis ------------------------------ From: Ron902@aol.com Date: Thu, 1 Jun 1995 19:33:07 -0400 Subject: Re: BSE Digest V195 #208 Yo - Keep sending. I'll have my trusty B-in-Law dload for me. Thanks...................................... ------------------------------ From: Paul Schneider <pauls@realm.net> Date: Thu, 1 Jun 1995 19:24:20 -0700 (PDT) Subject: Re: BSE: Battle at ICN Samms On Thu, 1 Jun 1995, B T Braun wrote: > Jack, > > My point was simply that pick up codes are an OOG mechanic, not something that It could all be very automated. Keying in a code into an automated system that does the delivery. Similar to a Swiss Bank account -- you know the code and your in. Paul ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Thu, 1 Jun 1995 22:05:41 -0500 (CDT) Subject: KZK Announcement Concerning WCE Izac Neutin It has come to our attention that there is a rumor flying around that the KZK intend to attack WCE Izac Neutin on Coast Zone. We wish to dispell this rumor forthwith - the KZK have no plans or intentions to attack such a minor colony as WCE Izac Neutin or for that matter any other WCE colonies. KZK Central Command ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Thu, 1 Jun 1995 22:07:54 -0500 (CDT) Subject: Re: BSE: Shootout part II On 1 Jun 1995, Geoff Hanna wrote: > Who makes Disruptors? Torpedo tubes/Quantum Torpedos? I think I remember from an earlier > Digest that Particle Beams are AIS. Is that right? Disruptors are Catrark (CAT), but the WCE also have the tech. Quantum Torpedos are EKN and Particle Beams are AIS. Kerry ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Thu, 1 Jun 1995 22:08:38 -0500 (CDT) Subject: Re: BSE: Re: BSE Digest V195 #207 On Thu, 1 Jun 1995 RTGames@aol.com wrote: > With regard to crew and repairbots repairing hulls, we will be allowing this > in light of the return of creeping damage. This will be added to the errata > for the version 5.0 rules. Glad to hear that, that makes it a bit more acceptable. Kerry ------------------------------ From: LUDENDORF@delphi.com Date: Thu, 01 Jun 1995 23:59:01 -0400 (EDT) Subject: BSE: Cloaked Colonies Visible? > I'm getting new reports of supposedly cloaked/invisible/whatever colonies > being picked up from orbit. Is anyone else still having this problem? Brad, What affil.? I know of a KZK cloaked colony (cause they built it at my request), and it is not showing up in the orbital scans. So I would say that the problem isn't in the coding for the KZK. Steve ------------------------------ From: LUDENDORF@delphi.com Date: Thu, 01 Jun 1995 23:59:13 -0400 (EDT) Subject: BSE: Creeping Damage > I have also suggested that the creep be bi-weekly rather than weekly. I agree with Chris. Either this or reduce the amount of creeping damage to 5%. > Also note that GTT Repairbots can repair twice the MU's, so we are working > on a repair tender ship specialization as well. The new rules say that you can't repair another persons ship; that you must xfer the repairbots to it & let them do their own repair. Have you spoken with RTG since the rules were published and heard that they were going to change that? Or are they creating a specific item "GTT Repairbot"? If they are, put me down on the want-to-buy list for 10,000. Steve ------------------------------ From: LUDENDORF@delphi.com Date: Thu, 01 Jun 1995 23:59:24 -0400 (EDT) Subject: BSE: PolitikSpeak > Anybody else confused by the juxtaposition of these two messages? Geoff, There are 2 seperate and distinct FGZ republics. The Transhole FGZ (Jack's group) & the Periphery FGZ (Dan Fisher's group). For abreviation, they are shortened to the following: FGZ(TH) & FGZ(P). Your confusion is the FGZ(TH)'s offering support against the KZK who are allying with the FGZ(P). Hope that helped clear things up for ya. Steve ------------------------------ From: LUDENDORF@delphi.com Date: Fri, 02 Jun 1995 00:00:16 -0400 (EDT) Subject: Re: BSE: Battle at ICN Samms > Congratulations & well done. I also commend you on deciding to try to work Uh-oh.... I'ld best get my boots, it's gonna start getting thick <g> > the thing IC - this is a super precedent. If your tactic works, please inform > the rest of the periphery of the positions involved so that we may defend > ourselves! Actually, it's no precedent. Most of the players in the game are good role-players and would do the same thing. Only a very few rare players are such poor players that they would have to resort to only doing it ooc, or to cheating in the manner described. Sorry, I won't be publicizing the positions. If my S.A.'s succeed, and I am able to link them. (ship's logs, ship's nav. computers, torturing... er... uh... interrogating the starcaptain & crew, etc.), then I intend to personally take out his positions. Afterwards, i'll publicize it. > As to the underhanded strategy attempted, is it your understanding that this > sort of nonsensical loophole would function under RTG? There is absolutely NO > in game justification for allowing what's merely an expedient game mechanic to > countervene good sense. I understand the GM's reasoning for this, and I accept it. I would much rather have a GM who doesn't interfere in any way, shape, or form, than a GM who was constantly meddling in the game (subliminal clip: fat-boy). In any case, from what I read in the new rules, there will be special colony orders that players can issue, allowing blocks to be placed on one or more rings. When that happens, this kind of poor sportmanship and pathetic play will almost cease to exist. I agree with your arguement, that there is no IC justification for that event to have occurred, but I can live with it for 2 more weeks. Steve ------------------------------ From: Cojran Michael <cojran@ucsub.colorado.edu> Date: Thu, 1 Jun 1995 23:18:50 -0600 (MDT) Subject: Re: BSE: Re: BSE Digest V195 #206 The other AFF's know because we all just read here how you set up an agent in a starport and scanned classified info. Not welcome anywhere, and unless this was an honest mistake, which I think it was, then your ships will probably not be welcome at any colony. Its not that we support the QSN vs. the FGZ, its that we don't need folks making mistakes at our colonies, then getting frustrated with the responses, and threatening to sell classified info to an enemy. The info should become lost, but retain the knowledge that most colony governors view setting up an agent as a postable offense. You can contact the blackmarket at any colony from your ship, without actually hiring an agent. Try that. Mike Cofran ------------------------------ From: StephMarte@aol.com Date: Fri, 2 Jun 1995 01:53:22 -0400 Subject: Re: BSE: Question >Just so I have some idea, would anyone mind explaining >to me their version of what's currently going on between >WCE/FGZ/QSN, etc.? Recently? The AIS attacked QSN Portrude in the Porkamo System - the Qumans ran away even tho the AIS were all dead - and the QSN Destructon 1 piloted by yet another clone in the tragedic *Unnamed* family sank over Tought Ugo. I believe the FGZ/WCE were implicated in just about everything, including the death of Lord Qutroh's cat. ------------------------------ From: Christopher Allen <gtt-pd@consensus.com> Date: Fri, 2 Jun 1995 00:50:24 -0700 Subject: Re: BSE: Creeping Damage At 8:59 PM 6/1/95, LUDENDORF@delphi.com wrote: >The new rules say that you can't repair another persons ship; that you must >xfer the repairbots to it & let them do their own repair. Have you spoken >with RTG since the rules were published and heard that they were going >to change that? Or are they creating a specific item "GTT Repairbot"? >If they are, put me down on the want-to-buy list for 10,000. My understanding is that this is possible and even encouraged by RTG as a direction for the GTT's special abilities with Repairbots. I suspect that is part of their plans with the new combat system to make a "repair tender" be able to be part of a fleet. GTT also has discussed with RTG a ship specialization class that allows for higher number of Repairbots per hull. - ------------------------------------------------------------------------ .. Marshall Whispers, Chairman & CEO aka Christopher Allen .. .. Galactic Transport & Trade 4104-24th Street #391 .. .. GTT HQ, GTT Colony Gaspree (#1656) San Francisco, CA 94114-3615 .. .. Petroom (#2713) in Newbian System (#2) home 415/647-6401 .. .. <GTT-PD@consensus.com> No calls after 9pm or before 9am Pacific! .. ------------------------------ From: Alan Hatcher <ZU02380@UABDPO.DPO.UAB.EDU> Date: Fri, 02 Jun 95 03:10:57 CDT Subject: Creeping Damage I personally like the idea of Repairbots only being able to stabilize the creeping damage, while the real repairs have to be performed at a starport or perhaps a ship specialized in repairs like the GTT have mentioned. Alan ------------------------------ From: Alan Hatcher <ZU02380@UABDPO.DPO.UAB.EDU> Date: Fri, 02 Jun 95 03:53:35 CDT Subject: Condensed Fissionables I was reading through the rule book again last night and noticed something that gave me a start at first: Condensed Fissionables. Now I know this can be seen simply as purifying the Fissionables down to higher concentrations, but I sure wouldn't want to actually "condense" fissionables too much, or at least not at my colony. :) Anyway, is anyone out there going to be selling Cond. Fiss. cheap? I'd pay about *10 stellars per for large quantities if anyone wants to put them on their market for sale. Alan ------------------------------ From: chazz@cais.cais.com (Charles Meredith) Date: Fri, 2 Jun 1995 05:28:26 -0400 Subject: Re: BSE: Condensed Fissionables > Anyway, is anyone out there going to be selling Cond. Fiss. cheap? I'd >pay about *10 stellars per for large quantities if anyone wants to put them >on their market for sale. Oh yeah, so would I and I have a plentiful supply. Most of the FISS pricing I've seen is in the *10 area. I sell FISS for *8. I plan on selling Cond-FISS for *32. I don't know about anyone else; but to me that is a very fair selling price. Linus ------------------------------ From: David Isaac <76170.2705@compuserve.com> Date: 02 Jun 95 06:54:54 EDT Subject: DTR et all Anybody out there? I've been instructed to appologize to the DTR and would like to comply but am unsure just what I should be appologizing for. Can anyone explain to me why the AFT has been posted in DTR space so that I can respond appropriately? And while we're at it can anyone explain why I personally have been banned from all TCA space? I've asked this before but didn't get any response. If the concerned parties will open a dialog I promise to recall Sister Mary and the Iron Maiden. Mikel Lloyd AFT Negotiator ------------------------------ From: Jackmyster@aol.com Date: Fri, 2 Jun 1995 07:38:04 -0400 Subject: Re: BSE: KZK Announcement Con... Who is it this week, the AFT? Nomad2 ------------------------------ From: Richard William Chiang <richc@uclink2.berkeley.edu> Date: Fri, 2 Jun 1995 06:00:25 -0700 (PDT) Subject: Re: BSE: Who shot first? On Thu, 1 Jun 1995 Jackmyster@aol.com wrote: > ooc- > > <You need to remember history too. We didn't attack the Scout either. > > Richard> > > No, you didn't. The Quoomans merely put a colony in FGZ space, on a planet > that I said was off limits. > Jeez Jack. Can't you just admit you are wrong without bringing up a whole bunch of other points. We have heard all this before and again and again. If you need to let Tony know, use private email. Richard ------------------------------ From: Richard William Chiang <richc@uclink2.berkeley.edu> Date: Fri, 2 Jun 1995 06:08:54 -0700 (PDT) Subject: Re: BSE: QSN OOC Statement On Thu, 1 Jun 1995, Kevin Curnutt wrote: > > > > Richard, > > Of course I'm telling you the truth. At least, *I* think it's > the truth. > > And no, I don't expect the QSN to take attacks lying down, but the > point is, as Phil points out, the QSN is going to have trouble with the > WCE until the QSN recognizes the sovereignty of the WCE over the upper > Transhole. The same is true for the rest of the TC. > > When the QSN does that, they can come and go as they wish. > > Kevin > Kevin, I see your point completely. I am not sure where the QSN has not recognized WCE soverignty over the upper transhole. I did talk to Phil one time about some Latexia system that he had a problem with. I told him that we could resolve that issue favorably in the WCE's favor. I am sure there are other issues and they can go on forever. There has to be a point where the past is the past. If the soverignty issue is the biggy, then I think things should work out fine as the QSN has no big territorial aspirations in the TH. Now, if we are forced to go to war, we sure as hell are going to take whatever we can get for our troubles. I hope something can be worked out too. Richard ------------------------------ From: Richard William Chiang <richc@uclink2.berkeley.edu> Date: Fri, 2 Jun 1995 06:18:22 -0700 (PDT) Subject: Re: BSE: Question On Fri, 2 Jun 1995 StephMarte@aol.com wrote: > >Just so I have some idea, would anyone mind explaining > >to me their version of what's currently going on between >WCE/FGZ/QSN, etc.? > > > > Recently? > The AIS attacked QSN Portrude in the Porkamo > System - the Qumans ran away even tho the AIS were > all dead - and the QSN Destructon 1 piloted by yet another > clone in the tragedic *Unnamed* family sank over > Tought Ugo. > I believe the FGZ/WCE were implicated in just about > everything, including the death of Lord Qutroh's cat. > Excuse me? Ran away? It is called leaving after destroying your enemy as there is nothing left. As for the Merchantman, it was my ship and there was a reason the pilot was unamed. Thanks for killing it before a promotion. Another huge victory. As for Lord Qutroh's cat, if I can prove it IC, I will have my revenge. I heard over the grapevine that you and your co-conspirators engineered the 7 assassination attempts. He has 2 left, so if I see another attempt, I am going to war and bring the Felians into it. And this time, I'll be like the WCE and I won't be nice enough to make the distinction between IC and OOC evidence. Richard ------------------------------ From: Jackmyster@aol.com Date: Fri, 2 Jun 1995 10:14:24 -0400 Subject: Re: BSE: Who shot first? Prey tell, Richard....Just what *exactly* am I wrong about? Have I misrepresented the FGZ in someway? Did I not say move the SoL's or I will destroy them? Did I? Did I not say that *any* QSN ships found in the TH by the FGZ would be attacked? Were they? Did I not make an "offer" to you and Tom for peace? Did you accept or reject it? I propose that it is you and the Quoomans who cannot seem to keep their stories straight...Want to tell the one about the "magically moving SoLs" again? I love that one...or how about the mean ol FGZ attacking *unarmed* SoLs in FGZ space? I know that most all of you know this story...and bringing it up again probably gets boring...But I simply cannot believe that with the overwhelming evidence that the Quoomans are a bunch of lairs, that people still "deal" with them...Perhaps a sanity check might be in order for some of you... It's like when Fat-Boy starting screwing around with certain "players" in the game..."Well, he hasn't done it to me...so why should I worry?" and then you were next....Nuff said? And yes, I am *pissed*. I offered the Quoomans peace, trust and one of my own damn systems, for *nothing*!!...and the SOBs screwed me! Now that....boys and girls...ain't cool!! J. ------------------------------ From: "JASON GOFF" <JGOF4P1@S1.csc.peachnet.edu> Date: Fri, 2 Jun 1995 10:17:11 EST Subject: Never Here The SSL is not the original owner of Never Here. The FET is. We took it away from them in one of the SSL/FET wars. The second to last one, I think. That was before my time. If I was you, Skuzzella, I'd...wait a minute...Skuzzella? MARTINO Skuzzella? You're supposed to be dead! Tiny and Rocky sure got some explainin' ta do. I specifically tol' them to make sure you was-- Ah, I mean, I heard you'd died of natural causes. Don Guido (for those who may be confused; Martino Skuzzella was Godfather just before Guido) ------------------------------ End of BSE Digest V195 #209 *************************** BSE Digest - All items Copyright (c) 1995, by their respective authors, permission is granted to redistribute as long as proper credit is given. 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