BSE Digest v195 #208 From: kerry@freeside.fc.net (Kerry Harrison) Date: Sat, 03 Jun 1995 00:00:00 +0000 BSE Digest Thursday, 1 June 1995 Volume 195 : Number 208 Welcome to the BSE Digest, the place to discuss all the myriad aspects of life Beyond the Stellar Empire with other denizens of the Greater Periphery. In this issue: + BSE: Power + BSE: Undersea Base attack + Re: BSE: Thanks...alot! + Re: BSE: Rlo & IND Werth + Re: BSE: FGZ/WCE/WSP Attack + stuff + Re: BSE: WCE Honor -Reply -Reply + Re: BSE: QSN OOC Statement + Re: BSE: KZK Press Release + Re: BSE: Thanks...alot! + Re: BSE Digest V195 #207 + Re: BSE Digest V195 #206 + Re: BSE: Re: BSE Digest V195 #206 + Re: BSE: QSN OOC Statement + Re: BSE: Battle at ICN Samms + Re: BSE: Ensign Proficiency Test + Who shot first? + Re: BSE: Battle at ICN Samms + Re: BSE Digest V195 #207 + Re: BSE: Battle at ICN Samms + Cloaked Colonies Visible? + Creeping Damage + postings... (fwd) + Shootout part II + PolitikSpeak + Creep Dmg & R'bots + Re: BSE: PolitikSpeak See the end of the digest for information on subscribing to the bse-list or bse-digest mailing lists. ---------------------------------------------------------------------- From: LUDENDORF@delphi.com Date: Thu, 01 Jun 1995 01:29:24 -0400 (EDT) Subject: BSE: Power > Can Power be picked up at a colony and carried to another, by a starship? Rob, Yes. I've moved it by both Ship & RTS before. Steve ------------------------------ From: LUDENDORF@delphi.com Date: Thu, 01 Jun 1995 01:29:14 -0400 (EDT) Subject: BSE: Undersea Base attack I'm BaaAAaack! Demon, Da boz is on vacation dis week. So's i'll answer ya. If you demons has located even 1 of da units, and scouted it, den ya knows that ya hasn't a chance. Go ahead sends out the Celtians. The Celtian guv'ment in exile has representatives waiting with the ISP Divisions. I think you'll find de Celtians you enslave now will quickly switch sides. Da boss has already told da Graf turn turn over whatever is left of de demons to da Celtians after the colony is liberated. Seems dey have sometin special in mind, but he won't say what.... just snickers. Have youse demons been prayin' ta Foebius lately? Dey best start, they's about ta meet him REAL soon. J. Hoffa ------------------------------ From: LUDENDORF@delphi.com Date: Thu, 01 Jun 1995 02:18:10 -0400 (EDT) Subject: Re: BSE: Thanks...alot! > For what it's worth, it must have been awfully frustrating not being > allowed to shoot at my (at the time) TRN vessel when I committed the > heinous crime of orbiting a planet that just _happened_ to have a QSN > colony on it. > > Does the QSN have a policy of not allowing people to orbit planets >>>in > Imperial space<<< as well? Tony, Let it rest. It was a GM mistake. I sent a copy of Thad's response to my inquiry to Jack, and I believe Jack is satisfied with it. I spoke to the QSN and they are fixing the problem to prevent an "incident" before one ever happens. Problem resolved. Steve ------------------------------ From: Law2Be@aol.com Date: Thu, 1 Jun 1995 05:28:14 -0400 Subject: Re: BSE: Rlo & IND Werth Can't say as I agree with Rlo's politics, but I would definately vote for him as a colony gov at Werth, he certainly couldn't possibly be worse than the last twit to run the place. Of course, several colonies might lose a bit of revenue if Werth becomes the party capital of all known space. I say give him a shot at it. BTW, Stu, I could see you setting it up so's you get the profits from the revenue, and Rlo gets a huge expense account for heavenherb, araldo and such. (Can't trust him with a colonies resources, now could you?) What is the universe coming to??? Rick S. Chevy SMS Camaroracer4ever ------------------------------ From: "Mike Williams" <Mike_Williams@pc.radian.com> Date: Thu, 01 Jun 95 09:50:11 CDT Subject: Re: BSE: FGZ/WCE/WSP Attack Lord Anton Qutroh said: << The following affiliations fired upon an unarmed merchantman today. >> This may have been cleared up already, but what were the "following affiliations" which attacked you? << OOC. I am tired of the bullshit flying from your side. If you want to fight, then we will fight. If you want peace, then stop bullshitting and talk peace. >> Back in the good 'ole days, when one aff attacked another, that's all it took for a full-scale war to break loose. Times, they have changed... Ens. Todeskampf ------------------------------ From: vlloyd@ima.infomail.com (Vickie Lloyd) Date: 03 Jan 00 23:08:14 -0600 Subject: stuff Hey, guys! I'm packing to move to Louisiana and I have a whole stack of Paper Mayhems I'm willing to get rid of. I have issues 9-72 (except, Kerry, believe it or not--#11) and if anyone wants them, I'll trade for postage money. Otherwise, they're going in the trash. Player list: I've been on vacation and working long hours because of an upcoming festival, so haven't finished the address list. But I was fired from my job last week so now have time to finish. Should be out early next week. As before, I'll send only to people who responded. Later, dudes. Vickie d/b/a The Bird ########################################################################### # INTERNET UUCP GATEWAY: This message was sent from Fidonet to Internet # # via the UUCP gateway. All messages are not the # # opinions of the operator of the node of origin! # ########################################################################### ------------------------------ From: Jackmyster@aol.com Date: Thu, 1 Jun 1995 11:48:21 -0400 Subject: Re: BSE: WCE Honor -Reply -Reply Phil, Damnit man, stop trying to use logic with the QSN!! Bests- J. ------------------------------ From: Jackmyster@aol.com Date: Thu, 1 Jun 1995 11:48:26 -0400 Subject: Re: BSE: QSN OOC Statement <But please remember the QSN did not attack anyone first.> Wrong Richard, as far as I am concerned, this whole thing started when some p*sshead attacked an unarmed FGZ Scout vessle in Porkamo...Ahhh, but we like to forget *history* don't we? J. ------------------------------ From: Jackmyster@aol.com Date: Thu, 1 Jun 1995 11:46:03 -0400 Subject: Re: BSE: KZK Press Release <Flagritz Periphery Republic [FGZ(P)] and look to a long and beneficial relationship with the Periphery Flagritz. K'zk Kasrith-kazereckii> Oh goodie, now we'll know where to find you. Nomad3 ------------------------------ From: Jackmyster@aol.com Date: Thu, 1 Jun 1995 11:46:05 -0400 Subject: Re: BSE: Thanks...alot! HAHAHAHAHA... That's my Tony...<g> J. ------------------------------ From: MTamen@aol.com Date: Thu, 1 Jun 1995 11:49:44 -0400 Subject: Re: BSE Digest V195 #207 "You know Den of Earth I find it very interesting that you share the same email server as Mr. Tamen. I know it is a common email server, however I also find it strange that your messages to this list were sent app. the same time as Mr. Tamen's. I find very interesting that while Mr. Tamen has posted 2 days in a row the message he forwards is a week old and in this same week you were 'away'. This is fine with me. It is none of business. However, slipping me false information of who is behind is. I am not your agent." Ens. Hughes MYR Sniff Ens. Hughes, As for aol, I'm not sure hwo they do their mail. I do know that I sometimes don't get my mail for a couple of days. If you'd like to check on me...ask Jason Goff. After all, he's the one that got me my FF. Ens. Tamen ------------------------------ From: MTamen@aol.com Date: Thu, 1 Jun 1995 11:47:52 -0400 Subject: Re: BSE Digest V195 #206 "That wouldn't be a wise move Mark if you want to do business with a lot of Affs in the CP. You will probably be hunted now too." Ens. Hughes 1. How are the other aff going to know? 2. Are you saying that alot of other affs support the QSN against the FGZ? Ens. Mark Tamen ------------------------------ From: Richard William Chiang <richc@uclink2.berkeley.edu> Date: Thu, 1 Jun 1995 09:33:59 -0700 (PDT) Subject: Re: BSE: Re: BSE Digest V195 #206 On Thu, 1 Jun 1995 MTamen@aol.com wrote: > "That wouldn't be a wise move Mark if you want to do business with a lot of > Affs in the CP. You will probably be hunted now too." > Ens. Hughes > > 1. How are the other aff going to know? > 2. Are you saying that alot of other affs support the QSN against the FGZ? > > Ens. Mark Tamen The question is are you saying you are FGZ? ------------------------------ From: Richard William Chiang <richc@uclink2.berkeley.edu> Date: Thu, 1 Jun 1995 09:35:22 -0700 (PDT) Subject: Re: BSE: QSN OOC Statement On Thu, 1 Jun 1995 Jackmyster@aol.com wrote: > <But please remember the QSN did not attack anyone first.> > > Wrong Richard, as far as I am concerned, this whole thing started when some > p*sshead attacked an unarmed FGZ Scout vessle in Porkamo...Ahhh, but we like > to forget *history* don't we? > > J. > Jack, You need to remember history too. We didn't attack the Scout either. Richard ------------------------------ From: btb4@lehigh.edu (B T Braun) Date: Thu, 01 Jun 1995 12:43:53 EDT Subject: Re: BSE: Battle at ICN Samms Steve (M.), Congratulations & well done. I also commend you on deciding to try to work the thing IC - this is a super precedent. If your tactic works, please inform the rest of the periphery of the positions involved so that we may defend ourselves! As to the underhanded strategy attempted, is it your understanding that this sort of nonsensical loophole would function under RTG? There is absolutely NO in game justification for allowing what's merely an expedient game mechanic to countervene good sense. Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ USS: Sheepwrights to the stars since 186. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: btb4@lehigh.edu (B T Braun) Date: Thu, 01 Jun 1995 12:52:04 EDT Subject: Re: BSE: Ensign Proficiency Test Uh, you forgot one: D. Stagger, spin wildly about, and begin to chase the lavender wombat sitting on you nose wielding a melting digital watch. Remember, far too late, the academy warnings about mixing alraldo, dalium hydroxide, and that "new from the factory" robotic sheep smell. Sorry, I just couldn't resist. Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ USS: Sheepwrights to the stars since 186. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: Jackmyster@aol.com Date: Thu, 1 Jun 1995 13:41:11 -0400 Subject: Who shot first? ooc- <You need to remember history too. We didn't attack the Scout either. Richard> No, you didn't. The Quoomans merely put a colony in FGZ space, on a planet that I said was off limits. Then they shot at and captured two FGZ BSs... Then they would not move their ships from FGZ space after they were told too, and Tom J. *told* me they were there to harass FGZ shiping. Next? That is when I decided to start shooting at Quoomans. There is no point in arguing about this stuff Richard, this history is set in stone! J. P.S. Tony...that's my side of it. ------------------------------ From: Jackmyster@aol.com Date: Thu, 1 Jun 1995 13:40:04 -0400 Subject: Re: BSE: Battle at ICN Samms ooc- Brad: Having a little foreknowledge of this...I can tell you what RTG had to say..Changing pick up codes is a function of the players, not RTG... I am not saying that what happened was right...or anything else. Merely pointing out the GMs point of view. BTW: I also commend Steve on keeping things IC! He is proving his excellent playership! Bests- J. ------------------------------ From: RTGames@aol.com Date: Thu, 1 Jun 1995 14:27:34 -0400 Subject: Re: BSE Digest V195 #207 With regard to crew and repairbots repairing hulls, we will be allowing this in light of the return of creeping damage. This will be added to the errata for the version 5.0 rules. Thad ------------------------------ From: btb4@lehigh.edu (B T Braun) Date: Thu, 01 Jun 1995 14:45:22 EDT Subject: Re: BSE: Battle at ICN Samms Jack, My point was simply that pick up codes are an OOG mechanic, not something that exists IG. A code is merely a way to simplify what, to the colony, is a complex system of authorizations, checks, vouchers, receipts, etc. There is absolutely no way that the NPC(s) in charge of such things would allow the scenario suggested to happen. It is poor playing indeed (even on the part of the GM) to confuse the mechanics of the game with the actual game. The compromises created to allow the game to function smoothly should never be allowed to backfire in the way suggested (and I am well aware that this is not a novel suggestion). Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ USS: Sheepwrights to the stars since 186. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: btb4@lehigh.edu (B T Braun) Date: Thu, 01 Jun 1995 15:28:57 EDT Subject: Cloaked Colonies Visible? I'm getting new reports of supposedly cloaked/invisible/whatever colonies being picked up from orbit. Is anyone else still having this problem? Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ USS: Sheepwrights to the stars since 186. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ From: Christopher Allen <gtt-pd@consensus.com> Date: Thu, 1 Jun 1995 12:49:25 -0700 Subject: Creeping Damage At 11:27 AM 6/1/95, RTGames@aol.com wrote: >With regard to crew and repairbots repairing hulls, we will be allowing this >in light of the return of creeping damage. This will be added to the errata >for the version 5.0 rules. Also, I was told by Pete that the creeping damage was 10% of the existing damage. Thus if you where 50% damaged, the second week would be 50+5=55%, then 55+6=61%, etc. Thus you'd have to be already 91% damaged to be destroyed in a week. I have also suggested that the creep be bi-weekly rather than weekly. Also note that GTT Repairbots can repair twice the MU's, so we are working on a repair tender ship specialization as well. - ------------------------------------------------------------------------ .. Marshall Whispers, Chairman & CEO aka Christopher Allen .. .. Galactic Transport & Trade 4104-24th Street #391 .. .. GTT HQ, GTT Colony Gaspree (#1656) San Francisco, CA 94114-3615 .. .. Petroom (#2713) in Newbian System (#2) home 415/647-6401 .. .. <GTT-PD@consensus.com> No calls after 9pm or before 9am Pacific! .. ------------------------------ From: Kerry Harrison <kerry@freeside.fc.net> Date: Thu, 1 Jun 1995 15:06:43 -0500 (CDT) Subject: postings... (fwd) <sent to wrong address> - ---------- Forwarded message ---------- Date: Thu, 1 Jun 1995 14:16:45 -0400 (EDT) From: Richard Gurley <regstu@sun.cc.westga.edu> To: owner-bse-digest@fc.net Subject: postings... Attention, all FET, IND and TRN positions, Untill further notice, All MYR Clan Kahl positions have the FET, IND and TRN posted on the Ground Combat listing. Any TRN that Wishes to Join The MYR should Contact ME at this E-mail address before trying to land at Any Clan Kahl held colony. If the FET or any IND captain wish to challenge this posting, please send me a message detailing why your positions(s) should not be considered a danger to Race and Clan. by my hand, In defense of Race and Clan, Lady Anghit Kahl ------------------------------ From: Geoff Hanna <71552.3003@compuserve.com> Date: 01 Jun 95 16:17:00 EDT Subject: Shootout part II Kerry (and those who sent me private reponses): Thanks for the Weapon info. Who makes Disruptors? Torpedo tubes/Quantum Torpedos? I think I remember from an earlier Digest that Particle Beams are AIS. Is that right? Thanks, Geoff ------------------------------ From: Geoff Hanna <71552.3003@compuserve.com> Date: 01 Jun 95 16:16:49 EDT Subject: PolitikSpeak > Lord Horst, > > The FGZ are willing, able and "hopeful" to assist you will the KZK. They > have not displayed the Honor that the other noble SAM races have. > > Much Honor: Lord Den of Earth ???????????????????????????????? > Subject: KZK Press Release > > The KZK Central Command is pleased to announced that they have > established diplomatic and trade agreements with the Flagritz Periphery > Republic [FGZ(P)] and look to a long and beneficial relationship with the > Periphery Flagritz. > > K'zk Kasrith-kazereckii Anybody else confused by the juxtaposition of these two messages? ------------------------------ From: rboggs@isisph.com (Russ Boggs) Date: Thu, 1 Jun 1995 13:33:05 -0800 Subject: Creep Dmg & R'bots Thad said: >With regard to crew and repairbots repairing hulls, we will be allowing this >in light of the return of creeping damage. This will be added to the errata >for the version 5.0 rules. I think that a more realistic solution would be to allow repairobots to stablize creeping damage in hulls. Say each repairobot available stabilizes the creeping damage in one section by 10%. So a set of 30 repairobots would block creeping damage even if all sections were damaged. It always seemed strange to me that repairobots could create hull plating out of the vacuum of space. I gleefully took advantage of the situation, but it just seemed strange. But, it might not be worth the programming AND/OR I may live to regret making this suggestion. - --Russ ------------------------------ From: btb4@lehigh.edu (B T Braun) Date: Thu, 01 Jun 1995 17:05:06 EDT Subject: Re: BSE: PolitikSpeak Nope, it's crystal clear. If nothing else, read the current CPT. Be seeing you, Brad Braun btb4@lehigh.edu ///////////////////*********************************************\\\\\\\\\\\\\\\ USS: Sheepwrights to the stars since 186. >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ------------------------------ End of BSE Digest V195 #208 *************************** BSE Digest - All items Copyright (c) 1995, by their respective authors, permission is granted to redistribute as long as proper credit is given. To subscribe to BSE Digest, send the command: + subscribe bse-digest in the body of a message to "majordomo@fc.net". 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