Atlantis 2.0: Times 22 From: Geoff Dunbar <atlantis@rahul.net> Date: Mon, 10 Jul 1995 00:00:00 +0000 Atlantis 2.0 Times December, Year 2 ------------------------------------------------------------------------ Game Master Notes: atlantis@rahul.net for information, problems. Atlantis 2.0 is now closed. People wishing to play will have to wait for the next incarnation of Atlantis. Tentative plans are for a low-cost commercial game to open in September or October. Restarts are still allowed. Bug Fixes This Turn: 1) Certain weapons would disappear after combat (ack!!) 2) Various fixes dealing with wages/WORKing at sea. 3) Combat spells were being shown to all. Sorry. 4) Shipbuilding was not requiring the correct amount of material. 5) Healing spells were screwed up. Additions This Turn: 1) Teaching now shows what skill was taught. 2) An orders template has been added to the bottom of the reports. Hopefully this will come in handy when writing your orders. ------------------------------------------------------------------------ Melvin was sitting at his desk when he looked up to find his lieutenant, Abercrombe, seated on the other side. "Don't do that," Melvin grumbled. "Do what?" Abercrombe replied with a smirk. Melvin just glowered at Abercrombe for a moment. "What do you have for me?" he finally inquired. "We have visitors," Abercrombe offered. "An old man, and a girl. He claims to be a healer; I don't know what she is doing wandering the swamps." "Very well. I'll see them later. What else?" "The western marches report all proceeding well. Our southern forces report that they are moving to a less contested location. Local forces continue to stand ready." Melvin frowned for a moment. "Anything else?" he asked. Abercrombe nodded solemnly. The room was silent, and Abercrombe let slip a small grin as he watched Melvin's face reddening. Just as Melvin opened his mouth, Abercrombe elaborated: "I have found an excellent site for our relocation. Let me explain...." Melvin's face cleared, and eventually took on an excited air as he listened intently to Abercrombe's plan. ------------------------------------------------------------------------ The city guard of Prettstern has been routed by the Free Companions. We thus declare the Republic of Prettstern to be at an end and now proclaim the restoration of the Kingdom of Prettstern. The Kingdom's borders shall encompass those areas previously claimed by the Free Companions. We recognize the following neighbors: to the north and northwest, Arkadia. To the northeast, Kashmar and the Atlantic Entrepreneurs. To the east, Karthan and Chendo. To the south, the sea. To the west, the sea. The Kingdom of Prettstern extends its full recognition of said neighbors as sovereign states and urges these neighbors to reciprocate in kind. No other land claims are recognized by us at this time. In gratitude for their role in liberating our city from the evil guards, we hereby elevate the Captain of the Free Companions to the title of Duke of Bocholt, Captain-General of Prettstern, and grant him the town of Bocholt. Further, we elevate the lady Cassandra to the title of Countess Mystara, and shall grant her lands to be named later. The Free Companions are granted the status of an independent order of chivalry in Kingdom of Prettstern. May Prettstern stand forever. His Majesty, Karl I King of Prettstern ------------------------------------------------------------------------ 1st Rantlu War continues !! Nearly all family of Great Muuf has been killed, while peacefully fireflashing, due to sneak attack of unidentified forces to Slunecni Zare. Ghost of Great Muuf have been seen then murmuring "Revenge will be sweet" ------------------------------------------------------------------------ Nothing really new this time. Studying is going on and Boudiccea and her apprentices are very busy. There are clouds of war and in case of war they want be prepared (for attacks and for healing). Boudiccea thinks: " Hmm, nothing is like I expected it: more war and more fight .. I fled from Atlantis 1 and where did I come to: in the midst of wars again ... if there is war everywhere than to flee is useless . .. so I will change myself" ... and she studies war tacitcs and how to attack with magic. ------------------------------------------------------------------------ It has started. The creation of large amounts of magic weapons. Wands of Fire, Gloves of Strength, armies of treemen. Soon we will have a strong defense force. Now all we need is that navy. ***** The Hand of Darkness, and our allies the Dire Didgett of Darkness, the Melniboneans, and the Ruffians now claim the desert in (6,15), the swamp in (7,13) and the forests in (5,13) and (6,14). All factions entering this region are requested to state their business. Otherwise funny things might happen. Hand of Darkness g8512580@mcmaster.ca Dire Didgett of Darkness richard@majinga.demon.co.uk ------------------------------------------------------------------------ From: Praestbygd Realm Management Subject: Deveron Falls to the Blight? Summary: The lack of news out of the town of Deveron over the past 30 days suggests that the emerging Class 2 Perversion in the Orrebygd region is a major threat to established control and small to medium factions. Key words: Perversions, Orrebygd, Praestbygd. Distribution: War Trackers Interest Group Threats Interest Group Orrebygd Interest Group Praestbygd Interest Group Perversion Interest Group Refugee and Aid Interest Group Date: November, 2nd year after AC emergence. Text of message: The sudden silence from the Town of Deveron speaks ill for the piece and security of the Orrebygd/Praestbygd region. High biological and mineral movement (provisionally identified as screaming barbarians with swords in hand) have been recorded heading into the mountainous region NE of Deveron. It has been provisionally linked to the shedding of blood in the mountain region with the speculation that conflict is and attractant for the organic elements of the "blight". This premise has yet to be scientificly analysed. We await with some trepidation the next manisfestation of this perversion. ------------------------------------------------------------------------ The Land Claim Office ===================== The aim of the Land Claim office is to produce a list of usefull and dangerous land for the unsuspecting explorer, it is free and no claim will be enforced by the claims office. The decision to use it is entirely yours and you may claim as much land as you wish, although no claim of the whole world (or a large part of it) will be published. Claim Faction/Unit Contact 0,22 The Free Companions (109) yaj@cc.gatech.edu 1,18 The Free Companions (109) yaj@cc.gatech.edu 1,19 The Free Companions (109) yaj@cc.gatech.edu 1,20 The Free Companions (109) yaj@cc.gatech.edu 2,18 The Free Companions (109) yaj@cc.gatech.edu 2,19 The Free Companions (109) yaj@cc.gatech.edu 2,20 The Free Companions (109) yaj@cc.gatech.edu 3,18 The Free Companions (109) yaj@cc.gatech.edu 3,19 The Free Companions (109) yaj@cc.gatech.edu 3,20 The Free Companions (109) yaj@cc.gatech.edu 5,8 A.B.R. (15) atlantis@forsyth.demon.co.uk 5,10 A.B.R. (15) atlantis@forsyth.demon.co.uk 5,13 The Inner Eye Alliance mlyon@interramp.com 6,9 Lance Lunchnick and the Litigators (277) leete@slack.med.upenn.edu 6,13 The Inner Eye Alliance mlyon@interramp.com 6,14 Hand of Darkness g8512580@mcmail.cis.mcmaster.ca 6,15 Hand of Darkness g8512580@mcmail.cis.mcmaster.ca 6,18 The church Of ENVY (346) smygelfh@kuai.se 7,9 Lance Lunchnick and the Litigators (277) leete@slack.med.upenn.edu 7,10 Renaissance (30) vjg@cbnea.att.com 7,11 Renaissance (30) vjg@cbnea.att.com 8,10 Lance Lunchnick and the Litigators (277) leete@slack.med.upenn.edu 8,12 Renaissance (30) vjg@cbnea.att.com 8,16 The Harpers g77008@it3.eskom.co.za 9,8 Picts pdxark@evol.gene.nottingham.ac.uk 9,11 multiple factions vjg@cbnea.att.com 9,12 Renaissance (30) vjg@cbnea.att.com 9,15 The Harpers g77008@it3.eskom.co.za 10,7 Picts pdxark@evol.gene.nottingham.ac.uk 10,8 Picts pdxark@evol.gene.nottingham.ac.uk 10,9 Nyx Alliance damian.penney@ncl.ac.uk 10,11 Lance Lunchnick and the Litigators (277) leete@slack.med.upenn.edu 11,6 Nyx Alliance damian.penney@ncl.ac.uk 11,8 Nyx Alliance damian.penney@ncl.ac.uk 11,9 Nyx Alliance damian.penney@ncl.ac.uk 11,11 Renaissance (30) vjg@cbnea.att.com 11,12 Renaissance (30) vjg@cbnea.att.com 12,9 Nyx Alliance damian.penney@ncl.ac.uk 12,10 The Mauve Marauders (59) euaahg@eua.ericsson.se 13,10 The Mauve Marauders (59) euaahg@eua.ericsson.se 14,6 Nyx Alliance damian.penney@ncl.ac.uk 15,7 Pain Killers Alliance d91frera@und.ida.liu.se 15,8 The Inner Eye Alliance mlyon@interramp.com 15,9 Pain Killers Alliance d91frera@und.ida.liu.se 16,8 The Inner Eye Alliance mlyon@interramp.com 16,10 Pain Killers Alliance d91frera@und.ida.liu.se 17,10 Pain Killers Alliance d91frera@und.ida.liu.se 42,34 M3 The Minnesota managing and magic cooperation [452] LEHMANN@reze-1.rz.rwth-aachen.de 46,2 Axion Imperium jts@telerama.lm.com 46,55 Drakull Soldiers and allies u0904872@soneto.etsiig.uniovi.es 46,56 Los chicos de Edu & The Prophet Followers ecasas@mest.unizar.es & moustafa@mest.unizar.es 47,1 Axion Imperium jts@telerama.lm.com 48,0 Axion Imperium jts@telerama.lm.com 48,1 Axion Imperium jts@telerama.lm.com 48,3 Axion Imperium jts@telerama.lm.com 48,4 Axion Imperium jts@telerama.lm.com 48,5 Axion Imperium jts@telerama.lm.com 49,0 Axion Imperium jts@telerama.lm.com 49,3 Axion Imperium jts@telerama.lm.com 49,5 Great Muuf and his family (117) maxera@fzu.cz 49,6 Great Muuf and his family (117) maxera@fzu.cz 50,0 Industry(88) alb@cwa.com 50,1 Industry(88) alb@cwa.com 50,3 Axion Imperium jts@telerama.lm.com 50,6 Great Muuf and his family (117) maxera@fzu.cz 51,5 Great Muuf and his family (117) maxera@fzu.cz 51,6 Great Muuf and his family (117) maxera@fzu.cz 52,4 The Wanderes (112) ??? 52,5 Great Muuf and his family (117) maxera@fzu.cz 55,0 Holy Order of the Sacred Purple Kumquat (379) shook@ibg.colorado.edu 55,1 Holy Order of the Sacred Purple Kumquat (379) shook@ibg.colorado.edu 55,5 Holy Order of the Sacred Purple Kumquat (379) shook@ibg.colorado.edu 56,3 Acme Labs (297) tajones@beagle.colorado.edu 57,2 Acme Labs (297) tajones@beagle.colorado.edu 79,51 Surwegian Cartel pigboy@glob.com or pigboy@esd.sgi.com 79,52 Surwegian Cartel pigboy@glob.com or pigboy@esd.sgi.com 79,53 The DOMINION s0nw@exnet.com 79,54 The DOMINION s0nw@exnet.com 79,55 The DOMINION s0nw@exnet.com 80,52 Surwegian Cartel pigboy@glob.com or pigboy@esd.sgi.com 80,54 The DOMINION s0nw@exnet.com 80,56 The DOMINION s0nw@exnet.com 80,57 The DOMINION s0nw@exnet.com 81,51 Surwegian Cartel pigboy@glob.com or pigboy@esd.sgi.com 94,21 The Free Companions (109) yaj@cc.gatech.edu 94,22 The Free Companions (109) yaj@cc.gatech.edu 95,20 The Free Companions (109) yaj@cc.gatech.edu 95,21 The Free Companions (109) yaj@cc.gatech.edu 95,22 The Free Companions (109) yaj@cc.gatech.edu All claims should be sent to the office (claim@forsyth.demon.co.uk) with a means of contact, a summary will be included in the Times each month. If you wish your entry removed then also let me know. The Land Claims Office. ------------------------------------------------------------------------ The A.B.R. (15) are setting up shop in the small town of Arlon (8,11), we are offering training in the following : horse training to level 1 combat to level 2 and riding to level 2 we are also offering the services of a small band of armourers skilled in making chainmail and plate mail After the winter longbows and crossbows for sale 100 silver each delivered to Arlon, place your orders now to aviod dissapointment. atlantis@forsyth.demon.co.uk Discouts for large orders, some cash may be required upfront with large orders. Watch this space for future offers. ------------------------------------------------------------------------ Clan Of the Snow Leapord ... Somewhere near Kashmar ... At least that's what I kind of remember McRoot tellin me. Anyone konw where these guys are located? --Dach of Magos ------------------------------------------------------------------------ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-==-| | **MONZON MOVERS** + + ***** The Winter Edition ****** | | + + Why you WILL need the Monzon Movers: | | + + Unable to move with the winter freeze, your units are near starvation, and | | you need to get money to them fast. + + Our speciality. Give silver to one of our units and the closest unit | | to your destination will give them the money you need (less a small + + fee of course, although this is negotiable). | | ** Still going strong ** + + | | + + You have just produces goods which are too heavy to carry to your | | customer/nearest town: + + With several wagons in operation the Monzon Movers is the service | | for you. Armed escort available on request. + + Even more important now that horseless units are immobile in the | | wintery weather!! + + *** book well in advance to avoid disappointment **** | | *** ANNOUNCEMENT : all transport going east into Monzon is now fully + + booked for heavy goods. Booking accepted for transport of all goods | | Westward (towards Arlon and Anstruther). *** + + | | * watch this space for further MM enterprises* + + | | + + CALL NOW AT | | pdxark@evol.nott.ac.uk + + *** We promise to reply to your call as soon as possible.*** | =-=-=-=-===-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------ Mikey had developed an awful rash. It started about the time that Ingle disappeared. In fact, he was hardly able to get out of bed. Mikey had originally mistaken his host for a sea elf. But immediately upon arriving he realized that he was a guest in the home of none other than Enrico Carifoli, the eminent Swiss biologist. Enrico spent several hours every night explaining the intricacies of calcium transport and bioenergetics. However, most of this was truly wasted on Mikey who had absolutely no background in his host's area of research and actually had no formal eduaction. Between expositions on the structure of membrane proteins and their biogenesis, Mikey could hardly get in a question concerning the surrounding area of Skomer. ------------------------------------------------------------------------ I will still sell PLTs at $450 each. The working faction 181 andrew@hra.ergasya.tuc.gr ------------------------------------------------------------------------ CCC ANNOUNCEMENT: The CCC would like to announce a new Coordinator for the Cartographer's Cooperation Consortium. KARAGOUNAKIS AGGELOS <aggelos@ergasya.tuc.gr> has stepped forward and volunteered to take up the duties of compiling the "turn-ly" CCC reports. Please send your contributions to this address. People not interested in the whole CCC report (which contains economic data on 200+ hexes nowadays, from all over Atlantis) are still encouraged to contribute to the Platinum Map, care of <Jippo@clinet.fi>, for a simple text-based hex map of Atlantis. There is now a stripped down version of the CCC report and map available for free download from the ftp site. It is not meant to be complete. Rather it will contain enough information to give new factions somewhat of a feel for the land, and to act as a teaser for them and everyone else to get you all to join the project. FTP to ftp.rahul.net and the file is found at pub/atlantis/submissions/CCC_Map.txt. tim.hruby@his.com The Welcoming Hand (192) ------------------------------------------------------------------------ Long have we mourned the passing of our brother. The time for mourning is over. We must re-enter the world of the living. It is time for us to be reborn. Roam the world we must, nolonger can we sit idle while the world grows in our absence. Gray shapes huddled around a small fire rise. One by one the greyness fades as hoods are drawn back and warm flesh is revealed. The figures breath deep and cast off the concealing cloaks that drape their shoulders. The fire flares. The men vanish. ------------------------------------------------------------------------ Far above the blackening skies, Dwight's lonely spirit soared. At least, it tried to soar, but the constant turmoil below kept dragging Dwight's essence Atlantisward. "Oh, leave me alone, cruel pains of the real world. Let me free to search for the greater mysteries." But the clamour from the ground was insistent, and Dwight found himself taking corporeal form as he plumeted down, to be embroiled in the churning murk. ------------------------------------------------------------------------ Gunnar Olafsson paused to stretch his weary back. A Viking's life is a good one, but learning to become master of a vessel is hard work! His Troll-Born heritage showed through as he hefted a bale no ordinary man could have lifted. Soon, he thought: I'll have a fine vessel and a crew brave enough to sail in her. Then I'll prove to all those dimwits in the village that we won't fall off the edge of the world as soon as we pass the horizon! ------------------------------------------------------------------------ As each day passes more and more troops gather. Even in the dead of winter support grows. Zendall peered at the lists and smiled. Soon the waiting would be over. Wagons arriving every day. Horses on their way. Men, money and the transport to move them...yes war is a fine thing indeed. ------------------------------------------------------------------------ ********From the desk of Aelfstan, Preceptor of the Hermetic Order******** It has come to my notice that the situation around Monzon has, due to the demise of various factions, become unbalanced. This concerns me as the order maintains that peace and quiet is the ideal situation for the training of mages. We have noticed, for example, that there are violent conflicts brewing both in the north and the south of Monzon (I know this because intelligence has come across my desk regarding at least three trouble spots). Upon discussion with my fellow magi of the Order we have come to the following conclusion; to watch and see what arises and to take action when, and only when, we or are allies are threatened. What action this will be has yet to be decided but it has been agreed that if for some reason we are forced to put aside our studies we will NOT be happy!!! (M'lord Paladin's actual words were "flame the bleedin' bastards!!!") This letter in particular involves the Orcish brigand, Dirtbag, and we request that none do ally with him for when the time comes are response to his interruptions will be thorough. ############################################################################ This letter is, of course, part of our continuing story line with the faction writing the Dirtbag tales. However, it does bring up the point that we are concerned with the escalating violence in our neighbourhood. In any case the Hermetic Order is still running both the Collegium and the Emporium of Wondrous Things (Store). If you are interested please contact me at jepether@flash.lakeheadu.ca ------------------------------------------------------------------------ ###### ####### # # ### # # ### ####### # # # # # # ## ## # ## # # # # ## # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # # ## # # # # ## ###### ####### # # ### # # ### ####### # # The DOMINION would like to publicly announce its support for the Confederation, who have taken residence to the North and West of Spakker. They have our encouragement in this activity, and we pledge our peaceful intentions with them. We control the hexes to the South and West of Spakker, and we would like to addres the fact that currenty these borders from the town are closed. I believe the Confederation has encountered similar problems to ourselves, in that people keep trying to sneak onto our land and tax it. Until we have routed the miscreants who have made the spakker area so desperate a place of late, we must unfortunately keep our borders closed. We hope we can open them shortly into the new Atlantean year... Meanwhile our most urgent advice is DON'T COME TO SPAKKER. Many factions are complaining that we have blocked their exit from the city - but where would they go? We were here first, and so claim the right to our land. That is fair even if a little unfortunate for latecomers to the city. The areas to the west (around Yakleks) are enveloped in the brewing trouble between the New dawn and the IUN. The other directions are unfortunately ocean - I am now able to confirm that asuspected southern land bridge to Oranmore DOES NOT EXIST! There is yet more ocean in the way! If you have any questions, please contact the DOMINION Spokespersons at the address below. But PLEASE make sensible suggestions - they don't have much time and are likely to eat you if you aren't nice! DOMINION can be contacted via : Lord Viper & Lady Venom at : u3jph@csc.liv.ac.uk Thank you for your time. ------------------------------------------------------------------------ As another year in atlantis draws to a close one cam hear the winds of war blowing from every exit city. ------------------------------------------------------------------------ OoOoOoOoOoOoOoOoOoOoOoOoOoO o o O WATER DEVILS ! O o o OoOoOoOoOoOoOoOoOoOoOoOoOoO This is my testament. I am surrounded. There are five of them, and I am alone and disarmed. I have sent a pigeon to my companions, but the country has become muddy lately with the winter, and I doubt they can rescue me without horses. Water Devils they are, awesome monsters. They tracked me many days, but I know now that they are just playing with me, like a cat with a mouse - or more likely like 5 tigers with a mouse... I have no hope left. Let my last pigeon fly and bring this message to my fellow buffoons, so they come and avenge me and bury my skeleton. I hear my foes approach now. Adieu. - The First Wandering Buffoon [A party of well-armed vikings volunteered to seek revenge and bury their friend as soon as the weather permits it. Long life to the Jokomicalaughunny Buffoons, and death to the Water Devils!] ------------------------------------------------------------------------ ***************************************************************** * * * M M EEEEE N N TTTTT EEEEE RRRR '' SSSS * * M M M E N N N T E R R ' S * * M M EEE N NN T EEE R RR SSS * * M M E N N T E R R S * * M M EEEEE N N T EEEEE R R SSSS * * * * * * TTTTT RRRR AAAAA IIIII N N M M EEEEE N N TTTTT * * T R R A A I N N N M M M E N N N T * * T R RR AAAAA I N NN M M EEE N NN T * * T R R A A I N N M M E N N T * * T R R A A IIIII N N M M EEEEE N N T * * * * * * AAAAA SSSS OOO CCCC IIIII AAAAA TTTTT EEEEE SSSS * * A A S O O C I A A T E S * * AAAAA SSS O O C I AAAAA T EEE SSS * * A A S O O C I A A T E S * * A A SSSS OOO CCCC IIIII A A T EEEEE SSSS * * * * * ***************************************************************** WE CAN MAKE YOUR TRAINMENT FASTER AND EASIER !! For all of you in Menter/Ellesmere/Sledmere and surrounding areas: - ARE YOU NEEDING TRAINING AT A NEW SKILL?? - ARE YOU THINKING ABOUT STUDYING ONE OF THE MORE EXPENSIVE ARTS (STEALTH, OBSERVATION, MAGIC AND TACTICS)?? - ARE YOU INTERESTED ON ADVANCING FASTER YOUR SKILLS ?? (You can reach level 3 in a skill with only 3 turns of studying, granted) - DO YOU NEED LEARNING MORE WITH A SMALLER COST?? REASONS FOR TRAINING WITH OUR SERVICES: If you feel you are included in one of these four groups, CALL THE MENTER'S TRAINMENT ASOCIATES, we can train you and giving you the chance of advancing your skills faster and cheaper than studying. With normal studying you can learn a skill in two units to level 3 with the next order: turn 1 -> unit 1 studying skill to level 1(30) turn 2 -> unit 2 studies skill and unit 1 teachs unit 2 (level 1 (60)) turn 3 -> unit 2 studies skill to level 2 (90) turn 4 -> unit 2 studies skill to level 2 (120) turn 5 -> unit 2 studies skill to level 2 (150) turn 6 -> unit 2 studies skill to level 3 (180) turn 7 -> unit 1 studies skill to level 2 while unit 2 teaches him (150) turn 8 -> unit 1 studies skill to level 3 while unit 2 teaches him (210) Total turns: 8 Total cost: (8*(SKILL COST)) +(16* LEADERS MAINTENANCE) Requeriments: both units must be leaders for being ables of teaching. Suposing that the units are made of 1 leader each, and that the skill cost is 10 (most usual), the total cost is: (8*10)+(16*20)=80+320= 400 silver coins!!!!! Just in a skill costing 10 silver !!!! if training STE or OBS the costs increases to 720 Silver coins, with Magic skills to 1020 SIL !!!! and if studying TACTICS the price increases to the astronomical sum of 1920 SIL !!!!!!!!!!!!!!!! Costs: Applicants 10 S.S. 50 S.S. 100 S.S. 200 S.S. (1 applicant= 1 men unit or 1 men in a unit of more) 1 30 30 40 50 2 35 40 50 100 3 40 45 75 150 4 45 50 100 200 5 50 60 125 250 6 55 75 150 300 more +5 PM +25 P2M +25 PM +50 PM PM == Per Man P2M == Per two men. This prices are based on silver coins, but other ways of payment are also welcome. If you want to pay by other methods, please ask for the cost. This prices are per turn of trainment. Note: Remember that trainment can only be received if having a friendly/ally attitude to the trainer. This months we are training the next list of skills: 10 SS 50 SS 100 SS 200 SS COMBAT OBSERVATION ENERGY TACTICS ENTERTAINMENT STEALTH BODY *SPELLS* RIDING BUILDING (OTHER SKILLS ALSO AVAILABLES) /* Note: Create items spells are not availables in our service of spells selling by obvious reasons. */ ******************************************************************************* //////// Al Pertierra Al Pertierra: | _ _ | C/ Feijoo N49-4-A u0904872@soneto.etsiig.uniovi.es 6| * * |9 Gijo'n (Asturias) (u0904872@156.35.141.8) | < | Spain C.P.33204 Soldados Drakull (Drakull Soldiers) | _ | Faction 237 |____| ****************************************************************************** ------------------------------------------------------------------------ A Dark presence has arrived in the Spakker area. Beware all who oppose the comming of the Shadow King. Soon there will come a call to arms, all who heed the call will be rewarded, all who shun the call will not escape the spreading darkness. So there! ------------------------------------------------------------------------ DIRTBAG CHRONICLES - Part ? Snoopy ran down the forest trail, his feet making slapping noises as they hit the rich humus of the forest floor. Dirtbag had sent him to investigate rumours that the 'Erminic Oder was building new types of magic. The thoughts of again facing Pil'o'tin and his nasty, pointy metal stick almost made Snoopy want to hide in the forest. He would have, except that he knew that Dirtbag and Gdunbar would learn of it. And the wrath of Dirtbag wasn't something that Snoopy wanted to face, especially since he was rumoured to be in an especially grumpy mood lately. ***** Dirtbag stared out over the forest scenery. He didn't know why he felt so unsettled. Something was missing, and he didn't know what it was. All Dirtbag knew was that the voice of Gdunbar had not spoken to him for more than a month. The thought of being deserted by his deity filled Dirtbag with sadness. He turned towards the opening of the holy room, kicked morosely at an elf skull and walked into the stone pile. While Gdunbar's voice was silent, nothing could bring a smile to Dirtbag's face. Not even the sounds of his vice-presidents playing stick-elf. (Ed. note: stick-elf is an orcish religious ritual which combines gambling, athletics, charity and barbecue. The game involves chasing a trained elf through a maze with a big stick. Maiming and crippling your opponents' elves is allowed, even encouraged. Removal and consumption of yummy squishy bits isn't - at least before the ceremonial after game barbecue. Any gambling losses have to be immediately paid from revenues extracted from your elf. Orc game theorists have compared stick-elf to those many games involving consumption of fermented jooba-nut juice in that once you start to lose, you continue to lose. This occurs because an orc eventually has to start removing toes to cover their debts. Once this happens, the elf's top speed is considerably reduced and it's easier for opponents to catch them. The surviving elf is the featured guest at after game barbecue. The bodies of the losing elves are distributed to poor orcs, or the Game Master may choose to include the losers as side dishes in the barbecue.) ------------------------------------------------------------------------ The Blackgaurd settled himself more comfortably into his seat. He would force himself to learn, no matter how tedious. With great aprehension he opened Tracticus' "On The Chopping of Trees". Geoff, but this was dull. "The chopping of trees is a serious matter, and not one to be taken lightly, or with light heart, or frivolously; but with seriousness, solemnity, and weighty thoughts. Do not consider butterflies while felling mighty oaks, and ponder not upon flowers of many varieties while bucksawing elms. Instead brood upon thick, heavy subjects, like tax law and the rules for Atlantis 2.0. Now letting the chopping commence, for now is the moment of choppitude, the essence of chopness, the quintessential chop. To do this chopping first one must have an axe. Then this axe must be put into the base of the tree at a height that is not so great so as to lose vital parts of the tree, yet not so low so as to "plow dirt". For verily this is the province of farmers, as trees are the holy mission of lumberjacks. The axe may be placed in the tree by any means available. The most common method being swinging, wherin the axe is held in the hands and then whipping the arms forward and back. Yea, this holy work of swinging continues until the tree begins to ease toward earth. Therein the Lumberjack should yell in holy ecstasy "Timber". Then all who are around the earthly bound ex-tree should scramble as fast as possible AWAY from the tree. Repeat." "Why am I studing this?" thought Blackguard, and not for the fist time. ------------------------------------------------------------------------ The Nine Billion Names Of ...? --------------------------------- (apologies to the late Dr. Asimov) Part V: How Long Can This Go On? "Gentlemen ... and Lady," the Prelate intoned, "this cannot go on much longer." The assembled faculty of the Atlantis Metaphysical Research Institute muttered their agreement. It had been a hard night. Dr. Henry Krastner had published his theory of monotheism despite all attempts to dissuade him, ignoring all warnings that the heresy would endanger his life. Then he had organized last night's question-and-answer session. An angry mob had stormed the meeting and those assembled had killed Dr. Krastner. Or so they thought--the speaker had turned out to be an elf in disguise. "Have you seen the Times?" the Prelate continued. "Henry's little pet theory is sparking dissension among the established Atlantis religions! That ugly scene last night could be the opening act of a broader holy war!" With some effort, the Prelate calmed himself. "It seems to me," he continued at last, "that we need to vote on some sort of disciplinary action for Dr. Henry Krastner. We need to disassociate ourselves from him or every member of the Institute will be endangered. Unfortunately, the faculty has never adopted a policy regarding heresy. Anyone have a suggestion for an appropriate form of discipline?" "I vote death!" piped up a young associate professor. "Just look at all the historical precedent. Why, heresy and death go together like winter and snow, like forests and wood, like orcs and ..." "Thank you," interrupted the Prelate. "Okay, resolved that the faculty of the Atlantis Metaphysical Research Institute votes that Dr. Henry Krastner should die for his heresy. Any discussion before we vote?" There was none. "All in favor?" A chorus of ayes. "Those opposed?" "Nay," said the green-robed figure who had suddenly appeared in the doorway... Next week: Fugitive Heretic ------------------------------------------------------------------------ Rome's backwaters (Part 1) ________________________________________ Vlad of Moran stepped out of the snow. Working as a lumberjack out here in the midst of nowhere, someplace deep inside the forests of Rantlu was cold work. The same was trying to teach ten dumb cavalry troopers how to heal. Coarse men, the lot of them. Much preffered maimingto healing, obviously. Sometimes he cursed having ever joined the Republic. What did one get - intense competition from the other Republic traders, and ten measly cavalry troopers to protect oneself out here in the wilds. Centurion Michael burst into the hut, along with a lavie of snow. "Barbarian." "Not so grumpy old man," the Centurion laughed. "I`ve just heard, we`re going to liberate Palmi." "Palmi?" Instantly, Vlad began rubbing his hands together. As the trade representative of the Republic in Palmi, surely there would be some juicy trade contracts to be gained... "Where`s the Legate?" ------------------------------------------------------------------------ I had been reading the adds in the papare out loud when I came across one that looked interesting. "Persons interested in the study of Magic..." it read. Listed a meeting time and place. Mr. Lunchnick didn't seem to enthusiastic at first, but I talked him in to at least attending the meeting - we didn't have anything else planned, so why not? Besides, whatever business we got in to here in Monzon, we might want a little edge on the competition, and magic always seems to fix things. The meeting was in a stuffy room and seemed to be going nowhere. A bunch of old guys in funny clothes (what is it with mages? All that wisdom and no sense of style...) standing around talking about energy sources and planes and all kinds of crap that made no difference in the world to anyone. Then someone approached us who looked like a craftsman. He took Mr. Lunchnick and I to a separate room and started talking about the needs of the magical alliance. What caught our ears was when he started talking about the need for good intelligence on the other trade guilds and warlords in the area. For the first time in a month Mr. Lunchnick's eyes started to shine the way they did back in Atlantis City when he was on a job. This was it, I knew it. I was worried that Mr. Lunchnick would want to fall back in to his old ways, but he assured me that this was just "looking around, and seeing what we see." No killing, I told him, and he agreed. We left without even speaking to the mages. They were still arguing in a group, and someone had lit some foul smelling incense, so it was nice to get out into the fresh air again. Mr. Lunchnick said that we'd need a cover for our operations. Some sort of industry that would explain our presence in the surrounding countryside. Everywhere you looked, people were hauling freshly cut wood in to the city, and craftsmen were turning out wagons and bows left and right. Someone was even laying plans for a shipyard. "Plenty of woodworking," I said. "No, that looks pretty saturated", Mr. Lunchnick replied, "we need to find out what else comes out of those woods. Here." He handed me a sack full of silver. "Go hire some local scouts. Get them horses. Get them moving out to the east and west. I've got work to do." With that, Mr. Lunchnick disappeared. I had seen him slip away from people before, and had gotten pretty good at following him, but this time he completely disappeared. Well, time to hire some help, I thought, better get started. To be continued... ------------------------------------------------------------------------ ** MONZON WOOD EXCHANGE ** Monzon Bulletin #13 Published by the Monzon Wood Exchange (289), thayer@uis.edu * Arlon falls The tiny town of Arlon has been captured by the bandit captain. The townspeople had embarked on a desperate scheme to retain their freedom, hiring seven gunfighters/samurai/gladiators to defend their village against nearly a hundred bandits. Unfortunately, Atlantis is not Hollywood and all seven were killed in an orgy of slaughter without managing to kill a single attacker. The townspeople currently await the capricious attentions of the Renaissance (30), a period known for an enlightened attitudes towards the fate of a captured city, and the Picts (161), who will probably only carry off a few young women (or men, depending on whether the warrior in question wears the standard blue or or the more flamboyant pink-colored woad). * CRSB forces in 13,11 Winter weather may not be a shield for the BlackFeather Mariners (546) as had earlier been hoped. Our correspondents spotted a battle force of 15 men from the Costa Rican ShowBand (209), supported by four SchimmelWagons (these differ from the "VolksWagon" magic wagons as originally reported in the bulletin mainly by having the characteristic beetle tops removed and having been repainted in camoflauge). * Monzon Beat - 7 were killed in 8,11 last turn. * Monthly Reminder The Monzon Register is a freely available almanac of information about the Monzon area. To receive a copy of the Register, send email to thayer@uis.edu, with the subject 'MONZON REGISTER'. You will receive the most up-to-date version via return mail. We continue to solicit contributions of economic or mapping data, as well as faction descriptions or land claims. * Business Opportunities The Monzon Register contains a section covering business opportunities with the Monzon Wood Exchange. It can be retrieved according to the instructions given above. ------------------------------------------------------------------------ ........................ Archibold had arrived late. He'd missed the fighting, and had to rely on the reports of his students. "It was wonderful," said Mazwold. "While Healing Hands and the Nameless One diverted and blinded the guard with explosions, Sight Seer and myself, summoned the most hideous apparitions, causing confusion and fear!" "Shaken and blinded, the guards didn't stand a chance!" said Healing Hands. "You should have been there!" "I wish I had been," replied Archibold, "but as you know I was having a few problems with an Air Elemental". "So you say," said Mazwold grinning. Archibold cocked his head on one side. "And what's that supposed to mean?" Sight Seer nudged Healing Hands. Healing Hands nudged Sight Seer. "Air Elemental," said Mazwold, giving a comical imitation of Archobold. "It's a bit convenient. We reckon, it's more likely you're past it - I mean, you'll be sixty five next month!!!" "Sixty four!" said Archibold. "Besides I'll show you who's past it!!!" Archibold stepped forward and raised his arms. There was a clap of thunder and the room turned dark. "What's happening?" squeeled Mazbold. "Real magic, imp!" Archibold chuckled. "Now, get yourself a shave!" There was a hushed silence as all attention was turned to Mazwold. Then there were sniggers from the others as they realised that Mazwold was covered in fur. --- The Grand Archibold Magic Advisor The Four Who Are One Part Of The Riders Of The Rising Sun ------------------------------------------------------------------------ THE MONZON MAGIC SHOP (tm) is pleased to announce its: SPECIALS OF THE MONTH (Happy Yule, everyone!): -------------------- ** Magical weaponry is no longer available except on special appointment. ** 1 Helm of Observation -- 1000 SIL. ** Need an enchanted wagon to move in the snow? Cost is only 250 SIL FOB Monzon (wagon provided by you). ** Need to increase wood production to fuel those winter fires? We can bless your forests for only 250 SIL + 50 SIL per hex for travel expenses (will travel one hex for free). ** Potions of Healing -- demand has raised price to 100 SIL per potion, or 10 for 1000 SIL. ** Need an item or a spell not mentioned above? Just let us know. Standard Guild pricing applies to all sales at THE MONZON MAGIC SHOP (tm). Prices may be negotiable, depending on demand. Prices ARE negotiable for quantity orders. Unless you have a regular account with the Shop, terms are payment in advance, delivery during the month following payment. THE MONZON MAGIC SHOP (tm) "We ARE your one-stop magic shop!" c/o mlyon@interramp.com THE MONZON MAGIC SHOP (tm) is a trademark of the Monzon Mages Guild. All rights reserved. ------------------------------------------------------------------------ It all began with the death of the Great Muuf. The peasants of the Slunecni Zare wailed at the loss of their leader. They became despondant and unwilling to work the long hours required to maintain the kingdom. Rumors circulated that the Muuf fell before battle with the Romans and had been hastily buried to hide the fact that his mortal wound was to the back. His only child, the witch Farfinka immediately assumed the mantle of power for the SZ. The Great Muuf's personal bodyguard was summarily dismissed and have not been seen. Taxes were doubled. Now the peasants are fleeing the former kingdom. The warlocks and generals are missing. Perhaps they were killed in battle with the Romans, perhaps they were 'dismissed'. Even Farfinka is gone. Some believe she has gone to battle Gdunbar for control of men's souls. Others believe she was transmogrified into a troll by her dabbling in the vile black magics. The people are fleeing south to gather berries in the forest or are fleeing into the ocean on hastily constructed rafts. The horizon is cluttered with the fluttering of ragged sails and smoke from ill-advised bonfires. The fish will feed well. ------------------------------------------------------------------------ Ah, the joys of propaganda! There should be a special skill for persuading uninterested readers to be sympathetic to one's side of a conflict. In the last Times, an ally of our was called a 'Class 2 Perversion.' All because they placed a claim on a region and had the perverted audacity to not pack up and leave when someone else moved in. It seems the people calling names decided that our ally's claim - announced publically to all in the Times - somehow wasn't good enough to notice. Perhaps the claim was weakly held, but one would think the presence of guarding troops, plus the published claim, would indicate some form of ownership. One must wonder who's REALLY a threat to other regions in Orrebygd. Far be it from me to call the name-callers names, but the blight in Orrebygd seems to be claim-jumpers, not claim-makers. The last email message from this group stated that they only wanted one region, really. Well, they have it now. It will be interesting to see if they stop there. Following the logic of the previous posters, a claim in the Times does not grant a faction the right to own a region. Setting units on guard does not grant ownership. FORCE OF ARMS appears to be the only basis for claiming anything, and is the means this group has chosen to respond to the situation. Also: For the record, there is NO published claim on the region 8,12 except the one by Renaissance. Admittedly, we were unable to physically occupy the region when we issued the claim (who among us has not had order problems at one time or another). But, following the logic of this group, the faction guarding 8,12 has no rights to it that I need acknowledge, other than the strength of their troops. We can handle that. Renaissance hopes that the situation in Orrebygd does not escalate any further than it already has. War is wasteful of time and energy. It is better to negotiate than grab, because it inspires the urge to grab back. But, one must defend one's interests. As always, Renaissance welcomes email diplomacy. In particular, anyone interested in conducting business in Arlon should contact us. We may be reached at: vjg@cbnea.att.com ------------------------------------------------------------------------ The little man is going to get up and walk. Please respond likewise. The winter is upon the north. Remember. Walk. Horses. more than you can imagine, no matter in the water. The council of those... ------------------------------------------------------------------------ HAPPY RUFUS IS ANGRY!!! Silver has been stolen from our unit in Orrebygd (6, 15)! If somebody know who the guilty one is, or just can tell us what stealthy units are present in the area, please contact us at martina@tdb.uu.se . We want to know who to be furious with. ------------------------------------------------------------------------ At last, we have made it, enough of the mad travelling, trying to outrun winter, finally we made it and winter has arrived. My cottage in the mountains is nice and warm, we have enough wood for the fire, and all the books and instruments I need to continue my studying undisturbed. "Not to interrupt," started in Garth, "However, shouldn't we get down to business?". "Good idea," replied Moz, "but let me just write a few letters to our allies before we settle down for a winter of studying." ------------------------------------------------------------------------ _ : : Welcome to the CHURCH! : : We we'll be back in business next weekend. We've had ____THE____ some troubles with our internet user. C H U R C H __o f__ We we'll soon contact everyone who has tried to reach E N V Y us. : : : : We Claim: ORREBYGD: 8,18 7,17 6,18 : : DEZHOU: 5,18 : : : : Please don't mine or tax in our land as long as you : : haven't received a promission from us. Disobeying :_: the rules will be punished in a deadly way. Thanks. The Church Of ENVY - We Want YOUR Money... smygelfh@kuai.se ------------------------------------------------------------------------ Per meru ibm, alaa errtwehr dasd afsdfw fdser dfsdff greg gggg !!!!! ------------------------------------------------------------------------ La misere regnait. Les petites gens ne se sentaient plus en securite, les paysans etaient oppresses d'impots et de taxes. Cendre de Sang-Dragon, chevalier fidele a son voeu de protection des faibles, et voulant rendre justice en ce monde cruel, faillit decider d'ouvrir ces terres aux refugies fuyant les guerres, permettant ainsi aux pauvres et aux misereux de se mettre sous la protection bienveillante du Tres Saint Ordre Guerrier du Temple. Helas, un groupe de Spinguoins eu la mauvaise idee de le menacer, aussi les pauvres creveraient tout seuls dans leur coin ! Memoires de Sainte Quete, par Cat Lord, Page de Sir Cendre de Sang-Dragon. ------------------------------------------------------------------------ Knowleswright wished he was dead. At least somewhere he would never be seen again. Staying out in the damp and cold wet rain all night just to spy on his Mage. What a shame, how embarassing, a low-down trickey thing to do. And it didn't even help him find out anything. He didn't know Mages had such spells that could confound ones eyes. How did she make his vision blur whenever he looked in her direction. He couldn't see her clearly enough to even recognize a man or a woman was there, let alone how old she might be. Would he ever be able to tell how old she was? "Maybe it didn't make a difference," he thought. "Maybe it shouldn't make a difference at all," he pondered. "If he couldn't tell how old she was, then what difference did it make how old she might be. Beauty is as beauty does," he decided. "It doesn't make a difference!" "Age is in the eye of the beholder." Now, he had to wait for her to leave the pond so he could move from his cramped postion and make his way back to camp. ------------------------------------------------------------------------ Sayings of the Kumquat #37: "May your mother's army boots always smell fresh!" ****************************************************************** ps. to anyone over by Komarken who wanted to get in touch with me but couldn't because I flubbed my e-mail address, it's: shook@ibg.colorado.edu ------------------------------------------------------------------------ It looks like we are moving into a new era of Atlantis history. The major entrance cities are falling one by one into the hands of major alliances. I salute the ingenuity of House SCIO, which should be conquering the Sledmere area as you read this. Non-war faction refugees are welcome to come south if they wish to work with Bani Ghassan and the rest of the Iron Circle. Please write me if you are interested. Shaykh Ghassan mosherj@minerva.cis.yale.edu ------------------------------------------------------------------------ Mer'Alia was off for the day, flying to the country. She'd said it would be `a field trip to complement her natural studies', justifying so deserting her very important duties for a while to Per'Ubu; but that was mainly for herself as she hated the idea of wasting a day... She had taken up the strange habit, when up in the air, to wave her arms about. It was not so much needed as invoking elemental powers, but Mer'Alia had somehow worked out it was very good exercise anyway... So she hopped about in her birdly fashion, from place to place, looking at things and others. Several times she had passed above a small hunting party; much to her delight, one of the hunters had the funniest hat she'd ever seen and she couldn't help thinking how stupid a person it must take to wear that. Mer'Alia had just been studying an anthill and was still wondering whether ants had days off and how they would justify it, when she flew by the bowmen again. Now, was it because she'd perfected the art of bird impersonating, or was it because that guy was really plain stupid, the hunter with the funny hat fired an arrow just the same...! Hunters are but hunters, and they can be bad one too. Mer'Alia had been lucky to escape unhurt, but she'd been scared shitless nonetheless. She was now very angry and eager to get her pride back... The party was approaching a few wild geese, ready for the kill, when she spotted them next. Her battle plan was all ready and soon fire flashed all around; she shouted a few godlike words of wrath on top to perfect the effect. To her great enjoyment, hunters and preys fled alike struck in terror; one of the bird even more so, as there was now a fresh egg in the grass. She picked it up and made it back, quite happy. She loved it when a plan came altogether ! On her return, she was surprised to find Per'Ubu waiting for her. "Alia, dear, did we get any reply to that letter ?",he asked right away. He was looking troubled again; she feared the worst, moreover she hadn't written the letter yet." 'got to get him thinking about something else quick !" she thought in panic. "Hum...no, not yet !"she replied, producing an egg from her pocket."Look, what I've found for you ! It's from a goose...Now, if you'll excuse me, I have a few things to see to ! Good night !". She hurriedly ran off, while Per'Ubu mumbled some words of thanks and good night, puntuacted by how wonderful it was. He was lost in contemplation of the egg he dearly held in his hands. Mer'Alia had caught a glimpse of the old man as she left and was all the more worried; an idea had sprouted under that shiny skull again. Well, at least he looked happy, she'd take care of the rest later... ...a suivre... TeO. opt93ph@soton.ac.uk ------------------------------------------------------------------------ Why aren't people friendly in this game? I mean, with lots of open land and more than enough for two factions, why do we have to resort to war? There are plenty of towns and cities, lots of nice warm desert, and swamps full of interesting flowers and insects. Lots of space to grow and develop. Why can't we just be friends? ------------------------------------------------------------------------ Hello all. This is just a breif message to catch your eye and spool off a few details of the current events. Kashmar has finally fallen (about time too) so peace can reign throughout the lands. Secondly, the Spells Syndicate is still going strong, even though we have been a little quite as of late. We are all studying hard to get up a few levels and bang out a few more spells. Here is another fake one we came up with. (Credits to Dave for this one) Spell Type : ARSENAL Level 1 - Create M16-A1 with MG803 Grenade Launcher This spell requires the use of a portal. The M16-A1 is then transported from a time in the future to the present day. The M16, when wielded by a unit of men, attain the following bonuses. Combat is at level 5, 300 attacks per combat, and effects alike to a crossbow, but can be fired every round. The grenade launcher acts as a wand of fire, dazzling 2 to 50 troops. Set Combat M16-A1 with Grenade Launcher in your orders to use the machine gun. Required Foundations : Construct 5, Energy 5, Ammunitions 3 Note : A portal is required before casting this spell. Well that's it! Bye ------------------------------------------------------------------------ "I want swords!" said Ershwin. "Get me swords." ------------------------------------------------------------------------ *******NEWBIE HELP AIDS*********** Because of continued positive feedback from Newbies in Need, the Highly Altruistic Kindness to Newbies Guild continues to offer, free of charge, our useful packet of Newbie Hints. If you have hints you would like to share with new players, please mail them to me and I will edit and incorporate them in the materials I send out. Thanks. Send requests to RPeters@defenders.org ************************************ ------------------------------------------------------------------------ Is there an end to the world? The old mage tells that there is no limit to the Universe! FALSE! I know that Atlantis is like a plate and if you go to far, near the border of the world, you will fall in a deep and dark fog for eternity. So be carefull and stay near known cities if you want to survive. ------------------------------------------------------------------------ So, Mort was being apprenticed to Death by his father. Mort seemed to know what was going on but his father didn't and went merrily on his way, happy to get his youngest son positioned in life. (After all, his son wasn't very good at the farming business at all.) This, with apologies to Terry Pratchett, is about how it went just before his father left: "What is your name?" his father was asking DEATH "Dad--" Mort said urgently. "Can't say I recognize the firm," his father continued. "Where are you based exactly." FROM THE UTTERMOST DEPTHS OF THE SEA TO THE HEIGHTS WHERE EVEN THE EAGLE MAY NOT GO, said Death. "That's fair enough," nodded Mort's father. "Well, I--" "Dad--" said Mort, pulling at his fathers coat. The Reaper had laid a hand on Mort's shoulder. WHAT YOUR FATHER SEES AND HEARS IS NOT WHAT YOU SEE AND HEAR, he said. DO NOT WORRY HIM. DO YOU THINK HE WOULD WANT TO SEE ME--IN THE FLESH, AS IT WERE? "But you're Death," said Mort. "You go around killing people!" I? KILL? said Death, obviously offended. CERTAINLY NOT. PEOPLE GET KILLED, BUT THAT'S THEIR BUSINESS. I JUST TAKE OVER FROM THEN ON. AFTER ALL, IT'S BE A BLOODY STUPID WORLD IF PEOPLE GOT KILLED WITHOUT DYING, WOULDN'T IT? "Well, yes--" said Mort doubtfully. So Mort was hooked now. First by the misunderstanding his father was in and his own interest in what Death was talking about. He, thus an aspect of Death He, therefore called the Reaper. He, your killing, not sought He, for your soul, the seeker. RIP -- The UNDERTAKER -- ------------------------------------------------------------------------ Helvete is MINE understand it mine! I want noone to 1. Tax it 2. Entertain in it 3. Work in it 4. Buy men there 5. Sell items there Did I make myself clear? ------------------------------------------------------------------------ Helvete is MINE! Understand it MINE! I want nobody working entertaining or taxing there. Got it? ------------------------------------------------------------------------ "Arrrggghhhhh !!" Morinal was injured. He tried to cast lightning balls, but his spell was not expressed correctly, and patatra, it was the catastrophe : the lightning balls flew away for only one meter and exploded too close from Morinal. His robe was in fire, and all his hairs were burned. The next time he will cast a spell, he will be more careful, and he will take rest before casting. ------------------------------------------------------------------------ THE CREMONA CRUSADER CLAIMS OFFICE LOCAL FACTIONS carioca@io.com Os Banderantes Magic 223 apwinsor@cs.unlv.edu CCC Trade 369 aqw@cs.unlv.edu Reaper War 411 winsor@pioneer.nevada.edu Frontier Fighters War/Trade 564 winsort@pioneer.nevada.edu Sisters of Shadow Magic 578 winsorp@pioneer.nevada.edu Munchkins ????? 586 rachel@bunyan.demon.co.uk Quality Trading Trade/War 421 joshuab@m-net.arbnet.org Joshua and his Band WAR 604 bchrist@mail.win.org Jolly Green Giant Trade/War 654 llong@io.com Puppet Master War/Trade 719 gsimington@aol.com Horseless Headmen Trade/War 776 stradlingp@logica.co Thakram Miles Explorers Generic 787 ce@m-net.arbornet.org Westwick Searchers ????? 652 Cremona Sisters of Shadow Munchins QT North Kit Bryon Reaper Joshua Denis??? NorthEast Puppet Masters SouthEast Joshua CCC NorthWest Reaper CCC QT Denis??? Claims ------- Propose Westwick Searchers Faction 652 claim 15.27 Propose Munchkins Faction 586 claims 15,26 Propose Reaper Faction 411 claims 16.29 Propose Frontier Fighters faction 564 claims region 15,30 withdrawing claim for 15.29. Propose Joint Claims Frontier Fighters 564 Puppet Masters 719 Jarold 601 Claim region 16.31 Propose Anime Alliance claims regions 13,29 Reaper and CCC factions 422 and 369 claim region 14,31 Denis faction claims 14,31. IS THIS NOW A JOINT CLAIM????? Joshua and his Band WAR faction 604 claims 16,32 SE Puppet Masters faction 719 claims region 16,30 Frontier Fighters faction 564 and allies claim region 16,31 Jolly Green Giants faction 654 claims region 16,31 ANY DECISION HERE YET??????? Bryon faction 598 claims 15,30 North Denis' Faction claims 15,30. IS THIS NOW A JOINT CLAIM????? ____ ____ ____ ____ ____ / \ / \ / \ / \ / \ / \____/ \____/ \____/ \____/ \ \ / \ / \ / \ / \ / \____/ \____/ \____/ \____/ \____/ / \ / \ / \ / \ / \ / \____/ \____/ O \____/ \____/ \ \ / \ / \ / \ / \ / \____/ \____/ S \____/ J \____/ \____/ / \ / \ / v\ / \ / \ / \____/ S \____/ S \____/ O \____/ \ \ / \ / v\ / t\ / \ / \____/ \____/ S \____/ J \____/ \____/ / \ / \ / t\ / \ / \ / \____/ O \____/ J \____/ O \____/ \ \ / \ / t\ / v\ / \ / \____/ \____/ S \____/ J \____/ \____/ / \ / \ / C t\ / \ / \ / \____/ O \____/15,31 \____/ O \____/ \ \ / \ / \Cremna/ v\ / \ / \____/ \____/ O \____/ D \____/ \____/ / \ / \ / \ / \ / \ / \____/ \____/ O \____/ O \____/ \ \ / \ / \ / \ / \ / \____/ \____/ \____/ O \____/ \____/ C = City O = Ocean t = tribesmen D = Desert v = vikings J = Jungle S = Swamp The claims office only publishes claims for information purposes. We are not a police force when claims are received a confirmation message will now be sent. If you have received no such message I have not got your claim. If any of the above details are inaccurate/wrong please return amended copy.> Rachel L Hutton rachel@bunyan.demon.co.uk ------------------------------------------------------------------------ K A R T H A N H A S F A L L E N ! ! ! "In this month, November of Year 2, it is my sad duty to inform you, the faithful and loyal troops of the Minotaur Brigade, that your fearless leader, Karthan, has fallen on the fields of battle," the somber herrald read. "His noble forces were decimated by an unprovoked attack by units calling themselves the Perimeter Guard, just northwest of the city known as Sledmere." Stunned, the few remaining troops can do nothing but stare silently into the night's sky hoping that a new leader will emerge soon. ------------------------------------------------------------------------ Osram smiled to himself, the indescretions of the previous month had been forgotten and now he was able to look forward to the next month with confidence. His artisans were now in full production of the many items his allies were demanding. He had arranged to see Ershwin this morning. Erswin was demanding that sword and plate armour production be doubled. This worried Osram since Riders Of The Rising Sun were at war with no-one and were peace-loving (he hoped). These warlords, always demanding more weapons, more power, that never changed and since the discovery of the Mithral mine, the glint in Ershwin's eyes had become even more crazed. Osram turned to a crumpled scroll on the creaking trestle table in front of him. The plans to the inverted Ziggurat temple! He reflected this had little chance of being built while his smiths were forging the materiel of war and instead of stone masons he had Eskimos! No matter how hard he tried to convince them that snow could NOT be used to build a 40' high inverted Ziggurat, they insisted on trying. Roll on spring... ------------------------------------------------------------------------ Fellow Citizens of Atlantis, the nature of things is Conservation through Change. Contemplation of the facts and philosophy to hand lends to the undeniable truth. War is inevitable. For as the Lion Cub learns to hunt, so the lion may grow to head the Pride. To those whom remain in Atlantis city, this advice: DO not remain. The Universe does not reward those whom expect Conservation through Idleness. All is Work. ---An extract from a flyer found posted upon Public walls in the streets of Altantis City. A flyer like so many others, a voice amongst the Crowd.--- ------------------------------------------------------------------------ Thanks all for advising me about Black Company and his purposes in Sledmere's area. I'm thinking about this and I will soon decide my way. At the moment I'm still a pure trade faction who wants live in peace avoiding wars and blood. ------------------------------------------------------------------------ Looking around his tent, nestled in a small northern valley where the Carnforth and Planken mountain ranges joined, Lord Elric studied reports from his holdings in the South. Things were going well, it seemed, under the watchful eye of Commander Olaffsun of the Border Legion. His own cousin, Scarloc, could take lessons from the grizzled Norseman. In Carnforth Forest, production on wagons had steadied, giving Melnibone 10-15 wagons a turn. A steady buyer remained to be found, though contacts with Magi in Monzon looked a promising start. His men had also started to cull the wild beast population, hunting the plentiful boars to be found there. A Brown Bear had mauled a young peasant child who had been throwing stones at it. Though Elric though the child deserved it, he added a nota bene to his return missive adding bears to the creatures to be hunted. Their pelts would fetch a fine price on the Anstruther market. Unless he could find another buyer of course.Production in the southern Mountains increased once more. His stockpile of iron was being swiftly reduced by the production of so many swords, but his miners kept providing him with more. News of war 2 months ride away from Monzon did not trouble him overmuch. Melnibone was unlikely to be dragged into the war, but if they were, the Border Legion could handle it. Rumours of the disappearance of the Maurhannions, however, was very interesting. If this race had gone, who wold control the bountiful plains regions South of Monzon? Whoever did so, if not Melnibone, they may be able to raise an army as large as that of the Nyx Alliance, though he knew it would be many moons before such an army could be raised. He sealed the letter with his ring, and strode out of the tent. He could see Klen, city of the dwarves, some two miles to the South. He tried to ignore the horrific noises of orcs eating. Why his friend and colleague, Lord Eris of House Mibs, insisted on buying the creatures was beyond him, even though they were decent shock troops. He contemplated taking a light snack himself, but his stomach blanched at eating with the orcs. Stepping down the mountainside, he took a closer look at Klen. ----------------------------------------------------------------------------- I have plenty of wagons and swords for sale for all those in and around Anstruther City. Wagons for $100, swords for $150. If there are cheaper in the vicinity, mail me anyway, as I would like to know what kind of price goods go for in the Monzon/Anstruther region. Thanks. Steve Dillon email: m.l.wilson@ncl.ac.uk Atlantis site: http://www.ncl.ac.uk/~n264946/new/ ------------------------------------------------------------------------ The fields of Sledgemere, once so beautiful and calm, was filled with the sound of battle. SCIO had finally come to face the challenge. This was war. The war that would deside the faith of all citizents in the Sledgemere area. Should the SCIO win this war, all would be lost, and all citizents not within SCIO will be eliminated. This shall not be, if there is anything I can do to prevent it. The Southern Empire (TSE) gladly welcomes any faction who would like to join against the SCIO. We will fight SCIO to the end, even if it means to sacrifice our every man. The SCIO must be stopped, and stopped with force. So if you are a faction in Sledgemere, Ellesmere or Menter without an ALLY, that wants to fight SCIO. Contact us in TSE and you will become a member, and join in the fight against SCIO for domination of the Sledgemere area. TSE counts more than 32 factions today, and more join every day. TSE is a protection deal that makes us undefeateble, by any means. TSE accepts any faction type, but we particulary would like Magic factions. TSE has a mage guild, we teach others, we give spells and coordinate our study. If you want to join, mail pf@nrg.dtu.dk.. Subject 'JOIN TSE <faction number>' and I will get back to you, ASAP. House Kurovsky The Southern Empire. ------------------------------------------------------------------------ TTTTTTTTTTT H H EEEEEEE T H H E T HHHHHH EEEE T H H E T H H EEEEEEE N N EEEEEE W W SSSSS W W RRRRRR I TTTTTTT EEEEEE RRRRRR NN N E W W W S W W W R R I T E R R N N N EEEE W W W W SSSSS W W W W RRRRRR I T EEEE RRRRRR N NN E WW WW S WW WW R R I T E R R N N EEEEEE W W SSSSS W W R R I T EEEEEE R R FFFFF RRRRRR OOOOOO M M H H EEEEEE L L F R R O O MM MM H H E L L FF RRRRRR O O M M M M HHHHHH EEEE L L F R R O O M M M H H E L L F R R OOOOOO M M M H H EEEEEE LLLLLL LLLLLL Reports from spakker, News just in, the war appears to be on hold at the moment, surwiegan forces have pulled out at the moment and the confediration is holding its ground. However they are arogant, they believe that they can control the land and keep it from all who wish to enter. Maybe they can, they appear strong. The Surwiegans seem to have been weakend, but they are still in and around spakker. Peril to all who enter. More next week ------------------------------------------------------------------------ The war was nearly at an end it seemed. "Short war," Myth thought, "hadn't even lasted a handful of months. Let that be a warning though to those who thought that they might stand against the might of the Republic of Rome. With all but a few straggling units of Sluceni Zare decimated, I can get back to my full-time studies. The apprentices are learning quickly too." Myth grinned and begin to unpack his books.... ------------------------------------------------------------------------ The scout looked around him. "Hmm", he thought, "so this is forest Nork, were there was so much fighting lately, I just hope peace is back in these lands." He almost jumped when he saw a few trees moving about, "hey that must be ents over there. I heard the rumor about ents, but now that I have seen them I can believe and be happy." The scout moved on through Nork forest trying to recruit some wood elves and send then back to town as he was instructed to. ------------------------------------------------------------------------ The wind and the rain swirled around him as he stood on the parapet. Looking out, he could see their camp lights in the distance. The recon had revealed much. "Soon" he chuckled to himself. "Soon, we will meet. The arrogant currs will be trodden under my heels." A laugh rang out into the night. ------------------------------------------------------------------------ ***************************************************** CROSSBOWS FOR SALE IN South-SLEDMERE Aera We have wonderful crossbows for sale in the forest of Corinth, south of Ellesmere. Made of the strongest wood of the region, by the magic hands of our best weaponsmiths, with all the knowledge of the high elves cities, these crossbows are the best weapons you can find around Sledmere. Attractive prices, and gifts for large commands ! Please contact me (bouanna@eurolang.fr), if you're interested (and I'm sure you are ;). Grendel, Bard of Gondor. *************************************************** ------------------------------------------------------------------------ PAGES FROM THE TEUTONIC ANNALS ---------------------------- ... and so it came to pass that the Knights set up shop in Atlantis City. Here is what they sold and the asking prices: Wand of Fire: $750 or 5 High Elves. A small stick with dazzling potential capable of releasing three Fireflash spells and usable by even the dummest Orc. Gloves of Strength: $1500 or 15 High Elves. Put these gloves on and whatch them hands moving FAST. Allows the bearer to attack FIVE times per round with a +2 bonus to Combat Skill. Helm of Observation: $1000 or 10 High Elves. Allows even the blindest bat to see with eaglesight! The bearer has his Observation Skill increased by +2. Anyone interested in the Knights' goods had to contact them at: guttorm@kom.auc.dk ------------------------------------------------------------------------ Two turns he said. Two turns! Well let's see if this means three turns, or perhaps four turns or perhaps never at all. It is such a shame to waste all this time training troops, but one can never have enough cannon fodder anyway, now can one? ------------------------------------------------------------------------ Announcement: The Abernethy University is opening it's doors. Both students and teachers are wanted. Please contact oyvind@merak.com if you want to teach or be taught. ------------------------------------------------------------------------ For some reason, the wood around here is no good to make a fort. It cannot be worked that way. It is good for wagons and weapons, but will not hold to the stress of becoming a building. There is good stone around here. We will try that. Stone should provide better protection from attackers anyway. It is a bit harder to work with, and to carry around, and we have to train new classes or workers to deal with it at all. No matter, we must get our fort up before the winter. We cannot surrive without protection from the elements and hostiles that seem to frequent the area. We need more allies. Maybe a few messengers back to the city will get more help for us. Fortunately thar are horses fer us to trade with. Most all want horses. ------------------------------------------------------------------------ As Elmer and Ratso walked down the ever more crowded and fetid streets of Atlantis City, a wild-eyed young man shoved a newspaper into Elmer's hands. "Unite, brothers!" yelled the Newsie, "you have nothing to lose but your chains!" Elmer scanned the paper as the two friends walked on. It was called the Atlantis City Daily Worker. "I say, Jeeves" said Elmer, "this is a bit rich!" Ratso peered at the article Elmer indicated. "PEOPLE'S SPELL COOPERATIVE FORMED" read the headline. A smaller headline below said "Protested by Reactionary Forces of Oppression." "It would seem, sir, that the forces of social unrest have come knocking at our very door, so to speak." Ratso's comic formality was a sharp contrast with his apparel and hygiene, which more closely resembled the fabled Aqualung than any mythic butler or valet. Both men laughed. "So what does this mean for us, Ratso?" "It means you are out of work, Cowboy. And it also means it is time for us to blow this town, and anybody that wants to throw in with us." "Shame. I was just starting to fit in." "I don't know that you would fit in too much longer. See that?" Elmer's eyes could hardly follow what Ratso was referring to: two shadowy figures whispering in a doorway. "That," Ratso said, "are your true reactionary forces of oppression. Fascists organizing to murder all the guards and stage a triumph of the will. And despite the theories of folks who have huge factories of untrained elves, a certain well-considered combination of forces, armed with low-level magic items and good tactics, can easily do it. My guess is a hard rain is gonna fall. "Did you ever hear the legend of the lost city of Berlin?" "No." "Well, anyway, we should get out. Besides, see him?" Ratso was pointing to an old elf wearing a sandwich board that read, "REPENT! The end of ATLANTIS is near." "So?" "Well, there are some recent signs of volcanic activity in the underpinnings of this place. Time to live for today." "That's too bad. Is everyone going to die?" "Pretty much, I guess. But that always happens eventually anyway, right? My problem is that I don't really feel like we ever really lived, like we're just shadows of men that we once knew." "That's what my friend Wu always says. But, hey Ratso, you always said that at the bottom of everything is silver. So how does this cataclysmic Armageddon connect into that?" "Are you kidding? You think lava don't have needs? All that seething and writhing in searing subterranean heat, you think that's free just because it's natural? Hah! And just wait until the little magmas show up!" "Ratso, you're a case." The Greenpoint faction regrets to announce the closing of its magic school. Classes in tactics still available in coordination with the Church of the Purple Snowflake. xuequin@unix.asb.com ------------------------------------------------------------------------ Good Faction Report, Monzon region: Clan Kikriki, faction 573, wishes to announce that it has enjoyed successful trade relations with the following factions, who have kept their word and rendered services or payment as promised: The Mauve Marauders (59), Anders.Hallberg@eua.ericsson.se MIBS (62), Damian.Penney@newcastle.ac.uk Circle of the Blue Mages (66), krumm@informatik.tu-muenchen.de The Welcoming Hand (192), tim.hruby@his.com Hermetic Order (215), jepether@flash.lakeheadu.ca Lance Lunchnick and the Litigarors (277), leete@slack.med.upenn.edu Watchers of The Mournful Mound (283), stuart_miller@qmrelay.mail.cornell.edu The Council of the Ancients (290), mlyon@interramp.com As a public service, I will include other's reports of trustworthiness and untrustworthiness in the Monzon region if you mail a report to me at <bk411@freenet.buffalo.edu>. I'll define the Monzon region to extend as far as Abernethy, but probably not Kashmar. A report should include your email address and faction number, and the trading partner's faction number (and email address if you have it on hand). No anonymous reports will be included; if you are going to claim someone has been honest or dishonest, you should be prepared to back it up. ------------------------------------------------------------------------ Greetings one-and-all!! I am offering swords/chain-mail and soon Plate mail to any who are interested. Our forges are ste up in hexes 51,36 and 50,36. Our prices are CRAAZZZY!!! Swords for a low low 70 sil Life protecting Chain for an insane price of 80 silver. Plate mail will be an amazing 300 sil each. Why pay 1000 silver in cities when you can buy 3 for the price of 1!!!! If anyone wants to purchase these fine implements of death and destruction, call now on "john_h@postoffice.utas.edu.au" CALL NOW!!! ------------------------------------------------------------------------ Wednesday had awoken at last. "I know how we can get into the Shadow and move into new lands", she exclaimed. "We can now go ahead with our plans and expand into the realms beyond the known. We can learn many great and obscure lore. The Shadow Master has spoken to me. I am his vessel for communication. Many are the plans he has for us Sisters of the Shadow" Soon their heads were bent together with plans for the future. They would know more about the Real Magik now. ------------------------------------------------------------------------ Dorthy and her friends explored the city of cremona looking fo new spells and money to study them. ------------------------------------------------------------------------ Would the owner(s) of units around Spakker City (80,53) contact me ASAP (I'll start ADVANCING soon)! Falcon (588) email: pal-arild.woje@bodo.it.telenor.no ------------------------------------------------------------------------ We can see a battle brewing in the hex we are in. We went on guard the same time another faction went on guard. We thought that two factions that were not allied coulcould not go on guard at the same time. But there we are on guard at the same time as our enemy. Well, we don't have enough money to last the winter unless we can get to the taxes. We could not tax last turn and presume they could not either. We must attack them to stay alive, so, attack them we will. Here we come. We wonder who will still be alive when winter gets over. ------------------------------------------------------------------------ Desmorandus fumed. Of course, he realized there wasn't much reason to. It was the middle of winter, travel was nearly impossible, and a teaching assignment was probably as useful as anything else he could think of. And some of his students showed some real aptitude for tactical thinking. But blast it all, he was a Pirate! What's a Pirate doing, stuck in an inland region, not a speck of ocean to be seen, giving lessons? Desmorandus got especially fidgety when he thought about Navenby. After all, he'd led one successful city assault, it seemed he'd be the logical choice for another! But no, he was stuck in the classroom, while those black-robed Mutants got to have all the fun. If it just didn't take so long to slog a horse through all those swamps...or Hogli could actually find a *useful* gate spell... At any rate, the rumor of the Gate opening in Navenby was an interesting one. Would a new alliance come through, bringing all their silver? Would they attempt to defend the doomed city? Desmorandus gave a wry smirk. They'd be fools to try, but no doubt some would, despite the helpful warnings. The Mutant hordes would prevail, with or without Des's tactical help. They reproduced at such a terrifying rate! Des thought perhaps it was something in the rum they drank. Anyway, it was a race to see if the Mutants got them before the giant mosquitos from the swamps. Or the yellow fever. Or the rats. On further reflection, Des decided the classroom might not be the worst place to spend a few months. ------------------------------------------------------------------------ The area southeast of Jaca belongs to Ethshar of the Sands. Enter at you own risk. ------------------------------------------------------------------------ Some people thought that the story, because it was in the Times was just a story. But here is some of the messages that were sent. You can see that Loki (as he later called himself) did promise me the troops. It is true, much to my shame, and later to Loki's regret when I find him. I am out to get you and your allied factions Loki! ------ Date: Sun, 7 May 1995 12:56:24 +1000 (EST) From: Vaughan Latimer <vlatimer@hilbert.maths.utas.edu.au> To: Jairold Dominak <jairold@m-net.arbornet.org> Subject: Re: Troops for sale (fwd) Sorry, but my mailer was down for 3 days. The offer is still valid. Thanks and sorry for the hassels. ------ Date: Sun, 7 May 1995 12:47:06 +1000 (EST) From: Vaughan Latimer <vlatimer@hilbert.maths.utas.edu.au> To: Jairold Dominak <jairold@m-net.arbornet.org> Subject: Re: Troops for sale The troops will be sent. thanks. ------ Date: Sun, 7 May 1995 12:22:30 -0400 (EDT) From: Jairold Dominak <jairold@m-net.arbornet.org> To: Vaughan Latimer <vlatimer@hilbert.maths.utas.edu.au> Subject: Re: Troops for sale I didn't hear from you so I took out the part of my orders that was to give you the money. I will try to get it back in and resent. If it doesn't make it, you can be sure it will be in the next turn. You said the shadow jump was classified. I've been asking a few players and they say it will jump you to any place in Atlantis. The problem being you have no control or where you are going. If this is the case, then I can see why you want to sell. You want to find a good place and claim it for your own without interference from any enemies. I hope we will not be considered enemies in the furure. Good Luck, Jairold On Sun, 7 May 1995, Vaughan Latimer wrote: > The troops will be sent. > thanks. > > > ----- As you can see, the promise was there to send me the troops. But you all know that Loki did not send me the troops. Even though stupid I did send the silver to him. All 1800 of it Yes, I am called the Avengers, and I have a mission. ------------------------------------------------------------------------ And the lord said unto joshua claim this the land of thy inheretance in the cremona residents list that all may know not to trouble you with requests as to who you are. ------------------------------------------------------------------------ I tell you, DON'T GO TO YAKLEKS !!! My units are stuck since 4 turns in Yakleks. Several aliances have set all the surounding lands on guard, and it's impossible to go out of this town. ------------------------------------------------------------------------ Having had 2 unit STARVE to death in cremona because of certain pillagers, I advise them to watch their backs very carefully. I have allied myself with the UNDERTAKER without his faction even knowing about it, just so I can have a unit there when he takes the angels and FWO apart. My only suggestion to these factions is to learn a HELL of a lot of stealth so maybe you can have one guy standing at the end of the fight ------------------------------------------------------------------------ This is a message from the Atlantean Police Department: WANTED FOR POSSIBLE CRIMES & THIEVERY : This warning is especially for the new players and the inhabitants of the city of Spakker (80,53), Cremona (15,31), Jaca (44,29), Oranmore (79,59), Komarken(27,2) and Navenby (32,18), as now that these possible thieves and assassins are no more safely hidden, they could emigrate to these peaceful cities. The people following are considered to be potential thieves and assassins by the Atlantis City Police forces, as they have reach a high level in Stealth: - Kainmanar Teriz the Trader (986), leader; black robed man eyeing everyone suspiciously. - Diplomat (1759), high elf; TDM. - Lord of Rheadon (2938), leader, horse; Tough looking elf with a well-chewed cigar stub in mouth. - Viscount Scirrhus (605), leader. - Under Influence (2932), leader. - Unit (530), leader. - The Falcon Shadow (4677), leader, horse. - Majoi (3281), 2 leaders. - Rambo Smurf (4610), leader; Doing the DOMINION's Dirty Work.. The people following were considered to be potential thieves and assassins by the Atlantis City Police forces, last month. As their level of Stealth is low, or because they have gone, they are no more on our list: - Ezekiel (543), 3 leaders. - Chief Topssot (653), leader. - Dr. Shaterkane (845), leader. - Varain (2563), leader; a man of many talents. - Uuseff Tammuz (3096), leader. - Penny Bier (3260), leader. - Arthur Dent (599), leader; Unshaven, wearing a bathrobe, and carrying a towel. - Maerdnim (778), leader, horse; A gaunt man with a pale asetic face.. - Sammy the Shepard (871), leader, 2 horses. - Fink Angel (3958), leader; With His Ratty Friend. - Hedman's Horseman (817), leader. - Marta's Followers (4166), 2 leaders, horse. - Myster 1 (4403), leader. - Unit (4415), leader, 4 horses. - Unit (4417), leader. - Unit (4732), leader. - Galadriel (4752), leader. ANYONE HIDING HAS SOMETHING ILLEGAL TO DO ! Just reveal your unit and faction, and you will no more be hiding, and will no more be on our list. --------------------------------------------------- The Police will stay anonymous because this is a dangerous job, subject to assassination. The Police apologize for the constant repetition, but not more than the CCC does. See the ancient Times if you think some-one in your hex could be a thief. Anyone with Stealth 1 won't and can't harm much people. They are no more reported. But remember: Stealth 1 is the way to Stealth 2, where the real bad guys are. --------------------------------------------------- WE ARE A BUREAUCRACY, WE CAN'T PROTECT, WE CAN'T SERVE, BUT WE CAN INFORM. HAPPY CHRISTMAS ! The Atlantean Police Dpt. ------------------------------------------------------------------------ Oh what a life at sea!!! I finally finished building the ship and am now sailing across the breaking waves of the ocean blue. What freedom!! I wonder what lies ahead for my crew and myself? Only time will tell. Till then my our journey be pleasant and adventurous. ------------------------------------------------------------------------ ----------------------- The Cooperative ---------------------- The Cooperative, in the interests of open and free communication, announce the current membership of the alliance: Faction 627: the Atlantis Guild Cooperative ("The Cooperative") Faction 572: the Greenpoint faction Faction 72: the Church of the Purple Snowflake We are busily involved in laying our future plans congruent with our individual goals. Any other factions interested in joining our honorable and noble alliance, please contact us. Address correspondence to kalmar@acf2.nyu.edu ----------------------- The Cooperative ---------------------- ------------------------------------------------------------------------ FIGHTING ERUPTS IN CREMONA!! ============================ This month saw an innocent scout in (16,29) near Cremona brutally murdered by seven highly trained troops. Hex (16,29) is a bottleneck between the Cremona wetlands we all know and love and dryer, happier lands to the north. Further bloodshed predicted. Film at 11! ------------------------------------------------------------------------ If interested in buying a Wand of Fire in Menter's area e-mail me with your offering to alf@odin.etsiig.uniovi.es. Starting bid: 600 Silver coins. Higher bid on thursday will get the wand. ------------------------------------------------------------------------ The Businessmen E-Mail Pages If you would like to have your company in the E-Mail Pages, then send them to me at or if you have changed your add :send to ae485@freenet.toronto.on.ca The Price: A report of your current city that you are in. Delivery people Name Price Address Location MONZON MOVERS n/a pdxark@evol.nott.ac.uk Kashmar and Monzon? ITEMS FOR SALE NAME Price Address Location crossbows $100 atlantis@forsyth.demon.co.uk iron $60 aggelos@hra.ergasya.tuc.gr 3,17 herbs $70 aggelos@hra.ergasya.tuc.gr 3,17 Helms arcane $1000 mlyon@interramp.com healing $100 mlyon@interramp.com longbows $100 atlantis@forsyth.demon.co.uk 8,11 PLTs 450 Andrew@hra.ergasya.tuc.gr 2,19 swords $150 M.L.Wilson@newcastle.ac.uk 9,9 100 Andrew@hra.ergasya.tuc.gr 3,17 wagons $150 M.L.Wilson@newcastle.ac.uk 9,9 enchanted $250 mlyon@interramp.com Reports Name Price Infomation Location Spy Reports 30 u3jph@csc.liv.ac.uk Atlantis Spell Reports 50 u3djm@csc.liv.ac.uk Protection Theif 30 u3jph@csc.liv.ac.uk Transportation Name Price Location Boats n/a vlatimer@hilbert.maths.utas.edu.au (27,2) Teachers (based on groups of 5) ----------------------------------------------------------------- Skill Price Address Location Armorer n/a andrew@hra.ergasya.tuc.gr 3,17 50 u3djm@csc.liv.ac.uk 3,17 Building n/a andrew@hra.ergasya.tuc.gr 3,17 50 u3djm@csc.liv.ac.uk 3,17 50 u0904872@soneto.etsiig.uniovi.es 47,54 combat 50 mlyon@interramp.com Monzon 50 u0904872@soneto.etsiig.uniovi.es 47,54 Construct n/a s9407314@yallara.cs.rmit.edu.au 47,53 375 jepether@flash.lakeheadu.ca Na, Energy 125 u3djm@csc.liv.ac.uk 3,17 50 u0904872@soneto.etsiig.uniovi.es 47,54 Entertainment. n/a andrew@hra.ergasya.tuc.gr 3,17 50 u0904872@soneto.etsiig.uniovi.es 47,54 Herb 50 u3djm@csc.liv.ac.uk 3,17 Horse Riding n/a u0904872@soneto.etsiig.uniovi.es 47,53 Horse Training n/a andrew@hra.ergasya.tuc.gr 3,17 n/a u3djm@csc.liv.ac.uk 3,17 n/a atlantis@forsyth.demon.co.uk 8,11 Longbow 45 landt@acf4.nyu.edu 0,0 Lore n/a andrew@hra.ergasya.tuc.gr 3,17 Lumberjack 50 u3djm@csc.liv.ac.uk 3,17 Nature 125 u3djm@csc.liv.ac.uk 3,17 n/a s9407314@yallara.cs.rmit.edu.au 47,53 Observation 150 mlyon@interramp.com Monzon 90 Landt@acf4.nyu.edu 0,0 50 u0904872@soneto.etsiig.uniovi.es 47,53 Riding 50 u3djm@csc.liv.ac.uk 3,17 50 u0904872@soneto.etsiig.uniovi.es 47,54 Tactics 50 u0904872@soneto.etsiig.uniovi.es 47,54 375 landt@acf4.nyu.edu 0,0 500 Mlyon@interramp.com 0,0 300 landt@acf4.nyu.edu 0,0 Stealth 125 u3djm@csc.liv.ac.uk 3,17 50 u0904872@soneto.etsiig.uniovi.es 47,54 Weaponsmith, n/a andrew@hra.ergasya.tuc.gr 3,17 *Most prices based on five students ------------------------------------------------------------------------ ******************** TRAVELLERS ALERT ******************** War is coming in Cremona. Please be advised. If you don't have the stomach for it or the desire, you better leave now or not go there at all. ------------------------------------------------------------------------ Jack was estatic, despite the cold. No orders to move came. No enemy were in sight. He couldn't believe it. Would they be allowed to spend the rest of the winter in peace? As long as they had horses, the chance that they were to move was always present. But a soldier has to live for the moment, and for the moment the order was to stay put. That meant plenty of time to sleep... ------------------------------------------------------------------------ There we were, stranded on the ocean. Only two hexes from land, but a strange sickness had infected our crew. Some have died. Too many have died. We catch fish every day, but it does us not good. We cannot eat them to stay alive for some reason. We have tried, but we cannot seem to fill our bellies. We eat what little silver we have left. This, for some strange reason, is just what our body must assimilate. Why we can't eat the fish we catch, is a mystery to us. Too many sailors have died. We are trying to retrain some of the combat troops to pull some oars. By Geoff, do they complain. None the less this is our last chance to move to land before our last magic silver is gone. ------------------------------------------------------------------------ Times were hard down in Spakker, with all the wars and all. I couldn't get out of the city to hunt and the work I found in the city did'nt even cover my room and board. My stomach was growling, I hadn't eaten in three days. I looked at my horse who had proudly carried me to this new frontier. I had such high hopes. Now it came down to this. You know, after you get use to it, horse meat is not to bad. ------------------------------------------------------------------------ Greetings, welcome to the Atlantis News Network sponsored by The Black Company. As it turned out during our last week's investigation our reporters send in reports of various political movements in the Sledmere area. Reporter: Mr. Satan, last week you reported that everyone shall ally with the guards. What is your next proposal ? Satan: You must also prepare to prevent more troops of the Southern Empire to enter the city of Sledmere. Reporter: But how do you know if one of those troops is going to enter the city ? Satan: Well, you never know, don't you ? What has to be done is that you have to DECLARE DEFAULT HOSTILE. Devil: Master, you mean DECLARE DEFAULT UNFRIENDLY, don't you ? Satan: You stupid dog, NEVER correct me when I'm doing an interview as I have told you before. Back to the pit with you for another 10,000 years. Devil: No, masteeeeeeeeeeeeeeeeehhhhhhhhr Reporter: Ok, I see that is a good way to prevent more troops from entering the city. How are your dealings with the Iron Circle alliance ? Satan: As it turned out it was a mistake that we had invited the Prophet Followers (251) for some lengthy talk about attacking the city guards in Menter. After the emissary had left, we were missing a bag of silver coins, which laid on the table in a side room. Reporter: Are you reporting another crime against your unholy faction ? Satan: Well, yes. From now on we will not talk with them any further and we declare war upon them, if they ever try to come to Sledmere. Reporter: Thank you, Mr. Satan. We will come back to you next week. Satan: Never mind. Just remember to DECLARE DEFAULT HOSTILE ! The outcome of the plebiscite regarding a name change of Sledmere into Hellmere was 2/0/31 (YES/NO/DON'T KNOW). Now the proposal will be handed over to the Senate of Nork. Some rumors stating that one of the two YES votes was done under severe threat of attack is just a rumor and nothing else. ------------------------------------------------------------------------ ------------------ Monzon Mages Guild ------------------ Get in touch with the Monzon Mages Guild if... ... you want to practice magic in Monzon ... you need teaching in foundation skills ... you want to offer your magic services ... you want to buy magical services ... you want to know more about the guild [BTW, the Guild is based in the Monzon area, we can't help people around 236 / 63 yet!!!] Contact krumm@informatik.tu-muenchen.de ------------------------------------------------------------------------ FAO The Cremona Crusaders Having just arrived in the Cremona Area we noted your message regarding the pillaging of hex 14,31. We have not seen any previous claim to this hex. For the sake of peace in the Cermona area could you please publish your claims so that this faction will not offend. We would point out that we were not involved with this incident but feel there is not much other use for swamp. If you wish to discuss the future of Cermona we, like all trade factions, love making a deal. Please get in touch. Faction 664 - The Institute of New Science Email - stigs_dump@cityscape.co.uk ------------------------------------------------------------------------ It is a well established fact that being a member of a city or town militia can be extremely hazardous to your health in the greater Kashmar area. Two cities fell last turn. Curiously enough, the attackers chose not to guard their newly conquered cities, allowing the guards to reform. One wonders whether this is an intentional ploy by the conquerors, or a miscommunication between troops. "I thought it was your turn for guard duty." "No, I'm sure it's yours." Hmmmmm. ------------------------------------------------------------------------ ATLANTIS CITY - SPELL EXCHANGE CENTER FORMED All spells will be *********** FREE *******************. Contact the Spell Exchange Center coordinator at mfuller@gps.northrop.com to become a member. Our motto: RESEARCHING IS A WASTE OF TIME AND SILVER! Here is our plan to get 11-12 Spells in seven turns: Turn 1: Study Contruct ( The order is not important ) Turn 2: Study Body ( The center provides Con Spell) Turn 3: Study Energy ( The center provides Bod Spell) Turn 4: Study Mind ( " " " Ene spell and combo spells) Turn 5: Study Ethereal Turn 6: Study Nature Turn 7: Study Life The cost is $0, free, no charge! Why? By forming this center, We exchange spells freely. With over 12 members at present and each contributing what he/she can, we have built up an inventory for little or no cost to the members. We pass this savings along to others. At the present time we only have 7 of the 12 spells atainable at level 1. New ones are added regularly. Dont miss out - join now! The Flying Eagle Clan - Faction 669 mfuller@gps.northrop.com ------------------------------------------------------------------------ I still haven't of any spells which require 3 or more foundation skills, although a few people have claimed that they know at least one. Is anyone willing to give this information out? -- Gelo the Silent <gl8f@virginia.edu> ------------------------------------------------------------------------ Is there any faction that is interested in buying mithral? I have some lovely suits of elven plate mail that I am willing to sell for the low low price of 1000 silver each. For more information please contact the Elven equipment store. ------------------------------------------------------------------------ Saga of Clan Stoneheart Beldar the Storyteller looked to his audience. Only a few people stood around him as yet, but he knew it would grow. The power of his story would draw them, moths to a flame. "And so," he began, "the Dwarven prince and his followers left for the fair city of Cremona. The gate before them swollowed all light. Gathering together their courage, they stepped through, fearful of what might happen. The Gates of Altantis City are a mighty magic, formed eons ago by the great powers of the universe, lead by GDunbar and his ever faithful follower Rahul-Net, and none knows what lies beyond. Even now, Rahul-Net travels the trackless wastes of the void, searching for those with the heart and strength to come to Atlantis. Those such as our prince." Beldar smiled a little as he spoke. Those before him were leaning forward, eager for his words, while a passerby stopped to listen. "The inky blackness enfolded them as they entered. For an instant Allon wondered if he were dead, such was the absence of any feelings. No noise, no light, no smell, no surface to touch. He couldn't even feel the horse which moments before he had stradled." Beldar paused, motioning his audience closer. "For through the gate there was Nothing," he hissed. The sun seemed to disappear behind clouds, casting the street into sudden darkness. A few in the crowd shivered in the sudden chill. "Until . . . LIGHT!" His audience jumped at his shout. He flung his arms wide, embracing the returning sunlight as the clouds parted. "Before them streched a path of golden light leading off into the darkness." Putting a hand to his forhead in feigned weariness, Beldar sank down into his seat. "I am weary," he said, even his voice sounding suddenly grey. "I will continue after lunch and a drink with the Story of the Council of Eldars of Clan Stoneheart." ------------------------------------------------------------------------ CEO Bob (tm) was in a great mood. Sure, sales of Sword 1.0 had bombed despite all of G.O.O.D. Ltd's hype, but that was only a minor setback. Already he had legions of elves working on Sword 2.0, which would have a blade made from bronze, rather than lead. Every other GOOEY sword had bombed as well. Even Fruitbat's sword with a blade of iron hadn't done well- probably since they refused to sell anything larger than a short sword decorated only in black and white. No matter- the sales of cheap daggers of steel (DoS) could keep BoB (tm) rolling in the dough for a long time No, Bob (tm) was amazed that he'd made a deal with Morador-Burundil to jointly create a truly new weapon- the Slice-in-2. With their backing, he could really create something great from scratch, then drive the rest of the weapon makers out of buisness forever. No more pesky press conferences or marketing needed- he'd force the armies of the world to use G.O.O.D. products, or none at all! ------------------------------------------------------------------------ ********************************************************** * * * The Confederation Monthly * * * ********************************************************** Now that the battles appear to be over the Confederation is settling down to setup trade. The only problem seems to be many hexes that are being guarded by unknown forces. If your forces are in the Spakker-Yakleks area and are guarding please contact me at kbrors@mindscape.com about setting up trade. Swat, Speaker for the Confederation ------------------------------------------------------------------------ +--------------------+ |Observation Training| +--------------------+ Up to level 2 in Yakleks Up to level 4 in Atlantis City Rates: $25/student for 1-2 students $20/student for 3-4 students $15/student for 5 or more Other skills also available (only up to level 1). Please reply promptly as space is limited: The HitchHikers - faction 686 - savoier@umoncton.ca ------------------------------------------------------------------------ Peace appears iminent in the Spakker area. The Surwegian Cartel is reduced to bands of workers in the cities. What will be the next move of the Confederation and the DOMINION? It appears the DOMINION is headed to control the regions around Oranmore. The Confederation seems to be moving forces north. Perhaps the equatorial regions will provide them fodder. --News Hound ------------------------------------------------------------------------ Peaceful residents of CREMONA, Do we start to live in fear? All the surrounding hexes have been claimed by factions with names like the reaper and undertaker. Does that suggest that they let us operate in peace, I think not. Reaper and Co. - will you allow free passage through "your" lands? With your boasts last turn about combat I have severe doubts that when the monsoon breaks that cremona will anything but a jail. A jail where all inmates are put on death row waiting until you are strong enough to remove our protectorate, the city guards. Any comments from both sides of the city walls are welcome to rjmckinnon@acslink.net.au Ross. ------------------------------------------------------------------------ The small clan finally made it to the city between the sand and the sea. But what next? They prayed to THOR. They sang LOUIE LOUIE. They even looked for HERB, but in the end the raggedy group was PEGGed to the wall. Maybe they would be save by a purple Trex named BARNEY. What to do, what to do???? STAY TUNED.......... ------------------------------------------------------------------------ ****************************************************************** Is there truly a war going on in Spakker, or are the groups in that area just pulling our leg? Food for thought. This could apply to Yakleks, also. ****************************************************************** ------------------------------------------------------------------------ Wow, I never really expected to get such a quick response to my request for a pet war faction. One I could take under my wing and keep supported with magic items and magic protection while it brought in money from my lands. I am limited to 5 mages, I can cover 4 hexes if I am on horseback. Now how many hexes can I cover with a mage's range of 4? Great, one mage can cover 61 hexes. Then 5 mages can cover 305 hexes. Yes, this is enough area for me for now. 305 hexes is quite a lot of territory. I will buy the troops, train them, and get a pet war faction to tax for me. I get 80% of the taxes because I supplied the troops. I can grow at a very rapid rate this way. I will start with the two war factions that applied for the job. They have no place to start out. I will take my guards down to let them in and have them start earning silver ------------------------------------------------------------------------ Mr. Reid was having difficulty mantaining his paternal good humor. He had assured Centre Denbigh that his nephew would make up for the confusion with the gifts last month. Reid's Funeral Home had found itself in the most unprofessional of circumstances, what with handing the head of the Church a confused assortment of gifts, the cards meant to identify the givers having been mixed up by the aforementioned nephew. Reid had insisted that his nephew be given the opportunity to make up for the error, and so when Denbigh mentioned that he had a revised manuscript to deliver to the Metaphysical Research Foundation, the funeral director insisted that the Centre allow his nephew to deliver the scroll. ----- "It is very important that this be delivered to Dr. Krastner today. The publisher is about to go to press with his edited volume, _Nomenclature_ _of_Dieties_and_Daemons_, in which this revised lettre is going to appear. I want to be sure that all the incorrect usages of 'their' have been corrected before this book goes to press." "We have dat all under control, don't we," said Mr. Reid, looking at his nephew. The boy stood dumbfounded for a moment, and then blinked. "Oh. Oh, yes. All under control." "See Denbigh, my nephew here will gladly deliver your little parcel to the proper recipients. It is the least he can do for the mix up last week." The Centre considered this for a moment. Then, cautiously, he handed the scroll tube over to Reid's nephew. "Oh, very well. Now, you understand where this is to be delivered to?" "Uh," he paused, gawking in wonder at the ornate purple snowflake which was emblazoned on the side of the tube, "uh, yeah, it says right here..." he traced the lettering of the address with his finger, "Dr. Henry Krastner, Faculty of Theological Metaexpressionism, Metaphysical Research Foundation." He looked up, a flicker of a smile falling into a blank stare. "And you know where that is?" asked Denbigh. "Uh..." Reid began to fidget. "...it's on Philopher Lane." He looked up to see if he got it right. "Philosopher Lane, yes." Denbigh turned to Reid, "All right, I'll leave it in this boy's hands." "You won't be disappointed, Denbigh," said Reid with enthusiasm. "Will he..." "No, no," the boy stammered, "you won' be disappointed, I promise." ----- "Do you realized how disappointed the Centre is gonna be?" asked Reid half to the air as he and his nephew walked together to Denbigh's house. "He asked you to deliver something, and what do you do?" "I let it get stolen," said the boy meekly. "You let it get stolen!" Reid through his hands up in the air, exasperated as they turned the corner to see the familiar sign in Denbigh's front yard. _______________________________________________________________ | | | * Be a hero to towns like Nork! | | * Why pay others to observe what you could see?! | | | | ENROLL NOW! | | ----- Atlantis City School of Observation ----- | | | | ...classes in Tactics and Longbow also available... | | (landt@acf4.nyu.edu) | | | | **** Geoff is God Sale **** | | 25% off Tactics training! | | 33% off Observation and Longbow! | | ***************** | | | | With Atlantis closed to immigration, the ACSO may soon close | | its doors. Sign up now while classes are still available. | |_______________________________________________________________| | | | | wwwwww "Well, here we are. I hope you're ready to explain all of this." Reid knocked at the door. Denbigh, of course, was upset, but still managed to be somewhat understanding. After Reid's nephew had finished explaining the events as the occurred, the Centre turned to Mr. Reid, "Really, don't be too hard on the boy. The way he describes it, there was a homicidal mob brewing when he arrived." Reid's nephew nodded slightly in acknowledgement. "And what with the confusion of discovering that the victim was not in fact Dr. Krastner..." "We've still got his body in the morgue," interjected Reid, "Unclaimed." "Well then," continued Denbigh, "I suspect that anyone, you and I included, might have been distracted long enough for some mysterious figure..." "In a green robe," offered the nephew. "Some mysterious figure in a green robe," replied Denbigh smirking, "could have easily made off with a scroll under such circumstances." "Perhaps," began Reid, "but still the boy did promise." "Please," said Denbigh putting up his hand. "One should not send a boy to do a Bandwidth's job. We have learned that from this if nothing else." As if on cue, there was a knock at the door. "Father," said Renee, the youngest, from the hall, it's the Bandwidth, come to collect those lettres." "Please, don't get up," said Denbigh, as he went over to his desk and began rooting around through some papers, "Okay, let me see. Here's the reply to Mer'Alia. And here's the postcard to that woman Jessica, I do wonder how she and her compainions are faring. Hmm... Lettre of recommendation for that young man Mort -- hope this is what the Reaper needed -- ah, here it is. The note to Dirtbag." "Dirtbag," asked Mr. Reid, "the Orc?" "Yes, that's the one," said Denbigh, still rustling some papers, "he has an interesting," he cleared his throat, "paper, on the subject of Gnazhki currency. I thought it would make a nice companion paper to my article on the Atlantean Silver. But of course we can't publish without author's consent," he said matter-a-factly. The Centre stopped and looked blankly at the wall, "I only hope I made that clear in my note to him. My Gnazhkian is a bit rusty." [This fictoid brought to you by the Church of the Purple Snowflake (72)] ++++ Observation, Tactics, and Longbow lessons still offerred by ++++ the Atlantis City School of Observation (ACSO) -- landt@acf4.nyu.edu **** Discounted longbows also available: 15% off market rates ------------------------------------------------------------------------ If there is enough interest in ** Atlantis City ** , I could consider making and selling "Gloves of Strength". Gloves of Strength - Allow a man attacking with his hand or a sword to attack 5 times per round ( instead of the normal once ) with a bonus of 2 to his combat skill. Interested parties please reply to: dperkins@gps.northrop.com If enough interest is shown, bidding for the "Gloves of Strength" will begin in the near future, and the gloves will go to the highest bidder. Silver is not the only form of payment that I will be willing to accept. ------------------------------------------------------------------------ And he managed to do it yet again. Left it so late that he couldn't get his orders through because of a down of the comunications lines. That would teach him. Meanwhile all his men, for lack of something better to do decided to work in meager jobs. ------------------------------------------------------------------------ Question: How much would YOU pay for gloves of strength in AC? I might have some in my possesion for sale or trade in February. Mail me if you're interested. Aquila -- The Floating Clouds (757) email izzie@meepmeep.demon.co.uk ------------------------------------------------------------------------ Pheldar winced as he sat down. The whipping his father had given him earlier made it difficult to do anything without a painful reminder of his stupidity. How was he to know that the man was simply paying off a friendly bet with the Guardsman! Needless to say, neither of the gentlemen were particularly pleased when they discovered that some kid had been spreading rumors of corruption and bribery. When word got back to his father, Pheldar was doomed to an afternoon of painful seating. Well fine, he'll just have to show them! We'll just see how happy they are when there's no more Pheldar to kick around. Humph! As he shifted to a more comfortable position, the rough bark of the tree rasped painfully against his tender back. Pheldar gazed around the jungle he had lost himself in. Somehow, his grand adventure into the _real_ world had been a miserable failure. He had lost his pack in a treacherous pool of quicksand, torn his cloak in a fall down a steep hillside, and lost his hat to a band of rampaging monkeys. Now cold, wet and exhausted, Pheldar was beginning to doubt that striking out on his own to see the world was such a good idea. Pheldar had heard of beautiful golden cities beyond the western mountains where the women were all beautiful and a man could find riches beyond his wildest dreams - if he were smart enough. In his frustration with the small minds of his family and peers, Pheldar decided to leave them all behind and prove once and for all his true worth. He would go make his fortune in the cities beyond the mountains! Unfortunately, less than a day later, Pheldar found himself hoplessly lost in the dense jungle that surrounded his town. The tall trees blocked out the sun so effectively that he had no clue which direction he had been walking. Exhausted, Pheldar had to rest. He found a large tree that looked climb-able. With a little work, he managed to pull himself into its concealing canopy. Just as he was falling asleep, Pheldar was roused by harsh voices in the distance. As he peered through the leaves, he was able to see the helmets of a very large (and very smelly) bunch of orcs hacking their way through the jungle below. Pheldar froze and fervently prayed that he would not be seen. Fortune was with Pheldar. The raiding party passed without noticing him. At a loss for what else to do, Pheldar decided to follow the orcs' trail. After all, it must lead _somewhere_ . . . . ------------------------------------------------------------------------ Re: Cremona Grey clouds close from all directions in this topsy turvy place where forked tongues spew with naive arrogance. For better or worse the floods will issolate some. Worldly pursuits will continue though at a calmer pace. Vision will be unaffected, and natures bath will cleanse the land, or we will. Our vision will be improved. Learn from Mao, WC did. ------------------------------------------------------------------------ ============================================================================ THE ROSICRUCIAN ORDER ---------------------------------------------------------------------------- ENCHANTED WAGONS IN KASHMAR (3, 17)!! For the next few turns only, the Rosicrucian Order (faction 781) is able to provide the service of enchanting your wagons: only 250 SIL a Wagon!! Enchanted Wagons offer the following advantages over normal ones: + Travel at twice normal wagon speed (at Riding Speed); so you can still move loads of gear in the depths of winter. + Need no horse; no hay, no horseshit, and no need to buy an expensive horses to tow your wagons (or free up those you already have for other jobs). + The envy of your friends, the admiration of passers by, and the jealousy of your enemies!! + Now with furry dice and nodding dog!! What more could you want? Since there is a limit on the number of enchantments we can perform a turn, get your orders in early to avoid dissappointment. PLEASE NOTE!! The order book is filling up, and We're only making this offer for a limited period. So if you want your wagon enchanting, come see us soon. THIS OFFER WILL END IN THE MONTH OF FEBRUARY, NO MORE ORDERS WILL BE TAKEN AFTER THIS DATE. If interested please contact matthew@sa.rl.ac.uk ============================================================================ ------------------------------------------------------------------------ Thakram Miles Exploring Company ------------------------------- Berriedale Report - November Year 2, By Carstairs-Alsop I rode hard from Jaca, the bustling port surrounded by desert. I soon came upon two small towns and, behold, another large city. Was this the source of all the goods whose appearence in the Jaca market had so much confused me? The mountains in the distance could be the source of the iron in Jaca but none appeared here in the local markets. It is indeed a confusing place. I have still not heard anything of the scouts I sent to contact the Bedouin tribesmen. Prhaps they have falen prey to the fell cretures rumoured to roam the deep desert, though I have not lost all hope yet! The locals have warned me of bad weather but I still intend to head out into the mountains to find the source of Jaca's iron. ------------------------------------------------------------------------ Binah moved silently through the underground corridors of the sewer system.She had just been with her master's scout,and she did not like what she had seen.Luckily for her,the Lizards where unable to see her, as she did not belong to this world,but she was sure they had spotted that scout really well,and that was not good,not good at all. Slowly,she re-entered Atlantis from her native dimension through which she traveled."This place doesnt have doors,but it cant hide from me its shadows, and through the shadows no-one can stop me",she thought as she glanced at the crowd moving around Atlantis Central Square,people of all races trying desperately to buy elves,God knows for what. She reappeared at the top of her masters chamber,looking down at him. "Always mixing those strange potions,I wonder whats the use of that",she pondered while considering the powers her master had already given her."What else could there be? What dark secrets my master has that he does not wish me to know?" She smiled and moved on,thinking there was a time for everything,and her time would come,with or without her masters approval... ------------------------------------------------------------------------ Eric continued his nervous pacing. "The die is cast." My forces are where they are and I will have to make the best of it. I shall have to become a 'Sandman.' "The land is harsh and inhospitable, the sea far saltier than I remember and it will take a long time to build a ship, assuming I can find the wood." "Where is that thrice damned Mage? He was promised to me well over a month ago and still has not arrived. If you cannot depend on your friends then what?" The only thing that seems to be working out is the gains in information he was making. For the time being he was giving out more information than what he was gaining, and over the short term he expected to give out more information than he received but he felt that it would pay off in the long term. With any luck he would find some iron soon... ------------------------------------------------------------------------ Day 91: Repeated attempts at recruitment to the conspiracy have failed. I shall make one more attempt, and then cast myself to the six winds of Atlantis (N, NW, NE, S, SW, SE). Where I land, I do not know. Perhaps among the peasants of Atlantis, my message will find a home and propagate. It's hard to justify an ominous faction name, when my faction is no where near ominous yet. Faith in my message drives me on. Join the conspiracy. D'tark This message will self-destruct. ------------------------------------------------------------------------ Kethry frowned, twice now she had tried to contact her clan sister and bring her through the gate. Both times she had failed, some strange God taunted her with the strange words 'incorrect turn report' whatever that meant. At least she had finally got the bow strength in her arms back. One of her new ally's had informed her that the Warlock had penetrated to this strange dimension, perpetuating rumour that she was a thief. Any true students of knowledge would know the perposity of that for she was a warrior through and through. ------------------------------------------------------------------------ That daft messenger storms into your office again without knocking, splutting "Sir, sir, news from the new regions!" Just like he always does. Just to think, he started well, but has let it slip a little. Now he gets on your nerves as much as the others do. "Well, what is it?" you say totally uninterestedly. "Lizards, Sir! Bloody, Great, Huge, Feakin' Lizards!" he almost yells. "WHAT? Don't be stupid, man. There is no such thing as Giant Lizards!" you exclaim "There is now!" he anounces in sarcastic overtones. "What? Where?" you ask "IN THE NEW REGIONS!!!" he shouts. Ooo! You forgot about that in your hysteria. "Yes, but where?" you query "Dave McGaw's lot found them, along with a few others, but we don't know what they are gonna do." "WOW! That's cool!" you say in the manner of a surfer. "There's more news sire" he quickly capitalises on. "What you exclaim grasping for more info. "Well the monsoons are coming!" he stammers out "GREAT!" you exclaim oddly "Sergeant!" you yell to the men outside. "Yessir!" the sergeant announces on his entrance. "Put the clothing out to air. There's another monsoon on the way. This'll saveon the washing bills" "Right away, sir!" The sergeant exclaims as he about-turns and leaves. "I am a happy man, scout" "Good" says the scout, who smiles a broad smile. "In fact, I won't kill you, even a little bit" you say proudly. "whew" exclaims the scout. That's two weeks this guys has lasted. That's a record for you! You recline again into your comfy. comfy chair and relax. Dreaming of world domination. If you need any help of any sort, that I may be able to assist you with, mail me on : u3djm@csc.liv.ac.uk Bye!! ------------------------------------------------------------------------ The Prophet, Christopher Marlowe, reveals the inner dreams of the Atlantic Brotherhood of Mages: --- Now by the kingdoms of infernal rule, Of Styx, Acheron, and the fiery lake Of ever-burning Phlegethon, I swear That I do long to see the monuments And situation of bright-resplendent Rome. Come therefore, let's away. --- So has the Prophet spoken. So is the Truth revealed. ------------------------------------------------------------------------ Hello there folks, I told ya I'd have TWO Times submissions for the summer vaction, and here is the first. This is Tim's entry for the Miss Atlantis competition. "Becoming Miss Atlantis, would be a dream come true. I would use my power to help the needy, and bring flares back into fashion." Thank you Tim. Now over to my slot. Well, as you may or may not know, I am running TWO factions for the summer break, so don't start bitchin'. It's legal. Geoff told me so. And Geoff is your friend. You don't doubt Geoff do you? Anyone who doubts Geoff is a traitor. Traitors must be shot. Are you a traitor? Serve Geoff. Geoff is your friend! Sorry about the paranoia spell there. Couldn't resist. What this submission basically is, is an information notice letting everyone know that I am not cheating, and I am just safeguarding the faction of a friendwhile he is away. OK? Regards as ever Dave ------------------------------------------------------------------------ Clan Stoneheart Council of Elders Beldar resumed his seat outside the tavern. The crowd followed him out and again took their places around him in the sunshine. "Before them streched a path of glowing light, surrounded on all sides by the blackness of the void. Athron the Elder glanced to his right, making sure his liege lord was still with him. Behind them followed the Storncloud Mercenaries, Elven warriors of great courage and prowess. And on his left, in the blackness, stalked the denizens of the Web, Daemons and Monsters of impossible description, waiting for a chance misstep, waiting to drag him to his doom." "My liege," Beldars voice dropped to a base grumble like shifting stone. "I believe that we should stay on the path. Yon beasties are somewhat to toothsome for my liking." "I believe your right, my friend." Beldars voice became smoother, less worn. "T'would be a bad start to our quest to be eaten by the likes of those." "And so they continued, each careful to keep near the centre of the path. For what seemed like days they travelled, until, in the distance, they saw an archway of light. Different light. Sunlight." "As they hurried towards it, they almost rode over a small figure, sitting in the centre of the path, breaking her fast. Quickly they reigned in, some bringing their horses perilously close to the edge of the path in their hurried attempts to stop." "The small figure stood and bowed to the Dwarven Lords." "'Greetings, my lords. My name is Kethry, and I have come to join you in your quest, by the grace of the Athar Circle."' "'Gods!' Allon bent over his saddle bow to stare at the small figure before him. "What witchery is this?"' "'The Athar circle saved my people, much as they saved yours, lord. Even now, they are spread across the face of this world, waiting for our quest to be complete.'" "'Then come, friend Kethry. Together we will seek our knew home, and as three, we will forge a friendship to keep our people safe, forever." Beldar looked out at his audience. They were still caught in the spell of his words. Here and there, some were shaking themselves free. Quietly he stood, and slipped away. . . ------------------------------------------------------------------------ --- One day at the Atlantis Revenue Service -- *BEEP* *BEEP* *BEEP* "Hey Joe, come over and take a look at what the computer just flagged." "What'cha got Bob?" "Just picked up a faction buying 100 plainsmen -- A $6000 purchase." *shrug* "Big deal, $6000 isn't that much." "But $6000 for a faction coming right outta A.C.?" "Hmm, let's take a closer peek at this." "See, he's been in the game 6-7 turns... and moved to Jaca with 30 High Elfs and several leaders.... Thats already running $2000 not even counting the upkeep and training costs. Where'd he get the silver for another 100 man buy order?" "You're right, 6 turns of having those 30 elfs work in A.C. wouldn't cover the initial cost, let alone the $1000 more than he should have started with. When you figure in the costs for leaders and maybe other units we might have missed. Something smells fishy." "Should we call the boss?" 'Nah, the Great G is too busy. We need some hard facts first. Let's call this guy in for an audit. Maybe there's a good explanation for this." "Like the guy who said he discovered 100 bugs in one turn? *laugh*" "*hehe* Yeah! or the one who claimed he just won the lottery. *snort*" "That was the best one yet! *guffaw*..... Ah well let's get back to work." "Right" ATTENTION FACTION 711 !!! You have been called in for an audit. Please respond in the next times where all this silver is coming from. The ARS advices other factions be careful in dealings with faction 711 to avoid any taint of corruption. We hate to think people out there are cheating on their taxes on a playtest for a free game but it happens. Be warned, the ARS is WATCHING YOU! ------------------------------------------------------------------------ CITIZENS OF LAUTARO, SOUTHERN ORREBYGD AND EASTERN DEZHOU This is an update of a message published in last month's Times. Monsoon season has hit the swamps of Dezhou. Harvests are poor and tax income is low as ever. As ruler of swamp and moistness I must declare that we will not welcome invaders who drain the income further. Do not attempt to enter hex (6,21) unless you have received express permission from myself. If you are travelling in the swamps or desert of Dezhou, contact me for information. I ask that you declare your business on behalf of the Great Dezhoui Alliance. [This turn, there is an amendment: I shall not be reading my Email until Monday 17th July (Real-world time) so any requests will be ignored. And it is monsoon season in the swamps anyway, so you have little chance of travelling through them just now. If you want to discuss The Alliance's policy on invaders to Dezhou, please contact The Working Faction (181) or AE (190). If you want to discuss rights to the nearby lands east of Dezhou, then contact faction 134.] Faction 83 9235367@sms.ed.ac.uk ------------------------------------------------------------------------ The battle was over... Grub raised his bloody battle axe over his shoulder and began to descend the hill... There was no reason to stay any further, he had proven himself worthy, and that was all he needed Book Of Twilight November, 2 ------------------------------------------------------------------------ The Great Unified Alliance of the Morans Declares that on the 2nd of December, 3, it and its sponsors will be holding the ____ _ _ _ _ ___ _ _ |___ \| || | | |_| |__ / _ \| | | __) | || |_| __| '_ \ | |_| | | | / __/|__ _| |_| | | | | _ | | | |_____| |_| \__|_| |_| |_| |_|_|_| ___ _ _ _ ____ / _ \| |_| | __ _ _ __ | |_ ___ __ _ _ __ / ___|_ __ ___ ___ ___ | |_| | __| |/ _` | '_ \| __/ _ \/ _` | '_ \ | | | '__/ _ \/ __/ __| | _ | |_| | (_| | | | | || __/ (_| | | | | | |___| | | (_) \__ \__ \ |_| |_|\__|_|\__,_|_| |_|\__\___|\__,_|_| |_| \____|_| \___/|___/___/ ____ _ ____ / ___|___ _ _ _ __ | |_ _ __ _ _ | _ \ __ _ ___ ___ | | / _ \| | | | '_ \| __| '__| | | | | |_) / _` |/ __/ _ \ | |__| (_) | |_| | | | | |_| | | |_| | | _ < (_| | (_| __/ \____\___/ \__,_|_| |_|\__|_| \__, | |_| \_\__,_|\___\___| |___/ The aim of this race is to find the quickest route from north to south in the Atlantean world. Contestants may use what ever means of transport they wish, including: Flying, walking, running, riding, sailing, swimming, dancing etc. Each team must be only one unit at the start of the race, containing no more than 50 men. Each faction's allies may aid and abet that faction to its hearts desire. Watch this space for details on the start and current news on this race. ------------------------------------------------------------------------ ... would seem that Truth has come full circle. CrimeWatch, (more aptly named Crime), has admitted to its snaking, evil nature. Did they not state that "ANYONE HIDING HAS SOMETHING ILLEGAL TO DO!" in loud and no uncertain terms in the latest edition of the Times? And they themselves have not deemed fit to reveal under the claim of self-protection that they would deny others. By this they are proven the hypocrites they are, journal. Didn't they insist that anyone who revealed himself would be safe? A lie apprarent, and it shows their malintent... ... From the Journals of the Black Rose ------------------------------------------------------------------------ The Unseen Emperor, before whose throne all things would reverently bow if only they had the foggiest idea of where it was, is no more! His Voice is silent, His Presence extinguished. Yet from the ashes of the Unseen Empire, what shall arise? Shall he be reborn or forever silent? Will he at last be revealed? Does he now, like a chrysalis, lay aside his cocoon of invisibility? ------------------------------------------------------------------------ Dar wiped the froth from his mouth. The ale here was excellent. He briefly wondered how this magical city imported such wonderful stuff when it was nigh impossible to even get back into the city once you had left. Maybe someone used a gate spell of some type?... It IS good ale... The past month had been a fine time. Using most of his silver voucher, Dar paid for some training in the "Black" arts. He could feel the potential in the air. The way the very elements of the universe pressed against his fingers as he sat there was intoxicating. Of course, it could be the ale. He yearned for more training, but first... "Hewy, comne here!" he growled, "I've got instructions for you and your brothers." The elf quickly rushed to Dar's side, upending a stool and sloshing Dar's ale dangerously close to the edge of the cup in the process. "Yes boss?" he breathed. "Soon I will be moving to another city to look for more substantive work. I want you and your brothers to stay here and keep a sharp eye out." "Yes boss," he said. The quizical look on his face spoke volumes about his lack of understanding, "Can Lewy, Screwy and Pewy come with us?" Dar shook his head. Why was good help so hard to find? These four he had found living in the park trying to kill pigeons for food. As if the pigeons would actually let such a thing happen. "Just follow my instructions!" he bellowed, "Before I pound you into oblivion!" "Where is 'oblivion', boss?" a thoroughly dumbfounded Hewy asked. "Arrgh!" screamed Dar. "Thump!" went Hewy. "oh, that's where it is...." Good help sure is hard to find... ------------------------------------------------------------------------ The blind beggar wailed, "Alms! Alms!" shaking his bowl. Roy ignored him. Where had all this riff raff come from, plaguing the purity of his mountains with their verminous sub-existences? He sighed, knowing he was unjust. No doubt the tidings of war in Sledmere were to be believed and the rabble merely fled for their lives. But in war there is profit, so Roy rubbed his hands together, gave a gleeful chuckle, hopped, skipped and jumped back to the new camp and began to set things in order for the new mine. ------------------------------------------------------------------------ This is the story of Alkiones , distant ofsprings of the legentary bird Alkiona , the one who lays it's eggs during the 'warm' days of the winder. Theofanis the Great and his companions now control the mountains North and Northwest of Oranmore. Faction no 873 ------------------------------------------------------------------------ On the self contained Magic Faction Mages have little need for the commerce of the other factions. If they can aquire six score workers, they can study with no interference from others. Add another score of workers and an observer can be aquired to prevent thievery and assassination. Finally, a few more workers provides the income to train the drudges in the intracacies of combat. This large a force should deter others from interfering. Besides, what profit do they have in slaying your forces? The money is little enough and a few spells can cripple the most vicious war faction. Traders are easier to deal with. Mages provide unique or enhanced devices. Trade for a fortress or weapons and armor for your guards. Traders would never desire to kill their cash cow. Swapping goods lets them keep their precious silver for investing. Other magicians have no reason to hate you. You could be the source of teaching or of an interesting spell. Traders may fight over sources of raw materials. They may battle over trade routes. War factions slaughter one another just for the fun of it. Magians are the only groups who only grow stronger with a greater concentration of fellows. For the long term and for the comraderie, nothing beats a magic faction. Next on why War is the best proffesion. --an ambitious man ------------------------------------------------------------------------ The Times is getting too big. Try shortening your articles. Please. ------------------------------------------------------------------------ A new magic faction is looking for allies anywhere. contact me at janae@m-net.arbornet.org ------------------------------------------------------------------------ Dear Mom and Dad School is generally rather fun. I have been playing chess and reading history books books a lot. I passed my first midterm and made some friends - a biologist who is taking a self-paced Nature class and a few High Elves trying to work their way through school (their dorm rooms all have a strange odor and they always seems happy). Anyway, making friends in this place is pretty expensive and it seems that you can never get as many friends as you hope to. I'll be glad to finish school, though, some day. Maybe move to a less crowded city and start a university with some friends. But there's a lot of learning to do first and everyone tells me that AC is a lot nicer than most of the world because of its isolation and its police department. How are things at home? Please send more money. I never seem to have enough. Your son. ------------------------------------------------------------------------ Ah a new town, a new start ... first, a little exploration. Hmmm. There certainly are a lot of people here! Just a bit too cosmopolatin for my humble tastes! Perhaps the first thing I should get the heck out of town ... ------------------------------------------------------------------------ What a time in my life. Out of the office and into the world for a chance to see something real happening. Just you wait unitl I get myself built up. I will gain muscle and but on much weight. I will be strong and a force to be faced with. I will be WAR I think. I will go out and take over everything. Who will ally with me or who will try to stop me? Here I come. ------------------------------------------------------------------------ Kyranon shook his head to clear the disorientation, and swore again. "May the gods curse my apprentice for his stupidity," Kyranon thought. Kyranon's apprentice had once again been trying to use spells beyond his abilities, this time to disastrous effect. There had been a great explosion, probably destroying the surrounding countryside for at least a mile around. Luckily, Kyranon had been thrown through a spacial portal away from the blast, and had landed in... where ever he was now. Once the disorientation passed, Kyranon began to wander around the city he had so suddenly arrived in. He discovered, from overhearing a few people passing by, that he was in Atlantis City in a land called Atlantis. Kyranon had never heard of Atlantis, and started to try to think of a way back to his homeland. He was comtemplating whether he had the spells to do so from here, when he first noticed the magic. The magic surrounding Atlantis was strong, especially in the city, but also throughout the land. Since Kyranon was a magician, he could easily feel the power surging throughout the land. Also, there was a god of this land that was shaping the magic, constantly expanding and adding to it. Yes, this land was much better than Kyranon's homeland, and he would stay. This would be an ideal realm to rebuild the fabled Order, and so he set out to learn and explore this strange realm. Thus does the power of the Order of Mystacia, an order dedicated to the peaceful study of magic, enter Atlantis. ------------------------------------------------------------------------ The Republic Strikes Back! (Part 4) ----------------------------------- "Great tidings, Legate." The Legate looked up from the map where he was busily plotting out plans to combat the SZ menace. "What now, Coll?" "The Wanderer`s attack on (52,5) struck gold. No less than 7 mages and other guys carrying wands of fire came to it`s defence. They were led by King Chromic Acid`s Master Tactician, Cap`n Blood Beard." "And?" "Wiped out, Sir! Every last man of them." "Tell me again. 7 mages?" "Maybe four, sir. We don`t know about the rest, might just have been wands of fire." "4 dead mages! And this right on the eve of our grand offensive." Heedless of dignity, the Legate made a little jitterbug across the maps. "We gave them 114 casaulties, in return for our own 58, Sir." "By Geoff, this is the battle that will turn this war. Call out the troops! We`ve got to put the pressure on them, now." "But what..." Legate Rayelin rounded on his Centurion. "Don`t you see, Coll. If we leave Palmi here, guarded by those paltry city guards, SZ might try to hide there? That`s why we must strike now, and swiftly. And from Palmi, we can strike out to mop-up the remainders of SZ forces, from the attack on (49,5)." "But..." "No buts. Unless SZ have some infernal trick up there sleeve, I fail to see how they are going to stand up to 500 troops and 6 mages." The Legate left his tent, to oversee the troops ready to march. It was going to be a hot night in the cold town of Palmi.... ************************************************************************* Forum Romanum: http://www-i8.auc.dk/~strategy/Atlantis.html Update: New descriptions of the Republic`s factions in the Senate Hall. ------------------------------------------------------------------------ He wandered aimlessly through the streets of Atlantis City, wondering how he would be able to survive in the vast world that lay ahead. He had no skills, no source of income, just the silver in his pocket, which would undoubtedly be stolen by the street urchins if he wasn't careful. A small man drew him aside, offering to teach him to see that which was unseen, the things hidden in the shadows. It seems like a reasonable place to start. He'd be better equipped to survive if he could what intended to kill him. So he followed the man to his small apartment, where his studies began. Now if he could just find someone trained in the arcane arts, maybe he would have a chance. ------------------------------------------------------------------------ What a wonderful morning in mystic Atlantis City. As one of the recently boomed baby boomer generation here in AC, I would like to comment on the unpleasant prospects facing a young soul ready for adventure in untamed lands...well, you just can't get there from here. Everything's taken over, blocked, taken, taxed, and off-limits. If only the magical gate exits from our fair city were a bit less predictable, life would be oh so much more exciting. Ahhh, with such thoughts going through my mind, I'm looking forward to what will certainly be a wonderful afternoon in mystic Atlantis City... ------------------------------------------------------------------------ Announcing the formation of the Global Trading Company (GTC). We are brought into this realm to serve others. We will specialize in stocking the largest warehouse of goods to be found anywhere in atlantis. Stay tuned for our adds to appear. ------------------------------------------------------------------------ Mayor Hatred sat in his study researching a new spell. He was rather busy these last few days. Being the ruler of a town was hard work. In fact, it had been so hard lately that Hatred was toying around with the idea of promoting himself to High Lord of Komarken. The name certianly sounded impressive and he HAD been doing a lot of work for the common folk in Komarken. Hatred went back to his studies, only to be interupted by faint noise. This very faint noise caused Hatred to shift ever so slightly on his chair. That movement was enought to save his life. A long sword crashed into Hatred's fine oak desk. Hatred, realizing that some nieve fool had the audasity to attempt to assissinate him, quickly casted a spell. The intruder watched in awe as his target's body began to elongate and bulge with muscles. An awful inhuman laugh gurgled from Hatred's throat as he statched the assassin by the neck. "So, you want to play do you?", growled Hatred and he strapped the quivering assassin to an obsidian slab that he kept in his office for the purpose of magical experimentation. "Now my friend, we will play by *my* rules." Hatred picked up a very long jagged blade and calmly began to split this fellow down the middle. "Now suppose you tell me who sent you. Then I will turn you into a Zombie. One way or another you will tell me what I want to know." Screams of agony filled Hatred's tower until long into the night. -- Geoff Dunbar <atlantis@rahul.net> Up