AG starting character From: Twilight@world.std.com (Adam A Suchocki) Date: Wed, 09 Aug 1995 00:00:00 +0000 Anyone care to give me some advice on starting out in AG. I have the following questions: 1. Is it worth it to heavily use skills/spells starting out (i.e Lizardman's tail or elf's spell.) 2. How many hits with a Heavey damage weapon does it take to take down an average starting character. 3. Which town is the best to start at in terms of ease in gaining experience. 4. Is there a chart somewhere relating stats to energy and actions to energy used. 5. What are the advantages of letting someone up when they fall? 6. Any other useful hints? Thanks, Adam Referenced By Up