ATLANTISv2 atl-players-digest #145 From: csd@microplex.com (Christian Daudt) Date: Wed, 04 Oct 1995 00:00:00 +0000 Errors to csd@microplex.com Now there should be a digest whenever (a) there are 10 emails or (b) whenever there is an email waiting for more than 48 hours for a digest to be completed. So don't get worried if the digest has only 1 or 2 emails, that just means the list has been slow. (I hope it works) If you want previous versions, they are available via WWW at http://www.microplex.com/~csd/atlantisv2/ ---------------------------------------------------------- From: Michael Omotayo Akinde <strategy@iesd.auc.dk> Date: Tue, 3 Oct 1995 13:56:38 +0100 Subject: To: All Factions in the Rantlu/Glomera Area Greetings Residents, During the last two weeks, two units have been assasinated in Rantlu! Not that we lost money, or anything, but it is rather annoying - Therefore if you have any units here - REVEAL FACTION and contact me! Any unidentified units will be summarily executed. Regards, The Legate, Dragon Legions (93). Republic of Rome. ---------------------------------------------------------- From: Eric_Remy.XRCC@xerox.com Date: Tue, 3 Oct 1995 08:00:26 PDT Subject: Hey-what happened to my lumberjacks? Anyone have an idea of why my lumberjacks decided not to work? The orders: Unit 7050 produce lum Unit 8754 produce lum The response: UNIT (7050): PRODUCE: Can't produce that UNIT (8754): PRODUCE: Can't produce that Both units have lumberjack skill, the area that they're in has plenty of wood, and both were funded last turn. (Oh, and I'm trade/war, and only produce in four hexes) If anyone knows, please send a hint since it's seriously annoying. CEO BoB (tm), G.O.O.D. Ltd. ---------------------------------------------------------- Date: Tue, 03 Oct 1995 09:18:55 -0500 (CDT) From: ThorC@UH.EDU (Thor Christensen) Subject: Jaca has fallen Battles during turn: Iron Hand, Sheriff of Jaca (3200) attacks Unit (3934) in Jaca (44,29)! Attackers: Iron Hand, Sheriff of Jaca (3200), leader. Desmorandus the Grim (1232), leader, tactics 5; an ominous steel-eyed pirate with a crimson sash. Fritz (4509), leader; Extreme coed windsurfer. The WagonMasters in Black (8147), 2 leaders, tactics 5; We have come for your wagons. Antares (3199), leader. Deneb (3202), leader, sword, combat 3. TheIncinerator (304), leader; Contact_larson@pevsc.pec.ncsu.edu. Karak (293), leader; Looking for a way back to TBG. Colonel Who (2731), leader, tactics 5, combat 3. Nomad Elite (6461), 8 nomads, 2 swords, combat 3. Nomad Elite (7383), 9 nomads, combat 3. Team 7 (1392), 10 orcs, 10 swords, combat 4; Be afraid, be vary afraid. Team 7 (2894), 46 sea elves, 41 swords, combat 3; Be afraid, be very afraid. Team 7 (3075), 8 orcs, 8 swords, combat 4; Be afraid, be very afraid. Team 7 (3452), 25 nomads, 15 swords, combat 3; High tech and combat trained. Hogli the Gatemaster (288), leader; a wizened, leathery man with a troubled past. scum (8149), 54 sea elves, combat 3; Mutant Hordes, bringing religion to Jaca. Mutant Shanghai Gang (8151), 27 orcs, 20 swords, combat 4; Some roughneck combat4 orcs to bring peace to Jaca. scum newcomers (8588), 50 plainsmen, combat 1; will buy items for good prices; contact fon@iinet.com.au. scum (5231), 5 leaders, 5 magic swords, combat 4. scum guiness drinkers (3024), 20 orcs, combat 4; populating the taverns of Jaca. scum (4916), 10 leaders, 10 magic swords, combat 5. scum (5529), 5 leaders, 5 magic swords, combat 5, riding 2. Fearless Leader (8144), leader, combat 5, riding 2; A man of peace, bringing brotherly love to the warring factions of the Jaca region.. Scum Priests (8145), 8 leaders, combat 3; Teachers of the masses. Unit (8146), 4 orcs, combat 3; Teaching Jaca how to drink rum!. scum (8150), 54 sea elves, 21 nomads, combat 3; Enjoying their holiday in Jaca. Deputy-Jaca-se (8813), plainsman. Deputy-Jaca-s (8814), plainsman. Deputy-Jaca-sw (8815), plainsman. Deputy-Jaca-nw (8816), plainsman. Defenders: City Guard (113), 100 leaders, 100 swords, combat 3. Unit (3934), 3 high elves. Unit (5391), leader. Unit (5392), 3 plainsmen. Iron Hand, Sheriff of Jaca (3200) gets a free round of attacks. Iron Hand, Sheriff of Jaca (3200) shoots a Fireball, killing 25. TheIncinerator (304) shoots a Fireball, killing 18. Fritz (4509) shoots a Fireball, killing 7. Unit (3934) loses 107. Unit (3934) is routed! Iron Hand, Sheriff of Jaca (3200) gets a free round of attacks. Unit (3934) loses 0. Total Casualties: Unit (3934) loses 107. Iron Hand, Sheriff of Jaca (3200) loses 0. Spoils: 50 swords, 2596 silver. Iron Hand, Sheriff of Jaca (3200) attacks Explorador SE.2 (4890) in Jaca (44,29)! Attackers: Iron Hand, Sheriff of Jaca (3200), leader. Desmorandus the Grim (1232), leader, tactics 5; an ominous steel-eyed pirate with a crimson sash. Fritz (4509), leader; Extreme coed windsurfer. The WagonMasters in Black (8147), 2 leaders, tactics 5; We have come for your wagons. Antares (3199), leader. Deneb (3202), leader, 2 swords, combat 3. TheIncinerator (304), leader; Contact_larson@pevsc.pec.ncsu.edu. Karak (293), leader; Looking for a way back to TBG. Colonel Who (2731), leader, tactics 5, combat 3. Nomad Elite (6461), 8 nomads, 2 swords, combat 3. Nomad Elite (7383), 9 nomads, sword, combat 3. Team 7 (1392), 10 orcs, 10 swords, combat 4; Be afraid, be vary afraid. Team 7 (2894), 46 sea elves, 47 swords, combat 3; Be afraid, be very afraid. Team 7 (3075), 8 orcs, 9 swords, combat 4; Be afraid, be very afraid. Team 7 (3452), 25 nomads, 18 swords, combat 3; High tech and combat trained. Hogli the Gatemaster (288), leader; a wizened, leathery man with a troubled past. scum (8149), 54 sea elves, 8 swords, combat 3; Mutant Hordes, bringing religion to Jaca. Mutant Shanghai Gang (8151), 27 orcs, 23 swords, combat 4; Some roughneck combat4 orcs to bring peace to Jaca. scum newcomers (8588), 50 plainsmen, 5 swords, combat 1; will buy items for good prices; contact fon@iinet.com.au. scum (5231), 5 leaders, sword, 5 magic swords, combat 4. scum guiness drinkers (3024), 20 orcs, 4 swords, combat 4; populating the taverns of Jaca. scum (4916), 10 leaders, 3 swords, 10 magic swords, combat 5. scum (5529), 5 leaders, sword, 5 magic swords, combat 5, riding 2. Fearless Leader (8144), leader, combat 5, riding 2; A man of peace, bringing brotherly love to the warring factions of the Jaca region.. Scum Priests (8145), 8 leaders, sword, combat 3; Teachers of the masses. Unit (8146), 4 orcs, combat 3; Teaching Jaca how to drink rum!. scum (8150), 54 sea elves, 21 nomads, 11 swords, combat 3; Enjoying their holiday in Jaca. Deputy-Jaca-se (8813), plainsman. Deputy-Jaca-s (8814), plainsman, sword. Deputy-Jaca-sw (8815), plainsman. Deputy-Jaca-nw (8816), plainsman. Defenders: Explorador SE.2 (4890), high elf; I'm a carpenter. Carpinteros SE.2 (7107), plainsman; We are carpenters. Iron Hand, Sheriff of Jaca (3200) gets a free round of attacks. Explorador SE.2 (4890) loses 2. Explorador SE.2 (4890) is routed! Iron Hand, Sheriff of Jaca (3200) gets a free round of attacks. Explorador SE.2 (4890) loses 0. Total Casualties: Explorador SE.2 (4890) loses 2. Iron Hand, Sheriff of Jaca (3200) loses 0. Spoils: 148 silver, wagon. There are at least four back to back reports totalling 204K worth of mail listing the attacks & dead. I thought I would share this snippet with you and not bore you with the repetition. Jaca is down. Where next guys? ---------------------------------------------------------- From: James Drew <u3jad@csc.liv.ac.uk> Subject: Attention all Krod dewellers Date: Tue, 3 Oct 1995 15:56:25 +0100 (BST) Sorry about this but due to a balls up in my orders some of my people seem to have been sent to krod. They will only stay for as long as it takes to train aportal leader to get them out of there and back to AC. Around 4 months The units are: Unit (6511) Unit (6536) Unit (6543) Unit (6552) Unit (6553) Unit (6559) They will pose no threat to anyone and I would appreciate it if they could be left alone as this will speed their exit Cheers Rogue (UNIT 7) ---------------------------------------------------------- From: Eric_Remy.XRCC@xerox.com Date: Tue, 3 Oct 1995 08:47:07 PDT Subject: Re: Hey-what happened to my lumberjacks? AUGGGHH Sorry to bother you guys about it- stupid error. (The really sad part is that I've had them producing wood for many turns, but I took a turn off to up them to lvl 2 and didn't check my old orders.) Excuse me while I go pound my head against a (still standing) tree. CEO BoB (tm) ---------------------------------------------------------- Date: Tue, 3 Oct 1995 11:45:13 -0400 (EDT) From: Brian P Enright <bpest1+@pitt.edu> Subject: Re: Hey-what happened to my lumberjacks? Hi, On Tue, 3 Oct 1995 Eric_Remy.XRCC@xerox.com wrote: > Anyone have an idea of why my lumberjacks decided not to work? > > The orders: > Unit 7050 > produce lum > > Unit 8754 > produce lum > > The response: > UNIT (7050): PRODUCE: Can't produce that > UNIT (8754): PRODUCE: Can't produce that > > Both units have lumberjack skill, the area that they're in has plenty of wood, > and both were funded last turn. (Oh, and I'm trade/war, and only produce in > four hexes) If anyone knows, please send a hint since it's seriously annoying. > > CEO BoB (tm), G.O.O.D. Ltd. It should be PRODUCE WOOD. There's no such item as lumber. Brian Enright bpest1+@pitt.edu ---------------------------------------------------------- Date: Tue, 3 Oct 1995 12:47:14 -0500 (CDT) From: Gayla Christ <gchrist@mail.win.org> Subject: Re: Hey-what happened to my lumberjacks? You should have used "produce wood". You study lumber and produce wood. Lady Blue (763) On Tue, 3 Oct 1995 Eric_Remy.XRCC@xerox.com wrote: > Anyone have an idea of why my lumberjacks decided not to work? > > The orders: > Unit 7050 > produce lum > > Unit 8754 > produce lum > > The response: > UNIT (7050): PRODUCE: Can't produce that > UNIT (8754): PRODUCE: Can't produce that > > Both units have lumberjack skill, the area that they're in has plenty of wood, > and both were funded last turn. (Oh, and I'm trade/war, and only produce in > four hexes) If anyone knows, please send a hint since it's seriously annoying. > > CEO BoB (tm), G.O.O.D. Ltd. > ---------------------------------------------------------- Date: Tue, 3 Oct 1995 14:51:22 -0700 (PDT) From: Jeff Heinen <jeffh@ee.pdx.edu> Subject: A2: Yet another Magic Teacher Greetings All, The Order of the Blue Flame has decided to join the fray of magic teachers. We are planing to offer the following classes: energy 3 ethereal 2 construct 3 life 2 mind 3 Keep in mind that this is just a limit. Do you Want Energy 2? Sure, we can do that. What about mind 1? Yup, That too. The best part because prices are scattered through a large range ( Ive seen 20 - 50 ) I will be in the mean with only 35. Hurry now and Ill throw in the approiate spells. -Jeff The Order Of the Blue Flame -=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=- Jeff Heinen The Computer Action Team jeffh@ee.pdx.edu cat@ee.pdx.edu http://www.ee.pdx.edu/~jeffh/ http://www.cat.pdx.edu/ ---------------------------------------------------------- Date: Wed, 4 Oct 95 12:02:31 +0100 From: eedrsl@aachen.eed.ericsson.se (Robert Schnell) Subject: Atlantis: Magic teaching in AC & free spells Hi folks, this turn I run some low-priced courses in the following foundations: - Body lvl. 3 - Construct lvl. 3 - Nature lvl. 3 Prices are 40 silver/student. Free spells are available for EVERYONE at the Spell Exchange Center. The Spell Exchange Center is a group of mages for the single purpose of sharing spell knowledge. No costs involved. Come and join us, if you like. This is an excerpt of the spell exchange center news: > Spells offered this turn : > > > 1. Nature 1 Forest Area > 2. Energy 1 Fire Area > 3. Mind 1 Mind Reading Area > 4. Body 1 Might Area > 5. Construct 1 Enchant Area > 6. Body/Construct 1 Gadget Area > 7. Life/Construct 1 Gadget Area > 8. Life 1 Healing Area > 9. Energy/Construct 1 Gadget Area > 10. Nature/Construct 1 Gadget Area > 11. Mind/Construct 1 Gadget Area > 12. Ethereal 1 Shadow Area > 13. Ethereal/Construct 1 Portal Area > 14. Energy/Nature 1 Weather Area > 15. Body/Nature 1 Shape Shifting Area > 16. Mind/Life 1 Mind Control Area > Contact The Pizza Shop (987) for more information. /The Pizza Shop (eedrsl@eed.ericsson.se) ---------------------------------------------------------- From: eloy@piano.icm.uam.es Date: Wed, 4 Oct 1995 11:52:01 GMT Subject: Re: A2: Yet another Magic Teacher Would you teach me Energy lvl. 3 ---- unit 326 Construct lvl. 3 ---- unit 710 Ethereal lvl. 2 ---- unit 751 Faction 1014 I can pay only 80 sil for all. Eloy Anguiano Up