Re: Odyssey Design Musings From: Mike Conkey <CONKEYMJ%FMF%USAFA@bldg4199-server.usafa.af.mil> Date: Fri, 03 Nov 1995 00:00:00 +0000 DLUKE@msu.edu (Doug Luke) wrote: >I think that the design of Odyssey is nothing short of brilliant. I wholeheartedly agree! >I would like to hear what people think of these, and also what their ideas are. Perhaps some of these suggestions will end up in future modules, or Odyssey 2! The one thing that I'd like to see is for the results to print the percent chance for covert activities, similar to the way you get a percent chance printed when attempting to LEARN a spell. That way you would know if your deceiver failed at an 01% or 99% chance! In "real" life, a thief would at least have an approximate idea of his chances for success (after evaluating the situation and attempting his action). Mike DISCLAIMER - This content in no way reflects the opinions, standards, or policy of the United States Air Force Academy or the United States government. Up