InterGalactic/IS From: wraith@xmission.com (Wraith) Date: Sat, 28 Oct 1995 00:00:00 +0000 As I mentioned last time,the playtest for IS is now complete,and we are currently writing the player front end programs. These will deal with all aspects of Empire activities,as well as turn results through e-mail data packets. I have decided the Death Globe race type WILL be in the new game(one of ten player determined races) as there are quite a few players from the old game that enjoyed playing that empire type. I know thats going to annoy the Star League and Dark Lords,but thats life. Galactic transport will involve the use of NulSpace points as well as SubSpace transfers(as in the old game). But the NP system will allow the development of rear areas,not to mention that the P.O.D's will allow for real time intel reports on fleet movements. The fleet and ground combat systems will remain as they are(for now...) as they have reached a good balance that relies on fleet/ship design as much as the number of ships you have to throw into a given system. StarFighter tech will advance as a part of Battlecraft design(in that sub research area),and thus will be much the same as StrikeFighter and Interceptor tech. The NPE generation ;program worked out well for the playtest,and so will also be used when we open IS. The GTC is now 13 NPE races that survived the War of Shadows(Daemon finally had all of the segments of the penta-ring(its rumored that the T'sang were involved) and managed to open the Hell Gate,and free the DarkOne from its endless enforced slumber(imposed by the Que'lin and Genar at the close of the Transdimenional War(Intrusion) in the Second Age). But neither he nor his avatar was able to control it...Thus begins the battle of the Three who are One,which leads to the current age more than ten thousand years after the devastation of the War of Shadows). Any way thats the current story line for those who have missed it. More will be available from the GDB as the game progresses. More later. BJ Lockhart, InterGalactic Games. Up