ATLANTISv2 atl-players-digest #199 From: csd@microplex.com (Christian Daudt) Date: Fri, 19 Jan 1996 00:00:00 +0000 Errors to csd@microplex.com For more information on Atlantis, visit the Web site http://www.rahul.net/atlantis, or email the gamemaster at atlantis@rahul.net. If you want previous digests, they are available via WWW at http://www.microplex.com/~csd/atlantisv2/ ---------------------------------------------------------- Date: Thu, 18 Jan 1996 13:16:00 -0500 (EST) From: jts <jts@dns.city-net.com> Subject: Re: Atlantis: PCP vs. MAD > >It's always amusing to us Pirates to see skirmishes between a couple hundred > >soldiers trumpeted as world-altering events. M.A.D.'s an amusingly vocal foe, This still doesn't answer the question: If the PCP are so powerful, how can such a tiny alliance cause such a stir. Maybe the PCP has 700 troops to flush down the toilet and we can just chalk this up to bad management of military resource? > >But what's *really* got us Pirates PO'd is the devious, lying, traitorous > >actions of Miriam and Ghurrgghh (707 and 711, faction numbers soon to be > >retired), who now move from the Pirate's Roster to the list of Top Pirate ...Blah, blah, blah -simply replace with more empty threats. > They just got tired of the shabby treatment that you gave at the point > of a sword. Lesson here is you can't treat your allies like slaves. What > rotten things you must have done to them to cause such a response? This is correct. It also shows a PCP strategic weakness -they have the moral lowground. > >Probably after our successful occupation of the former Roman homelands, which > > Oh... speaking of annoying, you keep talking about the occupation of the > Roman homelands and yet you haven't pulled it off. What's the matter, lost > your drive? Sound like the Romans are too much for you... You know, I've been wondering the same thing. Ooh, but let's not get them too mad -maybe their egos will get so bruised that they'll rush in and finish us off <shiver, shiver>. Jack ------------------------ The Chthonian Order (73) of the Axion Imperium of the Republic of Rome ------------------------ ---------------------------------------------------------- From: Dave "Mack" McGaw <u3djm@csc.liv.ac.uk> Subject: PCP Date: Thu, 18 Jan 1996 19:39:20 +0000 (GMT) Me again throwing in a couple of penneths worth. I've been hearing a lot about the PCP lately. What's going on exactly? I remember back in year one when the major alliances kicked in : PCP, NAA, SCIO, Komarken Alliance, Sledemere's little band of warriors, and no-one seemed to even have a reputation. I've heard recently about them getting double-crossed and was wondering what'sgone on? How did the PCP gain it's nasty reputation anyway, all I've ever heard is that"Small faction deals PCP defeat" every couple of turns, and it's been like that since day one! I've therefore got a couple of questions for the World then, : 1) What's going on with this PCP lot? 2) Where did they get this "We're Dead Hard" Rep? 3) How are they "The Bad Guys?" Any suggestions? Regards as ever ////// Dave "Mack" McGaw ( o o ) u3djm@csc.liv.ac.uk ---------------------------o0O--(_)--O0o-------------------------- Ted : "The only true knowledge lies in knowing you know nothing!" Bill : "That's US, dude!!!" ---------------------------------------------------------- Date: Thu, 18 Jan 1996 14:52:36 -0500 From: lam@diamond.eng.tridom.com (Larry Morris) Subject: Re: Atlantis: PCP vs. MAD Crimson Robes, just responding to all the bad press ;-) > This still doesn't answer the question: If the PCP are so powerful, how > can such a tiny alliance cause such a stir. Maybe the PCP has 700 troops > to flush down the toilet and we can just chalk this up to bad management > of military resource? Mostly trash troops, isolated desert location in monsoon, whacked our portal. Axion hasn't counted up the RoR skeletons lately, or they're not tellin' ;-) Mutants, though, you *really* have to work on that immortality potion thing. Needs more rum, perhaps? ;-) > This is correct. It also shows a PCP strategic weakness -they have the > moral lowground. We try ;-) Morality's such a darn *relative* thing in a bloodthirsty rock'n'rollin' Atlantis game. Maybe we insulted Miriam's mom or something, and those Ghuurrgh's were never big on intelligent vocalizations. Maybe they just didn't like the deck- swabbin' duty? > > Oh... speaking of annoying, you keep talking about the occupation of the > > Roman homelands and yet you haven't pulled it off. What's the matter, lost > > your drive? Sound like the Romans are too much for you... > > You know, I've been wondering the same thing. Ooh, but let's not get them > too mad -maybe their egos will get so bruised that they'll rush in and > finish us off <shiver, shiver>. Great skin-bits, guys! We only got just so many pikes to stick yer heads on! It's winter, it's cold, these d*mn fluffy shirts let the snow in, yer freakin' tundra witch keeps making blizzards...how can ya *stand* this place!? And hey, 9 regions in 3 turns ain't too slack for winter. Now quit pillaging all those plains! It shows lack of confidence ;-) Hoag the Beastlord. ---------------------------------------------------------- Date: Thu, 18 Jan 1996 17:48:33 -0500 (EST) From: jts <jts@dns.city-net.com> Subject: Re: Atlantis: PCP vs. MAD > Mostly trash troops, isolated desert location in monsoon, whacked our portal. > Axion hasn't counted up the RoR skeletons lately, or they're not tellin' ;-) > Mutants, though, you *really* have to work on that immortality potion thing. > Needs more rum, perhaps? ;-) Excuses, excuses. As far as I can tell, we have lost about half in Stinchar what the PCP has lost in Jaca. In fact, I've lost less than half a dozen scouts. > > This is correct. It also shows a PCP strategic weakness -they have the > > moral lowground. > > We try ;-) Morality's such a darn *relative* thing in a bloodthirsty rock'n'rollin' > Atlantis game. Maybe we insulted Miriam's mom or something, and those Ghuurrgh's > were never big on intelligent vocalizations. Maybe they just didn't like the deck- > swabbin' duty? My case in point. > Great skin-bits, guys! We only got just so many pikes to stick yer heads on! It's > winter, it's cold, these d*mn fluffy shirts let the snow in, yer freakin' tundra > witch keeps making blizzards...how can ya *stand* this place!? And hey, 9 regions > in 3 turns ain't too slack for winter. Now quit pillaging all those plains! It shows > lack of confidence ;-) I'm sure you have a lot of pikes, but I think you're going to be surprised to find whose heads are them. The pillaging really bothers you, huh? Jack ------------------------ The Chthonian Order (73) of the Axion Imperium of the Republic of Rome ------------------------ ---------------------------------------------------------- Date: Thu, 18 Jan 1996 20:59:49 -0700 From: aqw@itsnet.com (Aerron) Subject: study hours This list is of *Total* study hours 851004 S. Justin (6 days stirling) riding 113 survival (plains) 60 survival (forest) 34 survival (desert) 14 survival (acid swamp) 4 survival (caverns) 4 research 1 admin 15 interrigation 6 lance 16 french 30 accounting 70 theology (elven) 7 orienteering 8 stealth 8(spent points) 1st aid 2 cartography 4 scrounging 1 tactics 3 hiking 42 sparing (sword shield brawling other) 8 orcish 2 history (sterling) 29 intimidation 1 teaching 5 hebrew 8 tracking 36 Strategy (land/tl3) 4 savoir-faire 9 Squire Ahrian (4 days Defiant/14 days stirling) riding 116 survival (plains) 50 survival (forest) 36 survival (desert) 14 survival (acid swamp) 4 survival (caverns) 4 tracking 16 orienteering 14 theology (elven) 7 stealth 15 armory 1 breath control 10 heraldry 20 (by Justin) tactics 1 hiking 40 sparing (sword shield brawling other) 8 orcish 20 teaching 1 interogation 1 scrounging 4 savoir-faire 1 Alvin (14 days stirling) Hiking 64 survival (plains) 40 survival (forest) 8 survival (desert) 14 survival (acid swamp) 4 survival (cavewrns) 4 teamster 69 stealth 14 crossbow 27 tactics 1 scrounging 8 armory 16 carosing 1 savoir-faire 2 theology (elven) 1 teaching 5 Kiern survival (plains) 41 survival (forest) 2 survival (desert) 14 survival (acid swamp) 4 survival (caverns) 4 spell study 7 (own spells) enchant 4 stealth 13 hiking 45 theology (xxxxxxxxx) 27 tactics 1 teaching 25 hebrew 6 crossbow 20 alchemy 20 ??? 10 (taught by pochutii) S. Evan (4 days defiant/14 days stirling) sparing (sword shield brawling other) 8 survival (plains) 35 survival (acid swamp) 4 survival (caverns) 4 survival (forest) 6 survival (desert) 7 tactics 1 hiking 40 scrounging 6 stealth 5 armory 1 reading 8 savoir-faire 3 teaching 9 riding 40 Pochutii (14days stirling) orckish 10 survival (acid swamp) 4 survival (caverns) 4 survival (plains) 27 survival (forest) 6 survival (desert) 7 tactics 1 hiking 42 scrounging 2 stealth 5 food finding 3 breath control 26 teaching 10 banking (taught by chotee) 17 bard 11 cooking 7 Matt (14 days stirling) savior-faire 1 survival (forest) 2 survival (plians) 2 riding 12 teaching 1 Galeb (14 days stirling) survival (forest) 2 survival (plians) 2 FOOD: Dried Meat 95 Bread 228 Forage 0 Fresh Meat 0 SUGAR 25 corned beef 8 sardines 44 powdered milk 40 guadana 31 HORSE FOOD: 290 ---------------------------------------------------------- Date: Thu, 18 Jan 1996 21:52:41 -0700 From: aqw@itsnet.com (Aerron) Subject: Re: study hours At 08:59 PM 1/18/96 -0700, Aerron wrote: >This list is of *Total* study hours >851004 OOPS, wrong list sorry ---------------------------------------------------------- From: "Jiri Klouda" <KLOUDA@novell.karlin.mff.cuni.cz> Date: Fri, 19 Jan 1996 08:41:35 Subject: Teaching in AC (Magic) I teach in AC magic foundations. 6 free slots $50 each ENE 5,NAT 3,CON 3,ETH 2,BOD 2,MND 2,LIF 1 Zarya Guilde --------------------------------------------------------------- Jiri Klouda - Student of Faculty of Maths at Charles University mail:klouda@novell.karlin.mff.cuni.cz http://www.karlin.mff.cuni.cz/~klouda ---------------------------------------------------------- From: "Jiri Klouda" <KLOUDA@novell.karlin.mff.cuni.cz> Date: Fri, 19 Jan 1996 08:18:12 Subject: Re: PCP ->I've therefore got a couple of questions for the World then, : -> ->1) What's going on with this PCP lot? ->2) Where did they get this "We're Dead Hard" Rep? ->3) How are they "The Bad Guys?" When anyone wipe out me and my two friends from piecefull life in Jaca during corespondence about cooperation you await that I say that this is 'a good guy' ??? When someone comes with all forces through portal in place when other lives and enjoys from the game and without warning kills all their units I shall say that he's good ??? I and many others want some kind of revenge. And I get it. If someone comes says that he is the mighties in region and who don't want be wiped can flee, than I say: 'All right' So I train my troops for only one fight. Fight with Pirates which killed so many of our units. I will fight until last my unit will live in this World. Arnatar the leader of Zarya Guilde --------------------------------------------------------------- Jiri Klouda - Student of Faculty of Maths at Charles University mail:klouda@novell.karlin.mff.cuni.cz http://www.karlin.mff.cuni.cz/~klouda ---------------------------------------------------------- From: "Jiri Klouda" <KLOUDA@novell.karlin.mff.cuni.cz> Date: Fri, 19 Jan 1996 08:18:12 Subject: Re: PCP ->I've therefore got a couple of questions for the World then, : -> ->1) What's going on with this PCP lot? ->2) Where did they get this "We're Dead Hard" Rep? ->3) How are they "The Bad Guys?" When anyone wipe out me and my two friends from piecefull life in Jaca during corespondence about cooperation you await that I say that this is 'a good guy' ??? When someone comes with all forces through portal in place when other lives and enjoys from the game and without warning kills all their units I shall say that he's good ??? I and many others want some kind of revenge. And I get it. If someone comes says that he is the mighties in region and who don't want be wiped can flee, than I say: 'All right' So I train my troops for only one fight. Fight with Pirates which killed so many of our units. I will fight until last my unit will live in this World. Arnatar the leader of Zarya Guilde --------------------------------------------------------------- Jiri Klouda - Student of Faculty of Maths at Charles University mail:klouda@novell.karlin.mff.cuni.cz http://www.karlin.mff.cuni.cz/~klouda ---------------------------------------------------------- From: Adrian Smith <fon@iinet.net.au> Subject: Re: Atlantis: PCP vs. MAD Date: Fri, 19 Jan 1996 16:25:58 +0800 (WST) > > Mostly trash troops, isolated desert location in monsoon, whacked our portal. > > Axion hasn't counted up the RoR skeletons lately, or they're not tellin' ;-) > > Mutants, though, you *really* have to work on that immortality potion thing. > > Needs more rum, perhaps? ;-) > > Excuses, excuses. As far as I can tell, we have lost about half in > Stinchar what the PCP has lost in Jaca. In fact, I've lost less than > half a dozen scouts. > Incorrect. This turn, I killed three times as many troops as I lost, and recruited over three times as many again. I lost two tac5 around Jaca, and killed over a dozen of yours in Stinchar. Bet that hurt. > > > This is correct. It also shows a PCP strategic weakness -they have the > > > moral lowground. > > > > We try ;-) Morality's such a darn *relative* thing in a bloodthirsty rock'n'rollin' > > Atlantis game. Maybe we insulted Miriam's mom or something, and those Ghuurrgh's > > were never big on intelligent vocalizations. Maybe they just didn't like the deck- > > swabbin' duty? > > My case in point. > Exactly. Whenever I have made a promise in Atlantis I have kept it. I have not attacked unless attacked first myself (or ignored). I remember your promise to get off my shores .. it looks like you are going to keep that one, though not of your own choice. Just remember, Romans, there was not one mutant scum in your lands (not even a fishing boat) until I saw your armies tromping around my shores. > Jack > ------------------------ > The Chthonian Order (73) > of the Axion Imperium > of the Republic of Rome > ------------------------ > Adrian Mutant Black Robes (44) of the PCP Up